Orc Witch Doctor

Rangi's page

360 posts. Organized Play character for Farol.


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Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

I did not get mandarins :P But the rest of the chronicle is good. THanks for running Watery Soup! Much appreciated

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Swosh, two hands@red, AOO: 1d20 + 11 ⇒ (18) + 11 = 29
Damage, slashing, enlarged: 2d12 + 3 + 2 ⇒ (10, 8) + 3 + 2 = 23

Rangi swings at the caster and follows up with another attack

Swosh, two hands@red, regular attack: 1d20 + 11 ⇒ (16) + 11 = 27
Damage, slashing, enlarged: 2d12 + 3 + 2 ⇒ (5, 1) + 3 + 2 = 11

Than he picks up his shield and raises it

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi grunts but stands up and grabs his sword in two hands then he cuts the creature

Swosh, two hands@red: 1d20 + 11 ⇒ (11) + 11 = 22
Damage, slashing, enlarged: 2d12 + 3 + 2 ⇒ (6, 7) + 3 + 2 = 18

Thanks for the healing guys!

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi swings again

Swoosh@blue: 1d20 + 11 ⇒ (19) + 11 = 30
Damage, s, enlarge: 2d8 + 3 + 2 ⇒ (2, 1) + 3 + 2 = 8

Than he waves his hands and strikes two creatures with electric arc

Electric Arc@blue, red, reflex save DC21: 3d4 + 4 ⇒ (1, 1, 3) + 4 = 9

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

AOO Swoosh@blue: 1d20 + 11 ⇒ (11) + 11 = 22
Damage, s, enlarge: 2d8 + 3 + 2 ⇒ (1, 6) + 3 + 2 = 12

Will save: 1d20 + 13 ⇒ (10) + 13 = 23

Rangi swooshes at the blue creature

Swoosh@blue: 1d20 + 11 ⇒ (5) + 11 = 16
Damage, s, enlarge: 2d8 + 3 + 2 ⇒ (2, 6) + 3 + 2 = 13

Than he waves his hands and strikes two creatures with electric arc

Electric Arc@blue, red, reflex save DC21: 3d4 + 4 ⇒ (1, 3, 3) + 4 = 11

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

FOrt save: 1d20 + 12 ⇒ (7) + 12 = 19

Rangi moves towards teh creature and swings his sword twice

Swoosh@blue: 1d20 + 11 ⇒ (6) + 11 = 17
Damage, s, enlarge: 2d8 + 3 + 2 ⇒ (7, 4) + 3 + 2 = 16

Swoosh@blue: 1d20 + 11 - 5 ⇒ (4) + 11 - 5 = 10
Damage, s, enlarge: 2d8 + 3 + 2 ⇒ (7, 6) + 3 + 2 = 18

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi moves his hands and soon he grows to a large size, then he walks after Elsha.

Casting Enlarge on self (AC -1 due to clumsy) and move south

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Religion +13

Rangi looks at the drawing and tries to recall what could that be...

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Perception, DC22: 1d20 + 13 ⇒ (2) + 13 = 15

Rangi tries to learn a bit about the destination, knowing that good scouting is half of success ... but this time the other half would have to suffice

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi wanted to participate but just throws angry look at Tiger "Show-off"

I am not sure if it can be multiple rolls or just single attempt. So currently I will wait

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Religion, hp: 1d20 + 13 ⇒ (9) + 13 = 22

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Religion: 1d20 + 13 ⇒ (3) + 13 = 16

Rangi, despite being a druid is not a stranger to religious ways...

"I think in this region they usually drag the body behind the horse ... I think"

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Shield value!

Rangi blocks two strikes with his shield, and he grins nastily. "Now it is my turn!"

Swoosh@red: 1d20 + 11 ⇒ (10) + 11 = 21
Damage, s: 2d8 + 3 ⇒ (8, 8) + 3 = 19

Swoosh@red: 1d20 + 11 - 5 ⇒ (16) + 11 - 5 = 22
Damage, s: 2d8 + 3 ⇒ (4, 5) + 3 = 12

Than he again raises his shield.

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Fort save, DC15: 1d20 + 12 ⇒ (10) + 12 = 22

Rangi withstands malicious effect that the creature has. The orc does not bother with the fact that he is held.

Swoosh@red: 1d20 + 11 ⇒ (12) + 11 = 23
Damage, s: 2d8 + 3 ⇒ (2, 6) + 3 = 11

Swoosh@red: 1d20 + 11 - 5 ⇒ (3) + 11 - 5 = 9
Damage, s: 2d8 + 3 ⇒ (2, 2) + 3 = 7

Than he raises his shield.

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi pulls out his sword, holding it in two hands, then he cuts the creature next to Tiget

Swoosh@red: 1d20 + 11 ⇒ (1) + 11 = 12
Damage, s: 2d12 + 3 ⇒ (3, 12) + 3 = 18

And with great swing, he almost cuts Tiger's head "Wrong cat, but almost"

Than he removes one hand from his sword and pulls out a shield.

