You could set your campaign after all the SG series and not worry too much about tech overshadowing Golarion cannon. Make the arriving tech and arrival of true magic on earth or elsewhere an important part of your story.
Maybe among the wreckage in Numeria is a gate...maybe the wreckage is a Destiny-like ship and an SG group discovered the gate address. Or the PCs find the gate and open it.
If I were tackling such a crossover I might run a prologue-adventure that sets up the connection between the two settings. Then let players make their actual characters so that they come from either setting establishing a group dynamic more like you see on later Atlantis episodes.
Then you need to decide what the threat is that drives the campaign...in short you need your villain.
New viewers and veterans alike are welcome to offer constructive commentary in this thread.
Another couple tips.
I think this often (but not necessarily always) comes from designers who work on their entries right in the submission field. Which is another habit I would recommend against.
Okay so participating RPG Superstar's snark thread makes it really hard for me to remain August Positive which has been very important to since I read that article 3 years ago. So rather than wade into the temptation of the snark thread I'd like to start a more positive feedback thread.
So with all that in mind here goes.
Garrett Guillotte wrote:
While the OGL and Community Use disclaimer may not protect you including them somehow above or below the table might be a good faith effort worth pursuing.
You might also consider a final column that links back the Paizo product listing where any submissions have been formally published. The development process does alter some of the items. I think some items made it to Ultimate Equipment and many more have made it to RPG Superstar modules like Tears at Bitter Manor and Daughters of Fury.
Neil Spicer wrote:
Monica Marlowe wrote:
....As an aside, were these 3k words good? Do they fit in Nar-Voth? I'm asking for a friend. ;-)
I suppose individually they were fine words and your friend could probably use them if Neil was to give them to you...your friend. I suspect however, they would be in a totally inappropriate order for your "friend's" needs. It would probably require losing a few words and adding others to be entirely satisfying.
Alexander Augunas wrote:
So true. I'm very excited to see this released.
Tira'Mari-Sue Tyler-D'oh!Durden wrote:
Ah, she tricked Owen into scribing his signature on her own limb, thus empowering her spell combat touch attack with his own truename to breech his magic wards and defenses. Exxxxxxxxxxxcellent.
I happen to know she also tricked Neil and Mark in the same manner...(again on her hands...sheesh people)
Curaigh in the case of the Marlowe household this is the last Superstar year for us. So our dynasty ends with Monica thoroughly destroying my two Top 16 tags with at least a Top 4 tag... *grin* ...and I couldn't be prouder.
Well it ends here unless one of our kids decides to enter then you never know. Could be multi-generational.
Anyway, I'm happy with the work I've been getting and don't really feel the need to compete again. Next year I'll be happy to just root everyone on from the sidelines. Then too as an added bonus I'll feel free to talk and express my opinions on every round.
Lady Firedove wrote:
Also, although I've never played Shackled City, I just looked up the Cauldron map online, and I love it! It would definitely be a fun city to play around in for a while.
Even if you don't run the AP (which was really good), the setting material on the city itself is almost worth the price of the HC IMO.
Wayfinder is an excellent way to get noticed. Also (like Eric's thread illustrates) many writing opportunities with 3pp are posted right here on the Paizo forums. You can also search your favorite 3pp and see if they have submission guidelines or contact information posted. Then start pitching ideas.
It also helps if you are active on the forums and on social networks. A blog can also be a great start*. If you can get out there and demonstrate you are a good communicator and have interesting ideas you may find someone will approach you either to off you work or to point you in the direction of opportunities (like open calls) you might have missed.
I was reviewing several competitors Paizo profiles and I must have mixed you up with another contestant when I said you had a blog. Sorry for any confusion this may have caused.
Jeff Heikkinen wrote:
Actually, I kind of feel like the worst-case scenario is making the top 8 but not the top 4, because then you don't win but you can't enter again either.
Jeff your first two entries were very imaginative. I think you could be a successful freelancer no matter what tag ends up behind your name. Same goes for any of the top 32 and alternates.
You need not place at any particular level to "win" RPG Superstar. If your goal is to become a designer. You can use the exposure and experiences of the competition to help achieve that goal. You may not start by writing a full module or a society adventure but there are many other opportunities.
Making Top 8 is only a worst case scenario if you give up working towards your goal.
Scott LaBarge wrote:
Right, got it. RPG Superstar Fight Club it is.
And to be honest this is harder than it sounds. The voters are not required to maintain silence...only the contestants. Unless you are extraordinarily lucky people will make bogus assumptions and will say all sorts of things that will try your patience and tempt you to speak up...DON'T DO IT!!
You guys have this. I have no doubts.
Anyway I'm looking forward to seeing what awesomeness you have in store for us on Tuesday.
One of my favorites was Christopher West's "Guildsport" from Dungeon's "Maps of mystery."
Christopher West has several maps I really like. I ran a Star Wars campaign where the PCs flew around in one of his space ships and I have a map of mystery from Dragon somewhere I still want to use as the starting town for a fantasy campaign.
Andrew Black wrote:
I think my favorite map has to be the classic Castle Ravenloft from the original model.
I can't believe I didn't think of the original Ravenloft map. Especially since we were just talking isometric maps the other day.
Garrett Guillotte wrote:
Good to know. Honestly it was only a guess on my part...I use my profile here to post mine.
The Superstars should all have their maps in now and the judges are busy making their initial comments for Tuesday's next big reveal...In the meantime tell us about your favorite RPG Map.
One of my recent favorites was the city of Cauldron. Sure we all knew how that was going to end from the start but that was half the fun.
Three times per day, a tempest bow can fire an arrow with hurricane force. The wielder makes a standard attack roll as a full round action. All creatures Medium size or smaller in a 100 foot line along the trajectory of the attack may be blown away as if they had been caught in a hurricane wind. If the attack roll is successful the target takes an additional 1d6 points of damage and suffers a penalty to all checks to resist being blown away equal to the wielder’s Strength modifier. An arrow fired from a tempest bow while this power is active is destroyed.
I'll also leave this link here as something you all might find of interest as well: Sean K Reynolds: Magic Item Advice PDF and Review