Alastir Wade

Radsworth DM substitute's page

18 posts. Alias of Michael Johnson 66.


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Radsworth's visage grows stern as he watches the transformation, suddenly understanding what Derrik has done....

Ready yourselves for an even deadlier contest, Fierce Ones.... This is our chance to bring a permanent end to our evil foe....


Finding the colossal gate that bars further ingress to the Citadel Cthulhu, Radsworth intones the pre-cosmic syllables that he alone among humankind has divined, causing the vast, slime-coated gate to pivot on a horizontal axis, more like some cosmic garage door than the typical citadel gate....

Rumbling slowly up like a reverse-drawbridge, or the gaping beak of some colossal dinosaur opening to swallow The Fierce Ones whole, the gate swings upward to reveal a vast, cavernous space beyond, dimly lit in some areas, and horribly bright in others by a ghastly green corpse-light that seems to cover every surface within like a triumphant green mold that has completely overgrown the world....


Initiative 1d20 + 4 ⇒ (2) + 4 = 6

Professor Radsworth surveys the scene beyond his portal with an impassionate expression, as if he were watching TV....


Professor Radsworth raises his right hand and describes a circle in the air....

A whirlpool-like disturbance forms in mid air, widening into a portal to Mexico City's Temple of the Moon, where a horrific sight of pure evil unfolds!

Our foe awaits us, Fierce Ones.... And is not alone! There are marilith demons and other vile minions there as well! Let us bring them all their well-deserved destruction!

Radsworth points at Yig through the portal....


Describing a circle in the air with his finger, Radsworth opens a spinning circular rift in space and time--a portal to a distant place, chosen by some mystical instinct that guides the Wizard with the Talking Top Hat....

Stepping through this gate, the Fierce Ones arrive in the desert of the Northern Territory of Australia.... Before them looms the great, mysterious rock formation known as Uluru or Ayers Rock.... Sacred to the aboriginal people of the region from time immemorial.... Legends speak of supernatural creator spirits, serpent beings, and lizard beings with magical powers haunting the many stone caves and springs in the area....


Initiative 1d20 + 6 ⇒ (13) + 6 = 19


Splendid idea, Professor Levinson.... And it's a pleasure to make your acquaintance as well....

Radsworth shakes hands with Levinson, and then Yingzen, the Navajo braves, and Vash....

Pleased to meet you all....


Radsworth walks over to Vash and extends his hand.

Professor Radsworth Pennington.... Pleased to make your acquaintance, Mister Vash.... You are a very long way from Russia, sir.... How did you come to be here in Arizona....at so dark a time?


Rad dashes over to Yingzen and shakes him, hard....

I hope you're on our side, my feathered friend!

(Standard action to shake Yingzen free of his fascination....)


Rad tries to bring the light show to an end with a scroll of dispel magic (CL 10th)....
Caster level check 1d20 + 10 ⇒ (5) + 10 = 15....but the show must go on!


Radsworth draws out a scroll of magic missile, scribed by Dirge when he was 9th level....
Five translucent hornets made of force buzz angrily and unerringly to sting Mister Leng....
Caster level check vs SR 19....1d20 + 9 ⇒ (6) + 9 = 15....but the force-hornets bounce off Mister Leng harmlessly and pop out of existence!

Damn! The robed one is highly resistant to magic!


Caster level check for fireball scroll vs SR 19 (Mr Leng) and SR 25 (Withers)....
1d20 + 10 ⇒ (20) + 10 = 30

Success!


Radsworth places the center of a fireball about 10 ft behind Coal Withers, such that it catches Coal, Mister Leng, Reba and Kitty in the blast (and by blind luck narrowly excluded the invisible and fascinated Dr Grimm)!
Scroll: fireball (penned by Dirge at 10th level) 10d6 ⇒ (3, 1, 6, 5, 6, 4, 5, 2, 4, 3) = 39 fire damage!

Hot enough for you evil bastards in here?


Rad cautiously moves up to the door, bumping into the invisible Koran, and peers through the window, noting the locations of allies and enemies....

He draws a scroll out of his backpack....


Radsworth and Mephos use the scrolls given them from the library to cast darkvision and fly on all 8 FOs, and invisibility and see invisibility on Derrik, Krar, Koran, and Dwayne Lee.

When all are ready to strike, Radsworth uses the haste scroll to hasten Derrik, Krar, Koran, Grimm, and Dwayne Lee.


In round 1, before hearing The Babbler, Radsworth casts summon monster III, summoning from the mists of prehistory a giant soldier ant, which now materializes in front of The Babbler in the Stairwell! It hisses and snaps its formidable mandibles at the gibbering mouther....

Though struggling against the mind-churning babble coming from The Babbler's mouths, Rad has the presence of mind to summon another ally to flank with the giant ant next round....


Seeing that his comrades are quickly eliminating the ambushing chokers, Radsworth opts to conserve his arcane energies for potential later threats. He steps back down the stairs a few feet to give his more martial allies room to fight.


(To avoid getting too far behind and losing round 2's turn) Radsworth steps back 5 ft, casting burning hands defensively....concentration 1d20 + 8 ⇒ (17) + 8 = 25 vs DC 17....at the faceless stalker that was Bob Rauh through Traveler....1d20 + 5 ⇒ (9) + 5 = 14 1d8 ⇒ 7....to beat SR 13....1d20 + 4 ⇒ (14) + 4 = 18.... A cone of arcane flame engulfs the faceless stalker and two skum, searing their flesh for 4d4 ⇒ (4, 2, 4, 1) = 11 fire damage!