GM Tyranius (PF2) Gameday XI Lodge of the Living God (Inactive)

Game Master Tyranius

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Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Jarith thinks for a moment if he knows this spell.

↺ Recognize Spell using Arcana - he automatically recognizes the spell, but a roll is called for to try for a crit success

Recognize Spell - Arcana: 1d20 + 5 ⇒ (10) + 5 = 15

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Raising his hands into the air. A massive ball of electricity begins to build more and more in intensity.

The skeleton corporals leave a trail of blood as they walk as it slowly drizzles and drips from their bodies. The trio advance around Rosa.

Orange Scimitar vs Rosa AC 18: 1d20 + 8 ⇒ (1) + 8 = 9
Yellow Scimitar vs Rosa AC 18: 1d20 + 8 ⇒ (1) + 8 = 9
Pink Scimitar vs Rosa AC 18: 1d20 + 8 ⇒ (20) + 8 = 28
Damage: 1d6 + 4 ⇒ (6) + 4 = 10 Crit for 20.

The scimitar catches Rosa off guard and swiftly cuts her down.

★★★
Wave 1! Round 1

Battlemap

──────────
BOLD IS UP!:
──────────
Filara (21/21 HP)
Rosa (0/20 HP) │ Dying 2, Prone
Corporal (Orange) (-0 HP)
Corporal (Yellow) (-0 HP)
Corporal (Blue) (-0 HP)
➤ Bo (32/32 HP)
➤ Jarith (16/16 HP)
➤ Doctor Cherie (22/22 HP)
Soldier (Red) (-0 HP)
Soldier (Green) (-0 HP)

Horizon Hunters

CG (Male) Human Fighter 2 HP 32/32 | AC 18/20 | F +8 R+7 W+4 Perc +6 |Init +8 | Stealth +1 Speed 25 | Hero Points: 1| Active Conditions:None

Bo takes a stride action to Red

Bo Regallis's Strike with Longsword: 1d20 + 11 ⇒ (1) + 11 = 12
damage: 1d8 + 4 ⇒ (4) + 4 = 8
Bo Regallis's Strike with Longsword: 1d20 + 11 - 5 ⇒ (12) + 11 - 5 = 18
damage: 1d8 + 4 ⇒ (4) + 4 = 8

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Seeing Rosa go down, Jarith runs to the edge of the battlements and implores Nethys to grant his magic so that she may be healed of her wounds.

◆ Stride

◆◆ Cast a Spell 2 action Heal on Rosa

Heal: 1d8 + 8 ⇒ (5) + 8 = 13

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Bo rushes the gate against the skeletal soldiers. His blade bounces off of the armor and bones, dealing minimal damage to the skeletal frame. Resist 5 for 3 damage.

Jarith gets to the edges of the battlement and sends a bit of healing Rosa's way to help get her back on her feet.

★★★
Wave 1! Round 1

Battlemap

──────────
BOLD IS UP!:
──────────
Filara (21/21 HP)
Rosa (13/20 HP) │ Wounded 1, Prone
Corporal (Orange) (-0 HP)
Corporal (Yellow) (-0 HP)
Corporal (Blue) (-0 HP)
Bo (32/32 HP)
Jarith (16/16 HP)
➤ Doctor Cherie (22/22 HP)
Soldier (Red) (-3 HP)
Soldier (Green) (-0 HP)

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

The Dr. will devise a strategy to take on the green creature.
Devise a Strategem: 1d20 ⇒ 9

Failing to come up witha good plan, she shoots twice at red, then strides away from the two.

Attack Red: 1d20 + 7 ⇒ (7) + 7 = 14
damage: 1d6 ⇒ 3

Attack Red (MAP): 1d20 + 5 ⇒ (5) + 5 = 10
damage: 1d6 ⇒ 4

◇ DaS ◆ Shoot ◆ Shoot ◆ Stride

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Cherie draws back her shortbow and ends up missing the skeleton as one of the skeleton's slashes back at Bo while the second begins to slowly climb the stairs after Cherie draws its attention.