AOO:

Swoosh aoo: 1d20 + 11 ⇒ (3) + 11 = 14
Damage, s: 2d8 + 3 ⇒ (8, 1) + 3 = 12

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi moves closer and looks at the body

Medicine?: 1d20 + 13 ⇒ (14) + 13 = 27

"If he is alive, should we help him or end his suffering so that he can go to Valhalla?" wonders the old orc out loud

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Perception, aid, DC20: 1d20 + 13 ⇒ (15) + 13 = 28

"So we will be looking for a fallen body in the forest? We could use help of the animals."

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----
Elsha Ustosh wrote:
GM Watery Soup wrote:
Sorry, to be clear, to Aid a Lore, you'd have to use the same Lore. But you could go ahead and use that roll as your primary roll for the second round.
Sorry y'all. I know I picked a bit of an off-beat lore there

That's fine, for the most part, Lores are relativelly off-beat ;) I wanted to ask if I can use a different skill to aid, but I decided just to go with it ;)

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Aid, Warfare Lore?: 1d20 + 7 ⇒ (18) + 7 = 25

Rangi at times adds some useful informaiton about the fortifications of cyclops and how they structured their defenses. He even makes a reasonable drawing in the sand depicting how frequent were guard towers and gates.

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Society: 1d20 + 7 ⇒ (13) + 7 = 20

"Valenhall is a legendary warrior’s paradise glorified in Ulfen fables, able to be found only by those beckoned to it by a mythical call. Scholars disagree as to whether it’s a real place or an aspirational metaphor, a mystery the Pathfinder Society hopes to solve."

Rangi pauses for a moment

"Maybe if we die here, one of us will learn the truth"

==============

He looks at the being

"I do hope that we will not dissapoint you then. I am Rangi and we were send to participate in your trials. Can you tell us about them?"

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi picks up scroll of heal from his school items

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

"What do we know of this Viltydus? Are we the first one to provide that support, or did it happen in the past? " asks Rangi

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi is old, his body is wrapped now in long thick coat, under which he wears a hide armor. On his back he has a shield from exotic wood For not much longer and a bastard sword. His face and arms are covered with scars. He traveled by sea to the port and now the old one sits close to the fire and looking into the flames. Despite him seating one can clearly see that he is a tall orc.

When Mahki enters Rangi smells the air trying to sense how the doog feels. He is a druid after all, interacting with animals and understanding them is what he does...

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----
GM Watery Soup wrote:

Time is not of the essence, so let's soft launch and Rob can meander in when he has time.

The level of Rob's and Farol's characters would be very helpful, though, I can't finish my preparations without the CP.

Rangi is lvl 5, his profile is updated.

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Healer bot? The most commonly played pregen of all times?

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

I wanted to play Rose (lvl 3 gunslinger) ^^ above, but given the team comp that we have I am leaning towards:

Rangi
2359780-2005
Druid 5

I just need to level him up!

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rango tries to not sink and send another piece of debris at the shark

Telekinetic projectile@red: 1d20 + 9 ⇒ (13) + 9 = 22
Damage, piercing: 2d6 + 3 ⇒ (3, 3) + 3 = 9

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

My rolls were crap, so let's just say that I used the 4 to attack using Ray of Frost (longer range) and missed ;)

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Will save DC21: 1d20 + 11 ⇒ (4) + 11 = 15

Rangi feels affected by the odd creature he keeps on swiming and send debris at the shark in front

Telekinetic projectile@Black shark, frightened: 1d20 + 9 - 1 ⇒ (4) + 9 - 1 = 12
Damage, piercing: 2d6 + 3 ⇒ (2, 3) + 3 = 8

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi keeps on swiming and sends a bolt of cold at the shark

Ray of frost@Black shark: 1d20 + 9 ⇒ (8) + 9 = 17
Damage, cold: 2d4 + 3 ⇒ (1, 3) + 3 = 7

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Lore warfare: 1d20 + 6 ⇒ (6) + 6 = 12
DC16 => 4 cp x 8 = 3.2 sp

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi tries to heal his wounds

Treat Wounds (Continous recovery), DC20: 1d20 + 11 ⇒ (10) + 11 = 21
HP: 2d8 + 10 ⇒ (2, 5) + 10 = 17

Rangi feels better but he is not in a great shape.

