GM Lari's Wounded Wisp (Gameday IV) (Inactive)

Game Master Dhenn

Absalom Map
The Wounded Wisp
Fimbrik's House
Shrine of the Failed

Perception:

dice=Varg]1d20+2[/dice]
dice=Tavagra]1d20+4[/dice]
dice=Wailan]1d20+1[/dice]
dice=Shallya]1d20+3[/dice]
dice=Stheno]1d20+5[/dice]
dice=Grimn]1d20+2[/dice]

Initiative:

dice=Varg]1d20+2[/dice]
dice=Tavagra]1d20+1[/dice]
dice=Wailan]1d20+4[/dice]
dice=Shallya]1d20+6[/dice]
dice=Stheno]1d20+4[/dice]
dice=Grimn]1d20+1[/dice]

Handouts


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Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

Well, everyone else is doing it, and the gnome hasn't complained...

Varg follows his companions through the window and approaches the gnome.

"Mis-ter... gnome? ... Are... you... Fim-brik?"

If the gnome doesn't responded, Varg taps him on the shoulder.

"Hel-lo?"

Grand Lodge

Female Half-Orc Lvl 1 Dark Vision, Intimidating,Orc Blood, Orc Ferocity, Lvl 1 Sorcerer HP:11/11 AC:11 T:11 FF:10 Fort: +2 Ref: +1 Will: +2 CMB: +2 CMD:13 Perc: +4 Init: +1 Speed: 30'

Tavagra shakes off the glass and goes over to the Gnome.

"Hey,"she says snapping her fingers infront of his face, "Mr. Fimbrick. Sorry for breaking in, there was some trouble out in the foyer. Golarion to Fimbrik, hello?"

Silver Crusade

S: 1d20 - 1 ⇒ (20) - 1 = 19
W: 1d20 + 1 ⇒ (2) + 1 = 3
V: 1d20 + 4 ⇒ (4) + 4 = 8
T: 1d20 + 2 ⇒ (10) + 2 = 12

As Shallya shakes the gnome, it seems to disappear, replaced by a faint translucent outline, a telltale sign of an illusion. The others still see Fimbrik reading, though perhaps they can be convinced otherwise.

Once you've been told it's an illusion, you can make another Will save with a +4 bonus. DC is 20.

The Exchange

Male Human Ranger

"The gnome is just an illusion. Ignore it. Even if you can't see through it you can trust me. Us Kitsune are experts at detecting illusions. You can trust me"

Diplomacy or bluff: 1d20 + 9 ⇒ (17) + 9 = 26 +2 if bluff

I'm lying about Kitsune being experts on bluff but I'm telling the truth that they can trust me on this. Not sure if that is bluff or diplomacy. But with that result it probably doesn't matter :-)

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

Will: 1d20 + 5 ⇒ (11) + 5 = 16

"Are you quite sure? He looks real enough to me. If a tad deaf..."

Faced with uncontroversial proof, we can automatically save versus the illusion as well.

"But, I will detect magic"

Perception: 1d20 + 1 ⇒ (2) + 1 = 3
Know(arcana): 1d20 + 6 ⇒ (1) + 6 = 7

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

Given the gnome's odd behavior, Varg is willing to take Shallya's statement at face value.

"Bugs... still... there?"

The Exchange

Male Human Ranger

"No, the bugs have gone. If they were ever here at all"

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

"Just... cause... gnome... is... ill-u-shun, ... does-nt... mean... bugs... were. ... May-be... sum-mon'd... to... pro-tect... house."

Varg starts to look around a little, still weary of being attacked, and of having to explain the broken window to the town guard.

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

S'theno pauses to light his pipe, then carefully searches the room.

taking 20 for Perception = 25

Silver Crusade

Male LG Dwarf Paladin(Stonelord) 1 | HP: 13/13| AC: 16 (11 Tch, 15 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +3 | Init: +1 | Perc: +2, SM: +2, SR :+6 | Speed 20ft Active conditions: None.

Grimn says through window "You sure he isn't just in another room? I mean... Yeah, that seems bit unlikely, since otherwise why he would leave an illusion in room and not come to check it out when window was broken, but hey, you'll never know."

Grand Lodge

Female Half-Orc Lvl 1 Dark Vision, Intimidating,Orc Blood, Orc Ferocity, Lvl 1 Sorcerer HP:11/11 AC:11 T:11 FF:10 Fort: +2 Ref: +1 Will: +2 CMB: +2 CMD:13 Perc: +4 Init: +1 Speed: 30'

Will Save: 1d20 + 6 ⇒ (6) + 6 = 12

"Looks like some dumb Gnome to me," she says, attempting to take the book away from the Gnome.

