Male | HP: 12/15 | AC 17 | F:+6 R:+8 W:+6 | Perc +3 | | Speed 25 ft | Alchemist 1 | Reagents 1/5
"Right, just a minute!" Lleylo starts rummaging in his pack, throwing all sorts of bundles with foul-smelling reagents on the expensive royal carpet in the process. "Here it is, yes!" He presents the iron mask to the king, remembering at the last moment to add a clumsy imitation of a curtsy.
Male | HP: 12/15 | AC 17 | F:+6 R:+8 W:+6 | Perc +3 | | Speed 25 ft | Alchemist 1 | Reagents 1/5
Lleylo throws two bombs in quick succession at the bandit clad in blue. Throw lesser alchemist fire: 1d20 + 6 ⇒ (10) + 6 = 16
Throw lesser alchemist fire: 1d20 + 6 - 5 ⇒ (9) + 6 - 5 = 10
Male | HP: 12/15 | AC 17 | F:+6 R:+8 W:+6 | Perc +3 | | Speed 25 ft | Alchemist 1 | Reagents 1/5
"Ok, see if I understand. The new king has not done anything bad yet, but you want to kill him to make sure he will not do anything bad? I think that makes you just as bad as the previous king, right?" Lleylo throws a sideways glance at Harsus, not trusting him one bit... Diplomacy: 1d20 + 1 ⇒ (5) + 1 = 6
Male | HP: 12/15 | AC 17 | F:+6 R:+8 W:+6 | Perc +3 | | Speed 25 ft | Alchemist 1 | Reagents 1/5
Lleylo is still extremely confused. "So, you longshanks don't want to have a leader, good or bad. But then why is Nalla the leader of your group?" Lleylo would like to stay neutral in this, because he's not sure that in the end Nalla will not take power for herself.
Male | HP: 12/15 | AC 17 | F:+6 R:+8 W:+6 | Perc +3 | | Speed 25 ft | Alchemist 1 | Reagents 1/5
GM Blake wrote: I feel that I should let you know that even though this is not a Repeatable scenario, it is very much a choose your own adventure style, and your choices (aggregate across everyone reporting this Season) will affect the campaign in the future. Sounds cool!
Male | HP: 12/15 | AC 17 | F:+6 R:+8 W:+6 | Perc +3 | | Speed 25 ft | Alchemist 1 | Reagents 1/5
Fortitude: 1d20 + 6 ⇒ (16) + 6 = 22 "Die, stupid spider, die!". There's a glint of mad furor in Lleylo's eyes when tries to plunge his dagger repeatedly into the bluish spider. Dagger: 1d20 + 6 ⇒ (15) + 6 = 21
Dagger: 1d20 + 6 - 4 ⇒ (14) + 6 - 4 = 16
Dagger: 1d20 + 6 - 8 ⇒ (10) + 6 - 8 = 8
Male | HP: 12/15 | AC 17 | F:+6 R:+8 W:+6 | Perc +3 | | Speed 25 ft | Alchemist 1 | Reagents 1/5
Lleylo throws caution to the wind and quickly moves to the edge of the tower, to try and get a better feeling for where all the enemies are. 1 stride. I only see "swarm 1" on the map at the moment. Once I see a big spider and know where it is, I could throw a bomb at it to finish my turn. Throw bomb: 1d20 + 6 ⇒ (9) + 6 = 15
Male | HP: 12/15 | AC 17 | F:+6 R:+8 W:+6 | Perc +3 | | Speed 25 ft | Alchemist 1 | Reagents 1/5
"Good idea, I'll do same! Everybody likes goblins, right?" Lleylo says naively, absent-mindedly tossing one of his bombs in the air and catching it again. He scurries off in the crowds. Spoiler: Recall knowledge about Artume: Society: 1d20 + 7 ⇒ (14) + 7 = 21 Gather information: Diplomacy: 1d20 + 1 ⇒ (9) + 1 = 10
Male | HP: 12/15 | AC 17 | F:+6 R:+8 W:+6 | Perc +3 | | Speed 25 ft | Alchemist 1 | Reagents 1/5
I'll be off for a few days of teambuilding at work, and I'm afraid I will not have time to post... Feel free to bot Lleylo. Until we have a long rest, he will prefer to use his sling and save his remaining potions.
Male | HP: 12/15 | AC 17 | F:+6 R:+8 W:+6 | Perc +3 | | Speed 25 ft | Alchemist 1 | Reagents 1/5
Lleylo squeezes into a good position, and lets loose another volley from his sling, this time at the yellow target. stride, stride, strike Sling: 1d20 + 6 ⇒ (20) + 6 = 26
Male | HP: 12/15 | AC 17 | F:+6 R:+8 W:+6 | Perc +3 | | Speed 25 ft | Alchemist 1 | Reagents 1/5
Seeing how the green target is already heavily wounded, Lleylo decides not to waste any of his bombs, but tries to finish it off with his sling. Attack: 1d20 + 6 ⇒ (9) + 6 = 15
Attack: 1d20 + 6 - 5 ⇒ (15) + 6 - 5 = 16
Attack: 1d20 + 6 - 10 ⇒ (18) + 6 - 10 = 14
Male | HP: 12/15 | AC 17 | F:+6 R:+8 W:+6 | Perc +3 | | Speed 25 ft | Alchemist 1 | Reagents 1/5
"Be careful, dog very angry, don't go near it!" Lleylo moves into position, and lobs two Alchemist's Fires at the two western bloodseekers! stride, strike, strike Bomb, blue target: 1d20 + 6 ⇒ (6) + 6 = 12
Bomb, green target: 1d20 + 6 - 5 ⇒ (20) + 6 - 5 = 21
Male | HP: 12/15 | AC 17 | F:+6 R:+8 W:+6 | Perc +3 | | Speed 25 ft | Alchemist 1 | Reagents 1/5
Lleylo mutters when he sees more dolls, and proceeds to inspect them. Perception: 1d20 + 3 ⇒ (20) + 3 = 23 One everyone is finished with the dolls, he plans to burn them again in defiance. He also carefully checks the surroundings for any signs of recent tracks. Survival: [dic]1d20+0[/dice]
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