Monster Hunter

Ruske Bell's page

Organized Play Member. 86 posts (95 including aliases). No reviews. No lists. No wishlists. 4 Organized Play characters.


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Scarab Sages

Mutated bloodline sorcerer, the sage bloodline in particular.

Scarab Sages

I think it needs casting, like a bloodrager, but with Druid spells.

Scarab Sages

I know it doesn't work this way, but it would be mildly amusing if increasing the familiars HP increased its masters HP. Raven has 3 hp, master has 6. Give familiar toughness so it has 6, master jumps to 12 HP.

Scarab Sages

I'm assuming it should act like the blade bound, but as written it doesn't. So until this is errataed go nuts with it.

Scarab Sages

The investigator has two archetypes that replace extracts with spell casting, the psychic investigator which gets 6th level casting with the psychic spell list, and the other one that casts like a bard with the bard spell list, but uses its intelligence instead charisma for casting spells.

Scarab Sages

If you are playing a hunter, have you looked at the feral hunter archetype? They start off with no animal companion and have the permanent buff, and gain wild shape.

Scarab Sages

Do the manifestations show up briefly, or would they always be showing on a spell effect that was there because of permanency?

Scarab Sages

Another thought, if the manifestations are visible an illusionist could make spells look like other spells. Two guys working together, one standing in an area unseen, casts an illusion spell on his buddy, and people see the illusion and go "Did he just cast wish?"

Scarab Sages

If the familiar can understand us, you should at least be able to do one hiss yes two hiss no.

Scarab Sages

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Psychic casting has 0 somatic, verbal, and (non expensive) material components.

Scarab Sages

Ghostbane is a major boon in the first book. Less so in the second. I myself would not give up wild shape, but I like wild shape. It looks like a good fit. There are a few good buffs, bull's strength, aspect of the falcon, but they don't have the best spell list for buffing.

Scarab Sages

What does the death druid do differently from a regular druid? I would prepare a cure spell once a day, there are a some undead incorporeal creatures that you can at least flank if you cast and hold the charge.

Scarab Sages

I'm sorry if this has been addressed before, but searching for about rolls in a dice based game brings many results that don't exactly narrow down my results.

My question: If a larger enemy, let's say a T-Rex, decided to lay down and roll towards a medium or smaller enemy, what would I roll? I'm assuming it would be an over run combat maneuver, but that doesn't quite seem to fit. Would this inflict crushing damage?

Scarab Sages

Well, that answers that question. Thanks.

Scarab Sages

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A warlock that is a spontaneous caster that uses the wizard/sorcerer spell list, or go back to arcanist style casting.

Scarab Sages

As a full-round action, you can expend 1 point of mental focus to create a soulbound puppet from a bone, doll, or skull. If you use a bone or a skull, your power builds a Tiny or Small flesh puppet around it that vaguely resembles the original creature from which the bones were taken. If the implement is a doll, the doll comes to life. Treat this as a familiar, using your occultist level as your wizard level to determine its powers and abilities. By using a bone or skull from the appropriate creature or a doll shaped like that creature, you can select any of the familiar choices available to a wizard. You can instead use a humanoid bone, doll, or skull, to give the puppet the base statistics of a homunculus, but without a fly speed or the poison bite or telepathic link abilities. No matter the form, this creature is a construct with an alignment matching your own. You can have no more than one soulbound puppet active at any given time.

The soulbound puppet remains animated for 10 minutes per occultist level you possess.

First: Can I use improved familiar on this, or since I just need the bones of animal I can use any option, including improved familiars?

Second: If I can have improved familiars, am I correct that if the familiar option doesn't have bones I can't use that as a familiar? Example - air elemental.

Third: Do I get the same familiar each time I use that particular implement to create a familiar, or can I customize it each time? Does the familiar carry memories of each time it was made? - Example, okay, going into combat, today you're a mauler archetype. Okay, need some knowledge, today you're a sage.

Fourth: Do familiar levels stack with other class familiars? Would this grant me multiple familiars?

Fifth: Am I correct in assuming that a flesh puppet can fly off the familiar form has flight?

