Hmm, based on your hint I think I know what the result should be, however it seems I still have a few letters wrong, which is puzzling me. E.g. ...
I don't see how the clean-shaven angel could be anything else than a bearded devil, and counting out the 5th and 8th letter, skipping spaces, gives me 2 d's, which is one too many. I guess I'm still missing a twist somewhere...
Thinking of action economy, another potential adjustment is just giving both of them two turns in the initiative order and doubling their HP and number of spell slots: effectively doubling the number of characters there are.
This is brilliant! I like this a lot! That way my players don't have to learn two different classes.
I'll probably still give them more skills, too.
Do people already have experience with what the best way is to run published material (specifically Fall of Plaguestone) with a party consisting of only two people?
I don't want my players or myself to deal with the cognitive load of running helper PCs, and starting the PCs out at a higher level is probably not ideal either.
So, this means reducing the challenge of each encounter. If there are multiple enemies, reducing their number so that the XP budget fits is relatively straightforward. However, I'm a bit confused on what to do with fights against a single boss. I couldn't find a weakened template for PF2, nor how that would affect the XP of the boss.
Finally, would it be a good idea to give extra skills to my players, to make up for the smaller party composition? How many extra skills?
Thanks for running this, I'm definitely interested to sink my teeth in the second edition stuff!
BTW, the link in your post to the Cottonseed lodge doesn't point here, but to Redelia's recruitment :-)
When will you let us know if we're accepted? If we're not accepted, it would be good to know that as soon as possible, so that there's still time to apply to other tables running Rose Street Revenge.
Great piece of software, thanks!
Small feature request, would it be possible to have an option so that, every time a new character/creature comes up in the round, that the pane showing his attack information is automatically expanded, and likewise for the opponents the pane showing their AC?
That would save a lot of mouse clicks...
Aardvark DM wrote:
@Patische, Slayde77 is right, and the scores he listed are what you would end up with (which is still a decent spread).
Strange, I thought I was able to use the '4d6 - lowest' syntax successfully somewhere else in the forum...
Anyway, is there a specific template you'd like us to follow for the application, since we should not yet create an alias profile page?
Here are my rolls:
4d6 ⇒ (4, 6, 5, 4) = 19
Not bad... So my scores would be 11, 16, 17, 18, 19, 20. But since the 20 would give me a +5 modifier, I would need to re-roll, right?
Cool! (bad pun intended...)
I'd like to play the apprentice to Heldren's blacksmith. Big and strong, fiercely loyal, but not very bright. Looking through the class list, brawler seems the most appropriate, but if hybrid classes are not allowed, he could be a fighter. He'd be human, with the "Blood of Giants" campaign trait.
If this sounds like something which could mix in with your existing players, I'll flesh out the character sheet.