Silver Crusade

The books in this room almost all deal with different magical topics, predominantly illusion. Several illusion textbooks were written by Fimbrik personally, but nothing seems to be directly pertinent to Eylysia or the Pathfinder Society.

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

"Calcifer, please scout out the other rooms on this floor."


Fire Elemental Eidolon | hp 7/7 | AC 19 (tch 11 fl 14) | F: +3 R: +1 W:+2 | Init: +1 | Perc. +4, SM: +0 | Spd 30ft. | Active: mage armor

The fiery eidolon moves to do as bid, taking his time to examine the main room.

Perception(entry; take 10): 10 + 4 = 14

Silver Crusade

The main room is now free of fiendish beetles. A large sofa sits awkwardly near the entrance, facing toward the center of the room. Sets of chairs and tables are arranged throughout, and statues of grandiose gnomes occupy the corners of the room.

The room is spotless and free of dust, much like the study you are gathered in, though a massive pile of newspapers dominates the far side of the room Where the stairs are on the map.

There is a set of double doors, which appear to lead to the bedroom seen through the window, and another door to an as-yet unexplored room.

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

Varg opens the door from the inside to let Grimn in.

"No gnome. ... Just... ill-u-shun. ... Check... other... rooms?"


Fire Elemental Eidolon | hp 7/7 | AC 19 (tch 11 fl 14) | F: +3 R: +1 W:+2 | Init: +1 | Perc. +4, SM: +0 | Spd 30ft. | Active: mage armor

"There is another room through here. I shall investigate." Calcifer crackles to his allies.

He moves to the other door, opens it, and enters the room, alert for anything out of the ordinary.

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

S'theno moves into the main room and begins examining the contents. He systematically scans the room with Detect Magic.

Perception: 1d20 + 5 ⇒ (6) + 5 = 11

The Exchange

Male Human Ranger

Shallya goes to back up Calcifier and also does a quick once over of the room

perception: 1d20 + 3 ⇒ (1) + 3 = 4 +1 vs traps

I HATEs this dice roller. Hates it I does :-)

Silver Crusade

Calcifer opens the door to the as-yet unexplored room. This room is filled with enough chairs, pillows, and desks for six people to sit and work in comfort.

At desk piled high with documents, a gnome identical to the one in the other room is sitting, busily writing.

Two colored vials sit on the windowsill.

S'theno does detect a single faint aura near the door Knowledge Arcana

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

Varg walks up to the door and looks in on the gnome.

"Hel-lo,... Mis-ter... gnome. ... You... ill-u-shun... too?"

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

S'theno points to the area near the door and says, "What do you make of that, Wailan? Perhaps where our welcoming committee came from?"

Silver Crusade

Male LG Dwarf Paladin(Stonelord) 1 | HP: 13/13| AC: 16 (11 Tch, 15 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +3 | Init: +1 | Perc: +2, SM: +2, SR :+6 | Speed 20ft Active conditions: None.

Grimn checks out the area S'theno pointed to before shrugging shoulders and moving on the other rooms.

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

Wailan casts his gaze toward the area S'theno indicates and detects magic.

Know(arcana): 1d20 + 6 ⇒ (3) + 6 = 9

"It is indeed magical. Perhaps some of that gnomes pesky illusions?"

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

"The question is whether our host is still among the living, I think."

S'theno moves over to the stack of newspapers and examines the date of one on top of a pile.


Fire Elemental Eidolon | hp 7/7 | AC 19 (tch 11 fl 14) | F: +3 R: +1 W:+2 | Init: +1 | Perc. +4, SM: +0 | Spd 30ft. | Active: mage armor

Calcifer moves back and forth between doorways, intrigued by the duplicated gnome.

Will: 1d20 + 2 + 4 ⇒ (14) + 2 + 4 = 20

"Look! Perhaps one of these can give us a clue."

He gestures towards the stack of papers, careful not to get his flame too close. Then he picks up the vials and brings them to Wailan to investigate.

Grand Lodge

Female Half-Orc Lvl 1 Dark Vision, Intimidating,Orc Blood, Orc Ferocity, Lvl 1 Sorcerer HP:11/11 AC:11 T:11 FF:10 Fort: +2 Ref: +1 Will: +2 CMB: +2 CMD:13 Perc: +4 Init: +1 Speed: 30'

Tavagra goes to the double doors leading to the bedroom. She moves beside the one door, slowly opening it up to peer into.

