Fighter

Rosa Valentine's page

136 posts. Organized Play character for Thralleon.


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Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Craft, tattoo: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15

If we earn at least 8 gp Rosa will start crafting an Eye Slash tattoo for herself, otherwise just normal earn income

Rosa is field commissioned so 12 days downtime at 2 sp per day should be 2.4 g of progress.

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa joins Ghul in hurrying Dura

Attack, Dura: 1d20 + 10 ⇒ (2) + 10 = 12
damage: 1d6 + 3 ⇒ (1) + 3 = 4

When her sword flies wide she turns instead to Rhenei.

Scurry off little mouse. This is no place for you.

Intimidate: 1d20 + 4 ⇒ (3) + 4 = 7

The while blow takes the sting out of her words and she is left simply letting her sword do the talking.

Attack, MAP, Rhenei: 1d20 + 10 - 5 ⇒ (15) + 10 - 5 = 20
damage: 1d6 + 3 ⇒ (2) + 3 = 5

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa lashes her sword through the air as she stares at Dura. You are unworthy.

demoralize: 1d20 + 4 ⇒ (15) + 4 = 19

With a crack as sharp as her words the blade stands forward at the half-orc.

Attack: 1d20 + 10 ⇒ (7) + 10 = 17
damage: 1d6 + 3 ⇒ (1) + 3 = 4

With another word a glowing green shield sprouts from the tattoo on her wrist.

*Demoralize
*Strike
*Shield cantrip

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Reflex: 1d20 + 8 ⇒ (19) + 8 = 27

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa will use her AoO on the spell casting

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa triggers the extension of her blade and moves to the center of the group.

She sends the blade sweeping towards Thisnabel

Attack: 1d20 + 10 ⇒ (6) + 10 = 16
damage: 1d6 + 3 ⇒ (6) + 3 = 9

Curling it back at her side she stands ready for anyone who tries to approach.

AoO:

AoO: 1d20 + 10 ⇒ (13) + 10 = 23
damage: 1d6 + 3 ⇒ (2) + 3 = 5

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

None for me. I've only GM'd 1E

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

A few, helped restore a lodge in unfriendly territory and stopped a con man who tried to get violent among others.

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Athletics: 1d20 + 7 ⇒ (20) + 7 = 27

Put your backs into it!

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Heave!

Athletics: 1d20 + 7 ⇒ (10) + 7 = 17

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Insults and Tug of War

I have no skill with medicine, but surely we can come up with something to pull these boors off their feet.

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

So what are the rules for the challenge? Head to head? Group battles?

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Intimidate: 1d20 + 4 ⇒ (8) + 4 = 12

Rosa meets Dura's wink with a withering glare.

Rosa Valentine.

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa moves 10 feet away and draws her sword. Gripping the hilt two handed she thrusts towards Moonshadow. A twist of her wrist sends the tip shooting towards him as the blade separates into segments connected by a set of wires. Swinging her arm to the side the blade sweeps through the open space between them before being pulled back into a coil.

Something serpentine

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

I assume our own weapons will suffice? I've been working on mastering an unorthodox style that requires I use my particular blade.

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2
Zahnder wrote:
Haohji PFS wrote:
Ah, I see... There is no Ancestry Feat that would allow you to take that?
Not that I can think of.

Tengu Weapon Familiarity can get there...

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

slides and macros filled in

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

A towering red haired woman joins the group. An elaborate sword hangs at her side and a shimmering green tattoo shows on the back of her left wrist.

Rosa Valentine, who else are we waiting for?

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Thanks for the game. Chronicle looks good.

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Crit fail on both would put us to dying

Reflex: 1d20 + 5 ⇒ (3) + 5 = 8

Reflex: 1d20 + 5 ⇒ (11) + 5 = 16

good thing I didn't do that

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa brings her shield back up before launching a pair of punches at the mount.

Attack: 1d20 + 9 ⇒ (1) + 9 = 10
damage, bludgeoning: 1d4 + 4 ⇒ (4) + 4 = 8

Attack, MAP, agile: 1d20 + 9 - 4 ⇒ (15) + 9 - 4 = 20
damage, bludgeoning: 1d4 + 4 ⇒ (1) + 4 = 5

◆ Cast shield
◆ Strike
◆ Strike

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Reflex: 1d20 + 5 ⇒ (9) + 5 = 14

Rosa reconjures her shield, takes a step forward, and...

Attack, gauntlet: 1d20 + 9 ⇒ (10) + 9 = 19
damage, bludgeoning: 1d4 + 4 ⇒ (4) + 4 = 8

slams her fist into the teeth of the skeletal horse.

◆ cast shield [AC 19]
◆ Step
◆ Attack [gauntlets included with splint mail]

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa conjures her shield back into place before trying to beat the captain back away from Bo.

