Machaeus's page

Organized Play Member. 201 posts. No reviews. No lists. 1 wishlist.



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Hey, this is my first PEACH (for the rare few unfamiliar with the term, it means "Please Examine And Critique Harshly"), so I might have to hold back my posts. If I seem too reactionary, let me know.

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The following is a class I developed with the help of the Persona 5 video game. The Shadow should technically be named the Trickster (as in the Arcane Trickster), but that's already taken by a certain Mythic Path, so I came up with a name that was lamer but still semi-thematic.

So with that, here's the class in all its almost-finished glory. (I haven't done the level 3-6 spells yet; I'll try to do that for the next rendition, but I want to know if I'm barking up any wrong trees first.)


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Working on a huge overhaul of Pathfinder's mechanics, classes, and other stuff. It's more than a bit ambitious.

I'm wondering if I should make a blog for it.


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33: The Failed Ninja: You fail all Will saves to disbelieve illusions.

EDIT: This card displays a man in a bright orange set of ninja clothes hanging by his left foot from a snare trap.


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Oxylepy wrote:
Just remember casters will need at least a +2 to their casting stat from their gear to cast 9th level spells, or need a racial bonus to that stat.

Actually, with a +1 every 4 levels, you could hit 19 by level 20. Yes, you'd be without L9 spells for 2 or 3 levels, but you still could - and you'd do that without a racial bonus. It's not impossible, you just have to wait longer :P

EDIT: If the all-14 doesn't work, what about an all-12 and give a number of points (say 18) to let them build the rest? Idk, just a thought - it might not work the way you desire/intend it to.


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I read the class name, and as a Christian Star Wars fan, for some reason I can't not read "Revan Christ". Which is actually a cool image - Jesus with a Lightsaber.

Anyway, does anyone know how you're supposed to ACTUALLY pronounce that?


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Milo v3 wrote:
Ah, yes.... because when you become a lich you can still see, hear, smell, touch, and have a sense of balance.... but suddenly you lose the ability to taste coffee?

Order of the Stick reference, I think. "Start of Darkness".

Kryzbyn wrote:
Lich + Transformation = Mum Rah, the everliving.

I love this.

Guru-Meditation wrote:
Tiny Coffee Golem wrote:

Also, you're a magic user. I see no reason why a remotely intelligent lich couldn't/wouldn't take steps to keep his body from decaying. As a matter of fact, that'd be on my list of spells to research during the process of finding 120K GP.

Assuming no other spell would do, though I think there are multiple options, I'd just research a spell. "Appear living" Target: Dead body for the next 24 hours the dead body does not decay and has all appearances of life (heartbeat, breathing, warmth, etc.). You're an 11th level caster. This is probably the equivalent of a first or second level spell.

Edit: Hell, with just a little prep it wouldn't be that hard to convince people you're not dead.

Gentle Repose.

And just to be safe against dispels and just so should you forget to refresh it immediately over the coming centuries Unguent of Timelessness, so that you don't start to desiccate as fast as a normal fresh corpse.

If you plan it from the start, and are diligent in your rebuffing, you are just a bit cooler that "normal". and this is what Gloves are for. .. Well, not exactly, but you get the drift.

If in the centuries something or the other happened, there is still Alter Self when you interact with society. The less they know about you, the better. The best way to defeat a danger to your eternal undead existence, is to never let it raise to oppose you.

Dotting for these two replies.


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Does anyone else read Quinn's lines in Morgan Freeman's voice? Somehow, I'd love to see/hear that.

This trend of mine started with Occult Adventures's Chapter 6 blurb, where he and Estra are exploring a wizard's library.

And now I'm thinking about the possibilities of Morgan Freeman doing Quinn's voice in an audio novel/play where the Investigator is a hero.

