Ah, now I see where my confusion came from - it was tied to some extradimensional nightmare, just not the one I thought it was. Since I can't think of a way for Sorshen to deal with a Great Old One (I don't care that she's a 20th level wizard with ten Mythic Ranks of archmage, a GOO takes a little more elbow grease than that :P ) I'll cover it with scaffolding and cloth and whatnot so she doesn't have to look at his ugly mug every day while searching for enough skilled mages to rework it. Or, since this is gonna be for a 2e campaign which has since ditched spell schools, for her to expand her own magical knowledge into what used to be called transmutation in order to modify it herself somehow. And saying that is just setting me up for the new post-Remaster Runelord archetype in February to still have banned schools, I just know it. :P
I'm trying to remember but it's been too long, was that carving somehow connected the Oliphant of Jandaley or was it just a vanity project from a past Runelord of Greed? If it was connected, then what happened to it after the Oliphant was let out during Return of the Runelords? And, if not, would Sorshen have demolished it after taking charge of Xin-Shalast? Actually planning stuff for a 2e campaign and it'll have at least a few scenes in Karzoug's old tower as the party meet with Sorshen and the face will come up. If only from me using that old establishing shot of the city from Rise of the Runelords (the one on the city's page of the PF wiki) that has the carving prominently placed.
"Adamantine dragons tend to use their shovel-like mouths to scoop up chunks of earth, consuming whatever rocks and unfortunate creatures are swept up in their bites. Instead of a typical dragon breath, adamantine dragons belch up all of these rocks, unleashing a veritable avalanche from within their bodies. While adamantine dragons typically don’t have the ability to cast spells, they make up for it with their hardy bodies and powerful blows." This remind anyone else of Dodogama? Or have I just been playing too much Monster Hunter lately? :P
So just going through it and noticed a hiccup with the map, specifically on A16. The room's description mentions some of the cages being marked to indicate their current occupants, but all of the cages on the map are blank. EDIT: Should point out this is the PDF and I'm looking at both the map in the adventure PDF and the version in the maps PDF. Both have the cages unmarked.
pauljathome wrote: I'd probably go Ranger myself for Gravity weapon and Hunted Shot. Or another spell casting class (likely druid) That was actually the first use I thought of when the archetype first came out - Precision Edge Ranger with Gravity Weapon going into Eldritch Archer at 6th. Called it the "Golarion Anti-Materiel Rifle" because it's probably the most damage-stacking I've seen on a single ranged attack, even when just using Telekinetic Projectile for the shot. That and only making one attack a round, not even able to move, feels a lot like how anti-materiel rifles tend to be used, or at least portrayed - slow rate of fire, long range, can't fire it the move.
James Jacobs wrote: Westworld hosts are a good example too, but they're so hard to kill and tough that it might set unreasonable expectations to players who then get disappointed that their android PC doesn't have a few extra hundred hit points... :-P This might actually work well alongside the Alien androids and such. "Like Westworld's hosts but only about as tough as a normal human".
keftiu wrote:
Agreed. There’s no pistons or the like in a warforged - my understanding was a livewood muscle system constructed over a metal skeleton (which is also why the idea of a warforged being able to disassemble themselves feels like a terrible idea - even if you can disconnect the muscle bundles safely, that’s gonna be hell to reconnect them all properly afterwards). James Jacobs wrote:
Thanks for that. Somehow I keep forgetting about the ones from Alien.
Anyone had a good way to describe them to keep people from automatically comparing them to warforged, at least as far as physical construction goes? I've tried Human Cylons from Battlestar Galactica and the Replicants from Blade Runner but both strike me as being much more organic than Androids (particularly with some of the ancestry feats they got). I'm hesitant to compare them to Fallout 4's Synths because I keep thinking that they'll go straight to Nick Valentine. It's just that every time I explain the ancestry to them they keep thinking of them as being far more mechanical than they actually are and I'm trying to head this sort of miscommunication off ahead of time.
Franz Lunzer wrote:
I figured there would actually be a difference, but I figured it was so small it wouldn't matter for getting my point across. Also I did suggest this as being a probably-tortured analogy. :P
My understanding was that the runes themselves don't have weight at all, because they're just a collection of shapes, lines and whatnot that have been invested with and contain a certain degree of magical energy. So the only time a rune has weight is when its on a runestone, and that's not actually the rune's weight, but the stone's (which is only serving as a kind-of storage medium). To use a more modern comparison - the rune itself has the same weight as a digital file on a computer. It's stored on a computer hard drive (the weapon or armour in this probably-tortured analogy) or on a USB flash drive (the runestone). Both the computer's hard drive and the flash drive both have weight of their own, but the file itself is just a collection of information with no weight of its own.
