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![]() Garrett Guillotte wrote:
Another interesting quirk! I guess I never noticed because I always use the url tag around the url in the forum post, so even if it looks like it has a space in forum text it goes to the right location when clicked. ![]()
![]() The %20's in the url are codes for SPACE characters, so it's certainly an interesting situation. Again, I don't seem to have any issues with your process as described. I also tried the process on my work laptop (with Win 7, IE 9.08, Word 2007) What version of Internet Explorer are the links being opened with? Also, when you paste the URL into the hyperlink dialog, do you see %20's in the url then or only later after you attempt to open the link? If you're able to upload your test doc to Google Drive and make it publicly shared I may be able to tell you more. ![]()
![]() I agree with your suspicion that this is more of a general technical issue and really shouldn't fall on Paizo, so let's see if the community can help--I'm certainly willing to try. I quickly tested the scenario you suggested doesn't work and I didn't have an issue. However, I'm well aware as a developer that because it works for me doesn't mean it works for everyone. As a possible work-around, perhaps you can create a doc on your PC/MAC, save it as a PDF and then move the PDF to your tablet. However, let's see if we can figure out what's going on first. To help you, please provide a bit more detail about exactly what you're doing. Describe the process.. For instance, here is MY process--which would be any IT Support person's dream problem description ;) I opened the PRD in Mozilla FireFox (32.0) in Windows 8.1 on my HP PC. Consequently I also tested using IE (11.0.96) and Chrome (Version 37.0.2062.120 m). From the Ultimate Magic Spell List, I right-clicked on the anticipate peril spell and clicked:
I then opened my Microsoft Word 2010 (Version 14.0.7) and pasted the link. I saved the document as pflinks.docx. I uploaded my doc to Google Drive and then opened the Google Drive app on my IPAD 2 running OS7, downloaded the doc and opened it in Microsoft Word for IPAD (version 1.1.2). When I click on the anticipate peril link in the doc, it opens Safari on IPAD and goes to the correct page. [In you case, you would describe the error message that you get]. Something like that... So key questions: 1) What OS is the Word Doc created in? Are you doing everything on your tablet (copying and pasting urls) or are you creating the word doc on you PC/MAC and then transferring to your tablet. 2) What tablet? What OS and version on that tablet? What browser on the tablet? 3) If using a PC/MAC what OS? 4) What version of Word? ![]()
![]() Hello CSPTT, welcome. This particular thread is for Paizo's Pathfinder Beginner Box, are you using those rules (with obvious modifications) or are you a beginner DM looking for advice for the core Pathfinder RPG? In any event, I'm happy to offer my advice. First, if you have a party of nine players on a regular basis, you have problem--though have too many player's is ofter a problem would rather have than too few. I'd recommend maxing out your group at 5-6 PCs, but if nine works for your group, more power to you. Next, I'm not sure you mention the level of the party? Since you are starting out, maybe it's 1st? I only ask because you say you're trying to target enemies at the 4th-5th level. While a party of nine might be able to take out one or two (4th-5th level) threats. There will likely be several party members one-hit killed in these combats, so you're probably better off multiple lower level monsters for your average fights and then throw the higher level fights occassionally. Finally, you can use terrain and monster tactics to your advantage--definitely consider kobolds and other trap-setting creatures. Even though they may appear to be cannon-fodder, done right, these creatures are fair deadlier than nuisances. Good luck! ![]()
![]() First off, welcome! DarKn1ght wrote:
Even if the adventure is silent on this point, as a GM I would allow this once or twice before having one or more monsters respawn or perhaps I would start having a random chance of this happening starting the first night (say a 1 in 10 chance, i.e. a 1 on a d10) and then increase it by one every night. SOMETHING would happen; be it another adventurer, a cave-in, strange-noises, or whatever. In the end though, there really isn't anything wrong if the area is cleared and you allowed the PCs to heal up to full, it's all up to you as a GM or whatever all the player's agree to in a shared game. DarKn1ght wrote:
