Mordo wrote:PF2 is looking to get rid of feat taxes, and make it so feats have the following as prerequisites (pardon me if I've forgotten something, and don't take this as certain): proficiencies, class/ancestry for those feats, level, and feats that the feat builds on. So, assuming I've understood what they've said correctly, if there were a chain of feats to improve your ability to trip opponents, that chain might require you to be of a certain level or something, and it would require earlier feats that improve your ability to trip opponents (hence a feat chain), but it wouldn't require something like Combat Expertise, because it doesn't build on that.
Forgive me if it has already been aswered before (I haven't read all 548 previous post :P )
From what I've read will class progression look like how talent tree worked in D20 Modern, as when you pick a class, at a given level, you have the option to pick a talent (or feat in the case of PF2e) and as you level, you have the option to specialize more into that talent tree, or pick a new one to diversify your options? The same could be said for ancestry, skill and general feats?
If so I think it may be quite interesting, as long as you try to avoid trap options just because you want to get the feat next in the talent tree.
Or would you go with broader feat like 5e that have more than a single bonus, and at least one can be use in a wider range of conditions?
That’s the feel I got from the blog post. When I’m talking about traps, is like if in a feat chain, feat #1 is good, feat #3 is awesome and is exactly what I’m looking for, but in order to get it I must pick feat #2 which is underwhelming even if related with the feat chain theme. Maybe if there are alternate prerequisite for certain feats in a feat chain, then you coyld just skip a feat that you feel is underwhelming (i.e at level 5 you get to pick feat #2 from the tripping feat chain and at level 7 you could take feat #3 which you really want, but id the prerequisite for feat #3 was feat#2 or proficiency X or skill bonus +Y, then you could go around feat #2 that don’t appeal to you)