I suppose one way to help out, at least the bomber, would be more ways for bombs to still do stuff on a miss. Like if the Alchemist got a bunch of class feats that rode along on miss effects (unless all those additive feats for bombs already do affect target just hit with the splash damage, in which case nevermind).
Been trying to plan out a Ki-less tiefling Monk for Fists of the Ruby Phoenix (which is certainly gonna need to be modified once we get the player's guide for it and its backgrounds - at least as far as the general/skill feats) and... the support for a Monk without ki really dries up as you go up in level. What I've got so far is this, though I'm happy to admit that several of the General and Skill Feats were picked purely because I couldn't find anything better (I always get tripped up on those). Also only planned it out to level 11 because that's what level FotRP is starting at. Spoiler:
Ancestry Feats (Tiefling Human)
1. Natural Ambition (Crane Stance) 5. Skilful Tail (taken for flavour reasons) 9. Fiendish Wings (a fly speed with Incredible Movement should be interesting) Class Feats
General/Skill Feats
Skills (can't remember what I increased when)
Other notes: The Arcana training is more a bit of fluff, got a new trained skill from an Int increase one level and couldn't decide on what to take, so this one ties in to having been hanging out with her future brother-in-law, like she's just absorbed random bits of arcane trivia from hanging around him. Medicine was because I figured she preferred being able to patch herself up should the need arise (which is partly why the only skill feat for it she has in Continual Recovery). Any thoughts on this or tweaks I should make here or there? Or is this a pretty solid starting point for a character who may flip between manoeuvres and direct damage? I realise I should probably swap one of those stances out for one that has attacks with a manoeuvre trait (like how Wolf Stance's attacks have trip), I think I ended up picking Tiger because I've been using Ramlethal in Guilty Gear lately and her punches look a lot like Tiger Claw attacks.
coriolis wrote: - Shields: Your shield doesn't add to your AC automatically; you have to spend an action to Raise a shield, and it only lasts 1 round. I've seen people often conflate the Raise a Shield action (the one coriolis is referring to here) and the Shield Block reaction (which is a damage reduction effect that causes damage to your shield) and thinking that just raising a shield will risk damaging it. If you don't use the Shield Block reaction (which most classes don't have anyway) then your shield can only be damaged by an enemy specifically targeting it. Going by your last post in the thread, glss, I'd consider this more a "misunderstandings to look out for" thing since you said you knew the facts but not the implications. With Heightening Spells you need to remember that disconnecting spell DCs from spell level means that your lower level save-dependent spells will still have use. Particularly with how the math's been set up, combined with the +/-10 crit system, so that a -1 penalty is still relevant no matter the target's level. So that 1st level Fear spell is still going to be useful even when fighting a Cairn Linnorm (an 18th level creature) - if they fail their save, then that's -2 to all of the Linnorm's checks and DCs, including their AC, so you just gave the party Barbarian an extra 10% chance to land a crit, and an extra 10% chance for any more spells cast at the Linnorm to crit until the fear wears off. And even if the Linnorm succeeds on the save, well they still take a penalty, it's just smaller than the one from a failed save. And if the last paragraph didn't make the implication clear I'll state the biggest mindset to form for PF2e here - "Teamwork is OP". More than ever; the party has to work together. If you have a choice between making another attack with a nasty Multiple Attack Penalty or doing something with a greater chance of success that inflicts some sort of penalty on the enemy, it's probably best to go for inflicting the penalty so that a teammate can get a good hit in or use the opening to inflict a nastier and/or longer-lasting debuff for the others to capitalise on.
Anyone else had some of these? I mean the sort of thing that doesn't actually exist by the raw mechanics and is purely for fluff and fun. I'll be honest; this did come from the mad idea of having a construct companion with a built-in prototype espresso machine. Still debating whether or not to have the hand fold out a steam wand for frothing the milk. :P Oh; and the potential of a prototype music player of some sort for those Inventor/Bard multiclass characters. EDIT: Actually; I may have just overlooked it, but is there a way to give a construct companion a short-ranged fire attack? Because then that steam wand might have actual mechanical representation.
