Spell Sovereign

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75 posts. Organized Play character for EwokBanshee.


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Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Looks great, thanks!

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Craft (shoes): 1d20 + 13 ⇒ (19) + 13 = 32

Also, just a reminder, I'd like to go Slow track for this game.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck looks at the kobold approaching and laughs in the face of danger. Cackle to maintain Fortune on Froderick, does not trigger AOO.

He then stares at the dragon again, focusing on it's scales. Evil Eyes, armor. DC 17 Will to reduce to one round.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck laughs as Froderick hits the dragon. Then, focused, his laughter ends abruptly as the elf stares down the dull gray eyes of the dragon. You can't see me, but that won't help you...

Cackle to keep up Froderick's Fortune. (2 more rounds) And Evil Eye, armor, on the dragon. DC 17 Will Save to reduce to 1 round. Instead of 8.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Bennybeck, you know you can Preview your posts, right? That way you don't need to double post. You can see the results and react to them within the same post. Also, Editing doesn't change the dice rolls.

Reflex, DC 16: 1d20 + 5 ⇒ (6) + 5 = 11

Puck tries to get out of the way of the icy blast, but is to slow! Gritting his teeth through the pain, he stares at Froderick. "You can see better than he can now. Good luck." He chuckles at his joke, lips turning blue.

Fortune on Froderick, extended to two rounds with Cackle.

Dark Archive

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Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Thanks. Finishing my turn.

Puck moves forward and smiles. "Sight is just to good for some people." He waves a hand and points at the dragon across the cavern. Casting Blindness, DC 17 Fortitude Save.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck reaches up to his head and touches the small crown of leaves. He whispers, " Get, keep me warm. " cold resistance 4.

What size is this dragon? Medium?

Puck studies the dragon, trying to recall what he might know.

Knowledge Arcana: 1d20 + 12 ⇒ (1) + 12 = 13 Well, great. Using my Star reroll.

Knowledge Arcana: 1d20 + 12 + 1 ⇒ (11) + 12 + 1 = 24 There we go. Does he have SR? (Resistances)

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Perform, aid: 1d20 ⇒ 18

Puck cheers on the dancers, enjoying the show.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck stays silent and looks to Froderick.

I think you should take the second free one. You have the most Social skills.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Knowledge Nature, Quiselle: 1d20 + 9 ⇒ (15) + 9 = 24

Puck stands up and clears his throat quietly. "Queen. The woods must take a more active role against the kobolds and their dragon masters. For just like the river cuts it's way through the ground, so they will erode at the foundations of your trees until you topple. " He bows deeply. "Help us get the Hilt, and we will help you against your enemy. "

Perception, Vallahk: 1d20 + 2 ⇒ (1) + 2 = 3

Puck steps forward, then trips on a root. In his embarassment, be says nothing.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck relates the Dryad's words to the group, then looks to Froderick. "You, sir, are eloquent with words. I believe you would be an excellent emissary of the Pathfinder Society." He looks around at the others. "Do you agree? I believe we should stop by the court of the Fey before diving into the caves."

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck steps out of the woods and speaks in Sylvan. "Hello, dear dryad. We are here to fetch a hilt from an artifact of great power. It may be in an ancient dragon dwelling within the mountain." He looks at her curiously. "Did your people know anything about a dragon who lived here many generations ago?"

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Wow, two nat ones? Dice Bot really wanted them to sleep!!!

Puck laughs and motions to his companions. "Let them sleep! No need for more violence. " He looks at Froderick and smiles
"Good fortune on you, sir! " Fortune and cackle

Froderick gets a free reroll once per turn for the next two turns.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck looks at the center Kobold and whispers, "Sleep... " He begins to weave his hands...

Full round cast. At the beginning of my next turn, DC 17 Will Save or Sleep for 4 HD of creatures.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Well, he's dead now, but I meant -2 AC. My bad for not saying it!

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck yells through the woods. "Leave? We're here to help! I think! " He looks at Froderick, in all of his greatness. Then at the champion. He's not hitting the bards anytime soon. Let's hit him back. Puck stares down the champion, intensity in his eyes. He laughs under his breath.

DC 17 Will Save to reduce to one round. Otherwise 8 rounds. Cackle to extend by another round.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Knowledge Arcana : 1d20 + 12 ⇒ (6) + 12 = 18

Puck runs forward, eager to get closer. When Puck rounds the corner he shouts, "A Slurk! It's a kind of magical frog! " Special attacks, please.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck casts a spell and follows the group. Casting Mage Armor. He speaks Sylvan, and his ears perk up at the melodic words. "I can understand her, you have the right idea Froderick. I do not envy you for understanding that harsh barking, though. "

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

I know from experience with another Solstice Scar session, this part runs REALLY long. But we can do it! Just try to post daily, everyone!

