ShadowFighter88's page

Organized Play Member. 392 posts (3,482 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 7 aliases.




Or was that just a happy coincidence with the name and general position in the city's hierarchy?

I'm sure someone's asked this at some point in the last eight years but I just saw someone asking the same on the video game's Steam forums and got curious.


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Anyone had a good way to describe them to keep people from automatically comparing them to warforged, at least as far as physical construction goes?

I've tried Human Cylons from Battlestar Galactica and the Replicants from Blade Runner but both strike me as being much more organic than Androids (particularly with some of the ancestry feats they got). I'm hesitant to compare them to Fallout 4's Synths because I keep thinking that they'll go straight to Nick Valentine. It's just that every time I explain the ancestry to them they keep thinking of them as being far more mechanical than they actually are and I'm trying to head this sort of miscommunication off ahead of time.


Anyone else had some of these? I mean the sort of thing that doesn't actually exist by the raw mechanics and is purely for fluff and fun.

I'll be honest; this did come from the mad idea of having a construct companion with a built-in prototype espresso machine. Still debating whether or not to have the hand fold out a steam wand for frothing the milk. :P

Oh; and the potential of a prototype music player of some sort for those Inventor/Bard multiclass characters.

EDIT: Actually; I may have just overlooked it, but is there a way to give a construct companion a short-ranged fire attack? Because then that steam wand might have actual mechanical representation.


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I'm sure some of this is because the playtest only just came out today and there's lingering habits from the 1e Magus but I have to wonder - how much is the focus on old magus standbys like Shocking Grasp and Vampiric Touch hampering the discussions?

I may be putting too much stock in this, but I keep seeing touch spells and those two in particular being mentioned very frequently. But Striking Spell isn't restricted to touch spells (they just need to be single-target ones) and the class has full access to the Arcane spell list now, so now I'm wondering if old habits or the like aren't blinding people to new possibilities.

Agonising Despair, for instance - that targets just a single creature and is on the Arcane list, therefore is perfectly valid to be delivered via Striking Spell. Even if the target succeeds on its save, it'll still be frightened 1 and take some extra mental damage.

Slow could be delivered with it as well. Along with Blindness, Curse of Lost Time, Earthbind (though I think you'd need the Shooting Star Synthesis to use that one with Striking Spell unless you have a way of getting airborne), Paralyse, and that's just with a quick skim of the 3rd level spells.

Again; I may be over-estimating how much effect this would have on the discussion, but I want to at least highlight this possibility rather that only looking at the old standard spells from last edition.


A friend of mine on Discord has one big problem with the Biohacker and, to quote him directly, "I just think rolling to buff your allies is silly".

While I don't quite agree, I can see where he's coming from. The Biohacker being a medium BAB class and flat-footed not being as big an impact in SF as it can be in PF, having your main gimmick be reliant on attack rolls feels off.

Anyone have similar concerns about the class or is it not as bad as it sounds?


So this came up in the Pathfinder discord recently, after the 2e preview of the Paladin went up (more because I mentioned a paladin character of my own as an example of why I figured the Paladin Code - in either edition - has a bit more flexibility than most people assume). Basically; can a paladin support several casual relationships and still retain their alignment and follow their code?

Now, just to clarify, I mean relationships where it's expressly set out at the beginning that it's not intended to be serious - so making sure the paladin's not leading the other person on even by accident. If it's a one-night-stand at an inn, for example, they make this clear when it's apparent they'll be heading upstairs together. There's no deception, no lying, no going back on your word. If it grows more serious then they're open and honest about it and work from there. That sort of thing.

So, bearing all of that in mind, could a paladin support a lifestyle that involves multiple casual sexual partners and still remain a paladin? The main point of contention when this came up on the discord server was that such relationships are not "committed" relationships and, ergo, are not in keeping with the lawful part of the alignment. That and that such relationships are not considered the norm among most societies. Personally; I think that if Golarion is open-minded about sexuality and gender identity (even if more callous individuals may just put that down to Paizo not wanting to offend anyone), it doesn't strike me as a massive leap to assume that such relationships might also be more accepted.


How common is it? Not just art forgery but even more unusual sorts like wine forgery*. And what skills would be involved in it?

Would it just be a Craft (Painting) roll to forge a painting? Would that include the other effort like making sure the paint and pigments match the real thing's time period, or aging the painting so that it looks as old as its supposed to be?

And what sort of measures, magical or otherwise, could a wealthy mark have access to in order to test the forgery to see if it's the real thing?

I'm mentioning Avistan in particular because I've been planning a con-artist and forger character for Hell's Rebels (or Council of Thieves... or any urban campaign like that, really) and just trying to work out the details.

*Making a bottle of wine seem like it's from a 60 or 70-year-old vintage and selling it to a wine collector for a lot of money, when it's really just a bottle of some cheap plonk you picked up last week.


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Been trying to come up with a look for a Rogue, namely one based on Neil Caffrey (the protagonist of White Collar - forger, con-artist and all-around gentleman thief).

For those who haven't seen the show, most of Neil's wardrobe consisted of tailored suits - he described the one he had in the pilot as being "classic Ratpack", which I assume is a reference to Frank Sinatra and such.

Anyone got any ideas? Closest I can think of is Aric's civilian outfit.


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Had a thought while looking for references for a tiefling character's eyes (more feline-like than human, if you were curious) and got to wondering - would an elf's eyes be reflective in very low light?

You might be familiar with this trope, The Darkness Gazes Back, where a predatory animal's eyes are the only thing visible in the shadows. Apparently that's a real thing - the details are in the Real Life spoiler on that page; predatory animals who have good night vision have a part of the eye called the tapetum lucidum. It's reflective and light from the right angle can visibly reflect off it while still being too dark to reveal the animal itself.

So could elves and other creatures with low-light vision have this trait. Because if so, I have to wonder what Kyra's woken up to at times. :P


Essentially conning them into getting busted by the dotarii rather than taking them down in a fight?

Just been idly wondering if someone could get into their ranks posing as a well-connected fence or the like, stir up a bit of havoc in their ranks and then drop them right into a dotarii trap while making it look like the Bastards had just gotten too greedy.


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Been starting to wonder how well a former long-con artist would work as a character idea for a Rogue, maybe re-flavour the Rich Parents trait to be what's left of his takings from various former marks.

Thing is; I don't recall the subject ever coming up in Golarion fluff. At most; there might be mention of long cons happening, but that's about it.

So can anyone think of long cons that could be pulled off in Golarion? I can see the Spanish Prisoner being easy-enough to adapt, as the thread title suggests, but trying to get ideas from Hustle hasn't really been helping (partly because I've lent the first five seasons out to friends and haven't gotten them back yet). Other than that, all I can think of is taking various short cons, like Dog In A Bar and scaling them up.

Sure, most of it would be in the character's backstory where I can try to be vague about it, but it'd help if I have a few catchy Con names to throw around and a framework to describe them.

Anyone got any ideas for long cons that could be pulled in Golarion, or even ones you've pulled in-game yourself?