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All right, now I have some problems to calculate, maybe, some of theese bonuses can not be used together. Please, help me to find, are there some situations, when bonuses do not stack or can not be together? I have; 1. Natural attacks from dragod disciple + bloodrager
Are there restrictionz to use it all in once in, for example, one attack? I know, that +1 from bodywraps does not stack with +5 (in total) bonus from furyborn, but this is the only problem I can find with it.
Hello! Have an idea to make Medium (Relict Chaneller) 10/Darechaser 10, to add lots of extra dice to d20. But here is a problem: I see very good ability on 11th level of medium... I did not found ANY magic items for medium and only found two feats that can raise up spirit bonus, but not the level of medium. Maybe, I missed something? Thanks you!
Hello! A couple of questions: 1. What type of damage is painful stair of mesmerist? I thought, that it is "pure psychic energy", or the same type as attack, that triggers it, but I found this feat that confuses me: https://www.aonprd.com/FeatDisplay.aspx?ItemName=Penetrating%20Stare So... how does it work? 2. What is wrond with theese two feats? Is this just a mistake? Or both feats can be used separetly?.. https://www.aonprd.com/FeatDisplay.aspx?ItemName=Confusing%20Stare
3. Gaslighter archetype (https://www.aonprd.com/ArchetypeDisplay.aspx?FixedName=Mesmerist%20Gasligh ter). How exactly does his "Horrid Mask" work? How many times can I trigger the damage when the target can see itself in mirror? Once per round? When does this damage occur? How can I use it with cojuction of Manifold Stare (https://www.aonprd.com/FeatDisplay.aspx?ItemName=Manifold%20Stare)? What type of damage is this Horrid Mask triggered pain? Thanks!
The wearer always benefits from a 10% miss chance while in an area of dim light or darkness, even if she is perceived by a creature using darkvision. Other sensory abilities, such as blindsense or true seeing, bypass this effect entirely. Druchite-veined weapons grant their wielder a +2 circumstance bonus on attack rolls against creatures perceiving them with darkvision. Shadow Blending (Su): Attacks against a fetchling in dim light have a 50% miss chance instead of the normal 20% miss chance. This ability does not grant total concealment; it just increases the miss chance. Will fetchling with shadow blending have a 50% permanent miss chanse in dim light even against creatures with darkvision?
https://www.d20pfsrd.com/magic/all-spells/u/umbral-infusion "The undead creature’s destructive instincts take hold for the duration of this spell, and any attempts to control or command the undead creature have a 50% chance of failing; if uncontrolled, the undead creature attacks any living creatures it sees." If I am controlling the undead creature (created it via animate dead couple days ago), and command this undead "defend me and fight my enemies", and then IN BATTLE I cast this spell - what does it mean about controlling? Can you explain me, please, how it works actually? I'm a little bit confused by this wording
OK, tracking creatures via scent must be more easy, than just tracking them, right? I saw that explanation in other threads about scent: "Oh, it's so amazing, it's much easier to do!" But I can see one little problem here... The DC of the trail is greater by +2 every HOUR past. So, the DC for a dog to follow the trail of a smelly guy after 24 hours will be just... 58! It's fine!
Am I missing something?
So, there are a lot of situations, when you need to roll a single roll (for knowledge, profession, craft or smoething) after the long period of work. The roll represents a result of the work, and it may be just a summary or making the final peace, it depends on the task. Th question is: how can you use spells and bonuses to rolls, and can you use spells and bonuses, that last not during all the process? Some examples: Guidance - only lasts 1 minute, but if I have a cleric-slave and make him cast guidance all the time I'm working - is it good enough? Teaching staff (https://www.d20pfsrd.com/equipment/goods-and-services/toys-games-puzzles/# TOC-Teaching-Staff) - why do we need it, if it lasts only 1 minute? All rituals lasts longer, and other use like, for exapmle, identifying an unead, is stupid. Researching a ritual from occult: It lasts for months sometimes, can we use spells, drugs and other items, how often do we need to use them? So, is there a rule about using bonuses to skill and ability checks for really long tasks?
If you are strong enough - is it a source of infinite magic items from his chest for a pretty low level character?
Yes, I know, that efreet even can cast a wish for you, but there are some problems with understanding the wish and LE outsiders. But with mercane it is pure profit. How would you fix it as a DM?
Sorry, but I'm just curious, if everything right, because some FAQs made me worry about a build: Bloodrater (Dragon blood) (Rageshaper) Claw, that deals 1d8 already. Class ability, that makes it bigger (Bestial Aspect)
Am i right? Maybe, some things of theese do not stack?
So, I want to make a mechanick, that rides his own battle drone. For this purpose I will take the combat drone with: Feats: 1) Weapon Specialization (Heavy Weapon)
Modes: 1) Saddle
And with weapon mounts I'll take, for example, Screamer, thunderstrike. My character, rider, will have a pistol. So... how can i fight? 1) For what checks do I need to take actions or roll survival?
And all this is assuming that saddle modifications includes extra "strength" to carry the rider, and I don't need to calculate some fictional bulk points of rider. Thanks!
Cannot find an "old" version of this prestige class on SRD, but can find new version of 2017 year. Prestige class was "updated"? Old souldrinker is no longer oficial? :( Now without negative levels, but with "great fortitude" as a tax for caster prestige? Old version: http://archivesofnethys.com/PrestigeClassesDisplay.aspx?ItemName=Souldrinke r New version: http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/s-z/souldrinke r/
I have fetchling elder mythos cultist with variant channeling (madness). I have some questions: 1) What does it mean - HALF of power? When I have 2d6 - it is 1d6? Or 2d6/2? What about 1d6?
