Jarl of the North Wind

Qaji's page

71 posts. Organized Play character for heavydisking.


RSS

1 to 50 of 71 << first < prev | 1 | 2 | next > last >>
Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Per the discussion thread, Yumna actually killed the shadow, right?

Qaji breathes a sigh of relief as the shadow dissipates. "Let's find a place to hunker down and rest. That fight took a lot out of all of us."

He offers his healing wand to any who need it.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Yeah Qaji will wait to see if Yumna makes it out.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

"You got it! This thing is too strong for us." Qaji tries to dodge the shadow and run out of the room.

Double move.

acrobatics: 1d20 + 2 ⇒ (16) + 2 = 18

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Did you roll a save for the shadow vs my flare last round or does it have no effect?

Qaji scoots around into range and tosses his flask of acid at the shadow.

ranged touch: 1d20 + 3 ⇒ (5) + 3 = 8
acid damage: 1d6 ⇒ 1
miss direction: 1d8 ⇒ 3

+1 splash damage. If I hit the shadow, everyone will be splashed. If I miss the shadow, someone might get hit directly. Either way, anyone feel free to veto this action, as I need your permission to make an attack that might harm you. If I get vetoed, I will use my above roll to aid Yumna instead.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Seeing that his bow will no longer function with his song ended, Qaji changes tactics. He draws out a flask of acid. "Watch out everyone! While he waits for them to move, he pops a flash of light in front of the shadow, hoping to distract it momentarily.

Move action to draw flask, standard action to cast flare. I think it should work against undead since it allows for a DC 14 Fort save but doesn't deal damage.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji clears his throat as his song winds to a close, firing another arrow in silence.

bow+pbs: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
damage+pbs: 1d8 + 1 ⇒ (5) + 1 = 6

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji winds up his song, firing once again at the shadow.

This is my last round of raging song so hopefully we can finish it off!

bow+song+pbs: 1d20 + 4 + 1 + 1 ⇒ (6) + 4 + 1 + 1 = 12
damage+song+pbs: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Sorry, my bad.

Qaji continues his inspiring song while backing up a step. He raises his longbow and fires at the shadow, hoping his song will help guide his arrow.

bow+song+pbs: 1d20 + 4 + 1 + 1 ⇒ (18) + 4 + 1 + 1 = 24
damage+song+pbs: 1d8 + 1 + 1 ⇒ (5) + 1 + 1 = 7

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji, feeling strangely weakened by the shadow's touch, steps back away from it and begins his song.

+1 enhancement to weapons. If its already +1 you can choose instead one of these qualities: dancing, defending, distance, flaming, frost, ghost touch, keen, mighty cleaving, returning, shock, seeking, or speed. Some of those might be useful here.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji creeps forward and blasts the shadow with fire!

Using burning hands racial SLA. Should hit him from here with the diagonal template. DC 15 Reflex for half.

fire damage: 1d4 ⇒ 3

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji waits in the hallway while the others check the fire.

Updated the map.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

"We mean you no harm. We heard your cries and came to your aid. Clear whatever is blocking the door so we can enter!"

diplomacy: 1d20 + 8 ⇒ (20) + 8 = 28

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

"Let's go find out, then." Qaji opens the door and takes a look inside.

"Hello? Does someone in here need assistance?"

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

"Hang on, something about this seems strange." Qaji inspects the door for signs of danger before opening it.

Detect magic.

perception: 1d20 + 3 ⇒ (4) + 3 = 7

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

clw theoden: 1d8 + 1 ⇒ (1) + 1 = 2
clw theoden: 1d8 + 1 ⇒ (5) + 1 = 6
clw theoden: 1d8 + 1 ⇒ (8) + 1 = 9
clw slithern: 1d8 + 1 ⇒ (7) + 1 = 8
clw self: 1d8 + 1 ⇒ (4) + 1 = 5

When the bug has been squashed, Qaji uses his wand to make sure everyone is all healed up. "Where to now?"

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji trots over and taps Slitheren with his wand next. "You look like you could use some help here."

clw: 1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Congrats! :D

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

reflex: 1d20 + 3 ⇒ (7) + 3 = 10

"Curse that beetle!" shrieks Qaji as the acid burns his flesh. "Destroy it!"

He steps back away from the beetle, draws out his healing wand, and taps himself.

clw: 1d8 + 1 ⇒ (3) + 1 = 4

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Is there any chance of getting a rest in here?

"My voice is getting a mite scratchy after so much singing. What say I take this fight off? I think we can handle a single bug between us."
He maneuvers around and slings an arrow at the critter.

attack+pbs-into melee: 1d20 + 4 + 1 - 4 ⇒ (6) + 4 + 1 - 4 = 7
damage+pbs: 1d8 + 1 ⇒ (1) + 1 = 2

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji follows along down the stairs, his firey eyes peeled.

perception: 1d20 + 3 ⇒ (18) + 3 = 21

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

"Remarkable!" exclaims Qaji as he finds his own package. "Who do you suppose left these here for us? Someone preparing the tests here, no doubt."

