The (such as) is an example, not an exhaustive list. So they go by the rules of the Injection property.
OP: Is this question related to some sort of build that gives a bonus after a miss or rolling a natural 1, or are you seeking a way to limit the harm of spells like confusion/dominate person?
I mean, if you can't choose not to attack, you can't choose to miss, either, since deliberately missing wouldn't qualify as an "attack"
I think it would be interesting to see a "berserker" type trait, of a character who cares so little for their own safety that fear effects can't do more than drive them into a mindless rage, with "fight" being the only option when their "fight or flight" is triggered. ("Shaken" works as written, "Frightened" causes them to be unable to willingly retreat from combat, "Panicked" forces them to attack the source of fear, or anything between it and them, regardless of alliegiance)
All that's really missing is the ability to grant spells and domains, but that's pretty key to the definition of a deity in Pathfinder
König Drosselbart wrote:
Check the "Ex-Paladins" section. That's the part everyone is referring to about falling due to breaking code of conduct
...Generally a criminal's sentence is considered to be complete after a single execution. Unless they have committed additional crimes since being raised, executing them again isn't justified
Typically, abilities do things, or allow you to do things. It has been pointed out that reading it strictly as written essentially means that it does basically nothing 99% of the time, so it would make sense to interpret it as replacing Wis with Cha under circumstances not explicitly covered by the ability.
On the other hand, his pet hedgehogs could still be a very major issue within an anti-magic field, so there's that
"All spells" means "All spells that exist (within the setting)"If you're not using 3.5 or 3PP rules, the spells there don't count as part of the set of "All druid spells" so they don't get them
She's an Outsider. Meaning, her soul cannot leave her body, they're one and the same
The ring uses its own casting power, not that of the user, so the item's effective score of 15 should apply.
For the BAB on the other hand, it seems reasonable to apply that of the user, since there doesn't seem any reason the creator of the item would be able to infuse it with their combat skill (At least in the construction requirements)
Thomas Hutchins wrote:
Even if the ferret were stronger and the rider lighter, I still think a -5 penalty is probably a little on the weak side for something that ridiculous
This is true, but it could easily have been updated for the Advanced Race Guide, where it was reprinted with no alterations
Whether the information is there or not would be based on the location that the research is being conducted, though, not the skill of the character. Their understanding of the research material and ability to find what they're looking for is what the skill check is for, and that's something that can be tried over and over
That is... fairly clearly what they are attempting to do, yes(I'd say about a week, since they get 3 checks per day)
I think it makes sense to at least be able to try again after gaining a rank in the skill in question, or having potentially learned it some other way, like via a library
What is strange is that an enhancement to one's Intelligence gives a bonus to knowledge checks, so making your chances of knowing any given thing higher, while presumably not bestowing that information on you in any way
"If time is dedicated to creation, it must be spent in uninterrupted 4-hour blocks"
If you're spending 24 minutes casting spells, that's pretty obviously a significant interruption
Edit: You could probably get the 2-hour's worth of work, though
Honestly you'd probably be better finding a hireling with the requisite feat