Attack: 1d20 + 9 ⇒ (3) + 9 = 12
damage: 1d6 + 4 ⇒ (1) + 4 = 5

Attack, MAP: 1d20 + 9 - 5 ⇒ (17) + 9 - 5 = 21
damage: 1d6 + 4 ⇒ (2) + 4 = 6

◆cast shield, AC 19
◆Strike
◆Strike

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Field commission so no items for me

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Missed that, thanks

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

dying: 1d20 ⇒ 6

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa had her Shield spell active and would have been at 19 AC.

Attack: 1d20 + 9 ⇒ (1) + 9 = 10
damage, slashing: 1d6 + 4 ⇒ (5) + 4 = 9

Attack, guidance, MAP: 1d20 + 9 + 1 - 5 ⇒ (5) + 9 + 1 - 5 = 10
damage, slashing: 1d6 + 4 ⇒ (3) + 4 = 7

Rosa's sword swirls around the zombie, but can't find purchase. She recast her shield to help weather the incoming assault.

◆Strike
◆Strike
◆cast Shield, AC 19

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa takes a step forward and brings up her shield. Her sword dangles, ready to strike the first to approach.

AoO: 1d20 + 9 ⇒ (19) + 9 = 28
damage: 1d6 + 4 ⇒ (2) + 4 = 6

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Didn't realize I could use the point to stabilize instead of rerolling. I'd prefer to not die so I'll do that if I can

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Ah. Well then let's do that.

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

RNG doesn't like Rosa

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

dying: 1d20 ⇒ 4

dying, hero point: 1d20 ⇒ 3

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Here's hoping I haven't offended the RNG gods.

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa's tattoo glows and a magical shield springs up over her wrist. A quick strike at the yellow skeleton precedes her withdrawal.

Attack: 1d20 + 9 ⇒ (7) + 9 = 16
damage: 1d6 + 4 ⇒ (1) + 4 = 5

◆Shield cantrip, AC 19
◆Strike
◆Stride

Her sword lashes back and forth, waiting for someone to close in.

Attack of Opportunity: 1d20 + 9 ⇒ (2) + 9 = 11
damage: 1d6 + 4 ⇒ (3) + 4 = 7

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Open fire (thunder?)

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa grabs her sword, stands up, and backs away from the skeletons and their cursed lucky shots.

◆Interact, grab
◆Stand
◆Stride

Her serpentine blade swisher menacingly, ready for any approaching enemy.

AoO: 1d20 + 9 ⇒ (7) + 9 = 16
damage, slashing: 1d6 + 4 ⇒ (1) + 4 = 5

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Well... that was quick

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa patrols the battlements, sword out and extended. As the hordes begin climbing over themselves she begins launching attacks to thin out the swarm before they can enter anyone else's melee range.

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa works on deadfalls and snares with Wilfred.

Craft, carpenter: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9

Craft, carpenter: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9

Having no luck she at least gets a good night's sleep.

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

It seems we finished just just in time. The fort stands fully repaired and ready. Bring the townsfolk and let's lay in some supplies.

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa keeps working on the roof with the same three men team.

Craft, carpenter: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13

But the day goes poorly

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa spends the first day cleaning the roof with the same three men.

The second day she leans on Wilfred's skills as they begin the rebuild. .

Craft, carpenter: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Attack: 1d20 + 9 ⇒ (8) + 9 = 17
damage: 1d6 + 4 ⇒ (1) + 4 = 5

Attack, MAP: 1d20 + 9 - 5 ⇒ (9) + 9 - 5 = 13
damage: 1d6 + 4 ⇒ (4) + 4 = 8

Rosa's sword flicks out twice more before her tattoo flares and the image of an emerald shield hovers above her left arm.

◆ Attack
◆ Attack
◆ Shield cantrip

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa draws her sword and releases the coils into their more serpentine form before tucking into a corner prevent any Flanking.

◆Interact, draw
◆Interact, trigger reach
◆Stride

↺AoO on the first gecko to approach
AoO: 1d20 + 9 ⇒ (7) + 9 = 16
damage: 1d6 + 4 ⇒ (6) + 4 = 10

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

I think we cleared the bottleneck if the impression plan doesn't work. Clean the Roof, Excavate Stairs Below Hall/Clean the Dungeon are available untrained.

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa takes the three men up to clean off the now accessible roof

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa parts ways with Edgar and Martin. Instead she recruits The Mayar brothers Mikkel and Wilfred to work with Plisken and her. They join Filara and her team rebuilding the stairs up to the roof.

Craft, carpenter: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Sorry if I wasn't clear, but Rosa should have had a full team of three helpers; Plisken, Edgar, and Martin for the last two days of work on the barracks repair. Not sure if that would have been enough to finish things off.

If it isn't she'll finish it off with as little help as necessary.

If it was she'll take the three men to start rebuilding the stairs to the roof.

repair: 1d20 + 5 ⇒ (15) + 5 = 20

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

Rosa's able bodied team stays on task with rebuilding the barracks.

Craft: 1d20 + 5 ⇒ (17) + 5 = 22

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 32/32| AC 19 {20} | F: +8, R: +8, W: +4 | Perception: +6 CN Human Figher 2

We need to make sure we earmark 40 g for the basement

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