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Masterwork composite longbow, no strength rating

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji stands back, his bow trained on the door just in case.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

"Is everyone ready to press onward?"

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji breaks off his song with a victorious whoop, then hurries to aid Theoden.

clw: 1d8 + 1 ⇒ (4) + 1 = 5
clw: 1d8 + 1 ⇒ (2) + 1 = 3
clw: 1d8 + 1 ⇒ (5) + 1 = 6
clw: 1d8 + 1 ⇒ (7) + 1 = 8
clw: 1d8 + 1 ⇒ (3) + 1 = 4

@Theoden did you have a wand? If not I will use my charges.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji wants to go assist Theoden but figures slaying the golem will be the best way to do so.

longbow+song+pbs-into melee: 1d20 + 4 + 1 + 1 - 4 ⇒ (14) + 4 + 1 + 1 - 4 = 16
damage+song+pbs: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

The ifrit keeps singing and firing.

longbow+song+pbs-into melee: 1d20 + 4 + 1 + 1 - 4 ⇒ (19) + 4 + 1 + 1 - 4 = 21
damage+song+pbs: 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji draws another arrow and looses it, all in rhythm with his continued singing.

longbow+song+pbs-into melee: 1d20 + 4 + 1 + 1 - 4 ⇒ (7) + 4 + 1 + 1 - 4 = 9
damage+song+pbs: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji continues his song while firing at the construct.

longbow+song+pbs: 1d20 + 4 + 1 + 1 ⇒ (13) + 4 + 1 + 1 = 19
damage+song+pbs: 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

"Those shields can be removed! See if you can disarm it!" shouts Qaji just before he breaks into song.

Starting raging song. +1 enhancement bonus to weapons

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Yeah I would just rather continue on personally.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

"These shields are quite handsome!" says Qaji.

perception: 1d20 + 3 ⇒ (18) + 3 = 21

init: 1d20 + 7 ⇒ (1) + 7 = 8

Updated map.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji follows along cautiously, keeping his eyes peeled for any danger.

perception: 1d20 + 3 ⇒ (16) + 3 = 19

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji shouts and gestures, trying to direct Theoden to the correct key.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

"There's one there which is magical! We fire folk aren't very good swimmers. Anyone want to go in after it?"

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji begins humming and looks into the pool, trying to spot any keys with magical essence.

Detect magic.

perception: 1d20 + 3 ⇒ (18) + 3 = 21

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji watches the others try to figure out the trap and door. He keeps an eye out for anything which might be sneaking up on the group.

I'm here, just haven't had much to contribute lately.

perception: 1d20 + 3 ⇒ (3) + 3 = 6

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Continuing his raging song, Qaji whips out his longbow and fires on the remaining skeleton.

attack+song+pbs-into melee: 1d20 + 4 + 1 + 1 - 4 ⇒ (11) + 4 + 1 + 1 - 4 = 13
damage+song+pbs: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji clears his throat and starts singing, helping his companions' weapons be all they can be.

Starting raging song. Weapons get +1 enhancement bonus.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Do they have any special attacks or defenses?

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

init: 1d20 + 7 ⇒ (1) + 7 = 8

Can I use that knowledge roll to identify the skeletons?

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji takes a deep breathe, collects himself, and nods his readiness. He follows the group in, trying to get a closer look at all the corpses.

perception: 1d20 + 3 ⇒ (12) + 3 = 15
knowledge (religion): 1d20 + 3 ⇒ (13) + 3 = 16

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji has his own look at the door.

perception: 1d20 + 3 ⇒ (20) + 3 = 23

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

I have darkvision and can cast light as well if needed.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

The weak ifrit attempts to extract the bones. "I'm not sure exactly!"

strength: 1d20 - 1 ⇒ (7) - 1 = 6

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

"Hang on, there are some more bones here!" He tries to pull them free to examine them.

heal?: 1d20 - 1 ⇒ (6) - 1 = 5

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

perception: 1d20 + 3 ⇒ (19) + 3 = 22

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji helps Yumna search the saddlebags.

Haven't been able to log on the last couple days.

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

"Ah, thank you Yumna!" cries Qaji as he regains consciousness. "Who put this stupid hill here anyway?"

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji picks up the quality sword. "Yes I believe I could make use of this."]

He attempts to climb down using the rope.

acrobatics+rope: 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17
acrobatics+rope: 1d20 + 2 + 2 ⇒ (12) + 2 + 2 = 16
acrobatics+rope: 1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 6

reflex: 1d20 + 3 ⇒ (6) + 3 = 9
reflex: 1d20 + 3 ⇒ (11) + 3 = 14
reflex: 1d20 + 3 ⇒ (19) + 3 = 22

1 to 50 of 71 << first < prev | 1 | 2 | next > last >>