Sixth: Does the familiar have is memories from being alive? If I take a slain foes skull and turn it into a familiar is it co-operative or hostile towards me?

Scarab Sages

Not really a new class, but an investigator update that includes some of the things URogue got.

Scarab Sages

If you really want to craft items as a sorcerer, take the impossible bloodline.

Scarab Sages

The psychic investigator, which is a psychic spell caster, has a spell list and can use wands that way. No luck for the base investigator though.

Scarab Sages

It appears that it does, buy what happens when I dismiss the weapon?

Scarab Sages

Worship Nethys, by doing a ritual once a day you get a +4 to concentration checks.

Scarab Sages

Fight fire with fire! Sure he can cast spells too, but now, as a rogue, you can too! http://www.d20pfsrd.com/classes/core-classes/rogue/archetypes/paizo---rogue -archetypes/eldritch-scoundrel-rogue

6th level casting, that is the sad part. Your wizard might be expecting a normal rogue with a bit of magic, but will be very surprised if the rogue suddenly throws out a silenced still curse spell. Raise some dead, you can do necromancy now, that means bodies you can throw at the tower. Dispel some of his defenses. Especially anything made with permanency, now he has to redo it and that'll cost money. Bleed him dry this way. Use illusions to mess with him.

Scarab Sages

Eldritch heritage into sage bloodline, can be done at level 3, assuming you have skill focus at level 1. It's not magic missile but it does give a force bolt that functions similarly to magic missile.

Scarab Sages

Or gnomes, or halflings. It's a joke idea I've pondered on and off again. I was thinking barbarian as the bottom, cleric in the middle and a wizard on top. What penalities would apply? Ride checks? When they are attacked which character is targeted (assuming that the attacker doesn't know it is three beings in a trenchcoat.) How many attacks of opportunity would the trenchcoat wearers get?

Scarab Sages

If you're going fates favored go half orc and take sacred tattoo. That will increase the +1 luck bonus from sacred tattoo to +2, and +2 to all saves us nice.

Scarab Sages

Sorry. I was thinking blade bound when I said they were incompatible.

Scarab Sages

Alas, the archetypes are incompatible. Although it would effectively mean you would have a split personality since the mind blade resides inside you when not in use, I think?

Scarab Sages

Try and make your enemy lose some points in CON as well.

Scarab Sages

How about prestige classes like eldritch knight and mystic theurge? Eldritch knight you could argue easily that you can use those exploits for it, since one archetype, black blade, is designed to go eldritch knight. Mystic theurge then falls back to how it works with cleric spells, assuming you prestige class with a prepared caster.

Edit: The reason this question first popped into my head is that I was looking for a way to get the mind blade magus an empowered shocking grasp back with spell strike.

Scarab Sages

We're going to assume the character is of sufficient level to do these things for this question.

Let's go to the cleric first. I convert a first level spell, let's say Bless, to cure and I have a third level slot open, I use that slot for the cure light wounds, spell slot is used, BUT what happens to the bless I prepared, since I converted it but didn't actually cast a first level spell? Now let's say all my third level spell slots are filled, we'll say with water breathing and aura sight, plus domain spell. Do I chose which one would convert?

Would I have a sorcerer do that with a fire ball? I don't know, this is so far hypothetical.

Again, this is all assuming I can use metamixing like this. If I can't then these questions are moot.

Scarab Sages

Metamixing (Su): The arcanist can expend 1 point from her arcane reservoir to add a metamagic feat that she knows to a spell as she casts it without affecting the casting time (though using a higher-level spell slot as normal). She can use this ability to add a metamagic feat to a spell that she prepared using a metamagic feat, although she cannot add the same metamagic feat to a given spell more than once.

Question 1) Lets say I'm a cleric and I take a level of arcanist and have the feat empower spell. I use my arcane pool to empower a cure light wounds, making it a level 3 spell, what happens? Can it happen?