Old_Man_Robot wrote: According to Wikipedia, there were "revolving three-barrelled matchlock pistols in Venice ... dated from at least 1548" making them contemporaries of the rapier. So it's not so outlandish. Those sound like three-barrel pepperboxes which are well within the tech level that the playtest's firearms inhabit. Like I see it as "if it used percussion caps to fire, then it's too modern for Alkenstar to have as anything more than a very early prototype". I'm not sure if anyone managed to invent a flintlock revolver but I suspect that, if they did, it came just late enough to be eclipsed by percussion cap technology. (Which is kind of what happened to a breach-loaded flintlock musket I stumbled across way back when - can't remember what it was called - but it never really got any degree of commercial success and then percussion caps rolled around.)
Rule of thumb with abilities of any sort in Pathfinder - the first sentence is nearly always flavour text that has no bearing on gameplay mechanics. If it gave Expert Crafting it would specifically say something like "you gain Expert Proficiency in Crafting" in very clear and unambiguous language. The same way the class features that boost your save proficiencies makes it very clear that they increase your proficiency.
CrypticSplicer wrote:
I can get behind all of this. I haven't tried the playtest guns yet but I can easily see a double-barrelled pistol or musket being a martial weapon (something that's basically two guns strapped together shouldn't be complex enough to justify a jump in proficiency tier) and having reloading multi-barrelled weapons just be "one action per barrel" which has the added benefit of being similar to how 1e did reloading such weapons (whatever action it took to reload a gun in 1e, that would be enough to load one barrel of a multi-barrel weapon). As for a discussion on the whole, I think we should toss the idea of a revolver out of the window entirely. I know there's that one piece of art showing some form of Champion (which book and the details of who the art was of escape me at the moment) with a revolver, but given that the only Golarion canon revolvers in all of 1e were the ones in Reign of Winter part 5 (and that would only be if the PCs brought them back to Golarion with them), I think we should focus on pre-revolver firearms for our expectations here. So if you can't picture it being in Pirates of the Caribbean or Sea of Thieves, I would assume it'd be an Alkenstar prototype at best (the sort of rare thing you could build a whole adventure around with the weapon serving as the MacGuffin everyone's after).
"Pick a List" casters should stick to being the ones that have an external source or origin for their magic that could be from any tradition. Like Charon Onozuka pointed out before - Sorcerers, Witches, and Summoners all have their spells come from an "external" source (bloodline, patron, and the connection with their eidolon, respectively) but wizards and magi got their magic purely through study and practice. And the only kind of magic we've seen in either edition of Pathfinder that is learned like this has been arcane magic (with the possible exception of the Psychic but I'm pretty sure they'll end up being a purely-occult caster when/if they get ported to 2e).
Yeah, those feats do feel kinda pointless, especially since you can adjust the eidolon's size upward with Evolution Surge. Makes the feats feel kinda redundant unless you're relying on some of the other aspects of Evolution Surge. I feel like those feats are gonna be campaign-specific ones like all the ones related to mounted characters, only moreso - someone with the Cavalier archetype or a Champion with the Steed Ally can still be a decent combatant when leaving their mount behind, but the Summoner would be reliant on repeatedly manifesting and de-manifesting their eidolon based on the terrain while hoping that all the encounters happen in rooms large enough for them to fit into.
PossibleCabbage wrote:
Probably not even one if they didn't use Act Together - remember that you have to spend one action to Fly each round (even if you're flying zero feet, to represent hovering) to remain airborne. Fly Action, p472 CRB, emphasis mine wrote: You move through the air up to your fly Speed. Moving upward (straight up or diagonally) uses the rules for moving through difficult terrain. You can move straight down 10 feet for every 5 feet of movement you spend. If you Fly to the ground, you don’t take falling damage. You can use an action to Fly 0 feet to hover in place. If you’re airborne at the end of your turn and didn’t use a Fly action this round, you fall. As for Evolution Surge - with how the game seems to want you to take ten minute breaks after most encounters to do stuff like refocus, heal, search the room, etc, I have to agree with Krispy and Cabbage here. Focus spells are not your "oh crap" button; they're basically per-encounter abilities. A fight rarely lasts more than a minute so one casting of Evolution Surge will have you done for the whole fight. Then afterwards you can refocus to get that focus point back while the Cleric is patching everyone up with the Medicine skill (and relevant skill feats), the Rogue and Ranger search the room, the Champion is also refocusing to regain the focus point he spent on Lay on Hands earlier, etc. You're taking those ten minute breaks frequently anyway and can do other stuff while refocusing so there's no reason not to use at least one focus point an encounter unless the story has you on a time crunch.