Absolutely. However, depending on how long an adventure leaves a quest/dungeon changes might (and probably should occur). DarKn1ght wrote:
Check out the section on ONE or TWO-HANDED weapons. That should help. The Beginner Box really doesn't burden (pardon the pun) players with information about weight and storage, but to answer your question:
Unless a class feature or FEAT allows otherwise though, in the Beginner Box, even with one weapon in each hand a PC still only gets one attack each round. DarKn1ght wrote:
The short answer is "yes". You could certainly allow the PC to automatically spot the skeletons just as he gets up to the ledge and then allow him to quickly come back down. Invisibility would certainly help and should let the PC pass undetected and the levitation would allow the PC to move up to the ceiling and then pull himself along past the skeletons. My longer response is:
However, if you read the rules (and the more advanced rules later on), you will come across this situation/question many times: do one set of creatures detect the approach/movement/actions of another set? This is handled by the "sneaking" character(s) making a Stealth check--probably with a -2 penalty in this particular case because of the climbing--and the creatures that might detect something making a Perception check. So, step one, I would roll a Stealth check for the PC and a Perception check for the skeletons. Step 2, when the PC reached the top, I would have the PC roll a Stealth check and then have the skeleton's roll a Perception check, but again if the PC were being careless and making a lot of noise or talking, then the skeletons would probably just notice the PC right away. ![]()
![]() Sorry to here about your trouble. Paizo does sell the PDF version of the Beginner Box here. You might try contacting Paizo's customer service (customer.service@paizo.com) and ask if they might provide the PDF for free due to your inconvenience. If you plan on playing imminently and are missing some information to proceed, you may find some help at www.pfbeginner.com. Note: Neither I or www.pfbeginner.com are associated with Paizo. Good luck! ![]()
![]() Yes, rogues can find magical traps using Perception and they are the only class that can use Disable Device to deactivate a magic trap. Regarding the spider, the "quest" explicitly says that the spider is well hidden and that PCs do not get a Perception check until they are within 5' of its hiding space; therefore PCs that search from other locations in the room would not find it, so you were right in my opinion. ![]()
![]() Jaminajar wrote: ...alchemist fire how far can I throw it ?? Alchemist fire has a range increment of 10 feet, and like all thrown weapons has a maximum range increment of x5, so in this case a maximum of 50 feet. Remember each full range increment imposes a -2 penalty on the attack. Jaminajar wrote: ...How many times can a spell be used per day ? Clerics and Wizards essentially have the same number of spells they can prepare each day; once a spell of is cast, that spell slot cannot be reused until the receives spells the next morning. Both classess potentially get bonus spells that they can prepare based on their key ability (i.e. Intelligence for Wizards and Wisdom for Clerics).
SPELLS PER DAY (Cleric/Wizard) .........................SPELL LEVEL
* Add one 1st level spell if the caster's key ability (Int or Wis) is 13 or greater
Examples: A 4th level Wizard with an Intelligence score of 17 would be able to prepare the following number of spells in the morning... 1st: 4
A 5th level Cleric with a Wisdom score of 15 would be able to prepare the following number of spells each morning: 1st: 4
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![]() Since it first appeared on the boards, I've considered this idea as well, but I was concerned about actually using Sandpoint as it might be be pushing OGL/CUP usage. In the past I know that specific questions could be sent to Vic Wertz for this kind of thing. Anyhow, if it didn't run afoul of Community Use, I'd certainly be interested in contributing. ![]()
![]() Check out the introductory "Click Your Path" adventure @www.pfbeginner.com. ![]()
![]() Welcome KallekShallal. The Beginner Box thread is for questions regarding the Beginner Box product, which is a much simplier version of Pathfinder without the Summoner. You will have better luck asking your question in the Advice thread. Good luck. ![]()
![]() Hello Turf--welcome back into the fold! Reference Sheets:
Typically if there is anything interesting to discover it is written in the information for a particular module. If there is nothing in the room though, it usually doesn't provoke any investigation or action.
