I'm making a kineticist character for the first time as a side boss for a mythic campaign (kineticist is not mythic) and I'm trying to figure out if I'm getting the damage right.
For character context, I'm basically making Kulve Taroth as a human with a metal-based template from the green ronin folks. I'm going with earth/earth/fire.
I have no idea how to play kineticist, and I've already sifted through a lot of the wild talents trying to get her right. Atm, at 20th level, what I have for her damage with metakinetic mastery in empowered is 'metal blast (20d6+20+8 for deadly aim +6 for overflow +9 for Con)x1.5 for empower'
If anyone's got suggestions, especially on burn management cuz I just can't wrap my head around it fully, I'd love to read it. And yes I've read N. Jolly's guide for kineticist.