Red Scimitar vs Bo AC 18: 1d20 + 6 ⇒ (6) + 6 = 12
Red Scimitar vs Bo AC 18: 1d20 + 6 - 5 ⇒ (10) + 6 - 5 = 11
Red Scimitar vs Bo AC 18: 1d20 + 6 - 10 ⇒ (17) + 6 - 10 = 13

★★★
Wave 1! Round 2

Battlemap

──────────
BOLD IS UP!:
──────────
➤ Filara (21/21 HP)
➤ Rosa (13/20 HP) │ Wounded 1, Prone
Corporal (Orange) (-0 HP)
Corporal (Yellow) (-0 HP)
Corporal (Blue) (-0 HP)
Bo (32/32 HP)
Jarith (16/16 HP)
Doctor Cherie (22/22 HP)
Soldier (Red) (-3 HP)
Soldier (Green) (-0 HP)

Vigilant Seal

| Speed: 30 ft| Conditions: None | Hero Points: 1/3 | | HP 86/86| AC 24 {25 w/ shield} | F: +13, R: +12, W: +11 | Perception: +11 {+1 on init} CN Human Figher 6 (archeologist dedication)

Rosa grabs her sword, stands up, and backs away from the skeletons and their cursed lucky shots.

◆Interact, grab
◆Stand
◆Stride

Her serpentine blade swisher menacingly, ready for any approaching enemy.

AoO: 1d20 + 9 ⇒ (7) + 9 = 16
damage, slashing: 1d6 + 4 ⇒ (1) + 4 = 5

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

Filara's eyes dart between Jarith and Rosa as she ◆◆◆ finishes the long chant.

Elven:
"...Come, wrath of heaven, pierce, spear of lightning. Your envoy beseeches you. Flash, rays of light. Tear through the darkness!"

She sighs in relief, seeing Rosa barely escape. Filara's concentration breaks and she screams is terror as a huge Ball Lightning ten feet wide jumps from her staff to the skeletons.

Hit Blue: 1d20 + 9 ⇒ (13) + 9 = 22
Electricity damage: 5d6 ⇒ (6, 5, 5, 4, 3) = 23Half on miss, double and dazzled 1 rounds on crit.

The electricity lashes out at the two other skeletons by the well as well.

DC 19 Basic Reflex: 4d6 ⇒ (1, 6, 3, 5) = 15

Exhausted, Filara slumps back to sit on the log and lean on her staff in the shade of her parasol.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Rosa grabs her blade and rolls out of the way just as Filara expends a lot of magical energy.

The ball of electricity streaks from above, obliterating the skeleton as it begins to tear through the other two as the small explosion reaches 10 feet out.

Orange Reflex DC 19: 1d20 + 10 ⇒ (11) + 10 = 21 2 damage after resistance.
Yellow Reflex DC 19: 1d20 + 10 ⇒ (8) + 10 = 18 10 damage after resistance.

The pair of skeleton's remain standing as they slightly resist the electricity. In fact as the blood drips over their bones it seems to mend them. Fast healing.

They mindlessly chase Rosa as her serpentine blade is deflected.

Orange Scimitar vs Rosa AC 18: 1d20 + 8 ⇒ (2) + 8 = 10
Orange Scimitar vs Rosa AC 18: 1d20 + 8 - 5 ⇒ (12) + 8 - 5 = 15

Yellow Scimitar vs Rosa AC 18: 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Yellow Scimitar vs Rosa AC 18: 1d20 + 8 - 5 ⇒ (10) + 8 - 5 = 13

Rosa holds her own but not for long as the skeletons stay on her.

★★★
Wave 1! Round 2

Battlemap

──────────
BOLD IS UP!:
──────────
Filara (21/21 HP)
Rosa (6/20 HP) │ Wounded 1
Corporal (Orange) (-1 HP)
Corporal (Yellow) (-9 HP)
➤ Bo (32/32 HP)
➤ Jarith (16/16 HP)
➤ Doctor Cherie (22/22 HP)
Soldier (Red) (-3 HP)
Soldier (Green) (-0 HP)

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Looking worried for Rosa, Jarith decides that he needs to help his nearest companion. He runs up to Bo and places a hand on his sword hilt.

"Take the blessing of the All Seeing Eye!"

◆ Stride

◆◆ Cast a Spell Magic Weapon

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Working on a strategy that has a better chance at success, Cherie strides away from the undead thing and draws her bow.