For instance if there is a strange blood-red iron pot in the center of the room or mystical etchings on the walls, these interesting items will almost always draw attention and prompt investigation. If you really want to have fun, put a bunch of levers on a wall and have them made loud clicking sounds and thunderous booms in the distance when pulled--even if *YOU* as the DM have no intention of the levers doing anything. OR go-ahead and make them do-something, like rotate a nearby room or open and close doors. Before you run an existing module (or make you're own), you can add your own minor details like these to make an encounter more interesting. Check out a site like John's D&D tools to generator random sounds, odors or trinkets to appear in your game for your players to check out. Assisting players/characters:
It's also okay to occassionaly "fudge" a roll behind the screen to reduce a fatal blow or have it miss entirely or otherwise have some fortutious event happen like a ceiling collapsing on a group of monsters that are overwhelming the PCs. However, you want to make sure you don't destroy the illusion of control or remove the threat of character death that makes the game exciting in the first place. It's all about having fun, so whatever works best for you and your players is the "RIGHT" way to play. Good luck with your new group! ![]()
![]() A free adventure for four 2nd-3rd level PCs. Download it and the optional battle tiles PDF for free. The adventure includes monster pawns you can print as well. Adventure Blurb: "The lands are cursed by a Winter Dragon after it captures the first fairy of Spring and imprisons her in its lair.
Check it out @www.pfbeginner.com ![]()
![]() Your approach should work. The XP for each encounter is calculated by adding up the XP for each individual monster. For instance, in the first encounter with 2 unarmored goblins the total XP is 270 (2 x 135 XP for each goblin). You'll find that XP and CRs are a rough guideline and not an absolute science. For instance, an unarmed goblin is worth as much XP as an armored one, but one is a little easier than the other to hit. You can also do things like add a few more hit points to the listed monsters or give them equipment. For the treasure you can do the same thing you are doing for the creatures--add 20% for 5 players or 50% for 6 players. Good luck. ![]()
![]() Glad you're enjoying the game. Barbarianbear wrote:
No. Roll 1d8. Count squares around the intended target, starting at (1) which is the square between the attacker and the target and then moving clockwise from there. The distance is up to the GM but may be up to one range increment. Example: (T) is the Target, (A) is the attacker.
A Barbarianbear wrote:
Yes. Though using a two-handed weapon does more damage. Barbarianbear wrote:
You will quickly run into questions that the Beginner Box will not be able to answer. That's when you can start to research the full Pathfinder game at the Paizo site or the excellent d20pfsrd fan site. Stats for a horse. These may not exactly translate to the easier Beginner Box rules, but it should give you a start. The horse for sale in the hero's guide is likely a light riding horse and can easily carry 250 pounds, but it likely will run before fighting. Now a heavy horse might have a +5 (1d4+5) bite attack and 2 hooves +0 (1d6+2). It could regulary carry 300-400 pounds. Exceeding carrying capacity would slow the horse down and eventually fatigue it. Barbarianbear wrote:
A pint of lamp oil burns for 6 hours in a common lantern or lamp. You can also use a flask of lamp oil as a splash weapon. Use the rules for alchemist's fire, except that it takes a full-round action to prepare a flask with a fuse. Once it is thrown, there is a 50% chance of the flask igniting successfully. You can pour a pint of oil on the ground to cover an area 5 feet square, provided that the surface is smooth. If lit, the oil burns for 2 rounds and deals 1d3 points of fire damage to each creature in the area. Barbarianbear wrote:
Many traps are location based. Using the pole allows a character to poke around and apply pressure to areas in front of her and potentially spring a trap that she may have otherwise fallen into. 10 foot poles are handy for pulling up allies who fell into a pit-trap that they not have if they had a 10 foot pole ;) Barbarianbear wrote:
I believe the Beginner Box takes a book-keeping-light approach and doesn't bog the game down with these details until the more advanced rules. However, if you are interested, you can see carrying capacity based on Strength here. You can also search the Pathfinder PRD for the weight of equipment. ![]()