Thanks!
So much missunderstanding in here. At our table we homerule, that if you have 1-1/2 STR bonus on damage with an attack, so you do with power attack, raging brutality and other such bonuses. But it's not actually correct by RAW. The most problematic, i think, is Dragond Disciples bite attack, that deals 1-1/2 STR damage, but by RAW is not two-handed for power attac. And what about raging brutality? And intresting about other bonuses, such as furious focus (logically and by RAW this cannot be applied, but just a question). Maybe there is a new FAQ for this confusing question? Thanks!
Here are some questions about them: 1) Bodywraps of mighty strikes +1 + amulet of mighty fists (Furious) = what bonus in rage while activated bodywraps? +2, because of nonstacking, or +3? 2) My full idea for natural attacking bloodrager is... Amulet of Mighty Fists: Furious Furyborn Heartseeker Dragonbane
OR Amulet of Mighty Fists: Dragonbane Furious Furyborn Shocking
Tell me, pleasel is it legal? What enhancement bonus will be in different situations? I know the rule, that enhancement cannot be more, than 5 (but in cases of bane and similar effects it can), but total equivavelnt of abilities on one weapon cannot be more +10, and it is a hard cap. So what about furyborn? Can it "turn off" other abilities? Or is it just "enhanecement bonuses", not "bonus equivavelnts of weapon"?
So, we have: Bloodrager/dragon disciple with draconic bloodline and helm of the mammoth lord. In rage we have... Bite (primary, 1,1/2 str), claws (primary, str), gore (primary, str). In form lf dragon we have different draconic attacks. Plus we have an ability to use weapon in hands (not using claws). When primary natural attacks reverts to secondary? Only while using weapon? Or if you use any other natural attack as primary? Can you discribe all attack bonusses with str bonuses for bloodrager 5/dragon disciple 10 with helmet of the mammoth lord? Maybe, I missed something. Thanks!
1) Does sensei get bonuses to his "mystic wisdom" ability, because they are related on ki, with this necklace?
I searched about it throug the forum, and in most threads they decided, that the item wearer does get an acsess to ki abilities earlier (such as wholness of body etc), so what about archetypes? Thanks!
Hello! Do we need to apply rules about maximum "levels" when recruiting a monster cohorts? Because wording says, that we need to have just "enough leadership score". I have noticed, that monster cohorts, that can be recruited by a PC, are far more weaker, than just NPCs. Stone giant in place of 17th level wizard? No, thanks. So, what about the situation: I want to recruit an incubus cohort, but my character is 11th level with 21 leadership score. Can I do it ir not, and if yes - from what point it would progress in rogue levels, for example?
Hi everybody! I want to ask, maybe, somebody used "buisness" rules from this book? I like hard rules, but just only my own character wants to found a buisness in the city, like a good variant for getting some more gold for everyday use like drugs, meals, and so on. He has a leadership, and I just want to use my followers to be a theater troop. But rules in this books say, that I only can have bonuses from my followers to earn resoures like labor, influence and other... Can you, please, recommend me some more simple rules to found an own theater and do not waste the time of other players at the table? Thanks!
I have found a lot of threads, but nobody is asking about this: If we are talking about wording, the feat says, that "you can reload light crossbow as a free action", but repeating crossbow (light or heavy) has a full-round action reloading time. So, can I reload my heavy repeater with move action or light repeater with standart? Because rapid reload says nothing about it, and even more intresting: it reduces one-handed firearm from standart to move AND heavy crossbow from full-round to move. If it reduces only to standart (like they say in most threads) - what is the reason to buy repeater at all? Thanks!
So, we have three dead bodies with magic items worn, two pieces of cloth and one "shrink item" spell on a scroll.
Quick magic item filter. Am I right?
Hello! Can you, please, help me to answer some questions about spell storing effect? 1) Metamagic. Can I store empowered shocking grasp in it? And what about metamagic rods? Can I use them this way?
And please, link a proof to the official rules if you can. Thanks a lot!
I have read rules about vehicles, but now I have one question: If the ship is 8×3 squares and is made of wood, it has 360 HP, but 15 HP per square. If I will hit it with fireball in the center (damage 10d6+10), does it deal separate damage to all squares, (total destroy), or just 10d6+10-5 to 360? Thanks!
How to make your awaken animal to enlarge? Animal Growth - good! But, if I am right, it cannot be used, because the target needs to be an animal, and we have MAGICAL BEAST. Dire Collar and Dire Collar (Greater) - It also about animals, but not so "hard" in restrictions... would it work? Maybe, any other methods? Thanks!
Hello! Here are some questions about staves: 1) How can I use metamagic? And also can I use metamagic rods?
And the main question: what does it mean "when YOU cast a spell" with spell trigger items? Thanks!
Quick questions, please, do not answer if your are nor sure - I know, that there were lots of debates about theese questions, but, maybe, game developers answered about it or this question was FAQed by someone... 1. Can I use gauntlet for Two-Weapon Defense, according to that fact, that it is a weapon? 2. Can I use monk's unarmed damage with them? 3. If I cannot use monk unarmed damage, an I strike with legs and both gauntlets as part of TWF (Two kicks +10 & +10 and each gauntlet +5 & +5). Why? To enhance them with defensive and guarding abilities. Thanks!
Quick questions, please, do not answer if your are nor sure - I know, that there were lots of debates about theese questions, but, maybe, game developers answered about it or this question was FAQed by someone... 1. Can I use gauntlet for Two-Weapon Defense, according to that fact, that it is a weapon? 2. Can I use monk's unarmed damage with them? Thanks!
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