DaS: 1d20 ⇒ 2

"Arggh!" "What evil has cast its eye upon us?"

Unable to come up with a good plan she strides once more then shoots at Red.

Bowshot-Red: 1d20 + 7 ⇒ (12) + 7 = 19
Piercing Damage: 1d6 ⇒ 3

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Bo is up.

Horizon Hunters

CG (Male) Human Fighter 2 HP 32/32 | AC 18/20 | F +8 R+7 W+4 Perc +6 |Init +8 | Stealth +1 Speed 25 | Hero Points: 1| Active Conditions:None

Bo whales on Red till it dies

Attack 1: 1d20 + 11 ⇒ (10) + 11 = 21damage: 1d8 + 4 ⇒ (3) + 4 = 7
Attack 1: 1d20 + 11 - 5 ⇒ (3) + 11 - 5 = 9damage: 1d8 + 4 ⇒ (5) + 4 = 9
Attack 1: 1d20 + 11 - 10 ⇒ (18) + 11 - 10 = 19damage: 1d8 + 4 ⇒ (4) + 4 = 8

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

@Bo- You killed the skeleton in a single action so you still have 2 actions left.

Bo obliterates teh skeleton in a single hit. As he does the skeleton explodes sending bone chunks and shrapnel flinging all around.

Explosive Death (Bo): 1d6 ⇒ 2 DC 10 Basic Reflex.

Cherie lines up a much better shot, though the arrow seems to just rattle around in the empty ribcage. Hit but all damage was resisted.

★★★
Wave 1! Round 2

Battlemap

──────────
BEFORE YOUR TURN:
──────────
Bo: DC 10 vs Explosion

──────────
BOLD IS UP!:
──────────
Filara (21/21 HP)
Rosa (6/20 HP) │ Wounded 1
Corporal (Orange) (-1 HP)
Corporal (Yellow) (-9 HP)
➤ Bo (32/32 HP) 2 Actions remaining
Jarith (16/16 HP)
Doctor Cherie (22/22 HP)
Soldier (Red) (-3 HP)
Soldier (Green) (-0 HP)

Horizon Hunters

CG (Male) Human Fighter 2 HP 32/32 | AC 18/20 | F +8 R+7 W+4 Perc +6 |Init +8 | Stealth +1 Speed 25 | Hero Points: 1| Active Conditions:None

Bo moves up to be ready and raises his shield to take on the next one the following round

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Bo moves across the catwalk to try and stop the advance of the other Skeletal Soldier.

The Soldier follow after Cherie, slicing and stabbing at her.

Green Scimitar vs Cherie AC 19: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d6 + 2 ⇒ (2) + 2 = 4

Green Scimitar vs Cherie AC 19: 1d20 + 6 - 5 ⇒ (2) + 6 - 5 = 3

★★★
Wave 1! Round 3

Battlemap

──────────
BEFORE YOUR TURN:
──────────
Bo: DC 10 vs Explosion

──────────
BOLD IS UP!:
──────────
➤ Filara (21/21 HP)
➤ Rosa (6/20 HP) │ Wounded 1
Corporal (Orange) (-1 HP)
Corporal (Yellow) (-9 HP)
Bo (32/32 HP)
Jarith (16/16 HP)
Doctor Cherie (18/22 HP)
Soldier (Green) (-0 HP)

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

Squinting to discern the current status of the battle, the elven wizard stands up again to channel a lengthy spell.

Elven:
"Warriors, take up your bows before the advancing plunderers; Tinge them with elfire, the lamplight of the forest!"

Three arrows of rippling energy fly out from her staff to the more damaged skeleton harrassing Rosa.

◆◆◆Magic Missile at Orange: 3d4 + 3 ⇒ (3, 1, 2) + 3 = 9

Please kill them off quickly, the sunlight is pain, even though this position is perfect for an artillery mage like me...

Vigilant Seal

| Speed: 30 ft| Conditions: None | Hero Points: 1/3 | | HP 86/86| AC 24 {25 w/ shield} | F: +13, R: +12, W: +11 | Perception: +11 {+1 on init} CN Human Figher 6 (archeologist dedication)

Rosa's tattoo glows and a magical shield springs up over her wrist. A quick strike at the yellow skeleton precedes her withdrawal.