Temperans wrote: You have the "home plane" line, but all that tells you is how to treat it for conditions that care for it (like the level 20 feat). Then how do you account for the commune-related part of that 20th level feat? Eidolon's Avatar, final paragraph, emphasis mine wrote: If you conduct the commune ritual to contact entities from your eidolon’s plane that are friendly to your eidolon, you don’t have to pay any cost and you automatically get a critical success. That suggests that it's referring to specific individuals on that plane that the eidolon is friendly with. Or at least that's the impression I get. Besides which; even if the game doesn't say the eidolon exists when not manifested, there's nothing saying the eidolon doesn't exist either. There's nothing proving or disproving either end of the argument so the GM and player can work together for whichever they prefer (and Golarion's design means that both could be canon, with some summoners calling forth an eidolon that lives on another plane, and others manifesting one that doesn't).
KrispyXIV wrote:
Isn't that bit referring to when both summoner and eidolon are effected by the same effect, as in "at the same time"? A trip action is two separate instances, it would have to be an AoE trip effect to cover that bit, or at least I think that's the intent going by the example they use in that part of the document. EDIT: Flurry of Manoeuvres would be two separate trip actions, even if they're done as part of the one activity. And would only come close to triggering this clause if one trip was made on the eidolon and the other on the summoner.
Verzen wrote:
Which was a surprise when we first saw it in the 2e core playtest, but I expect prior to it being revealed everyone was just expecting it to be a normal arcane caster. I feel like we should've approached the Magus the same way - assume we'd be getting a rendition of 1e's base Magus as an Int-based prepared arcane caster. I get the feeling that variable tradition casters are going to be reserved for particular class themes - so far we have the sorcerer, witch, and summoner. Two of those draw their magic from external sources (the witch from their patron, the summoner via the connection to their eidolon), while the third has it burned into their blood (either from genetic heritage or notable supernatural influence). Magi have always been described as people who study magic. Wasn't until Paizo started releasing the hybrid classes that we got the Eldritch Scion archetype for it and the majority of 1e Magus archetypes still retain the studious independent-researcher theme. Making their closest parallel among the caster classes the Wizard, which is also an arcane-only class.
I'm sure some of this is because the playtest only just came out today and there's lingering habits from the 1e Magus but I have to wonder - how much is the focus on old magus standbys like Shocking Grasp and Vampiric Touch hampering the discussions? I may be putting too much stock in this, but I keep seeing touch spells and those two in particular being mentioned very frequently. But Striking Spell isn't restricted to touch spells (they just need to be single-target ones) and the class has full access to the Arcane spell list now, so now I'm wondering if old habits or the like aren't blinding people to new possibilities. Agonising Despair, for instance - that targets just a single creature and is on the Arcane list, therefore is perfectly valid to be delivered via Striking Spell. Even if the target succeeds on its save, it'll still be frightened 1 and take some extra mental damage. Slow could be delivered with it as well. Along with Blindness, Curse of Lost Time, Earthbind (though I think you'd need the Shooting Star Synthesis to use that one with Striking Spell unless you have a way of getting airborne), Paralyse, and that's just with a quick skim of the 3rd level spells. Again; I may be over-estimating how much effect this would have on the discussion, but I want to at least highlight this possibility rather that only looking at the old standard spells from last edition.
I get the feeling stuff like this will be what Class Archetypes are for in the future when they get introduced (since they'll function similarly to archetypes in 1e - changing class features around or swapping some out for others). We don't have any class archetypes yet so there's no examples, but given that the un-archetype'd 1e Magus was an arcane prepared caster, I'm not surprised that they're nailing that bit down first before finagling with it beyond that.
So something that seems to keep coming up in one or two discord servers I'm in - some people keep referring to the new Firebrands faction as "the gun faction" since they share a name with a Gunslinger archetype from 1e. Now I've seen nothing about the Firebrands suggesting any notable use of firearms (at least not beyond individual personal preference). So is it just a case of "same name, no relation" here?