Perception: 1d20 + 4 ⇒ (4) + 4 = 8

Silver Crusade

Calcifer successfully disbelieves the gnome at the desk.

A couple documents of note are on the desk

Fimbrik's note:

Well, you got me!

I’m not here anymore, and my house is filled with an incredible array of illusions
to discourage the curious. But you just had to break in. I respect your gumption and assume you’re either a petty burglar or someone looking into Eylysia’s affairs.
I’ve left Absalom to look for my friend, for she’s been missing for some time; however,

I’ve attached the name of a particular Pathfinder you’ll want to investigate at the
Wall of Names at the Society Grand Lodge. I assure you, it’s quite important, but I’ll
leave you to figure out why.

Oh, and the password. It’s ‘Wiffle.’ You’ll find it important, should you learn where to use it.

—The Illustrious Fimbrik

An additional scrap of paper has "Hollis 'Evil Grin' Thorne" written on it in similar handwriting.

GM Dice:
1d3 ⇒ 2

The vials are potions, which you can roll to ID.

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

Wailan takes the vials from Calcifer and studies them for a minute.

Spellcraft: 1d20 + 6 ⇒ (15) + 6 = 21
Spellcraft: 1d20 + 6 ⇒ (5) + 6 = 11

Grand Lodge

Female Half-Orc Lvl 1 Dark Vision, Intimidating,Orc Blood, Orc Ferocity, Lvl 1 Sorcerer HP:11/11 AC:11 T:11 FF:10 Fort: +2 Ref: +1 Will: +2 CMB: +2 CMD:13 Perc: +4 Init: +1 Speed: 30'

"Find anything?" she questioned, entering the bedroom.

Silver Crusade

Wailan identifies one potion as cure moderate wounds. The other remains unidentified.

To recap what you've discovered so far:

At the Wounded Wisp you found a series of notes pertaining to the earliest days of Society history, and a number of leads to follow. From there, you went to the Wall of Names and found the following inscriptions:

Wall of Names:

Doulgonlir Caskmail
Deceased 4332 AR

Travelled to distant Jalmeray.
Failed to maintain the necessary Sixteen Poses.

Hollis "Evil Grin" Thorne
Deceased 4331 AR
Administered to the mind-menders of Ustalav.

May they overcome the Screaming Fear.

Karina Clamp
Deceased 4330 AR
Survived the horrors of Nemret Noktoria.

Returned to rot from the inside.


These names and biographies have no immediate significance to you.

You followed up by going to the tomb of Arkath, a stonemason. You distracted a cleric of Asmodeus for long enough to sneak inside and recover a Pathfinder's Coin, though you have yet to reveal the message stored inside (if any).

You are now inside Fimbrik's house, after smashing a window to get inside. You've recovered a note referencing one of the three names from the wall (Hollis "Evil Grin" Thorne), and now know that the password is "Wiffle." What the password is for still remains unknown.

How would you like to proceed?

The Exchange

Male Human Ranger

"We need to know what message was on the coin. Lets go back to the Grand Lodge and borrow somebodies wayfinder to see what the message is. Perhaps then it will all make some kind of sense"

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

"Bor-row... Way-fin-der... at Lodge, ... or... at Wisp?"

"May-be... bet-ter... at Lodge. ... Back to... name wall. ... Try pass-word... see if... wall... res-pond?"

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

"By all means. Are we sure we've searched everything here, then?

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

"I'll just hold on to this for now..."

"I do believe Janira carries a wayfinder, and she might be able to help us identify the significance of these names. Let's find her."

Grand Lodge

Female Half-Orc Lvl 1 Dark Vision, Intimidating,Orc Blood, Orc Ferocity, Lvl 1 Sorcerer HP:11/11 AC:11 T:11 FF:10 Fort: +2 Ref: +1 Will: +2 CMB: +2 CMD:13 Perc: +4 Init: +1 Speed: 30'

"Can someone detect for any magical traces in his bedroom as well please, lets be thorough about this."

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

Wailan scans the rest of the house with his detect magic before preparing to leave.

Silver Crusade

Further searching of the house yields nothing more of interest. Stacks of newspapers, most decades old, confirm that no one has been here for some time. There are three illusion auras in his bedroom, one in the middle of the bed and one on each side, but their cause is not immediately apparent. I'd allow a fairly high spellcraft.