Attack: 1d20 + 9 ⇒ (7) + 9 = 16
damage: 1d6 + 4 ⇒ (1) + 4 = 5

◆Shield cantrip, AC 19
◆Strike
◆Stride

Her sword lashes back and forth, waiting for someone to close in.

Attack of Opportunity: 1d20 + 9 ⇒ (2) + 9 = 11
damage: 1d6 + 4 ⇒ (3) + 4 = 7

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Filara's magical missiles batter into the skeleton, breaking numerous bones as Rosa's attack is deflected.

The pair of bloodied skeletons heal slowly as they climb the stairs after Rosa.

Orange Scimitar vs Rosa AC 19: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 1d6 + 4 ⇒ (5) + 4 = 9

Rosa quickly gets cut down once more as the skeletons begin to climb the battlements.

Orange Athletics: 1d20 + 5 ⇒ (17) + 5 = 22

The second skeleton backtracks, taking the easier route of the stairs to the south.

★★★
Wave 1! Round 3

Battlemap

──────────
BEFORE YOUR TURN:
──────────
Bo: DC 10 vs Explosion

──────────
BOLD IS UP!:
──────────
Filara (21/21 HP)
Rosa (0/20 HP) │ Wounded 1, Dying 2, Unconscious, Prone
Corporal (Orange) (-9 HP)
Corporal (Yellow) (-8 HP)
➤ Bo (32/32 HP)
➤ Jarith (16/16 HP)
➤ Doctor Cherie (18/22 HP)
Soldier (Green) (-0 HP)

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Cherie can see that her fellow Pathfinder has fallen. I'm so far away, she bemoans. And placed in-between excrescences.

Resolute, she decides to try to tumble past Yellow and continue down the stairs.

Acrobatics: 1d20 + 5 ⇒ (17) + 5 = 22

Then she shoots an arrow at Yellow.

Attack Y: 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 1d6 ⇒ 5

◆ Tumble through ◆ Stride ◆ Shoot

Horizon Hunters

CG (Male) Human Fighter 2 HP 32/32 | AC 18/20 | F +8 R+7 W+4 Perc +6 |Init +8 | Stealth +1 Speed 25 | Hero Points: 1| Active Conditions:None

Bo attacks Yellow three times, or switches to green if yellow goes down

Bo Regallis's attack 1 (E): 1d20 + 11 + 1 ⇒ (18) + 11 + 1 = 30
damage with magic: 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Bo Regallis's attack 2 (E): 1d20 + 11 - 5 + 1 ⇒ (20) + 11 - 5 + 1 = 27
damage with magic: 1d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Bo Regallis's attack 3 (E): 1d20 + 11 - 10 + 1 ⇒ (1) + 11 - 10 + 1 = 3
damage with magic: 1d8 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

In case it makes a difference for Bo's attacks:

extra die from Magic Weapon attack 1: 1d8 ⇒ 4

extra die from Magic Weapon attack 2: 1d8 ⇒ 4

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Bo Explosion 1 Reflex: 1d20 + 7 ⇒ (18) + 7 = 25
Bo Explosion 2 Reflex: 1d20 + 7 ⇒ (14) + 7 = 21

Bo absolutely crushes through both skeletons, though another of them seems to explode in his face. Bo manages to shield himself in just the nick of time to come out unscathed.

Cherie turns and fires an arrow at the only remaining skeleton at the moment. It bounces off of the skeleton's crude and broken armor.

★★★
Wave 1! Round 3/4

Battlemap

──────────
BOLD IS UP!:
──────────
➤ Filara (21/21 HP)
➤ Rosa (0/20 HP) │ Wounded 1, Dying 2, Unconscious, Prone
Corporal (Orange) (-9 HP)
Bo (32/32 HP)
➤ Jarith (16/16 HP)
Doctor Cherie (18/22 HP)

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Seeing Bo cut down the two skeletons around him, Jarith dashes down the stairs to the courtyard to reach Rosa.

◆ Stride
◆ Stride

When he reaches the well, he ducks behind it to take cover from the last remaining skeleton.