Someone stop me.

~~~~

On that rather silly note, who here has an actor/voice actor they'd like to see represent a class iconic from Pathfinder, and who would the actor and corresponding iconic be?


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[obtuse function activate]

Of course PF 2 isn't an inevitable. THIS is an inevitable. DUH.


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*reads only the first few posts*

Because we all love cheese. It's so yummy c:

But seriously, if no one's asked this: Why do we call it "cheese?" Why not "pork" or "tomato soup?"


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FOREWARNING: I'm literally throwing this build together here and now on the forum, and it's not meant to be optimized exactly. I just want to see if it piques any interests; maybe someone else can optimize it. If someone tries, please keep the total Monk levels, at the very least, at an approximate ratio of 1 for every 3 character levels.

Assuming 20-point-buy for ability scores, and PF Core + Dreamscarred's Psionics Material (complete releases only). Using level 5 for now. There's probably a better way to do all this; and yes, I would like to see it, please!

Woo Shea, Female Elan Monk 2/Psychic Warrior (Ascetic) 3 (+5 HP), +2 Wis

Str 10 (12 w/belt), Dex 14, Con 12, Int 10, Wis 18 -> 20, Cha 8
Languages: Common
Skills: Acrobatics +7, Autohypnosis +12, Knowledge (history) +6, Perception +13, Sense Motive +13
Feats: Weapon Focus (unarmed), Psionic Dodge, Psionic Meditation
Bonus Feats: Wild Talent (Elan; converts to Psionic Talent), Dodge (Monk 1), Combat Reflexes (Monk 2), Psionic Fist (PsWr 1), Mental Leap (PsWr 2)
10,500 gp
Equip: Amulet of Mighty Fists +1, Belt of Giant Strength +2, Ring of Protection +1, 500 gp
AC 21, Touch 21, Flat-footed 11
BAB +3, CMB +4, CMD 16 (-1 CMB/CMD if missing belt)
Saves Fort +7, Ref +6 (evasion), Will +8
HP 36 (ave. all except 1st), Dead -12
Attack +6 unarmed (1d6+3 or 1d6+2+2d6) (-1 damage and attack w/out belt, -1 damage and attack w/out amulet)

Flurry of Blows +2/+2 (before PsWr BAB)
Stunning Fist 2/day

PP: 11
ML: 3
Powers Known:
1st: Biofeedback, Expansion, Thicken Skin

Bonus Powers (Max ML 4 if spending PP)
1st: Defensive Precognition, Offensive Precognition

Trance: +1 competence to AC or Saves (using AC)
Maneuver: +2 dodge to AC


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Zombie Ninja wrote:

I like where this is going, but not to be a spoil sport but, Jason, you really need to work on your naming conventions.

Bloodrager = great idea but terrible name. Please consider Marauder, Conqueror, or vanquisher. Something less fake compound word sounding.

Hunter = It sounds more like a warden.

Shaman and Slayer are ok.

Warpriest = Templar, crusader, champion or perhaps sentinel.

Swashbuckler = Normally just fine, but there is an archetype by that name. To avoid confusion consider buccaneer.

There I got it off my chest, otherwise I'm really looking forward to this one.

Quote:
Warpriest = Templar, crusader, champion or perhaps sentinel.
Quote:
Warpriest = Templar

Oh f*** the hell YES. [/hellsingabridged]


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I think Mr. Locke is purposefully ignoring the point that is trying to be made. Just as it is a homosexual's right to associate with whomever, it is the same for a heterosexual. Do I agree with the idea of "gays should die"? No. I don't know many who do, even if they think gay people are unequal or sinful.

The point he's making is he's saying that the "opposing viewpoint" is being declared as WRONG WRONG WRONG and everyone who says otherwise should be burned at the stake. While I don't know if this is true, having not read enough of Golarion's works...what if it doesn't float your boat? What if you're straight and don't like gays in THAT way?

Streets run both ways, generally. If he's right, then it IS intolerant. If he's wrong, then he's wrong. Simple. Also "I'm sorry you disagree" is an insult, not an apology, I hope you realize.

...g#%~$+mit I didn't want to get sucked back into this board. How'd it get unhidden for me?


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master arminas wrote:

I have said some of this before (in my My Perspective on the Paladin's Code thread), but I will repeat it here.

The Paladins Code of Chivalry

Recently, there have been a number of threads on the Code of a Paladin on the Paizo boards. It has been rather surprising to me how many people appear to want to treat this Code as merely a mechanic of the class to justify the raw power of the Paladin. That isn't the point of the Paladin's Code of Conduct. It should not be merely a means to off-set those parts of the class that grant power. Abiding for a set of rules only to gain power is not what a Paladin is about; in fact, it is the antithesis of what a Paladin is.

The origin of the Paladin was based on the knights of Charlemagne, and on Sir Galahad from the Arthurian legends. Such beliefs are not suited for everyone: neither Arthur himself, nor Lancelot, nor any other of his Knights of the Round Table were Paladins. Because the path of a Paladin is a hard path to follow. It is an act of faith and belief that the Paladin must live, everyday, so that he is true to himself.

The Paladin's Code is (rather, that it should be) a guide for how they live their life. It is with good reason that Paladin's are restricted to a Lawful Good alignment. This is because the Paladin (above and beyond all other classes) is a character of staunch moral and ethical beliefs, who sacrifices his own freedom of actions (of choices) to uphold a higher sacred trust.

Paladins are not just fighters by another name; they are more than a knight in shining armor. They are (or should be) pious and virtuous, honorable and merciful, charitable and chivalrous. In all things. Acting in such a fashion should not be something a person who plays a Paladin should view as a restriction upon his actions, it is merely the way which a Paladin (the character) lives his life, because that is who and what he is. A Lawful Good man...

The only legitimate response to a post this awesome.

EDIT: Remembered an idea I had for a paladin once. It was a "practical" (read: pragmatic) paladin. His idea of a good battle plan involved himself being in the middle of the road the enemy army traveled on, and shouting a challenge to them. Meanwhile his allies were in the foliage waiting to ambush them while the morons tried to pick off the "lone, stupid knight-man". Divided forces = easier fight.

