Sylph

Matamah the Thundering's page

246 posts. Organized Play character for Yiroep.


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Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Added to my drive. Thanks much for running, it was a long and very enjoyable experience! (Honestly, I like it when we get beat up a little bit, especially at high levels. It's usually just a snooze fest at a lot of high level adventures.)

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Player's name: Andrew
PFS number: 43439-10
Faction: Silver Crusade
Dayjob roll: Perform (Percussion): 1d20 + 28 ⇒ (3) + 28 = 31
Starting XP: 33
Starting gold: 311 gp
Purchases:

  • 2,400 gp - Scrolls of Restoration (100 gp components) (x3)
  • 2 PA - Scrolls of Lesser Restoration (x5)
  • 450 gp - Scrolls of Darkvision (x3)
  • 700 gp - Scroll of Dimension Door
Chronicle number for this chronicle: 19

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Well, sushi isn't my thing but there's a myriad of other things. I was in northern Japan for the most part (Misawa, for contract work). I am in Tokyo (Ginza) tonight though, but will need to head to Narita in the morning.

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Just wanted to let everyone know, I am heading on my journey back from Japan to the United States, so I will be in a state of travel/hotels for about the next 40-ish hours and probably super jetlagged after that. I will post when I can but just want people to be aware.

And sorry, no dice for Reign of Winter. I already have a monk who is getting ready to fight through Rasputin. ;)

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Matamah has one scroll left. The one he bought before starting off to this place.

I think he has prestige for the old body retrieval + Raise Dead if it comes to it. It's easier for high level characters. ;)

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Stabilization: 1d20 + 4 - 8 ⇒ (20) + 4 - 8 = 16

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

From my end, keep in mind my Inspire Courage lingers on for 2 rounds. I think everyone was out of range of Flagbearer, so there's not that penalty. So, I'm providing Haste and Inspire Courage +3 still.

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

"Ah, an internal duel. Exactly what I wanted. But... don't want to take my chances."

Free Action
The desparate rhythms continue as Matamah tries to keep the fight from turning too south.

Standard Action
He recasts Mirror Image. Casting Defensively.
Mirror Image: 1d4 + 4 ⇒ (1) + 4 = 5

Move Action
He move away again. Provoking, with his new images now.

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Sorry for the short post. I am getting super busy this week.

If others want to run, I can change Matamah's actions to Dimension Door on some party members, but may not be able to check in time to change my actions, though.

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Free Action
Matamah continues his rhythms.

Standard Action
Matamah casts Confusion at the enemies next to him. DC 24. Casting Defensively, can't fail.

Move Action
He moves away. Provoking appropriately.

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Damn, posted in a hurry so didn't say defensively. Sorry guys :(

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

"Our situation is dire."

If this guy is hoping for a full attack on me it will never happen ;)

Free Action
Matamah continues to inspire.

Standard Action
He casts Cacophonous Call at the enemy above him. DC 23 Will save or be nauseated for 12 rounds.
Caster Level Check: 1d20 + 12 ⇒ (6) + 12 = 18

Move Action
He moves away again. Provoking an AoO.

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Believe it's separate for each one.

Caster Level Check: 1d20 + 12 ⇒ (18) + 12 = 30
Caster Level Check: 1d20 + 12 ⇒ (14) + 12 = 26
Caster Level Check: 1d20 + 12 ⇒ (18) + 12 = 30
Caster Level Check: 1d20 + 12 ⇒ (4) + 12 = 16

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Reflex Save (Haste): 1d20 + 16 + 1 ⇒ (9) + 16 + 1 = 26 - Ahh, fire. The aasimar's weakness.

Free Action
A little afraid, Matamah still decides to continue his inspiring chants.

Standard Action
Thinking he needs to at least stop one of the enemies, he casts Confusion on the most possible enemies he can target. Looks like he can get 4 of them in a burst 15' burst if centers 5' up on the lower right corner of the blue-skinned enemy. If you disagree, then he'll probably get 3 instead. DC 24 Will to negate. Doing so defensively and he can't fail to do that.

Move Action
Thinking that having a samurai next to him is bad, he opts to take an attack for a quick getaway. Not wanting Matamah to get full attacked. He will take an AoO from the enemy that was next to him. Remember, 1d7 for Mirror Image.

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

"I'm coming guys!"

Move Action
Matamah speeds down through the doorway through the Black Tentacles that don't seem to affect him. Finally, he feels he is caught up to the battle.

Standard Action
He casts Cacaphonus Call at the least injured looking samurai. DC 23 Will or be nauseated for 12 rounds.ve or be nauseated for 12 rounds on the one below Rhon.[/ooc]

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Can't do much to help as can't get there to see them. Gonna cast Mirror Image.

Mirror Image: 1d4 + 4 ⇒ (2) + 4 = 6

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

I think I'm just confused about what's a samurai and what's not. I was targeting the one near the door, but apparently that's not a samurai?

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Free Action
Matamah maintains his smooth rhythms.

Move Action
Matamah moves to a more central location of the party.