![]() Sorry, I don't have an ideal solution for you,the shipping costs are certainly a challenge. I think the most economical solution is to purchase the PDF from Paizo for $9.99 USD and either print the material at home or at a local print shop (if that's an option for you). ![]()
![]() I really hope that you buy the Beginner Box--there is nothing like having the high-quality glossy books, flip-map, dice and cardboard tokens to inspire your imagination. As Lamontius suggested, if you want to get a feel for the rules before making a purchase you can check out the free resources that are available. I've actually put together a site for the Beginner Box rules @www.pfbeginner.com that eases players into Pathfinder as opposed to the PRD or d20pfsrd, which is sometimes overwhelming for newcomers. Once you feel comfortable with the basics, then you can add new rules and material as you see fit. Good luck! ![]()
![]() Hello HeeroMaki. I'm sorry I can't help with your Hero Lab question, but I might be able to point you in the right direction. The Begginer Box subforum is for questions/comments around Paizo's Pathfinder Beginner Box, so your post may go overlooked. You may have better luck reposting your question in one of these other sub-forums:
Hero Lab's developer Lone Wolf Development also has a forum you can post your questions to:
Good Luck ![]()
![]() The boxed set is beautiful and there is nothing like having the high-quality cutout cards and glossy books, but if you can't get your hands on the physcial product, it may be more cost effective to purchase the pdf from Paizo and print it yourself. If you just need the rules to start playing and can manage without the nice props from the Begginer Box, I've gathered the OGL rules for the Beginner Box online at www.pfbeginner.com. Good luck! ![]()
![]() I would recommend buying the current version (even if it's a used copy) of the Beginner Box and add the errata or your own notes with sticky notes. If you can't currently find the Beginner Box (or can't find it at a reasonable price), I put together a free website with the BB OGL rules (and current errata) at PFBeginner.com. And if your ready to move to Paizo's more advanced Pathfinder rules you can find them here: Paizo's Pathfinder PRD or at d20pfsrd.com--which has not just Paizo material, but a treasure trove of outstanding third-party material. Don't put off playing--play today! ![]()
![]() I created these condition cards to pass out to my daughters when we play--they got a kick out of the little goblin stick figures I created and thus "Snot, the Goblin" was born! Okay, I'm not really an artist, but if it makes my girls smile, I'm happy. Permission is granted to print or photocopy the cards for personal use--which the PDF says as well. Check them out at: www.pfbeginner.com/gamemasters/conditons ![]()
![]() Thanael wrote:
Okay, I got ya. I certainly want to integrate other fan content into the site, while at the same time making sure not to bloat the site too much for new players. I think if I can organize it well enough though, so adding new content shouldn't be a problem--there is certainly a lot of great work out there to consider adding. ![]()
![]() @Steve Geddes: While I am not a lawyer and not even an expert, I have some experience with the OGL and Community Use Policy. Of course, I will respect and respond to any requests that Paizo makes if they have a different opinion on the subject. Regarding the page references, I did remove the majority of them, but I know (as you pointed out) that some still need to be removed. I'm sure once I get more people looking over the site and making suggestions like yours, the quality will only get better. Thank you for taking the time to post your comments! ![]()
![]() yronimos wrote:
Will do! ![]()
![]() Thanael wrote:
Thanks for the feedback and ideas. I will definitely include links to all the other great fan material that's out there, assuming I can get permission. ![]()
![]() I bought the Beginner Box for my daughters and they loved it. Hopefully, by creating a free reference website (following in the footsteps of d20srd.org and d20pfsrd.com), I can help promote the Pathfinder game we all love to new gamers young and old everywhere. A big "THANKS!" to Paizo for their Community Use Policy and taking the time to develop an easier version of Pathfinder targeted to the next generation of gamers! Check it out at www.pfbeginner.com To be clear, this website is not created, controlled or endorsed by Paizo Publishing LLC, though obviously Paizo deserves a lot of credit! |