I'm with Wumiao - I feel like the Aldori Duelist archetype is more for people who are new-ish to the Aldori Style. I suspect we'll see another archetype down the road for representing a true Swordlord. Probably end up being similar to those higher-level archetypes in the Lost Omens Character Guide, where you can't even start on them until at least level 10 or thereabouts.
BellyBeard wrote: Teamwork makes the dream work! Or, as it was phrased on the MechWarrior Online forums way back when; "Teamwork is OP". In any case I do think that Impaling Finish is the sort of feat you take when you know you have reliable ways to shove guys around into position for it (either because the party has another martial character or two besides your swashbuckler, or the spellcasters have a way to reposition enemies). It still feels like a rather teamwork-requiring feat, but that's not necessarily a bad thing.
Quote: While an iruxi might find acceptance elsewhere, many people react to lizardfolk in the same way that they might respond to finding a large alligator lying on their sofa and wearing their slippers. That is to say, for all you reptile fans out there who are about to claim to be delighted by such a thing, not well. I probably shouldn't be reading this preview after having spent most of the day binging on clips from QI - I just read that quoted bit in Stephen Fry's voice.
Owen K. C. Stephens wrote:
Don’t get me wrong - I loved 3.5’s take on Psionics and likewise DSP’s Pathfinder port (they actually made the Soulknife a useable class, for one) and I’m looking forward to their SF port as well, now that I know is happening. I just assume there’s a reason the system was never ported over in a 1st party book.
Xenocrat wrote:
I was asking in comparison to a Mystic buffing people. Like if they're also restricted to getting adjacent to an ally to deliver buffs as a Biohacker would if they didn't want to have to make attack rolls for buffing.
A friend of mine on Discord has one big problem with the Biohacker and, to quote him directly, "I just think rolling to buff your allies is silly". While I don't quite agree, I can see where he's coming from. The Biohacker being a medium BAB class and flat-footed not being as big an impact in SF as it can be in PF, having your main gimmick be reliant on attack rolls feels off. Anyone have similar concerns about the class or is it not as bad as it sounds?
And if you were hoping for the Psionics system that QuidEst mentioned (the point-based casting system) - I get the feeling that the guys on the design teams at Paizo aren't fans of it (otherwise they would've used it in Pathfinder instead of the Occult classes - it's open-content same as the stuff from the 3.5 core book, as I recall).
Xin-Shalast is in the far north-east of Varisia, right near where the nation borders both the Realm of the Mammoth Lords and the Hold of Belkzan. So there's at least a whole country and a glacier between Xin-Shalast and the Crown of the World.
Voss wrote:
Yeah, just looked him up on a wikia someone's made for the video game and he's listed as a Magus and the trivia section mentions he was originally going to be a Sorcerer. A little disappointed by that, honestly; if they kept him as a Draconic Sorcerer then he could've been angled towards the Dragon Disciple - his personality certainly sounds very dragon-y. That and having him be a bit of a bastard makes him feel a little too much like Seltyiel.
Voss wrote: I'm a little more puzzled that there are so few full casters and they're both clerics. Octavia comes preset as rogue/wizard, which is a little annoying. (granted, arcane trickster comes at no effort, but still) Pretty sure Regongar is a sorcerer, a draconic one at that (although I'm basing that on a recent trailer they put out where he casts some variant of Form of the Dragon so I'm just guessing that based on that spell, his personality, and that his free hand in the artwork seems to be turning into claws. Think I also read his class in a Kickstarter update ages ago, but not sure.
Throwing the profile together now, but I've got a name and the start of the backstory. Theodric Silvui d'Ontalen - youngest child of a family originally from Taldor who left the country a few centuries ago and set up in Magnimar (still deciding why but my leaning is "this country's getting way too decadent and foppish, we're peacin' out"). The d'Ontalen family's had some dealing's with Roderic's Cove since the town was formed but mostly as a waystation for wine shipments headed elsewhere, either by boat or caravan. Theo's father probably stopped in on the town every so often over the last couple of decades, bringing Theo with him sometimes so he could get a sense of what's involved in the family's wine trade. I figure he'd have made a half-dozen visits over the years, maybe even trying to see Cariad's father a few times early on (so he and Theo could've met as kids) as part of the d'Ontalen family's arcane interests but would've given up on that side of his visits to the Cove as Cariad's father got worse and made the visits just about the wine trade. So Theo and Cariad could be friends of a sort, even if it may have just started as a bored Theo wanting someone close to his age to talk to while on one of these boring trips.