◆ Take Cover

Vigilant Seal

| Speed: 30 ft| Conditions: None | Hero Points: 1/3 | | HP 86/86| AC 24 {25 w/ shield} | F: +13, R: +12, W: +11 | Perception: +11 {+1 on init} CN Human Figher 6 (archeologist dedication)

dying: 1d20 ⇒ 4

dying, hero point: 1d20 ⇒ 3

Vigilant Seal

| Speed: 30 ft| Conditions: None | Hero Points: 1/3 | | HP 86/86| AC 24 {25 w/ shield} | F: +13, R: +12, W: +11 | Perception: +11 {+1 on init} CN Human Figher 6 (archeologist dedication)

Didn't realize I could use the point to stabilize instead of rerolling. I'd prefer to not die so I'll do that if I can

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

After a chant, Filara's staff begins to emit a soft, blue light.

Elven:
"Heroes of old, respond to the contract and my breath of life. Follow my order to provide power. Take shelter in what is mine, root of strength, king of the forest. Spin a hymn both here and far away."

Filara looks towards the last remaining skeleton and feebly swings at it with her wizard's staff. The strike manifests at a distance, amplified, causing the skeleton's bones to clatter and possible shatter.

Spell Attack: 1d20 + 9 ⇒ (11) + 9 = 202d8 + 4 ⇒ (5, 1) + 4 = 10

◆◆ Magic Weapon, ◆ Hand of the Apprentice (bludgeoning). Double damage and knocked 10ft back on crit.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Jarith runs up taking a bit of cover as Filara hurtles her staff a great distance, shattering through the remaining skeleton.

Save the Hero Point, you may need it. All enemies are dead. You have 10 minutes until the next wave. Will give a moment to get Rosa back up and will post Wave 2 this evening.

Hero point to Filara and Bo.

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

Tiredly, Filara closes her eyes and dictates field notes from the Horizon Thunder Sphere use on the skeletons. Her owl familiar, Vulio, dutifully writes down the remarks.

She doesn't bother with the aftermath of the battle or preparing for the next wave, trusting others to be up for the task.

Refocus.

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

With the medic dedication, Dr. Cherie can use battle medicine on anyone immune 1x per day (assuming we are still in initiative.)

She will patch herself up.

medicine: 1d20 + 8 ⇒ (14) + 8 = 22
Renewed Health: 2d8 ⇒ (6, 7) = 13

"Does anyone else need medical attention?" Hurrying over to Rosa she prepares to assist her comrade.

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

After the last skeleton falls, Jarith rushes to Rosa, casts Stabilize, then treats her wounds.

Medicine - Treat Wounds DC15: 1d20 + 7 ⇒ (19) + 7 = 26

healing: 4d8 ⇒ (6, 3, 1, 7) = 17

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Stabilizing Rosa and patching Cherie up leaves little time for much of anything else as the Fort is still in the midst of defending itself.

If you have not done a 10 minute action you wish to do then please feel free to do so in your next post.

As you regain your footing you hear Narsen yell out! "Runners! Razmir, thrice-blessed be his name..." You watch as six fast zombies crash and squeeze through the front gates.

You can smell the stench of rot from 10 feet away. The creatures have an aura I will resolve if you start your turn inside it.

Init:

Filara's Initiative: 1d20 + 7 ⇒ (16) + 7 = 23
Bo Regallis's Initiative: 1d20 + 8 ⇒ (4) + 8 = 12
Jarith Rexantor's Initiative Using Perception: 1d20 + 7 ⇒ (5) + 7 = 12
Dr. Cherie P.I.E.'s Initiative Using Investigate/ Search: 1d20 + 8 ⇒ (13) + 8 = 21
Rosa's Initiative: 1d20 + 6 ⇒ (13) + 6 = 19
Zombies: 1d20 ⇒ 8

★★★
Wave 2! Round 1

Battlemap

──────────
BOLD IS UP!:
──────────
➤ Filara (21/21 HP)
➤ Doctor Cherie (22/22 HP) │ Battle Med (Cherie)
➤ Rosa (17/20 HP)
➤ Bo (32/32 HP)
➤ Jarith (16/16 HP)
Zombie (Red) (-0 HP)
Zombie (Green) (-0 HP)
Zombie (Yellow) (-0 HP)
Zombie (Blue) (-0 HP)
Zombie (Pink) (-0 HP)
Zombie (Orange) (-0 HP)

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

”Incoming in six seconds!”

