I was talking conceptually rather than saying all conversions were exact. Beasts are something that would be an Animal (or occasionally a Humanoid, I suppose) but have significant innate magic...which makes them something else entirely.
With that logic , beasts is a very broad category then
Seeing as this is supposedly a tank build
Tanks don't do the most damage
A tank build has feats and terrain to put himself between the enemy and his party
So there's a difference between a tank build, and how do I do the most damage , aka a. Bruiser build.
So the real question is... are you wanting to play a tank?
Darksol the Painbringer wrote:
If a basilisk is cr5 that means less than a 6th level parties equivalent challenge.
Is it unfair if orcs kill your 3rd level character because it takes a spell of more than double your characters level to reverse?
At least your party inquisitor/scout didn't mid identify a behir as a basilisk with a bad roll and have the party tank and beat stick wander into the cavern using closed eyes a blind fighting only to be crisped by a behir.
Uhhhhhhhh guys he doesn't turn you to stone after all.…
Kinda hard to make reflex saves with your eyes closed
The more I think if it, the more it sounds like fun
Kind of a headless horseman mystic at first
Why would the character switch sides?
I don't think there's anything wrong with a black knight type character where it's not readily noticeable what race he is.
How long before people knew Spider-Man was a white teenager?
Unless something has the scent ability, smelling s hobgoblin wouldn't necessarily be different than Smelling anyone else.
Hobgoblins probably have a strange accent like any foreigner
Heck I wouldn't even tell the other pcs
I play a a drow in one campaign and the pcs don't know it
How massively different is a hobgoblin from a half Orc?
We have parties full of tiefling, and even regular goblins pretending to be gnomes on these boards
Heck id go for if you enjoy rp
Can you be a lawful neutral fell rider?
Hey guys, it's called a helmet and or hood.
Does a hobgoblin on heavy armor look much different t than a human in heavy armor ?
Take rich parents as a trait and have at least banded armor with full helm
How are hobgoblins that different than the mass of half orcs or Orc characters that have been played?
Elves live. Very long time
Wood elves look green and brown
You really can't play a drow in second darknessIt's not an issue with a certain encounter
It's literally the entire AP as written
If you have read or played the AP you wouldn't understand
And I can't explain without spoiling the whole AP
It's literally not possible to play a drow without ruining the whole campaign.
If you're going to do that finesse thing why not build a swashbuckler?
Heck if you really wanted to you could get slashing grace and slash away with a bastard sword.
If you were after disruptive and spell breaker you could play a magus and get them through arcana
I'm just saying you can get more out of a build than a barb that fights with two shortswords
As a 7th level barb in carrion crown
You'd have fast rider and bestial mount instead of fast movement and uncanny dodge
Rage powers : superstition, witch hunter and ferocious mount
At 9th ride by attack
Fight with Falcata and kukri
If you don't go mounted
Introduce your character as an elven mounted warrior
Wait to "freak out" until you're fighting undead, witch/necromancers and the like
Of course a ranger with mounted combat style could get skirmisher a lot earlier and pick the right favored enemies and you could have similar results
Diaz Ex Machina wrote:
Hmmm I'd have to give it some thoughtI haven't played carrion crown since it first came out.
And many option have come online since then.
7th level you say?
I'll get back to you…
He wants you to be scared of the demons... Except Paladins are immune to fear and you are in a mythic campaign where not only can others choose immunity to fear, but you can get mythic presence and have a fright aura like a dragon..
Personally I'd go that route and you can have it all
By the way
1e had tables for what you're talking aboutBut almost no one used them, kinda like most people ignore encumberence.
It was deemed to be rules heavy just like the table for Soave requirements to wield weapons.
I still use Space requirements.
IRL axes and other halted weapons were much less expensive than swords
I'll just weigh in a little on power gaming, tired builds and min maxing
I came in on a late campaign
In the 5th game session I was one shotted by a demon with a vorpal axe
It's not tired builds or power gamers or min maxers that are the problem
No offense but the beef you have with character builds is based on the way over done super monsters characters encounter at 10th level and above and the fact magic/wizards literally run off a single stat (int)Yet you complain about Dex builds... That's a little uneven
Telekinesis is still ranged and you can still grapple with itThe OP suggested the only way to grapple should be adjacent foes
A whole bunch jumped in and agreed
A combat manuver by the way is not technically a melee attack, it's done in place of one
Title says it all
Tell me you can't range grapple
Yes you can
Thank youPrehensile hair/WHW allows the same shenanigans
Knowing the AP from years ago, it's a shame your pally is dead because of all the things to smite.
