GM Tyranius (PF2) Gameday XI Lodge of the Living God (Inactive)

Game Master Tyranius

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Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

Watchtower should be collapsed now, I think. From tomorrow on we can start tackling the purple Stone-requiring crafting tasks. I'm going to spend 2gp every day on those myself.

If the Barracks is Cleaned today, I'll Repair it tomorrow.

After that there's only one optimization point, I think, and that's Repairing the Outer Wall. That's the one where Filara and Cherie should work together.

Regarding the other Crafting-required goals, I think repairing the Stairs to the Roof have some priority, as that'd free up a new work project for unskilled labourers.

Vigilant Seal

| Speed: 30 ft| Conditions: None | Hero Points: 1/3 | | HP 86/86| AC 24 {25 w/ shield} | F: +13, R: +12, W: +11 | Perception: +11 {+1 on init} CN Human Figher 6 (archeologist dedication)

Rosa has Craft trained +5 so she'll be focused on the tasks where that applies

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

GM:
Day one hired two workers for Cherie, two on Rosa's behalf.
Day 2:
Cherie was working on the courtyard with Rosa; when Filara took on that task, Cherie went to help complete the barracks, which seemed to be important. Since the two farmers are hostile, and she is untrained in charisma, she was attempting to ease their animosity by talking about planting flowers.

Allies:
Cherie has +8 to crafting for repairs, and can make a nature check to plant the flowers the third day.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Sounds good, just wanted to be clear as things down the road will depend on all these.

Vigilant Seal

| Speed: 30 ft| Conditions: None | Hero Points: 1/3 | | HP 86/86| AC 24 {25 w/ shield} | F: +13, R: +12, W: +11 | Perception: +11 {+1 on init} CN Human Figher 6 (archeologist dedication)

Puns intended. You're well-come.

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

I'd love it if I could get Cherie's Clue In bonus to tomorrow's Outer Wall work. I'll wager 2gp to it. If Cherie matches that with 2gp, we'll likely get it to a state where it can be finished tomorrow. And if we're lucky, we can get it done in a day.

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

Can I have Junissa for today, Jarith?

We have an awkward bottleneck here.

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

I wagered 2gp on the Main Gate repairs on Day 3 so shouldn't the critical success have been 6 days times 2 gold for 12 total days, making it complete?

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |
Filara Neirenar wrote:

Can I have Junissa for today, Jarith?

We have an awkward bottleneck here.

Certainly! To avoid doubling or tripling up in one area, Jarith will focus on the unskilled tasks for now.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

There are no multipliers.

If there are no rolls needed you earn 1 checkbox per person working on it. (So max 4 boxes per PC per day with 3 NPC's hired)

If doing a downtime event that requires a roll such as Crafting expert DC 12 or stonemason and Carpenter then you need to either be Crafting Expert or hire the Stonemason and Carpenter and make a roll. Your roll determines how many days completion in the task.

Critical success: 6 days
Success: 4 days
Failure: 2 days
Crit Failure: 0 days

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

Derp derp. All my optimization has been based on a mistake then. This is fine.

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Is Cherie blocked from another attempt to plant?

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Nope Cherie can try to plant again.

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Cherie can 1) Help Rosa finish the barracks, 2) Help Filara work on the Outer wall, or 3) Help Bo(?) fix the gate. DC 12/15 Craft might be do-able

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

Cherie, I'll go power through the planting with possibly a hero point on Day 5. Please pick up the work on Outer Wall or the Main Gate meanwhile with Junissa.

Rosa is good at the barracks right now with the DC 12 check.

The one place where Cherie and Filara should work together is the Stairs to the Roof. Let's go there when Rosa is finished with the Barracks. Stairs doesn't require Junissa's help, so on the days when we work on the Stairs Rosa can take Junissa to work on either the Outer Wall or the Main Gate.

Vigilant Seal

| Speed: 30 ft| Conditions: None | Hero Points: 1/3 | | HP 86/86| AC 24 {25 w/ shield} | F: +13, R: +12, W: +11 | Perception: +11 {+1 on init} CN Human Figher 6 (archeologist dedication)

We need to make sure we earmark 40 g for the basement

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

Nice job with the Barracks!

Junissa isn't needed at the Barracks, so she's free to work on the Outer Wall or Main Gate today.

Can someone without crafting get the Great Hall cleaned today?

If so, then on Day 6 Filara and Cherie can work on the Stairs to the Roof and Rosa can take Junissa to Outer Wall or Main Gate.

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

If I recall correctly, pro hiring bonus was +2

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

It is indeed, I have been adding that in on my end as this had plenty for you guys to figure out already. Professional hiring allows you to add in your level if untrained as well as +2 bonus.

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

I'm a bit uneasy about hiring Wilfred Mayar to help with the carpentry construction because he's unfriendly. I'd like us to priorize the Outer Walls over the Main Gate due to this.

If Rosa finishes the Barracks, that leaves Junissa available. It'd be a waste not to utilize Junissa, so maybe even someone untrained could pick her up to work on the Outer Wall? She gives a +2 bonus and level as proficiency, essentially turning Untrained to Trained. That should be plenty for the DC12.

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

Also what do you think about the Villagers' motivations? At which point should we call it a day and hand out the tokens? There's a lot of manual labour left now that the Great Hall is cleared.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Their attitudes has little to do with construction and more to do with the tokens you need to hand out.

Horizon Hunters

CG (Male) Human Fighter 2 HP 32/32 | AC 18/20 | F +8 R+7 W+4 Perc +6 |Init +8 | Stealth +1 Speed 25 | Hero Points: 1| Active Conditions:None

trying to make them see the light... but man it's hard... also not sure how to figure out who is friendly and a good match, vs friendly and the wrong person, if that exists...