Filara starts the long chant of Horizon Thunder Sphere again.

Elven:
"Gather, thunder. Seek, seek, seek. Anvil of the skies. Sheen of iron. Hammer of the cosmos. May the ardor of the gale plunge the world into grief and misery. The sky shall burn. The earth moans. Those between turn to ash."

Horizon Hunters

CG (Male) Human Fighter 2 HP 32/32 | AC 18/20 | F +8 R+7 W+4 Perc +6 |Init +8 | Stealth +1 Speed 25 | Hero Points: 1| Active Conditions:None

Bo moves down the stairs so he isn't trapped alone and upstairs

Bo Regallis's attack 1 on green slashing: 1d20 + 11 ⇒ (8) + 11 = 19
Damage: 1d8 + 4 ⇒ (4) + 4 = 8
Magic weapon if still up: 1d8 ⇒ 1
Bo Regallis's attack 1 on green slashing: 1d20 + 11 - 5 ⇒ (11) + 11 - 5 = 17
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Magic weapon if still up: 1d8 ⇒ 5

Vigilant Seal

| Speed: 30 ft| Conditions: None | Hero Points: 1/3 | | HP 86/86| AC 24 {25 w/ shield} | F: +13, R: +12, W: +11 | Perception: +11 {+1 on init} CN Human Figher 6 (archeologist dedication)

Rosa takes a step forward and brings up her shield. Her sword dangles, ready to strike the first to approach.

AoO: 1d20 + 9 ⇒ (19) + 9 = 28
damage: 1d6 + 4 ⇒ (2) + 4 = 6

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Cherie stares at the group opposite and attempts to come up with a successful strategy. Maybe this time?

Devise a Strategy (Red): 1d20 ⇒ 14

She will then cast her eye on the Yellow-tinged creature and fire two arrows.
Attack: 1d20 + 7 ⇒ (3) + 7 = 10
Attack: 1d20 + 7 - 5 ⇒ (3) + 7 - 5 = 5

Damage Y: 1d6 ⇒ 5
Damage Y: 1d6 ⇒ 6

"Not my day."Hmm, what, if anything, is special about these creatures?

◈ DaS ◆ Fire arrow Y ◆ Fire arrow Y ◆ Recall knowledge

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Jarith says a short prayer to Nethys to grant his fortune to Rosa. Then, he lifts up his shield in defence as he, like Cherie, wonders exactly what these undead creatures are.

◆ Cast a Spell Guidance on Rosa
◆ Raise a Shield
◆ Recall Knowledge - Religion +7 Religion on these zombies
↺ Cast a Spell Scholarly Recollection - roll twice on the RK roll, take the best result

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

@Bo- Magic Weapon would be gone after the 10 minutes.

GM Screen:

Jarith Rexantor's Religion (T): 1d20 + 7 ⇒ (3) + 7 = 10 Scholarly Recollection
Jarith Rexantor's Religion (T): 1d20 + 7 ⇒ (20) + 7 = 27 Scholarly Recollection
Dr. Cherie P.I.E.'s Religion (T): 1d20 + 6 ⇒ (4) + 6 = 10

Filara summons a bit more of her powerful magic while both of Cherie's arrows miss the zombies.

Rosa takes a few steps forward awaiting the second assault. Bo coes down the stairs, his blade hacking through the undead with ease. Weakness 5 Slashing.

Jarith recognizes these to be charger zombies. Much faster than normal undead and if able to grasp ahold of their prey will begin to eat their flesh. Rosa's asp cil cleaves through one of the undead, splitting it in half as it approaches.

Yellow Fist vs Rosa AC 18: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d6 + 3 ⇒ (3) + 3 = 6

Rosa gets clocked by one of the meaty fists as Bo finds himself surrounded.

Blue Fist vs Bo AC 18: 1d20 + 7 ⇒ (9) + 7 = 16
Blue Fist vs Bo AC 18: 1d20 + 7 - 5 ⇒ (2) + 7 - 5 = 4

Blue Fist vs Bo AC 18: 1d20 + 7 ⇒ (5) + 7 = 12
Blue Fist vs Bo AC 18: 1d20 + 7 - 5 ⇒ (4) + 7 - 5 = 6

Blue Fist vs Bo AC 18: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d6 + 3 ⇒ (6) + 3 = 9 Crit for 18.