Actually not sure how much of a presence my sorcerer (who still isn't named because I'm a lazy bastard, I'll work something out after work tomorrow) would have in Roderic's Cove before this. Maybe his family's been doing some sort of wine trade there for a while or have to stop in any time a ship carrying their goods is sunk (has that been a constant thing since 4708 or just sporadic and whenever Roderic's ghost shows up?) so he'd have met some people now and then. He's not going to be too old, mind; probably only about 19. He'd probably at least have met Caraid on those visits. If he interacted with Nime or Calendula, it probably wouldn't have been much; I get the feeling those two are significantly older than him.
Jesse Heinig wrote: There are a couple traits for playing nobles, and the Noble Scion feat, of course. Yeah, was gonna take the Noble Scion feat at 1st level (oh the joys of humans having a bonus feat - been so long since I played a human in Pathfinder I'd forgotten :P ) - the bit about the family having some not-inconsiderable interest in magic being the fluff explanation for taking the Scion of Magic version of the feat. As for noble-focused traits - not sure which ones to grab (mainly because there's so damn many of them that it's hard to find ones that fit the character I have in mind) so I was just going to be cheap and take Rich Parents (and no, the irony of me taking that as the "cheap" option is not lost on me). Although I'm open to suggestions on that front.
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Ever wondered how you'd look as an elf, orc, human? Beign yourself you own character on Golarion, kinda like LARPing but cooler (no need to wash off make up or rip off pointy ears!). 11 years ago I jumped into the boards giving away character artwork for Pathfinder PCs, and that basically changed my life. A few years and many, many new gaming friends later, life took many unexpected turns and I got quite distanced from gaming and even artwork, which is now my part time trade. Well, it's time to reconnect with the community and give back some of the awesomeness it has given me. What's this thread for? To request YOUR portrait done as one of your Pathfinder's PC. "Rules": 1. If interested, post your description within a spoiler button (to keep the thread short). I'll pick and draw one portrait a week. It'll be based on a picture of YOU. The more expresive the pic the better. No linkys on the thread, lets handle this witha bit of privacy, link me in a PM to your pic on social media. 2. The more expresive the better: Happy, sad, excited,terrified, hungry, etc. I'll pic the illo based on the expresiveness of the pic and the originality of the character. The final illo will be lined in here publicly, so, if you are not OK with sharing the illo, then please don't request it. 4. The races and classes to be draw will be those of the Pathfinder Core Rulebook 3. You can use the illos as you wish EXCEPT for commercial purposes.
So, be my guest and request!
Find and research a Butterfrog! Study this fantastic creature and share your findings with the rest of the world. Get yourself published in Campaign Spots: The Butterfrog, a professional Pathfinder® Roleplaying Game Compatible product, and be part of the very first Butterfrog Studio product. The winning entries and other selected entries will become part of Campaign Spots: The Butterfrog source book. There is no purchase is necessary to enter the contest, and the final Player's Guide and Children's Book PDF will be free (yes, there will be a Children's Book!). The contest is open to all the public and you can submit more than one entry. The contest starts August 8th and ends on August 26th. The finalists will be published August 31th. Hop in the pond and become a croaking designer! Prizes
Prizes are:
Prize Description:
For more info, please check the full contest rules in here.
The Butterfrog is the first -and numbered "0"- premier BFS product. Check it out and bomb away! I'll post more info about it -and what's a Campaign Spot- real soon.
Yes, it's not a joke, I'm up and ready to start publishing and soon [whispering]Augusssst[whispering] I'll launch the first free product! Of course ALL will be under PFRPG and maybe some other systems. And of course ALL will be done with top notch, close to Pathfinder-nice writting, artwork, cartography and layout. The Froggie Studio will focus on Designing and producing RPGs of our own line and to help other produce their games. I'll continue to offer artwork, cartography and graphic design to other companies and also offer a full developing process to your products. You'll bring us your manuscript, we'll get it PDF/Printer ready. I'll give more details right after PaizoCon The studio is in the brewing process and soon will be released into the wild, any suggestions and comments are most appreciated. Suggestions/comments on stuff like:
The froggie studio will be a brand new and fresh one, but I've been running around and picking some interesting brains and there's a bit of know-how under my belt ;) Frog on! PS: Knowing that there are plenty of other (bigger and older) frogs in the gaming industry, the name butterfrog may not be final, lest I incour the wrath of the Frog Gods!