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Yay, Fortune!

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck moves forward and laughs as the bone shards fly. Maintaining Fortune on Benny.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck looks at Benny and smiles. "Get 'em, Benn-ster! You got this. " He chuckles nervously. No way we die today. Don't notice that I'm useless here. He looks around at the group, hoping for the best.

Benny, today is your Fortunate day! Fortune will last the whole combat, so reroll those attack rolls!

Dark Archive

1 person marked this as a favorite.
Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Benny, I'm pretty sure untrained knowledge are capped at 10.

Knowledge Religion: 1d20 + 12 ⇒ (3) + 12 = 15

Knowledge Planes: 1d20 + 11 ⇒ (3) + 11 = 14

Puck stares out, squinting. "Yupp, those are skeletons! And... other stuff. " He scratches his head, confused. I could have sworn that I knew what these were...

He looks down the hill and frowns. "Undead. Of course. "

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Sweet! Hopefully we have time to kill some shadows! And hopefully they're not immune to Psychics and Witches. ;)

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Sounds good. We'll have to speed up during the next battles!

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck smiles as the two zombies go down. He laughs, "We'll be at the Khellid camp in no time! " Cackling to extend Benny's Fortune.

He stares down the last zombie. -2 AC. Will Save 17 if he is going to live past this round. (Doubt it!)

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck laughs as the monster explodes, "Well done, Rivani!" Cackle to extend Fortune on Benny.

I don't think the zombies would be immune to a Supernatural Hex...

Puck stares at the closest zombie, Eying him for weaknesses. Evil Eye on the closest zombie for -2 AC. DC 17 Will save to reduce the 8 round duration to 1 round.

Then Puck shouts to Benny. "Good luck, big guy!"

BENNY: Don't forget, you can reroll a d20 and take the higher result from my Fortune. You can do that once a round for this whole fight.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck laughs a little and whispers to himself. "Benny, you better try harder than that. "

Fortune on Benny. Cackle to extend it to this and next turn.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck finishes up his spell, and Benny grows noticeably larger!

That takes my standard for this round, and I don't want to move, so that's my turn.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Let's go convince them not to retreat. That shouldn't take to long, and will Hopefully get another success.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Yepp. So your damage is now a 1d8. You also gain a +2 size bonus to Strength, a -2 size penalty to Dexterity (to a minimum of 1), and a -1 penalty on attack rolls and AC due to its increased size. So basically a damage boost.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck walks up to Bennybeck and chuckles. "Let's find out." He begins casting a spell.

Using a Standard action to start Enlarge Person. It will finish with my Standard action next turn, before Bennybeck.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck shakes his head. The undead are always so unreasonable. He looks at his allies curiously. "Would it be helpful if any of you were larger? " He specifically looks at Tee and Benny.

I can follow someone forward and start Enlarge person. It will finish before your next turn.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

I vote we give it the Healing boost and pass it on. Hopefully to a high level table. I volunteer to expend a Cure Moderate Wounds spell to give it the boost.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck waves a hand over himself, a purple force blanketing his body then disappearing. Cast Mage Armor.

Knowledge Religion: 1d20 + 12 ⇒ (1) + 12 = 13

" Zombies... not again. This reminds me of a younger time, in a forest just like this... " Puck stares at the undead warily.

Knowledge Religion: 1d20 + 12 ⇒ (10) + 12 = 22 Special Defenses

Puck takes time to analyze the Scrambler, checking out his defenses.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

If it's like A, we have travelled. (Along the way there was an orc ambush which apparently we We're absent for.) So new day.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck smiles as the devil disappears. Then, seeing the man in trouble, he moves to him and casts Cure Light Wounds.

Caster Check: 1d20 + 3 ⇒ (20) + 3 = 23
CLW: 1d8 + 1 ⇒ (7) + 1 = 8

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck almost growls as the devil shakes off his spell. I guess I'll have to resort to subtler methods... He closes his right eye and stares at the red beast for a few seconds, then laughs. Quietly.

Casting Evil Eye (-2 to AC) and then casts Cackle to extend it. Evil Eye lasts for 9 rounds or DC 16 Will save to reduce it to 2 rounds.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

What is the red circle around the devil? Does that mean it is a Large creature? Or is that the chandelier?