Question 2) I'm a sorcerer/arcanist and I really need to empower this fireball and then make a move action, can I use my arcane reservoir to add empower spell to my sorcerer spell and make the move action? I'm assuming the answer to this would apply to all spontaneous casters, like bard, oracle, occultist, ect.

Scarab Sages

Variant multiclass that into bard.

Scarab Sages

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Be 100+ year old elf, half elf, gnome, or dwarf. Choose arcanist as class. Max int. Take breadth of experience as your first feat. Variant multiclass into bard. This will max your knowledge. If I'm doing my math right that is +12 to knowledges at level 2.

Scarab Sages

No, they both alter your bloodline ability.

Scarab Sages

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For bard I suggest the arcane duelist. He eventually gets to cast in heavy armor without chance of spell failure.

Scarab Sages

I think this would be better in the rules section, but I would go with how the aether kinetisist moves.

Scarab Sages

You don't select the spells, you select the patron, and it selects them for you.

Scarab Sages

Earth elemental is now mad that you stone shaped his cousin Vick while Vick was napping. They discover a rare key to the local ecosystem animal nest in an area they are going to start building in. People who travel island to island by boat stop by wondering why people are building on their sacred hunting ground. They dig deep and find magma, surprise, island is a volcano!

Scarab Sages

Unlike the number of spells he can cast per day, the number of spells a zealot vigilante can prepare each day isn’t affected by his Charisma score. - The zealot also casts like an arcanist? Can he leave slots open?

Scarab Sages

Speaking of prestige classes, what would happen if I decided to go Mystic Theurge?

Scarab Sages

Feral hunter, a hunter archetype. You can deep between scent, a +2 to one of your body stats, increase to swim, climb, and other nifty stuff, as many times a day as you want.

Scarab Sages

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Monk/Feral Hunter, wild shape, flurry of blows, wisdom casting, and all day unlimited animal aspect.

Scarab Sages

LazarX wrote:
As it's wielded as a shield you have also the downside that it means your hand is not free for spellcasting, assuming you have a weapon in your other hand.

The item description says it has no arcane failure chance.

Scarab Sages

I would say yes, it acts as a shield.

Scarab Sages

Are you really set on arcane? I think a bones Oracle makes the better necromancer.

Scarab Sages

Quick question, does my feral focus carry over when I wildshape?

Scarab Sages

Throw Master Summoners back at him.

Scarab Sages

I would go Magus. You get silent image, obscuring mist, aqueous orb, river whip, spider climb, and others that fit his MO. You are also part fighter, part caster, which most ninjas are in Naruto. Perhaps eldritch scion, for the spontaneous casting, or black blade for a really nifty sword.

Scarab Sages

Torger Miltenberger wrote:
arcanine wrote:
As it says. I'm trying to figure out which is stronger. The full bab eldritch knight or the str bonus and abilities of the DD. I wouldn't go more than 8 levels in DD. I don't know if the capstone of EK is really that good or not. Can someone break it down for me.

The EK capstone looks sexy on paper until you run into the swift action problem.

The arcane strike feat for instance
http://www.d20pfsrd.com/feats/combat-feats/arcane-strike-combat

looks like it's tailor made for Eldritch Knight, but in fact utilizing it means you can't capitalize on your capstone because your swift action is already spent.

This problem crops up for a number of swift action abilities. That being said if you're goal is highest possible BaB + highest possible level of spells then edritch knight is the winner, it just takes awhile to get there.

Dragon Disciple on the other hand is pretty beefy from the get go. If you don't have a problem playing a good guy then I can't recommend PLD/SOR/DD enough, the synergies are super fun. Then when you're done with DD fill out the rest of your levels with EK.

- Torger

If you pick Bloodrager you can get Blooded Arcane Strike http://www.d20pfsrd.com/feats/combat-feats/blooded-arcane-strike-combat Which is active as long as you are bloodraging, which would add a few other buffs as well.

Scarab Sages

The winning condition is "You must wish the opponent dead" correct? How rule literal is this world you're in? I don't know you're gm, but thinking outside the box all you might have to do is say "I wish he was dead." Not cast it, just say it. I highly doubt it would be that easy though.

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