After checking shuttleexpress.com and seeing it's $80 round trip fare, I'm obligued to try and find another ways to get my froggie self to and from the airport. Shutte Express is an excelent way of doing it, but the Redmond location is almost twice as expensive as the past Bellevue hotel. So! Anyone arriving Wednesday night (very late, 11:30 pm) and/or leaving Sunday night (8-9pm) to SEATAC? I suppose there are public bus service on Sunday night, so that's an option too, gotta check that out. BTW, that $80 is my transportation budget, so that can be gas money too. I rather give me moniez to a paizonian fellow! :)
Check out Drew's comic Pokeweed if you wish to see a curios "Party" of a kid, a dog, a "snow golem" and all mighty Chtulh...errr, Chuck and his pet rock. Drew is starting to take preorders for his first comic compilation -a collector's book!, and here I am pimping his work for its totally worth it. Check it out and support your fellow paizonians work! :) Preorders in Drew's email, which is listed in his facebook profile
I'm facing a very difficult desicion and I really could use advice. I'm debating if I go or not to GenCon this year...the "problem" is this: Wayfinder #1 got an ENnie nomination and of course I'd LOVE to go and be present at the ENnies ceremony -win or not-. I WF wins...well, no explanation required. If not, I think the nomination is good enough to be of some leverage to introduce myself around try to make new contacts and hopefully more work in the future. On the other hand... That's at least a $1000 trip and this is a VERY considerable unexpected expense, one that thank Gosh I can cover, but that's $1000 that I could use to pay off several debts. Who knows if I'll ever have the chance again to get a nomination, let alone get the Award (dreamy!)... Could this "fresh" nomination be of any leverage to try and make contacts? Is it worth the unplanned expense?... My biggest question is: Why am I thinking this so hard? SO! What would you do? :(
No use on explaining why I didn't buy them earlier... but they are sold out now and I NEED to get into it, or else I'll have to kill N'wah and wear a N'wah suit to get into it. So! If you have a couple extra tickets to spare (or just one!), I'll be enternally in your debt if you sell it to me. Thank you! EDIT; I think the thread name should be "your" no "you" or whatever:P pardon my poor english
HELP! I'm looking for a volunteer webmaster who wants "in" on my projects and is willing to participate pro-bono. The tasks at hand are simple, just upload very simple HTML front pages, upload a few "products" and create some links every now and then. Nothing overly complicated. I have a domain (or two) that is hosted already but my 0 Ranks on website programing has them all blank and empty for quite some time now. I need to put and end to it NOW What is The Frog Lab (TFL)?
What am I looking for?
What's in for the webmaster volunteer?
What's to be done on the website? Fixed features
Paizonia (comic strips)
Portfolio
Wayfinder (Paizo Fan United)
Linkys
Where is TFL right now?
Projects on the works
So, I hope I can pick your interest and find a Webmaster for TheFrogLab soon! If you are interested to participate with TheFrogLab but other than a webmaster, just write me or post. Spoiler: hugo@butterfrog.com
In the recent event of all D&D PDFs gone into the lazy's maze, many of us lost the chance of aquiring -at least electronicaly- our beloved old D&D goodies... I have come to notice that there are some people out the willing to sell/give away their old edition books to make room for newer books, a huge LCD screen, or simply shelf space for dig up relics of ancient spellweaver ruins. Also some of you have FLGS nearby with shelfs that still sell old stuff. I would really appreciate if someone outthere would help me get my hands on the stuff listed below. I would contact you and arrange the aquisition of this stuff and see how can I compensate this person(s) for the trouble :D I'd love to get: Dark Sun
Planescape
I'll see and get a pic/list of my LGS and see if I can help someone with this. Also, my broter has plenty Raventloft stuff that he may want to get rid of (doubtfully) and another friend has a lot of Forgotte Realms stuff that is likely he would get rid of. Alrighty, I hope this thread becomes useful and please post up your requests/available stuff!
And so we start. A Hombebrew Minkai campaign by Lilith. David Wickham, Karelzarath and me started just past saturday and we shall start posting the journal up soon. Here's the thread so we can start filling it up with nonsense and post from our GMistress :D. I'll try to do a picture journal a la "pathfinder". Cheers!
