GM Lari's Wounded Wisp (Gameday IV) (Inactive)

Game Master Dhenn

Absalom Map
The Wounded Wisp
Fimbrik's House
Shrine of the Failed

Perception:

dice=Varg]1d20+2[/dice]
dice=Tavagra]1d20+4[/dice]
dice=Wailan]1d20+1[/dice]
dice=Shallya]1d20+3[/dice]
dice=Stheno]1d20+5[/dice]
dice=Grimn]1d20+2[/dice]

Initiative:

dice=Varg]1d20+2[/dice]
dice=Tavagra]1d20+1[/dice]
dice=Wailan]1d20+4[/dice]
dice=Shallya]1d20+6[/dice]
dice=Stheno]1d20+4[/dice]
dice=Grimn]1d20+1[/dice]

Handouts


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Grand Lodge

Female Half-Orc Lvl 1 Dark Vision, Intimidating,Orc Blood, Orc Ferocity, Lvl 1 Sorcerer HP:11/11 AC:11 T:11 FF:10 Fort: +2 Ref: +1 Will: +2 CMB: +2 CMD:13 Perc: +4 Init: +1 Speed: 30'

"Damn, I had some fire for them bastards. Would've loved to roast them winged rats. Off to then t the Lodge I suppose."

The Exchange

Male Human Ranger

Shallya will stop off to buy a couple more alchemists fire on our way to wherever we end up going. You can NEVER have enough Alchemist's Fire :-) :-)

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

Varg shrugs and goes along with the group.

Silver Crusade

Male LG Dwarf Paladin(Stonelord) 1 | HP: 13/13| AC: 16 (11 Tch, 15 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +3 | Init: +1 | Perc: +2, SM: +2, SR :+6 | Speed 20ft Active conditions: None.

Wait, just because I'm little confused. Did we actually find the wine? Wasn't the bottle just a switch?

"Yeah, might as well report to Dreng and go to the wall at same time."

Silver Crusade

The bottle is just a switch. Heryn can give you the next bottle on the list, though. That one contains no secrets about the history of the Society.
Returning to Dreng:
"Well, that took longer than I expected. Which of you has the bottle?"

The Exchange

Male Human Ranger

"The one that you sent us for was corked. So we brought the next one on the list instead. Here it is. Bye now."

bluff: 1d20 + 12 ⇒ (16) + 12 = 28

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

Varg looks confused, but is wise enough to keep his mouth shut and not even attempt to help with the bluff check.

Silver Crusade

Created in 4330 AR, the Wall of Names resides on the grounds of the Grand Lodge in Absalom. The monument is a curving wall of black glass that stands atop a small hill at the western edge of the lodge’s grounds. Trees surround the hill, providing ample shade and privacy for those visiting the wall to remember fallen comrades.

Carved into the wall are the name and date of death of every Pathfinder killed in the course of duty since the wall’s construction, and most entries also include a sentence or two summarizing either the agent’s greatest accomplishments or how she died.
What would you like to do here?

GM Only:
4d10 ⇒ (4, 10, 4, 3) = 21

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

Is the wall sorted chronologically? We'd probably want to try and find the names mentioned in those notes, and see what the wall has to say about them, along with others from around the same time period.

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

S'theno taps his chin and looks up the names of Eylysia, then the 3 supposedly added by her:
- Doulgongir Caskmail
- Hollis 'Evil Grin' Thorne
- Karina Clamp
In addition, he'll look up Selmius Foster and Adolphus to see if there are any notes regarding their deaths.

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

As the wall was built in honor of Selmius, one of the Founders of the PFS, I'd imagine these are near the beginning?

The Exchange

Male Human Ranger

Shallya will examine the wall for any hidden slots, especially in the areas around where the 3 names are. And where the name of Eylysia is.

Perception: 1d20 + 3 ⇒ (4) + 3 = 7 (+1 vs traps)

"Right. Nothing to see here."

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

Wailan scans the wall for the suspicious names.

Silver Crusade

Male LG Dwarf Paladin(Stonelord) 1 | HP: 13/13| AC: 16 (11 Tch, 15 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +3 | Init: +1 | Perc: +2, SM: +2, SR :+6 | Speed 20ft Active conditions: None.

Bluffing Dren eh? xD

"Do those three names have epithets or anything like that?"

Silver Crusade

The list is roughly chronological, but sometimes pathfinders go MIA or such and death can take some time to confirm. Not to mention the effects that certain recent events can have on chronology.

After some searching, you find the three names.

Doulgonlir Caskmail
Deceased 4332 AR

Travelled to distant Jalmeray.
Failed to maintain the necessary Sixteen Poses.

Hollis "Evil Grin" Thorne
Deceased 4331 AR
Administered to the mind-menders of Ustalav.

May they overcome the Screaming Fear.

Karina Clamp
Deceased 4330 AR
Survived the horrors of Nemret Noktoria.

Returned to rot from the inside.

These brief biographies may jog your memory. History, Local, or Religion would be good checks to make here.

