Verik Vancaskerkin

Manji Roye's page

35 posts. Alias of tremor3258.


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Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D
West End Gamesmaster wrote:
We are about to start Round 3 after Vashh resolves his actions. Some Perception rolls please even Mona before we enter Round 3.

Perception: 3d6 ⇒ (4, 6, 6) = 16

Did I get a round ahead on my actions, so the firefight is this round? Just to make sure I've got my posing right.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D
Jer Koroban wrote:
Its what im here for life saving :)

It's not even some sort of healing grenade and there you are, life saving. :)


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Jer, that smoke grenade may just save my life at this point. :)


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Dice have no respect for drama. :P

Dramatic heroics may be better left to the strike group's legendary command staff, at least in Manji's mind. It goes very quickly through his mind as he, cursing, nearly gets tagged by a blaster bolt. While he is arguably immeasurably better off than three minutes ago, being namely armed, free, and armed, the necessities of grabbing the gun means he's more or less surrounded by stormtroopers.

Which puts me in the same nightmare as a thousand worlds, he was forced to admit.

That AT-ST is certainly going to get in gear, and rocks, or hand blasters, won't do much good against it - Manji moves towards Nara, waving a little and the smoke cloud Jer just dropped for cover to work on his commlink - snapping a shot off the uninjured THC 24. It's sort of hasty and stumbling - the adrenaline from nearly getting tagged is getting to his nerves, training or no.

Two actions - Manji be nimble, Manji be quick, Manji try and blast a stormtrooper real quick. I'm assuming an ordinary blaster for the roll

Dodge: 3d6 - 2 ⇒ (1, 5, 5) - 2 = 9
Blast: 3d6 - 2 ⇒ (3, 1, 3) - 2 = 5
Damage: 4d6 - 2 ⇒ (3, 2, 6, 3) - 2 = 12


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D
baron arem heshvaun wrote:


HAN shot FIRST!

And may have been the only one to get a shot in.

Of course he did, why, for Han to not shoot first removes any tension from his meeting with our Hero, Luke, about his potential for being a traitor and turning them in from the reward, as well as damaging his character arc from rogue-in-for-himself to hero, general, and lover of princesses.

And I'm going to go have a good cry now. :p


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Okay - going for the gun and the stormtrooper this round, then

Manji follows up on his lucky strike with a determined stride around the troopers - in the distance he can hear more Ewok battle cries and shouts - apparently the reinforcements are still being kept busy, so he can get a little fancy - he slashes at the stormtrooper's webbing with a knife to 'appropriate' his sidearm while continuing his motion to grab the stormtrooper, hopefully, around the upper chest as a shield

dodge, melee, and a brawl, that's -2D all over the place

Melee roll for weapon: 2d6 ⇒ (1, 5) = 6

Dodge to be nimble: 2d6 ⇒ (3, 5) = 8

Dramatic stormtrooper gathering (brawl): 1d6 + 2 ⇒ (2) + 2 = 4


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Oh that poor droid. Maybe the Ewoks will abduct you as a god?


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

The screech of Ewok battlecries is in the background - Manji can't really hear, or doesn't quite hear, the injured stormtrooper's cries in the situation.

The Force appears to be with him, the blow almost deflecting into the throat like that.

The natives seem to have knifes and clubs handled - what can I modernize really quickly with?

What would it be to... oh, grab the stormtrooper's weapon, use the injured one as a shield, and start shooting at his partner?


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D
baron arem heshvaun wrote:

Sorry for the hold up from postung friends, I got stuck on the West Coast for work and play (which is not a bed thing for me, but slows up the game) and will be in New York by Tuesday, I will continue gameplay then, thank you all for your patience.

Hope all had a great weekend.

No worries - hope you were able to catch some of the eclipse.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D
baron arem heshvaun wrote:
Manji Roye wrote:
that's the New Republic's bad, we have to win first before evil can resurge.

Man I like your spirit, if ever your in New York, Gencon, or San Diego Comic Con, you have a seat at our game table.

And the first, last, and d6 middle drinks are on me.

Aw, thanks - it's probably good the energy field that binds us doesn't actually exist, I'd rules lawyer myself right to the Dark Side.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D
Imperial Advisor Arem Heshvaun wrote:


Vengeance Cuts Both Ways.

Okay, that's the New Republic's bad, we have to win first before evil can resurge.

:P


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D
Manji Roye wrote:


even if all just got vaporized next round I think this counts as a net win for the Rebellion.

Even if we all got vaporized next round. I hope the Rebel Fleet doesn't get vaporized next round.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D
Imperial Advisor Arem Heshvaun wrote:
After his tour of duty at Endor, Lieutenant Colonel Hux would most likely join The Emperor's personal High Command Staff.

Man, if it wasn't for the fleet spiraling into a trap with the Rebel High Command aboard, even if all just got vaporized next round I think this counts as a net win for the Rebellion.

Good shooting!


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Well,it's probably going to be a very bad dodger at this point in the action economy of the round...