The stench of the zombies is quite potent as it causes those wounds near it to fester and rot further. This is the Aura effect if you start your turn injured within 10 feet of a zombie.

Rosa Rotting Aura Damage: 1d6 ⇒ 5
Bo Rotting Aura Damage: 1d6 ⇒ 5

★★★
Wave 2! Round 2

Battlemap

──────────
BOLD IS UP!:
──────────
➤ Filara (21/21 HP)
➤ Doctor Cherie (22/22 HP) │ Battle Med (Cherie)
➤ Rosa (6/20 HP)
➤ Bo (9/32 HP)
➤ Jarith (16/16 HP)
Zombie (Yellow) (-0 HP)
Zombie (Blue) (-0 HP)
Zombie (Pink) (-0 HP)
Zombie (Orange) (-0 HP)

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Undaunted by her earlier failures, Cherie will again determine a course of action.
Devise a Strategy Yellow: 1d20 ⇒ 11

"This is awful," she mutters.

Aiming her bow at Orange, she will shoot twice, then take out her buckler.

Attack Orange: 1d20 + 7 ⇒ (1) + 7 = 8
Attack Orange-MAP: 1d20 + 7 - 5 ⇒ (6) + 7 - 5 = 8

damage Orange: 1d6 ⇒ 5
damage Orange: 1d6 ⇒ 6

◈ Devise a strategy ◆ Attack ◆ Attack ◆ Draw buckler

Vigilant Seal

| Speed: 30 ft| Conditions: None | Hero Points: 1/3 | | HP 86/86| AC 24 {25 w/ shield} | F: +13, R: +12, W: +11 | Perception: +11 {+1 on init} CN Human Figher 6 (archeologist dedication)

Rosa had her Shield spell active and would have been at 19 AC.

Attack: 1d20 + 9 ⇒ (1) + 9 = 10
damage, slashing: 1d6 + 4 ⇒ (5) + 4 = 9

Attack, guidance, MAP: 1d20 + 9 + 1 - 5 ⇒ (5) + 9 + 1 - 5 = 10
damage, slashing: 1d6 + 4 ⇒ (3) + 4 = 7

Rosa's sword swirls around the zombie, but can't find purchase. She recast her shield to help weather the incoming assault.

◆Strike
◆Strike
◆cast Shield, AC 19

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Trying not to retch from the zombie's stench, he calls out a warning to his companions.

"They're charger zombies! Don't let them grab hold of you - they'll eat your flesh!"

He raises his right hand, firmly grasping the holy symbol of Nethys.

"May the magic of the All-Seeing strike down this foul stench of death and heal the living!"

◆◆◆ Cast a Spell 3-action Heal - 30 foot emanation; DC17 basic Fort save

Heal: 1d8 ⇒ 3

Horizon Hunters

CG (Male) Human Fighter 2 HP 32/32 | AC 18/20 | F +8 R+7 W+4 Perc +6 |Init +8 | Stealth +1 Speed 25 | Hero Points: 1| Active Conditions:None

Bo strikes, then moves back and pulls out a potion
Bo Regallis's attackvs blue : 1d20 + 11 ⇒ (16) + 11 = 27damage: 1d8 + 4 ⇒ (8) + 4 = 12

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Sounds good Rosa, gave you 6 hp back.

Cherie's arrow hist the zombie. It slices through the loose decayed skin with ease doing significant damage. Rosa misses raising her shield as Bo pulls back, cleaving through another of the zombies.

Jarith sends out a wave of healing, getting his companions while also burning away several of the dead.

Fort DC 17: 1d20 + 6 ⇒ (8) + 6 = 14

★★★
Wave 2! Round 2

Battlemap

──────────
BOLD IS UP!:
──────────
➤ Filara (21/21 HP)
Doctor Cherie (22/22 HP) │ Battle Med (Cherie)
Rosa (15/20 HP)
Bo (12/32 HP)
Jarith (16/16 HP)
Zombie (Yellow) (-3 HP)
Zombie (Pink) (-0 HP)
Zombie (Orange) (-5 HP)

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

Elven:
"...Come, wrath of heaven, pierce, spear of lightning. Your envoy beseeches you. Flash, rays of light. Tear through the darkness."