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

Knowledge Local: 1d20 + 4 ⇒ (7) + 4 = 11

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

I know nothing.

The Exchange

Male Human Ranger

Knowledge local: 1d20 + 6 ⇒ (1) + 6 = 7

I guess I should have paid a little more attention in class

I'll copy down the inscriptions in case they mean something more to somebody else.

Silver Crusade

In that case, where to next? Maybe one of the other locations will provide more context.

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

"May-be... we can... look... them... up... in... lib-ra-ry."

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

"A most excellent idea, Varg. Also, as they were Pathfinders, after all, we might be able to ask around a bit. Perhaps Janira Gavix or one of the Masters might know something about them...
There seems to have been something quite rotten going on, however. The question that remains, I suppose is: 'Is this feud long dead, or does it or will it have any repercussions if brought to light today?'
We may, for the sake of delicacy, want to tread lightly in this matter..."

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

"Well, I'm interested in this stonemason fellow. Let's go see what clues he took to his grave. After that, we can hit up the library to find what we don't understand."

The Exchange

Male Human Ranger

"The man that I was talking to at the bar, Aram bin Kaleel, seemed to know an awful lot of Pathfinder history. We could ask him if we get stuck. But I agree with Wailan, first lets see what we can find at the stonemasons grave. I'd prefer to solve this on our own if we can."

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

"Onwards and upwards, then."

Silver Crusade

1d4 ⇒ 1

You head off across the city to the necropolis indicated in Selmius' notes.

The cemetery is well maintained, and surrounded by a tall wrought iron fence, though the gates are open. A number of standing mausoleums are arranged in orderly rows.

As you enter the grounds to begin searching for the tomb in question, an armored man with a mace strapped to his side approaches from the far side of the grounds. His cloak is secured by a clasp shaped like a pentagram.

"Well, well, well. What business do we have here?" he calls as he approaches.

Grand Lodge

Female Half-Orc Lvl 1 Dark Vision, Intimidating,Orc Blood, Orc Ferocity, Lvl 1 Sorcerer HP:11/11 AC:11 T:11 FF:10 Fort: +2 Ref: +1 Will: +2 CMB: +2 CMD:13 Perc: +4 Init: +1 Speed: 30'

Tavagra looks around the cemetery,"Spooky," she says, glancing at the armored man.

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

"Just here to pay our respects to a fallen comrade."
S'theno fixes his attention on the man, invoking his
Hypnotic Stare ability.

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

"Are you in charge here? We're looking for the tomb of Arkath."

The Exchange

Male Human Ranger

Does Shallya recognize the holy symbol? I figure its common enough that hopefully a 10 will be enough

Untrained Knowledge Relgion: 1d20 + 2 ⇒ (5) + 2 = 7

Guessing not :-(

"I assure you, we just want to see his tomb. We're doing nothing wrong"

diplomacy: 1d20 + 10 ⇒ (19) + 10 = 29

I am actually telling the truth for once, hence it being diplomacy and not bluff :-). It would have been 2 higher if I was lying :-)

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

"Yes... just... visit... tomb."

aid another diplomacy: 1d20 + 2 ⇒ (4) + 2 = 6

Varg tries to help, but he's so ugly, and his speech is so slurred that he really doesn't help.

Silver Crusade

Male LG Dwarf Paladin(Stonelord) 1 | HP: 13/13| AC: 16 (11 Tch, 15 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +3 | Init: +1 | Perc: +2, SM: +2, SR :+6 | Speed 20ft Active conditions: None.

...Okay, missed my religion check earlier, so I do it now. Stupid school life

Religion on the epithets: 1d20 + 5 ⇒ (6) + 5 = 11

Whether check succeeds or not, Grimn is deep in thought because for whole walk to cemetery he was thinking about those epithets. When the man approaches he absentmindedly responds "Oh hello"

Silver Crusade

Shallya, yeah it is DC 10.

Grimn Holy Symbol: 1d20 + 5 ⇒ (4) + 5 = 9
Wailan: 1d20 + 2 ⇒ (3) + 2 = 5
Stheno: 1d20 ⇒ 18
Tavagra: 1d20 ⇒ 13
Varg: 1d20 - 2 ⇒ (13) - 2 = 11

S'theno, Tavagra, and Varg all recognize his symbol as one of Asmodeus. The man smirks as he responds to Shallya and S'theno

"That's [i[so[/i] sweet of you, to visit your dear friend. He's only been dead three hundred and fifty years now. I'd be happy to let you in, though of course I'll need to observe. The faithful pay handsomely to ensure nothing untoward happens to their remains."

He brings you to the proper mausoleum, sliding the heavy stone door open. The small room is bare except for an unadorned stone sarcophagus.

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

wisdom: 1d20 + 2 ⇒ (1) + 2 = 3

Varg doesn't notice something that his player noticed.

The Exchange

Male Human Ranger

Shallya examines the tomb and sarcophagus.

perception: 1d20 + 3 ⇒ (18) + 3 = 21 +1 vs traps.

