Poryphanes

Phlynn's page

58 posts (168 including aliases). No reviews. No lists. No wishlists. 7 aliases.



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1. Agreed, good luck everyone! Glad I'm not the one choosing the party. Too many great submissions.
2. We should start up another thread for an inn or tavern where un-chosen characters can mingle and form groups of their own an do light rping...


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Ok, then, while not as flashy as most of these, here's a reasonable rendition of Valthrik


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Ok, we've got some time to kill while we wait for characters to get chosen.

Question: What's your FAVORITE Western movie?

I'll go first. Sometimes I think it's Tombstone...because frankly, that's an amazing flick that I really love. BUT, my all time favorite is Silverado. The cast is amazing. Brian Dennehey. Danny Glover. Scott Glenn. Jeff Goldblum. Kevin Kline. A young Kevin Costner. The story is fantastic and epic. Love that movie.


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Welcome, everyone!

After a good deal of thought (and time, sorry 'bout that) I have decided to treat this game the way I would if I were running it for tabletop. That is, I'm going to take more players than I had originally planned, because the submissions and their potential interactions were just too good to pass on.

So, what does this mean for you guys?

With this many of you, the game will, right out of the box, likely be a bit rougher than it's written, but that just makes it more unique and (hopefully) fun for everyone! Besides, who runs modules As-Is, anyway? ;) While there definitely is a linear story here, I've always been a fan of games that more of a sandbox kind-of-feel, anyways.

With seven of you, I'm hoping that:
a) the game will take on an almost epic-type feel... (i.e. Dragonlance or LotR)
b) we shouldn't have to worry about player/character dropout and re-recruitment as much as a 4 player game.

For right now, I'd like to have everyone check in, say Hi, and give a brief description of your character and some basics that would become apparent to the rest of the characters after a few days of traveling together by wagon.

From the "Player's Guide":
Silas is recruiting adventurers and mercenaries in the Taldan port city of Cassomir. You have been recruited as protection for what Silas described as a very delicate cargo that needs to be delivered on quite a tight schedule to Wispil, the Lumber capital of Taldor. However, your travels are interrupted when you arrive at the small town of Belhaim...

The actual game will start sometime this weekend, or on Monday(for anyone who can't post on Saturdays and Sundays). The characters will not quite have reached Belhaim, and will have a day or two of travel in which to interact.

In any event, Welcome, and thanks for your interest in what I hope will be an amazing campaign.


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Tarrow Harfoot wrote:
Is it weird I'm checking this thread hourly?

Slightly weird, but in the best of ways.

Apologies. The delay has been unavoidable due to some unforeseen real life drama. That said, the party roster will be posted br Noon EST, tomorrow.


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So, Update:

Life is busy for the next two days, AND, more importantly, I'm having a helluva time narrowing the party down.

So, sorry for the delay, but I'll be announcing the characters chosen on Saturday. I appreciate all the effort you guys put into this and want to be fair to everyone.


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The game recruitment is HERE


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Who wants to fight a Dragon?!

Founded by a famous dragonslayer, the small town of Belhaim has become a sleepy rural community just off the beaten path, a settlement where everyone knows everyone and strangers are the talk of the town.

But when Belhaim's peace and quiet is shattered by the sudden collapse of the last standing tower of its founder's castle, things quickly bloom out of control. Why were there bodies of kobolds amid the rubble? What's the sinister secret behind the strange sounds of flapping wings in the night? And what's happened to local wizard Balthus Hunclay, who's not answering knocks on his door? The collapsed tower had long been an eyesore to the cantankerous old man—could he have had something to do with its destruction? And what of the rumors of strange stirrings in nearby Dragonfen?

Has Belhaim's ancient draconic nemesis returned?

The Dragon's Demand, a dungeon and wilderness adventure for 1st-level characters written by Mike Shel, was released in July 2013. This adventure marked a relaunch of the Pathfinder Modules line, offering an increased page count and a two-sided color poster map, and shifting to a quarterly release schedule.

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Dragon’s Demand Player’s Guide
(With thanks to Crisischild for making me aware of it!)
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Character Creation Summary
System: Pathfinder 1st edition
Starting Level: 1
Ability Scores: 20 pt buy
Races: Core only. Alternate racial traits allowed.
Alignment: No Evil. All other alignments allowed, but with the understanding that the party needs to function, and it'll be up to the characters to have a reason to be working with the group without actively trying to sabotage it.
Classes: Core Classes and Races, all accepted. Base classes possible, but on a case by case basis. Give me a good reason to allow them, in character.
Skills: Using Background skills
Feats: Standard. (Sorry, no Elephant in the Room)
Traits: Two, no Flaws. (One must be a Campaign trait from the Player’s Guide)
Wealth: Class average wealth for Level 1
Hit Points: Max at first level, Rolled or Average +1 every level thereafter.
Background: Read the Player’s Guide. The game will begin with the characters on the road, traveling with a caravan as guards. There will be a brief “prelude” where roleplaying will be encouraged for the characters to meet and/or interact with one another.

Posting Rate:
At least One post every other day, Minimum 4 posts a week.
(Would love more, but I am realistic and am also busy in real life, too.)
If for some reason you can’t post, communicate with me. I’m willing to bot characters if necessary.

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Will be taking 5 or 6 characters. Keep in mind that I’ll be looking for a balanced party make-up as this game nearly requires it.

This recruitment will remain open until Wednesday, July 20th.


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* eats popcorn * Lovin' this thread. Not sure it's a recruitment-anything anymore, but it's interesting as hell.


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Consider me interested. :) Wizard, likely. More details to come.


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Interested in this quirky looking AP. Haven't played 2e but would like to do so.

Question about PbP expectations #9:

Quote:

Participate in the Bot Tree:

Pledge to Bot the characters immediately preceding and following (and wrapping around) your character's alphabetical name in the event of a 24-hour space elapsing when they have been "up" - As a GM I will not Bot characters, so it is up to the party as a team to support eachother in this regard.

Not an objection or arguement, merely a question: It's an interesting idea, letting other characters, rather than the GM, to bot missing chars. How has this worked out in practice?