He tries to gather battle medics to the aid

Ward Medics, w bonus: 1d20 + 11 + 2 ⇒ (15) + 11 + 2 = 28

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Fort save, DC16: 1d20 + 10 ⇒ (13) + 10 = 23 SSS - 9 dmg
Fort save, DC16: 1d20 + 10 ⇒ (11) + 10 = 21
Fort save, DC16: 1d20 + 10 ⇒ (1) + 10 = 11

Fort save, DC16, hero point: 1d20 + 10 ⇒ (8) + 10 = 18

Rangi tries to escape the grasp

Athletics: 1d20 + 8 ⇒ (8) + 8 = 16

Then he tries to patch himself

FLat check due to being grabbed: 1d20 ⇒ 10
Battle Medicine, DC15: 1d20 + 11 ⇒ (5) + 11 = 16
Heal: 2d8 ⇒ (5, 8) = 13

Wow I was hoping for a crit on DC15, but nvm

Then he swings his sword

Sword: 1d20 + 9 ⇒ (14) + 9 = 23
Damage, s: 2d8 + 2 ⇒ (6, 6) + 2 = 14

Bleed: 1d4 ⇒ 3
Flat to stop bleeding: 1d20 ⇒ 5

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Attacking the scorpion! Classic! I saw it so many times :D Each time it makes me smile

Rangi tries to break the grab

Athletics: 1d20 + 8 ⇒ (4) + 8 = 12

But since he can't, he raises his shield and strikes the one that holds him

Sword@Yellow: 1d20 + 9 - 5 ⇒ (19) + 9 - 5 = 23 Applying MAP as escape is an attack
Damage, s: 2d8 + 2 ⇒ (5, 5) + 2 = 12

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Assuming that here we fight not under water
Rangi moves closer and blasts the group with flames

Burning hands, reflex save DC19: 2d6 ⇒ (5, 1) = 6 That should hit all

Move, cast burning hands

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi stands next to Anschluss to show his support to his accusation

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

@GM sorry to bother you, but I am not sure what are we suppose to do here? Are we pointing out who is guilty? In whcih case we have 3 options: Odru, Sythi and Rahla?
Also is the guilty part what changes in this repeatable scenario? If no then I would imagine that this is why those who played it stay silent ;)

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Yeah, take care of yourself Tarondor!

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi shares his findings with the others "Look on this symbol that I found. And that earring as well."

So we have symbol of Gozreh that points towards Odru and an earring which could point to Sythi ((assuming that it is in similar style )). Finally Rahla left no marks in the coral which could mean that it is them :) and trying to throw false leads.

Do we have time to investigate Odru and Sythi about the found items?

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi looks at the corals "This was bleached, I am not sure how or why..."

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Perception to examine coral: 1d20 + 11 ⇒ (20) + 11 = 31

Rangi begins to examine to coral trying to realize what is happening

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi goes to Rannarix and heals him

Threat wounds@Rannarix, DC20: 1d20 + 11 ⇒ (11) + 11 = 22
Heal: 2d8 + 10 ⇒ (6, 2) + 10 = 18

Then he uses scroll of healing on himself

Heal, 2nd lvl: 2d8 + 16 ⇒ (7, 6) + 16 = 29

"Feels better"

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi begins to swim towards the ship wreck to find coverage. Swim to hide?

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Reflex save, clumsy, DC21: 1d20 + 8 - 1 ⇒ (15) + 8 - 1 = 22

Rangi swirls around the steam, and swings at teh last foe

Sword@White: 1d20 + 9 ⇒ (19) + 9 = 28
Damage, enlarged: 2d8 + 2 + 2 ⇒ (4, 2) + 2 + 2 = 10

Sword@White: 1d20 + 9 - 5 ⇒ (18) + 9 - 5 = 22
Damage, enlarged: 2d8 + 2 + 2 ⇒ (1, 7) + 2 + 2 = 12

Than he raises his shield

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi swims closer and swings his sword

Sword@red: 1d20 + 9 ⇒ (9) + 9 = 18
Damage, slashing, enlarged: 2d8 + 2 + 2 ⇒ (8, 8) + 2 + 2 = 20

Then he raises his shield.

As enlarged Rangi is clumsy as well

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi looks at Rannarix "I can take that turtle, I am big now!" says the Orc looking at the turtle and swings his sword few times

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi pulls out his sword and casts enlarge on himself. He grows in size into large size, looking at you from ever bigger height

"That could even the odds... at least a bit"

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi lets Elsha work on the untangling while he tries to revive the sailor

Medicine, Survivor Rescue, DC19: 1d20 + 11 ⇒ (9) + 11 = 20 I decided for main and not aid, as it seems like a better option, try to do it twice

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

Rangi nods and follows Rirzik

"We should stay alert" he says in his harsh voice.

Horizon Hunters

N (he/him) Rangi (orc) Druid 5 | HP 72/72 | AC 22 (24 w shield) | F+12 R+11 W+13 | Perc+13 Darkvision | Stealth+2 | 25ft | Hero 1 | Focus 1/1 | Active Conditions: ----

"Malentis are a rare type of sea devil, said to look exactly like aquatic elves, except for their sharp teeth. Sea devils are aggressive amphibious humanoids who rule hierarchical empires from Golarion’s oceans to the Plane of Water. Despite their strictly regimented culture, sea devils are known to lose control at the scent of blood and enter a violent frenzy."

Says Rangi sharing what he knows. with the others. He takes the water breathing potions.

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