Are there any inscriptions, pictures, carvings, etc?

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

S'theno waits outside with the guard.
"Bit tight in there. You lot go ahead."
He fills and lights a pipe, and takes a thoughtful drag.
While his hands and mouth are occupied, he creates a Ghost Sound
of hushed bickering coming from a nearby tomb, then pottery breaking, and hurried footsteps heading away.

Grand Lodge

Female Half-Orc Lvl 1 Dark Vision, Intimidating,Orc Blood, Orc Ferocity, Lvl 1 Sorcerer HP:11/11 AC:11 T:11 FF:10 Fort: +2 Ref: +1 Will: +2 CMB: +2 CMD:13 Perc: +4 Init: +1 Speed: 30'

Tavagra stands at the door, looking in. She held a hand to her weapon on her hip as she looked around the graveyard.

Perception: 1d20 + 4 ⇒ (11) + 4 = 15

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

Wailans paces around the small room, then eyeing the sarcophagus steps outside to summon Calcifer.

Silver Crusade

It looks like you're going to have to get into the sarcophagus. S'theno is trying to lure him outside. Any plan?

The Exchange

Male Human Ranger

To the cleric

"Did you hear that? It sounds like somebody is breaking into one of the tombs. You have to stop them, your duty to Asmodeus demands it"

bluff: 1d20 + 12 ⇒ (8) + 12 = 20

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

sense motive: 1d20 + 2 ⇒ (11) + 2 = 13

Varg doesn't realize what's going on.

"That... is... bad... to... dis-turb... g-graves. ... Want... help?" he offers the caretaker.

Silver Crusade

Sense Motive: 1d20 + 2 ⇒ (4) + 2 = 6

Hmm...I'll have to take a look at that. And I can handle myself, thank you very much. Why don't you go find some finger paints?" Assuming Varg has some sort of visible holy symbol or other Shelynite iconography.

He steps outside to investigate, leaving you enough time to pry the casket open. All that remains of the body is a brittle skeleton, though a gold coin can be seen lying on the floor of the casket. The face is worn, and none of you can read the inscription on it.

Appraise or Knowledge History would be appropriate here.

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

Yes, Varg has a silver holy symbol of Shelyn.

No, Varg doesn't have any useful skills. Just diplomacy and craft: wood carving. The down side of dumping int, especially on a class that doesn't get many skill ranks anyway.

Varg casts Detect Magic, starting with the direction of the body and coin, but then around the whole room.

Grand Lodge

Female Nagaji Mesmerist (Vexing Daredevil) 1 | HP:11/11 | AC:17 (12 Tch, 15 Fl) | CMB:+2, CMD:14 | F:+2, R:+4, W:+1 | Init:+4 | Perc:+5, SM:+3 | Speed:30ft | Low-light | Spells:0 4/*; 1st 2/2

S'theno casually follows the guard towards the sound, still fixing his eyes on him.
"Vermin come in all kinds, human and otherwise. To stoop so low as to rob the dead... no respect for law and order..."

He drones on about property, propriety and the need for a disciplined society...

The Exchange

Male Human Ranger

Shallya takes a look at the coin and checks the sarcophagus. He is VERY careful to not disturb the bones at all.

appraise: 1d20 + 2 ⇒ (14) + 2 = 16
perception: 1d20 + 3 ⇒ (2) + 3 = 5

Dark Archive

Male Half-Elf Summoner 1 | HP: 12/12| AC: 15 (12 Tch, 13 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +1 | Init: +4 | Perc: +1, SM: -1 | Speed 30ft | Summon Monster 5/6 | Spells: 1st 1/2| Active conditions:None.

Wailan returns with Calcifer in tow.

"What have you found in here? Is that a gold piece?"


Fire Elemental Eidolon | hp 7/7 | AC 19 (tch 11 fl 14) | F: +3 R: +1 W:+2 | Init: +1 | Perc. +4, SM: +0 | Spd 30ft. | Active: mage armor

Calcifer takes a close look at the sarcophagus.

Perception: 1d20 + 4 ⇒ (11) + 4 = 15

Silver Crusade

Varg does detect faint divination from the coin. Shallya suspects that the coin is a replica of an ancient coin.

Meanwhile, outside, Durward begins to grow frustrated with his search, and turns to go back.

"Must have been kids from the school at the end of the block. Next time I catch them around here... he toys with the mace at his side as he speaks.

The Exchange

Male Human Ranger

Shallya whispers
"Everyone ok if I close off the casket?"

Assuming nobody objects, he puts one of his own gold pieces into the casket and closes it.

Silver Crusade

Male Human Warpriest 2 | HP 20/20 | AC 18, T 12, FF 16, CMD 17 | F +5, R +2, W +5 | Init +2 | Perc +2, SM +6 | Speed 20ft

"Coin is... m-mag-ic. ... Div-in-a-shun", Varg tells the others quietly.

Silver Crusade

The Asmodean walks back into the tomb.

"Made your peace and all that? Better get going then."

Where to? And what do you want to do with your new coin?

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