Swift/Immediate Action
He casts Liberating Command on Alden. Alden can make an Escape Artist check to escape the Black Tentacles as an Immediate Action, getting a +20 bonus on the roll in addition to whatever bonuses he already has.

Standard Action
He decides that bombarding a samurai with music is a good idea. He casts Cacophonous Call. DC 23 Will save or be nauseated for 12 rounds on the one below Rhon.

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Free Action
Matamah maintains his smooth rhythms.

Standard Action
Seeing the Black Tentacles, Matamah decides to cast Freedom of Movement on himself.

Move Action
He swiftly moves into position.

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Move Action
Matamah uses his rhythms to have the party calm themselves in midst of the attack. Inspire Courage, and will include other allies in that.

Standard Action
Matamah finishes up with a Haste.

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

GM:
Removed my spells as there was no way to expect that.

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

"Long range? None. Music doesn't provide one with ways to travel far distances. However, I may have a few tricks up my sleeve I can pull out... once purchased of course."

Matamah is willing to buy scrolls and UMD them.

"Divination? Unforunately, that's not how I have studied. Again, a purchased wheelhouse is key to unlocking all the mysteries of the world."

Might purchase some scrolls of Scry as well. Some chipping in may be appreciated here. ;)

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

"Rand, it's no one's fault. We do our best and that's all that can be asked of us. As long as we continue to do so, we have not failed."

No real magical shenanigans. Just an Echolocation and Freedom of Movement on Matamah before teleporting or arriving at the location.

Matamah would like to buy another Scroll of Dimension Door if possible.

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Travel day. Will go with Rhon's reply.

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Matamah uses his scroll too if 42 is also D-Dooring.

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Matamah sighs as he takes out another Scroll of Dimension Door.

"This is my last one. I can get myself plus 2 people. Anyone else got a way to escape?"

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

After the volley of arrows, Matamah decides that Alden being blind is a very bad thing.

Standard Action
He tries to rid Alden of the Glitterdust once again with a Dispel Magic.
Dispel Check: 1d20 + 12 ⇒ (19) + 12 = 31

Move Action
He steps into safety.

Free Action
His rhythms continue.

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Will Save: 1d20 + 15 ⇒ (17) + 15 = 32

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Standard Action
Matamah again crescendos his rhythms. Targeting Green and Blue at bottom.
Thundercall: 5d8 ⇒ (2, 8, 5, 8, 6) = 29 sonic damage
DC 21 Fort save or be stunned for 1 round. (Take full damage either way)

Move Action
He shortly resumes his rhythms, inspiring all his comrades. Re-inspire courage. Two rounds of bardic performance used this round.

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Non-Action
5 ft. step to the door.

Standard Action
His drums rhythms comes to a crescendo as he booms loudly on the drum, causing a loud burst to disrupt some of the samurai. Thundercall on the pink and blue samurai.
Thundercall: 5d8 ⇒ (8, 8, 8, 4, 5) = 33 sonic damage
DC 21 Fort save or be stunned for 1 round. (Take full damage either way) (Relevant FAQ in case it should come up)

Move Action
He shortly resumes his rhythms, inspiring all his comrades. Re-inspire courage. Two rounds of bardic performance used this round.

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Just a warning, starting January 14 I will be on a long business trip in a very different time zone, so likely my post rate will be shifting for the remainder of this game. I still expect to be able to post 1/day (hopefully), but if I go silent for a little (especially on weekends) I just want people to know what's up. :)

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Beginning of Turn
Matamah's casting of Dominate Person finishes, and he targets one of the ones not being threatened by a party members. The purple one to the upper left of 42. DC 25 Will.

If he fails:
"I do not wish to dishonor you by having you attack those you are loyal to. You will stand down for the remainder of battle." That may grant another save per the spell depending on how you interpret it.

Standard Action
He then casts Dispel Magic on Alden's effect of Glitterdust. Will do so defensively just in case since he can't fail to do so.
Dispel Magic: 1d20 + 12 ⇒ (18) + 12 = 30

Move Action
He moves to be with the rest of that party.

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Free Action
Matamah maintains his smooth rhythms to keep the party at ease with the battle. As much as he can...

One Round Action
Hoping his Mirror Images will protect him, he begins casting Dominate Person.

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Think those values above don't include my +5 to attack rolls and +4 to damage rolls.

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet
FiddlersGreen wrote:
Unfortunately, none of the tengu are not within 30ft of each other. They were spaced out at intervals around the perimeter wall to keep a lookout whilst the guards patrolled within in pairs. Currently, only the samurai and one of the tengus are within 30ft of each other, but that was only after the samurai moved. The only way you could have targeted more than 1 target was by target the pair of samurai.

That's what is was then. I was confused which were samurai and which were tengu. My mistake.

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

I have a feeling holidays are going to take a huge toll on all games this weekend. ;)

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

The other tengu needs to save too. Confusion is an area spell. ;)

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Gah wait! Could I have cast Mirror Image too before teleporting! Been so long since being in combat with this character LOL.