Puck shakes his head. "Silly me, thinking we could talk." Then, the chandelier falls and the devil appears. "What evil is this? You would summon a devil to do your bidding?" Puck is disgusted by these two and their devious scheme.

Spellcraft: 1d20 + 11 ⇒ (10) + 11 = 21 Did they actually summon this thing? Or is it related to the chandelier? Where did it come from?

Knowledge (Planes): 1d20 + 11 ⇒ (3) + 11 = 14

Devil? Demon? No matter, it will need it's eyes either way. Puck stares hard at the creature, then utters a magic word. Casting Blindness on the devil, Fort DC 17.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

"Oh. There goes the easy way out. " Puck frowns, thinking. "You should know, we were sent here to keep you from stealing this artifact. That is what we are bound to do. " His eyes light up, as he gets an idea. "However, we would be happy to help you take this case to court. A judge may be able to help you and Nigel come to an agreement. Perhaps we could even help find the real thieves. "

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

"Perhaps we should talk to Nigel about this. He is the one who purchased the dagger from those agents." Puck puts his hands up, meaning no ill will. "I'm sure there is a peaceful way out of this. Please, tell us more about why this dagger is so precious." He smiles, tentatively. "Help us understand."

The witch looks at Froderick slyly. "Fortunately, my friend here is quite the diplomat."

Casting Fortune on Froderick, for his next diplomacy roll. (Fortune is a supernatural effect, so no one can tell it was cast.)

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

"Sure thing, Bennybeck. But, from the sounds of it, you'll find a bunch of fighting artifacts. Probably a construct or two." Puck laughs and lets the halfling go by.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Nuts, one fight behind. We'll do better next time!

Puck frowns as his spell is cut short by the dogs' deaths. Wasteful. They were only doing as they were told. At least I saved one. He begins up the stairs, ready to distract himself and move on to the next challenge.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |
Bennybeck Wabbittracks-01 wrote:

The halfling will attempt to acrobatically move past the dog

1d20+12

to position himself in a flank against the other dog attacking the ifrit
1d20+5+2
1d6+1
2d6 +2 bleed

Are you attacking Red, whom I am putting to sleep? Or Blue, who you were already attacking?

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |
Puck Fields wrote:

Name: EwokBanshee

Character: Puck Fields
PFS #: 240237-1
Faction: Dark Archive

Scenarios:
#8-18—Champion's Chalice, Part 1: Blazing Dangerous Trails
#8-21—Champion's Chalice, Part 2: Agents of the Eye
#7–07: Trouble in Tamran
#8-14: To Seal the Shadow
#8-99A: The Solstice Scar—Version A
#8-16: House of Harmonious Wisdom

Level 3

I forgot to mention, I would like to play this mission on Slow track. (1/2 xp and all that. )

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck takes a step back and grunts as his arm pains him. "Bad dog! I said... SLEEP. " He twitches his fingers angrily. I doubt the animated artifacts upstairs will go down so easily...

Casting Sleep, DC 17. I think it will hit both standing dogs.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Tempted to Evil Eye them first, but I don't want them to attack just because I looked at them funny.

Puck mutters under his breath... "Good boy... It's alright..." He waves his hands and stares deeply at the closest dog. "Sleep..."

Casting Sleep. 4 HD worth of the dogs need to take a Will Save, DC 17.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Puck is holding Ree's. Anyone who wants Puck to use a wand, feel free to roll your own healing, for sale of time.

Puck nods. "I am ready. I've always liked dogs. "

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

So does that mean we've passed the token on?

Puck looks at his bruises and shrugs. "Hurts, but I think the dogs will try to draw blood, not knock us unconscious. " He takes a few steps towards the doors of the museum. "Last time I ran into a group of dogs, they were feeling pretty sleepy. We'll see if these are ready for a nap. "

I expect four HD of them (maybe two?) will fall to my Sleep spell.

Dark Archive

Male NG Elf Witch 3 | HP: 9/20 | AC: (17)13 (13 Tch, 10 Fl) | CMB: -1, CMD: 12 | F: +3, R: +5, W: +4 | Init: +11 | Perc: +2, SM: +0 | Speed 30ft | Hex DC: 16 | Spells: 1st 0/4 2nd 0/2 |

Knowledge Arcana : 1d20 + 12 ⇒ (1) + 12 = 13

Puck weaves his hands, working on reducing the glyphs. These feel harder to deal with. Perhaps it's the FIRE!

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