I'm not sure in this campaign replacing that punch with a generi-fighter will bring you much joy.
But a blackblade magus that also focused on spell breaker and disruptive feats would see much joy in this campaign
Personally, I played a black powder inquisitor tiefling (hell boy)
Buri Reborn wrote:
IMO, elves aren't represented well mechanically at all and likely wouldn't be a PC race if they were.
The original "elf" would come off much more like a drow (power level)Elves have been merged to make a cool race for pcs due to popularity
In my home brew world, elves are half elves (half elves aren't a thing) and drown are the actual elves
The elves as drow thing I have going on changes them around in that my home brew elf is mainly either a sorcerer , Druid or monk
Wizard magic is the magic of men
I frequently have elves as bbeg
If a PC is playing an elf
Kind of like Spock
I have no dark lands or under dark
Elves can be any color skin or hair as they change to their environment within a century
But that's my home brew elf
exactly how many 4th level spells do they get at level 8 tho?
Gars DarkLover wrote:
this is curious
where does "not until its in the PRD" come from?
the official PFS rules say own it use it, so ummm you can buy a hard cover but not until its available for free?
Who came up with that one?
and Ill +1... "I dont want to pay $10 I want it for free" ...seriously??
Carla the Profane wrote:
yea... thats why i was thinking of preserving a corpse... but a lot of people think og 0hp as being dead....so its an easy mistake to make
I agree.... I think lots of people would like my paladins.
you get all the bennies of having a paladin and non of the pala-bull....
although im more likely to play a holy guide/temple champion than your typical white knight.
Prof X/Magneto is a really good example.
Magneto has ALWAYS been evil. maybe he wasnt as a child, but he was as adult.
Magnetos hunt for nazis, although justified to a point, was still carried out as an evil character would do it.
Prof X, arguably NG, had the power to feel magnetos pain and anguish (the source of his evil motives) and want to help him (ie change his alignment)
X and mags worked together because they had a common goal... (training and mentoring mutants) but for different reasons/end goals (because they had different alignments.
Hunting and punishing nazis doesnt make you good.
LE demon hunters are still evil, even tho demons are evil themselves.
another GOOD example of this is Obi-wan/Vader.
Obi wan was always LG, even though his mentor Qui-gon was arguably CG or possibly Neutral.
Anakin has always been chaotic, something Obi thought he could teach out of him.
usually....I try a synopsis:
what this means is I have everyone roll for init.
People with the LOWEST init score declare first, those with highest declare last.
This means the higher init people (larger number) get to know what the "slower" people are going to do.
Then once everyone knows who is doing what, I have the orc start moving but let the elf shoot him before he gets there, if he's still alive he gets to finish his move/action.
once all this has finished, rolls, numbers of damage etc...
The orcs moved forward, Elf shot and got the orc in ribs
I describe near misses like hitting armor or shields, I describe bad missed like dodging or swinging high.
well a corpse is a deceased body. So in this case we would be talking about a body...and not a corpse.
why does it need preservation if its not deceased yet? or are we just talking about protecting it so noone messes with it?
A GOOD LE character is a tyrant.... not a cut throat.LE characters USE PEOPLE.... he NEEDS the party, thats why hes with them.... if they further his goals great.
Take out all the bad guys? Get their treasure? Yes please...Less competition for me!
Good PCs are not "world domination " types, so they are never a threat to his "ultimate plans"
Except... those plans are "when I become president" and right now...everyone are interns.
The whole thing of end game would be in the distant future, not a period of time that actually gets covered by the campaign at hand...
Pixie, the Leng Queen wrote:
This is why I hate Paladins... if someone insists on a paladin, suddenly everyone needs to.change/be wary of him. Not even evil... CN and CG have issues with Pallies as well...
eh.... you would like my paladins.... Im more of a Obi wan kenobi, than an ONWARD TO JUSTICE!!!! type pally player.