Filara ◆◆◆ finishes her chant and fires the sphere down from the battlements at the pink zombie.

Hit Pink: 1d20 + 9 ⇒ (7) + 9 = 165d6 ⇒ (5, 6, 6, 1, 6) = 24Half on miss, double and dazzled 1 rounds on crit.

The electricity lashes out at the other zombie as well.

DC 19 Basic Ref: 4d6 ⇒ (6, 2, 4, 5) = 17

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Reflex: 1d20 ⇒ 2

Filara's spell explodes, shredding through the zombies as the small electrical storm flings body parts all over the vicinity.

The lone zombie reaches out clawing for Rosa.

Yellow Fist vs Rosa AC 19: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d6 + 3 ⇒ (6) + 3 = 9 + Grab

Yellow Jaws vs Rosa AC FF 17: 1d20 + 7 ⇒ (2) + 7 = 9

The zombie grabs ahold of Rosa, it's sharp nails digging into her arm as it tries to bite her. She seems to struggle and push far enough away to at least avoid the nauseating bite.

Rosa Rotting Aura Damage: 1d6 ⇒ 6

The creature's awful stench causes Rosa's wounds to split wide open. Her body can't seem to handle the immense pain as she slips inot unconsciousness.

★★★
Wave 2! Round 3

Battlemap

──────────
BOLD IS UP!:
──────────
➤ Filara (21/21 HP)
➤ Doctor Cherie (22/22 HP) │ Battle Med (Cherie)
➤ Bo (12/32 HP)
➤ Jarith (16/16 HP)
➤ Rosa (0/20 HP) │ Grabbed, Immoblized, Dying 1, Prone, Unconscious
Zombie (Yellow) (-3 HP)

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

Her hair fuzzy and cracking from the remaining electricity, Filara ◆◆ chants a spell.

Elven:
"Come, champion of the depths, churn, vortex of water. Show your worth if you desire the girdle of the empress. Tear the hollow veil, ascend through the planes, impactful and flowing. Press down thy foes."

A surge of water plunges at the zombie's side from the ground!

DC 19 basic reflex against bludgeoning: 2d4 + 4 ⇒ (3, 4) + 4 = 11

Lastly, she ◆ channels her magic wordlessly at her staff, swinging it down at the zombie despite the distance between.

Spell Attack and bludgeoning: 1d20 + 9 ⇒ (1) + 9 = 101d6 + 4 ⇒ (2) + 4 = 6

Spout and Hand of the Apprentice. On crit double damage and knocked back 10ft.

Horizon Hunters

CG (Male) Human Fighter 2 HP 32/32 | AC 18/20 | F +8 R+7 W+4 Perc +6 |Init +8 | Stealth +1 Speed 25 | Hero Points: 1| Active Conditions:None

Bo moves to flanking

Attack Bo Regallis's attack on yellow flanked: 1d20 + 11 ⇒ (15) + 11 = 26
damage: 1d8 + 4 ⇒ (2) + 4 = 6
Bo Regallis's second attack on yellow flanked: 1d20 + 11 - 5 ⇒ (16) + 11 - 5 = 22
damage: 1d8 + 4 ⇒ (3) + 4 = 7

still holding the potion, but now it's more important to finish this

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

This creature is making me sick. I wonder what I have that can fix that?
After rifling through her bag, Cherie finds a vial of Holy Water. This might do some damage, she thinks as she prepares to lob the potion.

Unsure of the efficacy of that attack, she will shoot an arrow at the creature for good measure.

strike: 1d20 + 6 ⇒ (14) + 6 = 20
damage (good): 1d6 ⇒ 3 +1 Splash

strike: 1d20 + 7 - 5 ⇒ (11) + 7 - 5 = 13
damage: 1d6 ⇒ 5

◆ Activate ◆ Throw ◆ Shoot

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Jarith hurriedly tends to Rosa's state of health with magic.

"Nethys! I beg your aid to stanch her wounds."

◆◆ Cast a Spell Stabilize targeting Rosa

As a precaution, he raises his shield.

◆ Raise a Shield

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