Manji's knife slips through standard techniques and seeks to remove the life of the poor fool who still believed in the New Order. Nearby, a not-armored enough officer burns. If doing well enough, he's going to try and move around the slumping body

Damage: 4d6 + 2 ⇒ (1, 1, 6, 4) + 2 = 14


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D
Nara Vix wrote:

My apologies for seeming absent...or actually being absent :)

Been pre-occupied with the arrival of my newest baby girl.

Congratulations!


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

No problem, sorry on the long travel.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Manji starts to shift a little so he can jump towards the Scout Walker's legs as Commander Skywalker's droids make some noise - those big guns were definitely keeping the odds in the Imperial's favor as long as they were focused on himself and Nara.

When the indigs seem to grow out of the ground all around the bunker, suddenly everyone's a lot less interested in Rebel scum. Well, human Rebel scum. Solo's Wookie confederate seems to still have their interest to some degree, though it's a rapidly decreasing crowd

This is an excellent time for a lesson in priorities, Manji pulls his knife as a scout trooper goes flying into another stormtrooper, courtesy of Chewbacca Air, nearby.

We can clear these and then get the picket team on their feet. Also: see if we can send these little guys some fusion reactors or something

Charge! he shouts, but is probably not heard as blasterfire starts to echo, as he lunges at the stormtrooper closer to the AT-ST, wanting to get a gun before that monster wakes up.

Melee Combat 4D: 4d6 ⇒ (1, 6, 4, 2) = 13 Edit: Annnnd actually should be 11 as 3D since draw counts as an action, -1D, sorry.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

We appreciate your efforts. :P


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Just as it may become relevant - would it be brawling for trying to shove past a stormtrooper?


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Sweet roll Jer!

Let the havoc lie where it may.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

So they got half of us Nexi - and everyone else is still on overwatch, I hope. Maybe that Ubese is as good as he says and he can snipe a walker. Hate it when I get caught up in the fireworks. Who could have leaked the timetable so well? I don't see Commander Skywalker

Manji shudders a little there, but mainly with his head, keeping his hands up. He's seen an Imperial interrogation, and what was left afterward. If it looks like it's coming to that, then maybe it's time for the detonite.

I'm no quick-draw, they're not gunning us down yet, so let's wait for them to slack. At least a little. Let the Corellian see if it's worth a dice-throw first. Coruscanti can wait for the trends to change.


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Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Manji briefly regrets detonite - the party favor that ends it with a bang - is so remarkably stable and easy to carry - it's not like he can throw it like a grenade...


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Manji tries to glance significantly at Nara and General Solo - seeing if anyone has any cues for some some sort of prepared distraction.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

I'll try not to be too erratic today - were you waiting on any rolls from me?


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Just to check - I'm the only one gathered up right now?


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Treskan, don't think of it as the die roller hating you, think of it saving up for that one spectacular roll that saves the campaign. :)

(Or so I keep telling myself on bad streaks)


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Manji flinches a bit but keeps his hands up as the business end of the blasters herd him towards the bunker doors. He looks around for who's been gathered up - the guards probably are still too focused to be able to try any counterattack.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Manji wasn't at the command base, so didn't get to be around for the 'shot heard round the galaxy'. Hoped to make up for it this time. :)

Manji puts his hands in the air, but slowly, no sudden movements. They didn't shoot right away, so best not to encourage them in that direction if anyone's trigger finger is itchy.

Still, he'd worked on last words. This seemed the right time

"It's going to be futile, in the end. Tyrants don't last forever."

He rolls his eyes, though, as his commlink gives the late warning. Hopefully some people heard it in time.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Hide: 4d6 ⇒ (2, 4, 2, 4) = 12

This was the big one - and for once, it seemed the Force was on their side. They'd convinced the locals of the Rebellion - everything'd gone smooth with the Solo - and they'd have ringside seats to a Death Star blowing up - Manji had been no where near the first one.

It was almost like being outside yourself looking in, that hideous clarity of setting something really big to blow, and that same clarity had Manji looking for a big support column to hide behind as suddenly the bunker seemed to pour full of Imperial white.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

I'm okay with the last die in sequence being wild - it does help the clutter.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Baronsquee's setup is certainly simpler. I have no issue with it - easier to type out, certainly.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Would you want us for wild die to do two roll sections?

Example perception roll: 2d6 + 2 ⇒ (5, 2) + 2 = 9 wild die: 1d6 ⇒ 6

EDIT: And I guess this example I'd be rolling more from here, kind of burnt my luck on an example. wild die 2: 1d6 ⇒ 3

Which would give an 18 in this case.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D
Baronsquee wrote:
Plus, a 1D 'Starfighter Piloting: Y-Wing' is a really small cost to you (1/3 of a D) and allows you to still have that background to include in your character's development.

That's a good point on specialization's virtues in a build.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D

Freehold - maybe load up on repulsorlift operation or swoop bike skills? That's also piloting and showcases their chops closer to the ground.


Male Human Slightly burnt-out Rebel Trooper (Ex-Impterial Commando) Perception 3D
feytharn wrote:
Personal quote: 'Yes, we could blast our way in there, but I think I can get them to invite us, instead.'

Oh, that's a really good one. - just double-checking the alias