Mirror Image: 1d4 + 4 ⇒ (4) + 4 = 8

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Just what I had before... Echolocation, Freedom of Movement, and Haste.

Also, I just remembered this is a Flagbearer character. So, no Scroll of Dimension Door. Instead, a flag.

Will Save: 1d20 + 15 ⇒ (12) + 15 = 27
Will Save: 1d20 + 15 ⇒ (3) + 15 = 18

Move Action
Matamah begins his warm rhythms again as a familiar drum tune begins. Inspire Courage is up!

Standard Action
Matamah casts Confusion at the Tengu in the air. The ones to the West of us. DC 24 Will save to negate.

Also, can't fail the Spellcraft on that Ray of Enfeeblement. Might dispel it later if nothing else to do. ;)

REMEMBER: INSPIRE COURAGE, FLAGBEARER, AND HASTE (+5 to attack rolls (and CMB), +4 to damage rolls, +1 dodge bonus to AC and CMD, +1 Reflex Save, double move speed (up to +30 ft.), +3 morale bonus against fear (doesn't stack with Rohn's +4 bonus within 10 ft.))

FLAGBEARER ONLY WORKS IF WITHIN 30 FT. OF MATAMAH (-1 attack/damage from bonuses listed above if beyond that range).

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Matamah casts Haste just before the teleport, and has the scroll of Dimension Door in hand. Just marked off the spell usage.

"All ready? Let's go!"

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

"Here you go Rand."

Wand of Cure Light Wounds (x17): 17d8 + 17 ⇒ (6, 4, 4, 4, 5, 3, 7, 1, 2, 2, 2, 1, 1, 7, 2, 6, 3) + 17 = 77

14 charges left, lol.

Matamah uses his Wand of Heightened Awareness on himself.

"Now, back to my original question. Where do we appear?"

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

How much more is needed?

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Matamah takes out a Scroll of Dimension Door before teleporting, in case a quick getaway is needed.

"Where do we want to appear? Outside means we can get shot, but also area spells would work better. Inside is more defensible. Obviously they are expecting us now."

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Agreed. Let's go back. Matamah will do the Dimension Door this time if needed.

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Matamah likes 42's reply.

"Initial scouting of the facility is done, will move onto the next part of the plan in the morning. Will report again after successful completion."

"Now, let's get healed up?"

Matamah will use any wands the party has (roll your own healing), or will start using his own if we are getting short.

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

"I can respond to the Sending with 25 words or less. How should I respond?"

Sorry. Busy, busy weekend.

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Through the Message: "42, you might want to cast defensively. He's invisible next to you."

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Will Save: 1d20 + 15 ⇒ (8) + 15 = 23

Actually, Matamah isn't invisible as he said he dropped it earlier.

Matamah withdraws to get into position. Should be able to get around his reach and into position with a withdraw.

Casting Confusion was so tempting though. Maybe that's our plan when we come back. ;)

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Alright, Feather Step on Rand then.

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

Wow. A lot happened since I got home from work. XD

Reflex Save: 1d20 + 16 ⇒ (16) + 16 = 32 - so 10 damage taken

Matamah heals himself up.
Wand of Cure Light Wounds (x2): 2d8 + 2 ⇒ (6, 7) + 2 = 15

"Rand, are we allowed to help you out? Or is it just one on one, using your own abilities? I do not wish to break the rules of an honorable duel."

If we're allowed to help, Matamah will cast Feather Step on Rand. If not, Matamah will not be doing a single thing to help Rand unless it gets too serious. Wow... Matamah doesn't have many buffs. Weird.

"I do wish to make sure they are not cheating."

Matamah also wants to cast Detect Magic to make sure they don't have any crazy spells up. For the most part, he is concerned with spells like Shield Other.

Here's a bunch of Spellcrafts if I need them.
Spellcraft: 1d20 + 17 ⇒ (7) + 17 = 24
Spellcraft: 1d20 + 17 ⇒ (14) + 17 = 31
Spellcraft: 1d20 + 17 ⇒ (2) + 17 = 19
Spellcraft: 1d20 + 17 ⇒ (11) + 17 = 28
Spellcraft: 1d20 + 17 ⇒ (17) + 17 = 34
Spellcraft: 1d20 + 17 ⇒ (12) + 17 = 29
Spellcraft: 1d20 + 17 ⇒ (14) + 17 = 31
Spellcraft: 1d20 + 17 ⇒ (19) + 17 = 36
Spellcraft: 1d20 + 17 ⇒ (17) + 17 = 34

Silver Crusade

Aasimar Bard 13 | HP 127/127 | AC 14 | T 11 | FF 13 | CMD 19 | F +15 | R +16 | W +15 | +4 vs. sonic/lang, +2 vs. charm/compulsion | Resist Acid/Cold/Elec 5 | Init +6 | Perc +4 (Blindsight 40 ft., Darkvision 60 ft.) | Sense Motive +27 | Spells: Level 1: 8/8, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Bardic Performance Rounds: 43/43 | Active Spells: None Yet

I'll dismiss it on Rand and myself. Anyone else who wants it dismissed, speak up.

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