I once got to 5th level before anyone int he party figured out I WAS a paladin... they thought I was a ranger.
Gleaming Terrier wrote:
its kind of like game of thrones , nights watch.
not everyone defending the castle is the same alignment.
some of the men defending the wall against "wildlings" are the same alignment AS those wildlings.
Example. Mance Rayder is more of a chaotic good/neutral type guy.... several of the rangers in the night watch would have the same alignment as that (quoran half hand comes to mind) BUT they would rather choose their lawful evil "brother" in the watch over any wilding....alignment be damned.
I've been told by many people that sometimes a lawful evil character can fit into parties better than chaotic neutral characters, but am unsure how it would work, roleplay-wise. My Lawful Evil wizard is focused on achieving ultimate magical power, by any means, and will lie, steal, and kill for it. I'm sure the paladin would love me doing that. Thoughts, or maybe stories of your L.E. characters in situations like these?
in one of the APs (council of thieves) Paizo teamed the LEM (CG) , Seelah (LG Pally) and Seltyeil (LE magus) in the same group.
The paladin may not LIKE what you do...but you may also not make in obvious what you do.
Dr. doom has worked WITH the fantastic four before, and they KNOW hes a bad guy....
Its like being at work, or on a team... do you LIKE all these people you have to work with? Would you hang out with them all?
Paladin is alway trying to redeem you. you are always trying to make the paladin "see the light" and smarten up.
Does mean you have to mud wrestle for bikini tops every time you dont see eye to eye.
you can make three fighters in a row with dice roll and they will never be the same.
I like stat rolling for that reason, because you're forced to deal with your stats.... "Ok what am I going to do with these"? it also. often gets the guy who would otherwise play wizards to play a rogue this time, etc etc.
four people get together, roll stats and make a party right then and there with what fate gave them.... the groups are more organic and less cookie cutter everytime.
I once played a thief with NO stats over 11, it was fun...he was fat, lazy and unmotivated...I used my starting money to buy a cart, pulled by an ox and a driver.
honestly, the crappy stats made a fun character I would not have otherwise played.
I kinda liked the "Old" all sorcerers had dragon blood of the 3.X genre... the alternate bloodline thing took a LONG time to grow on me.
in 1e, a 17 str gave you +1 to hit and +1 to damage.... thats a HIGH stat for very little goodies.
Now in this edition, thats the same as a 12 str...although for whatever reason I do miss my "bend bars/lift gates" stat....yes I know this is a str check now...but I still miss it.
The problem as is see it is a the ridiculous monster stats later in the game and the unfettered spell casting 3.0 introduced.
Im my games, I tend to tone down the uber monsters a bit, and I make spell components more of a thing like 1e and it all balances back out....
4e TRIED to level the playing field. and I cant follow what 5e has done.
but seriously an 8 int is what every character with no points started with in 3.5....10 is NOT the normal every day person... 8 is,,, 10 is the equivalent of educated and informed.
I always get a chuckle out of every 1st level wizard with an 18 int....
anyone remember when you HAD to have a 17 cha to be a paladin? what did most of their other stats look like (unless cheated? 13-14 str and 12 con was pretty normal for a paladin.... lol
18 is STILL max str, isnt it?
True story, I was ended an entire campaign that had been going on over a year, by raising dead to fight off an overwhelming amount of enemy and save the party by flooding the battle field with my minions.
I was an 11th level priest of tempest, I was chaotic neutral...this is class could turn OR control dead and cast heal OR harm spells.
I had never previously done this. None of the players were playing good aligned characters. We had a lawful neutral monk, a neutral barbarian, a neutral druid, a neutral magic user and a neutral fighter/magic user/thief.
Everyone REFUSED to play with me or the GM after that.
Seriously, I was shocked.
Some people REALLY hate undead.
Not necessarily MAX STR, but if a fighter doesn't start with an 18 STR he's going to have a hard time 1hkoing level one enemies reliably.
18 is pretty much max STR. sure you could get a 20, but that would also limit your race choices... so martials should only be human , half elf or half orc now? because the other standard races dont get a boost to str.
Prc into hell knight.... you have to kill a devil to become one... thats what palsdins do...kill devils right?
You could get the smite chaos ability and when you run into chaotic evil opponents you can smite them....