Janira will be at the Wisp all day, while there was also an expression of interest in returning to the Grand Lodge. Once there's a clearer expression of interest we'll go wherever that takes us.

The remaining potion can still be identified with Perception.

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

If nobody else figures it out, Varg will attempt to identify the potion. he dips his pinky in the potion, and then touches it to his tongue.

perception: 1d20 + 2 ⇒ (13) + 2 = 15

"Taste... like... cher-ry... mud."

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

"Thanks, Varg. Janira will probably be able to identify it, too."

Grand Lodge

Female Half-Orc Lvl 1 Dark Vision, Intimidating,Orc Blood, Orc Ferocity, Lvl 1 Sorcerer HP:11/11 AC:11 T:11 FF:10 Fort: +2 Ref: +1 Will: +2 CMB: +2 CMD:13 Perc: +4 Init: +1 Speed: 30'

Spellcraft: 1d20 ⇒ 1
Spellcraft: 1d20 ⇒ 12
Spellcraft: 1d20 ⇒ 4

She looks around the room.

Silver Crusade

When you return to the Wounded Wisp, Janira is happy to help, but does chastise you all a little bit. She also identifies your potion as lesser restoration

"I don't understand how you don't have one of these yet! Every Pathfinder should carry a wayfinder. Still, you can borrow mine."

When you place the coin on her wayfinder, it levitates and begins to spin, as a man's voice says:

"The path and the chamber are complete, hidden behind the nameplate of the requested aspirant and guarded by the word you requested. Fimbrik will add more."

Janira seems baffled.

"Well that certainly was odd. Where did you find this coin?"

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

"We found it in the tomb of one 'Arkath the Stonemason', in the Ivy District. Ring any bells?
I'm beginning to think something may have been hidden under the collective noses of the Pathfinder Society, literally from the time of its founding.
I'm not sure if I find that fascinating, or unsettling. Both, I think."

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

"Is 'Evil Grin' the aspirant he's talking about? Where would his nameplate be?"

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

"Does he mean the Wall of Names, or someplace else?"

The Exchange

Male Human Ranger

"we're here. Let's check the wall of names"

Silver Crusade

Janira continues, "Aspirant? Usually that means someone who took and failed the Test of the Starstone.

There's a building that honors everyone who takes the Test. The Shrine of the Failed, in the Ascendant Court. It has an altar for everyone who sought godhood. As far as I know, nobody from the Society is honored there, and certainly nobody by that name."

Garl, one of Tavagra's half-orc friends, walks over to you all, rummaging for change. "You going to down that way? Put a couple gold for me on Sir...what's his name, Shrade?" he calls back to his sister.

"Reinhart. One of them crusader types." she responds.

"Yeah. Him. He's probably toast, but the payout's great if he makes it. And never hurts to show a little support for the new guy." He plops a couple coins down on the table.

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

"Hold on, Shallya. This Shrine of the Failed seems like the place we need to be. We should find the altar dedicated to Hollis "Evil Grin" Thorne."

The Exchange

Male Human Ranger

"You're absolutely right. Let's head there then.

Janira, is something going on there today that is of interest? Sounds like some poor idiot is going to try the Test?"

Silver Crusade

"Yes! Sir Reinhart is going to attempt the Test today, or so they say. He was a crusader in Mendev. His supporters claim he'll seal the Worldwound when he passes. But Garl's right to be doubtful. Several people try the test every year, and almost nobody passes. Though I expect our Iomedaean Pathfinders might object to describing aspirants as 'idiots.'"

"They close the Shrine of the Failed before every attempt. That might give you the opportunity to investigate undisturbed."

Feel free to ask her or the other patrons anything else, but eventually you'll arrive at the Shrine.

The Ascendant Court is busier than ever. Throngs of spectators line the streets near the chasm that separates the Cathedral from the rest of the city. Some seem genuinely

Some distance away, a man in gleaming armor sits atop a horse. In a magically amplified voice, he is excitedly retelling his victory over a demonic army.

The Shrine of the Failed is a massive stone structure, home to an altar for every unsuccessful aspirant. Black robed acolytes stand in front of each major entrance, barring the way, though one door at the side of the shrine is unguarded. Opening it, stairs descend to a monumental chamber stretches eighty feet from end to end, with a ceiling suspended thirty feet from the floor by great pillars. Seven arched passages lead to humble rooms, each of which contains a polished stone altar dedicated to one of the failed aspirants who attempted the Test of the Starstone.

Map and more info will probably be up tonight. Possibly tomorrow.

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