His reasoning? "Two things. One, I can heal myself and fight as well as anyone else. I'm perfect for drawing the bait. Two...if they really are dumb enough to think I'm alone, they almost deserve to be ambushed like this."

Just a silly idea I had.


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Hmmm...

For Sale:

- An extra soul: This was harvested from a stillborn before its personality fully formed; the child wants to experience life, and this is (at least according to the fey) the only way to do so, without reincarnation magic. It grants one person immunity to soul-binding-, death-, or possession-based effects.

- The hand of a lady: The hand is not physical, but sometime in the future the player will meet a lady of high stature who becomes smitten with him (as per charm person, but permanent unless purposefully broken by the character). A female PC version could exist as well. The hand brings in the dangers of politics but also the power of nobility, especially should they wed.

- A devil's blood: You gain the sorcerer's Infernal bloodline and all powers associated with it. These powers and their effects are based on the level of one of your favored classes (since only half-elves have multiples, the choice is easy for everyone else). You may use any bonus spells once per day as a spell-like ability, and can gain one bonus feat from the Infernal bloodline list. If the character already has the Infernal bloodline as a sorcerer, his effective sorcerer level doubles for the purposes of earning (EDIT: and improving) abilities.

Prices:

- A devil's soul: You give away the soul a devil has stolen or seduced from a mortal. This devil is well-connected (though not a Duke of Hell...yet...) and will hold this grudge against you until it is destroyed (EDIT: since this was not yours to give away). It will inevitably ruin your plans, and may send its cultists after you with a special gem that can use soul bind on you alone. Should this gem be touched by anyone not of the devil's cult, it goes back to him immediately.

- Power: You permanently lose 2 caster levels, though access to spells, hit dice, and the like do not change. In short, you count as 2 caster levels lower for purposes of spells you cast; a Wizard 7 does 5d6 with fireball. This may not be regained except with a wish, which has a 25% chance to make you lose your purchased item or boon. (Obviously only available for spellcasters.)

- Your time: During a single important fight in your life, you will vanish for 1d4+1 rounds. Should your allies win with no casualties (dropping to 0 or fewer hp or dying), this duration is extended to 1d4+1 minutes (minus the rounds in which you were gone). During this time, you recall having a pleasant afternoon tea with your prior benefactor, and being completely oblivious to the fight - as though it had been temporarily wiped from your memory.

It's official, I love this idea and this thread. Love love love.

EDIT again: New Something for Sale:

- A new location: Gain the effects of blur. This is extraordinary, but makes putting on your clothing and armor difficult.


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Of course. Thank you very much!

I'll probably be up all night pressing that button for all the threads in the Off-Topic section, but it may be worth it.

EDIT: Read your edit, thank you again. You have given me a restful night's sleep.


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A serious question. Probably has been asked, but here goes.

I am a very weak-willed person, and I tend to read things on these boards that I shouldn't and get all upset over them. Mental disorders and chemical imbalances in the brain tend to do that.

My question is: Is there ANY chance you could ask the tech guy to add a button on the "Messageboards" section (right side of the opening screen) to "minimize" that panel, condense it and basically make it not so inviting to click around on? Or perhaps make an option in Account Preferences to purposefully remove that bar from the screen?

I'm just sick of seeing political spew threads, mostly, because the loud idiots I find make me sick to my stomach and to the point of wanting to become a lich so that I'm not f!%~ing human anymore.

My apologies for the vitriol, I'm not feeling well stomach-wise and just saw another stupid bait thread.


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165: Have a rolling boulder trap. Make the PCs require Constitution checks every 5 rounds or so to keep ahead. As you do this, play the Indiana Jones theme.

166: Have an underwater temple with a trapped room. The room is 7 feet high from the platforms to the ceiling, and 30 feet deep filled with water. In the room is a giant squid (hiding) and a platform smack-dab between the ways out of the room. Once you step onto the middle platform, water starts gushing in. The only way to remove water is by standing on a doorway platform; the water will only go back to 30 feet deep, and is slow to drain. The squid will suddenly become a major threat...along with drowning.

167: Cause it to hail, and have it deal 1d2-1 nonlethal damage each round. Should anyone ask why, shrug. If they examine the hail in any way, have them realize they're inexplicably getting teeth rained on them. Have it be a side effect of whatever foul ritual the bad guys are causing.

168: Have the campfire stop producing warmth during the night. When they wake up, the flames are blue and there's a stylized face in the flames. Have this flame be your quest-giver for the next few quests...then inexplicably, have the flames blood-red one time, with a dying body in the flames. Their patron.


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Seeker...there's so many fallacies in your arguments that I can't even begin to understand how you're not trolling. So let's assume you are. 6/10. Next time learn some grammar and spelling.

And for everyone crying "munchkin": Why isn't he just making an undead antipaladin? That'd save him having to ask this question. And he'd still be able to make his players cry.

For Deusvult: I'd say that a little DM/GM consideration is needed, as though you were the Force of Good granting this Dhampir his power.

Example: "Oh...he's half-undead. But he wants to help me out, so I won't force his own power to hurt him. That's cruel, and cruelty is Evil's thing."

Alternatively: "I want to test this guy's faith a bit. I won't let him Lay on Hands on himself, but I'll let him have inflict spells, which I wouldn't let most paladins have, but only if he doesn't fall later. If he does, no more inflict until he makes serious reparations."

Really, a little flexibility is all that's required.