Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Nibb will hold on in the rear, since he is too far from the action to be of any help. And let's face it, he is no warrrior. He would evade unnecesary danger if possible. At least, he can keep watching from ambushes in the rear, but nothing more... for now. EDIT: I was hoping there was another dwarf to add to the crew. The ones who are here actually are very fun. :)
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Assuming that Nibb is in melee range from Rammellorn... Nibb use a charge of the CLW wand on Rammellorn, hoping to heal the arrow wound. Whisphered:"For now, Brother Karnog is right. Is better if we do a slight tactical retreat..." Cure Light Wounds: 1d8 + 1 ⇒ (8) + 1 = 9
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Recently, the office's PC were changed and presented serious problems. Likewise, my own PC was in maintenance so I couldn't see the maps for some weird reason. Now I can see the maps from my home, but still get blocked by office's restrictions (a.k.a. Fortiguard).
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
"If... if you don't mind, I prefer to remain here with Mister Varl. I see no need for me to be in the vanguard right now. Don't you agree with me, Mister Varl? Sorry about not posting early, but until now I had some problems opening the map's link, so I don't know were was Nibb and pretty much the battle situation.
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
My earlier Perception check didn't reveal anything?
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Standing behind Argrim, Nibb uses the magic wand, and channel the healing magic toward the battered dwarf. "There you go!" Cure Light Wounds:1d8 + 1 ⇒ (8) + 1 = 9 And then, he would look up for any enemies ahead. Perception check:1d20 + 10 ⇒ (7) + 10 = 17
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Hey, sorry I haven't been posting for a while. I'm still on, but cool real life stuff means not a lot of time for PbP right now. I'm not dropping out by any means, just wanted to reassure everyone that I'm still here.
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
baldwin the merciful wrote: Nibb the crevice is pretty tight to get through but opens to a 10 to 15 foot width and extends at least 60 feet, although you don not see the floor. The walls are rough and you see several pitons on both walls. You, also, see that there are several piton anchored into the floor in the mimic's cavern. These look like earlier expeditions into the crevice to your eye. Can he use Sift to look through the crevice?
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
"Wait. Maybe that crevice could lead us further into the caves... a shortcut, perhaps?" Then Nibb lean over the crevice, eager to take a look. I would take 20 if posible. If not, here is my:
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Nibb put the Everfull Mug again into the haversack (a move or standar action?). Takes a few steps, trying to leave the mimic long arm's reach (a 5-feet step towards Rammellorn) "I beg your pardon, Mr. Rammellorn." and then he draws his crossbow again with his remaining action for the round, aiming at the mimic.
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Nibb make a brief sniffs briefly the Everfull Mug content, and then shook his head. This is not strong enough. And until the other dwarves come, I think it's up to us helping out mister Argrim... He makes a quick move (5-feet step to W-20) to have a better angle of the overall situation, and then, focusing the power of his voice through his magic, Nibb release a powerful screech... but the only one able to hear it is the mimic, like it is said occurs on the interior of the dreaded Dark Towers of Tar-Baphon. Casting Ear-Piercing Scream on the mimic with the standard action. Here is the damage:
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Nibb proceeds to put away his crossbow (with his standard action), while mumbling to himself. Then he yells at Kalim. "Human, your lightning magic won't do much against that mimic! It seems he has some magical protection against electricity!" Later, he gasps at the sight of the grappled dwarf. Dwarven:
"Mister Argrim, be careful! The mimic can release you from the glue at any time and you would fall in. I-I-I'm going to help you!" Then, he draws his Everfull Mug from the haversack (with the move action) and keeps mumbling. To baldwin: Nibb's daring thoughts: A couple questions:
Is the liquor from the Everfull Mug strong enough to dissolve the adhesive? Can I, in later turns, ready an action to jump over and somehow push Argrim and myself (of course) away from the crevasse in case the mimic decides to leave him fall? Tell me if I need to make some Knowledge check to find out.
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Surprised for the animated chest, Nibb almost hops in place. Knowledge (dungeons) check:1d20 + 8 ⇒ (16) + 8 = 24 "Stand back! That thing is a mimic, a shape-shifting aberration. If you touch it, you would be glued to it by that ichor that emanates from the cover... as Mister Argrim." Then, Nibb is going to shoot the thing, wary of not hitting the dwarf who is caught in the struggle. He hopes that his good luck show up... Swift action to use Archaeologist's Luck. Shoot!:1d20 + 5 + 1 - 4 ⇒ (20) + 5 + 1 - 4 = 22
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
baldwin the merciful wrote:
Oooh oh... I can! Knowing stuff is half of what this character is about.
Should I make a Knowledge check or something?
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Argrim wrote:
Spanish, I mean... "Español, amigo" hahaha.