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Let me know who you want to hand a token to when you do. I will do a secret sense motive against the person and let you know if you feel they are going to betray you or going to keep your secret.

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Yeah, just a matter of time. My hero points have been too successful lately.

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

There is a bottleneck at the fort, so nothing for Cherie to do there.

Vigilant Seal

| Speed: 30 ft| Conditions: None | Hero Points: 1/3 | | HP 86/86| AC 24 {25 w/ shield} | F: +13, R: +12, W: +11 | Perception: +11 {+1 on init} CN Human Figher 6 (archeologist dedication)

I think we cleared the bottleneck if the impression plan doesn't work. Clean the Roof, Excavate Stairs Below Hall/Clean the Dungeon are available untrained.

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

Yeah the bottleneck should be gone now. One bottleneck day is not that bad, I think. We've got nice critsuccesses on the demanding tasks.

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Not sure if I should be rolling the Recall Knowledge checks for Jarith myself. RAW they are secret rolls, but let me know how you want to handle it, GM.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Just let me know if you want a recall knowledge check and I'll roll them in secret.

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |
GM Tyranius wrote:
Just let me know if you want a recall knowledge check and I'll roll them in secret.

Sounds good.

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Sorry about holding you all up, I was having a strong reaction to a flu vaccine, which made my usual foggy brain even worse. I posted everywhere else. :p

GM: I'm not sure about how to make the mechanics of the devise a strategem work here. Should I have just included the bonus in the initial roll?

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Here is the most common way I have seen devise a stratagem done here.

Devise a Stratagem: 1d20 ⇒ 6

Attack 6+7=13
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |
GM Tyranius wrote:

Here is the most common way I have seen devise a stratagem done here.

[dice=Devise a Stratagem]1d20

Attack 6+7=13
[dice=Damage]1d6+3

Thanks.

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

How does the 40gp payment to cleanse the shrine work? Do we have to pay it only once, or is it per attempt somehow?

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

And we may want to pay the Sage to help with the cleansing to get a +2 on Jarith's Religion check. Doing this for the Decipher Writings might be a good idea too.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

You only need to pay it once.

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Not sure how the sage figures in. We pay the sage, or give 40 g to the shrine?

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |
Doctor Cherie, P.I.E. wrote:
Not sure how the sage figures in. We pay the sage, or give 40 g to the shrine?

The dungeon was not actually clear until 2 days of work by Jarith's crew. So, Cherie would have to wait 2 days before she could Decipher Writings in the dungeon (and we haven't gotten to that stage yet).

If Cherie hires a crew of three, she can clean out half of the dungeon the first day (and Jarith's crew the other half). That leaves the second day to Decipher Writings (both Jarith and Cherie can make a check).

Or, if the GM is OK with it, just choose another activity for the 2 days, then use the Religion checks after that.

Envoy's Alliance

Female Halfling Investigator 2 | N | AC 19 (+1) | HP 22/22 |Fort (T) +4, Ref (E) +8, Will (E) +8 | Perc +8 | Low-light Vision | Speed 25 ft. | Hero: 1/3 | Exploration: Investigate | Active Conditions: -- 6 arrows left |◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Thanks for paying attention. :)

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

I forgot to mention that he will have his holy symbol of Nethys ready in one hand and shield in the other.

Vigilant Seal

| Speed: 30 ft| Conditions: None | Hero Points: 1/3 | | HP 86/86| AC 24 {25 w/ shield} | F: +13, R: +12, W: +11 | Perception: +11 {+1 on init} CN Human Figher 6 (archeologist dedication)

Well... that was quick

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

The collateral damage from Horizon Thunder Sphere is 4d6 electricity (Basic Ref DC 19) in 10ft burst around main target. Is it ok to deal it to Bo or Rosa?

Horizon Hunters

CG (Male) Human Fighter 2 HP 32/32 | AC 18/20 | F +8 R+7 W+4 Perc +6 |Init +8 | Stealth +1 Speed 25 | Hero Points: 1| Active Conditions:None

Im okay of bo gets it, thought it was dropping on the lower area and wanted to head off the upper attack.

Will just use my potion next turn

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

If Filara targets one of the three skeletons at the top, Rosa will have a chance to stand up and get out of the AoE before the HTS goes off.

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Jarith Rexantor wrote:
If Filara targets one of the three skeletons at the top, Rosa will have a chance to stand up and get out of the AoE before the HTS goes off.

I don't understand this. As far as I see there's only two skeletons up over the gate. Also, HTS will go off at my turn, before Rosa can act.

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |
Filara Neirenar wrote:
Jarith Rexantor wrote:
If Filara targets one of the three skeletons at the top, Rosa will have a chance to stand up and get out of the AoE before the HTS goes off.
I don't understand this. As far as I see there's only two skeletons up over the gate. Also, HTS will go off at my turn, before Rosa can act.

You don't see the skeletons surrounding Rosa in the courtyard? There are 3 of them.

Rosa's turn is before the group of three, in a block with Filara, so just choose to go after her turn.

Grand Archive

Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield

Now I get it, I misunderstood what "up" meant.

If I can delay my turn like that, then sure. The group of three would be a very good target.

Vigilant Seal

| Speed: 30 ft| Conditions: None | Hero Points: 1/3 | | HP 86/86| AC 24 {25 w/ shield} | F: +13, R: +12, W: +11 | Perception: +11 {+1 on init} CN Human Figher 6 (archeologist dedication)

Open fire (thunder?)

Grand Archive

Male Human (Half-elf) Cleric 1|HP: 16/16|AC: 14/16|P: +7|F: +3|R: +4|W: +9|Speed: 25| Hero Points: 1|Exploration: Search|◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ |

Bo, don't forget to roll your extra 1d8 from Magic Weapon.

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