I don't know id this is for Cosmo or Gary...matbe Gary 2 week ago to know I have to enter my password everytime I go away from the browser... I don't even have to close it to be asked to enter my password again, and I endup re-entering it around 7 times each day... (I'm a pazio fan :P). I have the "remember passwords" option on on my browser but Paizo's website doesn't seem to recognize me anymore... can this be fixed? pretty please? Thanks!
Based on lots of peoples ideas, I.Malachi's 2009 calendar, Fake Healer suggestion and my excuse not to make a Xmas poster (sorry, the schedule got too tight); I'll make a Golarion calendar for campaign use. This will be like any wall calendar using golarion's months, days and stuff and using my doodles. If you have any suggestions or know a lot of Golarion holidays and stuff I'd appreciate you post it right here and make my work easier (tight schedule, remember). I'll design it in letter size paper so its easy for printing. Please bring in your ideas!
Ha!, this is a fine example: Dragonborn3 wrote:
I hope dragonbron3 don't mind me putting this here ;)
Ladies and geeks! Here come We’ll draw your Pathfinder requests II! Well, we are starting a new thread to have more people jumping in from a fresh start! If you never saw the first thread, this is the one: I’ll Draw your Pathfinder PC! What is this thread?
How does it work?
Here’s several examples of the stuff made so far and the artist who made it: The Eldricth Mr. Shiny
Callous Jack
Lynora
Lilith
N’wah
Jason Kirckof
Fake Healer
JamesKeegan
Hugo Solis
There are some monster commissions already made, you can find those here:
So, without further rant! Put your draw request or take up a commission! Current open commissions:
Thanks to all artists and posters for making such a great thread! Thanks to Montalve and Kessukoofah for the lists of open commissions and current art done. If I missed something please let me know
I'm curious on the "why" of the avatar name of several of you guys. In an attempt to make you explain it, here is mine: Butterfrog comes from Butterfly and Frog (no actual butter involved). Back at College (1999) we had an asignment to do a personal "corporate image" and I just started dating my wife back then. To impress her and to make something to involve both of us, I used her favorite "animal" and I used mine. And so the Butterfrog was born. Since then I grew attached to it and now I actually use it as my favorite moniker. So, there you go. Anyone interested on putting a background story on you Avatar?
Fellow Paizonians, come and praise the puffy lords of jack-post-toil and join the ranks of the poodle minios! As you may notice the poodle ranks and pots are thickening and you either join of bore to death! Let it be for respect, admiration, comptemt, hate, or plain love to spongy tails, come and speak your mind to the Werepoodles and lets them receive their deserved attention! I claim my alliance to the perro-puqueque to receive infinite post-wisdoms and endless amusement (the good-nature ammusement) on the boards! COme and join! there's plenty of wisecracks, squealing toys and poodle-chow for everyone!
I have a high level barbarian who was in a looong fight anf after his Rage ended in the middle of the battle he started Raging again.} My question is: Do the bonus Con HP come in again? His HP dropped dangerously near to 0 on the battle and he saw Starting a rage again as an option of getting the extra HP fro the Con increase AGAIN. I know "bonus" HP goes down first ut what if these HP came from Con increase? These HP were reduce already before he raged again, when he "lost" the rage and then entered it again would he regain those HP? It would be like dispelling a Bear's endurance and Casting it again to get the HP... How would you rule this out? Any opinios?
I'm want to dust off the cobwebs of my drawing board and I want to draw 5 characters! My main problem when drawing is that I can't decide on the subject, so help me with it and the drawing is yours! The first 5 posters to post their character description will get their characters drawn within the next 3 weeks (sorry...quite busy!). These are the characteristis: -Standing pose, like the characters in the cover of the PAP
Post the profile and all the detais of your PC so I can draw it the closest to your personal view of it. If you want to check my style firts (no to desacrate your OC with a crappy drawing) check my work here. I'll post the finished works in this thread. I hope you will like it!
I just received my PFCS and the last issue of CotCT and first issue of SD PFAP!!! To all those who wonder if Paizo's stuff can reach you outside the US, this is big clear YES! Even with our lousy local mailing service the products arrived in 16 days and in fine conditions and at a reasonable price. Thanks a lot customer service!
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