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
My bad, since English is not my native language I thought the menacles perceived in walls and floor with Sift correspond with prisoners in chains... "Mister Argrim is right. But we should check that chest anyway, since it can provide us clues about the captives or equipment we could use afterwards. If I remember correctly, down the southern tunnel should be something like a wooden bridge. Past that, is where the children and other prisoners are supposedly held." Then, Nibb is going to check the source and nature of the howling I assume it comes from the chest. Perception check:1d20 + 10 ⇒ (13) + 10 = 23
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Nibb cast Message with Kalim, in order to sneak up. "Listen, human. It seems we have found the kidnapped children. My magical sensors can't detect creatures, but it seems some captives are held here. I suggest you to proceed with caution." Then, he will walk slowly up to half his speed trying to observe the surroundings, using Kalim's torch-light.
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
"A darkmantle? Hold on, I'm going to help you!" Then, Nibb rushes towards Kalim move to S-17 and take a look at the creature. A darkmantle... that's why I told you to not split from the group. Reckless, silly human! Knowledge(arcana) check:1d20 + 8 ⇒ (14) + 8 = 22
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
I don't know, since I can't see the maps (posting from work). I'm assuming that I cannot see Kalim based in the darkmantle's behavior, not willing to show itself unless its prey is unaware... and alone.
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Argrim wrote: Nibb could use Sift to look for him if you don't want to light the lamp in your equipment. Sadly, Sift only reveals terrain features, traps and secret doors (able to be found with Perception) but no creatures...
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Previous week has been pretty hectic at work, and this week has gone between (personal) urgent business and my birthday (yay!), so now I'm reporting to duty! @baldwin: Thanks for DMPCing Nibb so far, it was just like he would do.
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Nibb, no longer able to see Kalim (?) start to call him out. "Hey, human! Are you okay? Where are you?" Then he will advance carefully 5-feet step fearing what could have happened to Kalim...
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
"You, human! Come back here, there may be more goblins lurking around!" Then he will advance carefully, with his crossbow ready. Move to R-13. If any goblin comes in Kalim's direction, Nibb will shoot at it once it appear in the visual range.
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
baldwin the merciful wrote: Nibb Karnog has repositioned himself in near the intersection. I'll permit you to squeeze between the wall and vatalida on Karnog's back side. That will give you a good look at all three directions for your coverage. Neat! Then, he would move and take a look Perception check:1d20 + 10 ⇒ (5) + 10 = 15 once he had a good angle. It's a really busy week, so I'm posting less. This is due I'm constantly moving and away from PCs most of the time.
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Once the goblins have been defeated, Nibb then rushes towards the rest of the group. Once he stood in front of Kalim, he will expand his senses towards what is ahead of Karnog. "Hurry up Mister Varl. They might be needing our help!." Move to O-13 and then Perception check (Sift):1d20 + 5 ⇒ (14) + 5 = 19
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Via Message:"Mister Argrim. According with our goblin prisoner, the prisoners are kept past that 'sleeping cave', in a chamber located after a wood bridge." Then, he will reload his crossbow (move action) and shoot again the goblin after tipping his lucky hat (swift action to use a turn of Archaeologist's Luck), hoping he could aim better. Maybe a little up... come on Nibb, it mustn't be that hard, their heads are like watermelons! Shoot!:1d20 + 6 ⇒ (15) + 6 = 21
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
"Mister Varl has a point. Please, go and help the others. I will remain here with him... those two won't be a big deal." Nibb then moves 5 feet step to L-14 through the tunnel, while putting a bolt in his crossbow and shooting the goblin that is not in melee with Varl, not risking to hurt him. Shoot!:1d20 + 5 ⇒ (20) + 5 = 25
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Nibb whisper to the group's vanguard via Message: "According with the goblin's claims, this should be one of ten goblin post that remains in these caves. We must be careful, as it seems that their leader possess some kind of magic powers..." And then he will move forward, careful to not trigger any traps, and draws his crossbow. With that free-action-speech, I think Nibb doesn't have any more actions left for the turn. If he still have any (super fast talker) action left, he would use Perception to take a look at the would-be battlefield.
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Nibb cast Sift ahead of the group, looking for traps and other hazards... Perception (Sift) check:1d20 + 5 ⇒ (8) + 5 = 13 "What still intrigues me is that 'post leader' the goblin spoke about. He didn't mean to, but it seems that it possess some kind of magical abilities... a sorcerer, perhaps?"
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Goblin:
"Ugh... Do you attacked some humans points Kalim/Vatilda recently? Where do you hold your prisoners? We are looking for kids... small, living humans." What those gestures means?
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
Goblin: Sense Motive check:1d20 + 6 ⇒ (4) + 6 = 10
And when you need them the most... the dice suck. "Very well... First, tell me: was your tribe the ones who attacked the farm near here? How many of you still linger in this cave?"
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
I'm sorry for putting you in these RP bottleneck, but RL issues had kept me away from posting last days, only able to post mostly one-liners and such... Anyway, I'm trying to advance and get over this interrogation quickly.
Male Gnome Bard (Archaeologist) 3 | AC 17/13/15 | Fort+3, Ref+4, Will+5 | Init.+5 | Perception+10 | HP: 25/25 | CMB+1/CMD 12 |
After asking for assistance from any of the dwarves, Nibb starts his interrogation: Goblin: "Well... listen to me, answer all my questions now, and I can help you to not get chopped by these dwarves... points to Varl Are you going to tell me what I want to know?" |