Don't think anyone's suggested this yet, so Tetori Monk? Closest you'll get to engulfing people! :D
Acing a bluff check to pursuade the occupants of a town in Nirmathas that Razimir is actually 9 Large Crabs in a robe and mask (it's why he never shows his face, see?), who set up the church to gain enough enough money to purchase a humanoid body for himselves. Thanks to the Convincing Lie rogue talent, the rumour got quite a long way before it puttered out, and a few of the local GMs still mention it during Gather Information rolls from time to time in PFS games :)
I'd love to run a game set in the Mana Wastes, with the players being a small group of Mutants sent out by their tribe to find a safe new place to settle down.
There'd be ancient, hyper-intelligent Sand Kraken mummies! There'd be cannibal raiders riding around in a gigantic Apparatus of the Crab! (shiny and chrome) There'd be fanatical cults dedicated to exceptionally powerful Living Spells! There'd be a hunting expedition of musket-weilding toffs stalking the party as The Most Dangerous Game! No one would have any magical items and fresh new mutations (both positive and negative) would always be a possibility.
Not mine (alas, I am not so splendidly inventive), but from my husband's game... 90.
They cuddle back! And
I always thought that some of the best opportunities for toe-curling, flesh-crawling Creepy can come from good, or at least neutral, characters.
For me, the best kind of unsettling effect a character can have is when the party waits and waits and waits for the inevitable betreyal... and it never comes.
Will make with the numbers in future! As for the help though, that's great news and thanks for taking the time to answer!
And in terms of Stay, a hastily-poured circle of salt will have to suffice. Though it is mindless... I can see that ending poorly.
Ok! So I have recently realised that there is a void in my life. A void that can only be filled by giant slugs.
I've been looking at the rules and think I've just about got a first level druid sorted out, but wondered if anyone might know anything about the following questions: Availability: First up! Is this actually feasible? I've seen that in UM there's a note saying that Druids can take a Verminous companion, but I didn't spot anything about any class/feat pre-reqs for this option. Are squidgy things free for all or do I have to pay to unlock the Acochlidium of my dreams? Purpose: Now, what's the point in having a giant slug if you can't ride it about? With suitable reinforced waders and realistic expectations about being invited to nice places, naturally. Now they start at Medium so theoretically a small-sized character (let's face it, Gnome. Going to be a gnome) could sit on it... but would it actually go?
Carrying Capacity: So, if I can't sit on it, can it at least carry my stuff around? Unfortunately, as well as being a (literal) jelly-brain, the slug is also a stone-cold wuss with a starting Strength score of 13. How can it be expected to carry around my character and an exotic military saddle (to compensate for the - 5 on ride checks that comes from it being a beast that was never meant to be sat upon) in style and comfort?
Please help me, oracles of the Paizo Forums! Grant me your insight!
W. Kristoph Nolen wrote:
Thank you so much for your kind words. I hadn't encountered his work before but after a bit of a furtive google, I'm rapidly becomming a fan. Gaerath wrote:
Also, that's Amazing! Love the detail and the summoner's expression (and will now view any eidolon without an inbuilt cupholder as inferior).
Quick doodle of my aberrant-bloodline sorcerer Imeyne in all her overly-enthusiastic, wannabe glory. Alas, that's acne rather than scales or marks of arcane destiny on her face. Pulse-quickening heroism. ur doin it wrong. |