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![]() Franko a wrote:
I can definitely attest to this. We were playing Sage Ed. Star Wars campaign and I was aiding another person work on the air ventilation for the ship. We both crit failed and killed everyone on board. cue slowly backing up and walking away. ![]()
![]() Prerequisite is a Drunken Ki monk. Upon reaching his limit, each round the monk must make a Fortitude save with a base DC equal to 20 + the points gained from Drunken Ki within the past 8 hours. This DC increased by 1 each round or by 2 if the monk earned any Ki points from drinking in the previous round. A failed save forces the monk to charge towards the nearest corner and empty the contents of his stomach. If this movement takes him through threatened squares, enemies may take their attacks of opportunity as normal (though they may get barfed on) ![]()
![]() Didn't mean it to have a negative sound to it. I apologize for it coming across that way. I only meant to say that the Brazer guide is comprehensive of what has been expanded out beyond what is laid out solely in the RRR book, which is where the core mechanics for the kingdom rules are. The guide does an excellent job condensing and clarifying the kingdom building processes. Additionally, the inclusion of known errata and the work of Mr. Nelson is quite handy. I did enjoy the castle additions and open landscape stuff. I try to run a lot of things by core rules (with admitted errata), so seeing additional things is always nice, but not always incorporated into our games. I own it, and I will attest that it is a very valuable aid (worth of 5 stars indeed) and I encourage anyone playing Kingmaker to invest in it. ![]()
![]() copied from other thread that manages the same issue FAQ Link http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9o72 Quote:
The monk uses his improved flurrying BAB to determine the effect of those feats. —Sean K Reynolds, 07/08/11 |