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I thought this was a particularly funny interaction that I don't think was intentional.
Thrown weapon trait, SF Playtest Rulebook pg. 176 wrote: You can throw this weapon as a ranged attack; it is a ranged weapon when thrown. You add your Strength modifier to damage as you would for a melee weapon. When this trait appears on a melee weapon, it also includes the range increment. Ranged weapons with this trait use the range increment in the weapon’s Range entry. Emphasis mine.
Gun key term, SF Playtest Rulebook pg. 90 wrote: Any ranged weapon with the analog or tech trait. Shooting Starknife Traits list, SF Playtest Rulebook pg. 180 wrote: Agile, analog, deadly d6, finesse, thrown 20 ft., versatile S My operative player and I agreed that while a shooting starknife, when thrown, is a ranged weapon with the analog trait, it probably shouldn't count as a gun for operative proficiency... But we did get a laugh out of it, and I figured this would be a good place to point it out.
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I'm so proud of myself for having brought the xenolash issues to Thurston's attention by repeatedly playing xenolash-wielders at his tables.
That's a good thing, right?
Either way, excited to see new errata.
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Beautiful and poetic perspective, Mike. I'm so glad you're at the helm.
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As I am a person with chronic pain who walks with a cane in my mid-20s, a person who knows the experience of having to plan my every day... and of knowing that those plans don't always turn out as expected... I love Ciravel.
I've loved a lot of iconics for Starfinder. This is the first to bring tears to my eyes.
Thank you.
On account of the leadership team's abuse of the community's trust as proven in the most recent statement, please cancel all of my current subscriptions.
Thanks.
Can you please cancel all of my subscriptions?
P.s. Y'all are doing an amazing job under conditions that are far less than ideal. Please stay safe.
Hi, would you be able to cancel my lost omens subscription? Thanks
"Ah dang, that prick again. He can taste my chain, for all I care! I don't want my fellow agents and their lodge to get stomped on."
The gnome goes back to heaping soup into a bowl after responding to the notification of a new mission. "I wonder what'll happen this year..."
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*chanting* siege castles siege castles siege castles
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My archetype in action!! I love!
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This is so good. Absolutely superb.
Wooooah... The machine planet and xenowardens? I guess I gotta get off my rear and get over there, y'aaaall.
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1 person marked this as FAQ candidate.
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So, I've found a discrepancy in the Guide to Organized Play.
Organized Play Basics wrote: Purchasing Guidelines
You can always purchase the following items so long as you’re in a settlement of at least 5,000 residents (and scenarios may sometimes provide additional allowances or limitations):
Any common equipment in sanctioned Pathfinder content with an item level equal to or less than your character’s level (minimum 2).
Any uncommon equipment in sanctioned Pathfinder content with an item level equal to or less than your character’s level (minimum 2); your character must have access to this uncommon equipment such as through meeting its Access condition.
Any equipment listed on your character’s Chronicle sheets with an item level equal to or less than your character’s level + 2. Some items found on Chronicle sheets are available for purchase only a limited number of times.
Any items and services purchased with Fame.
But...
Player Basics wrote: As you complete adventures, you will gain more wealth that can be used to buy any common item that is no more than 2 levels higher than your current level. Uncommon items may be granted by Chronicle sheets or through other special boons. Characters with the appropriate crafting feats may also be able to obtain formulas for equipment that they can create during Downtime. Emphasis mine in both areas.
Which is correct? We can purchase common equipment with an item level equal to character level or less (minimum 2), or we can purchase common equipment with an item level equal to character level +2 or less?
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Available now! Glenbuckie Daydreams 002: Dirge Bards for Pathfinder 2nd Edition, for when you REALLY need to make the dead get up and dance!!! Featuring a new bard muse, fourteen new class feats, and three focus spells.
Available at DTRPG at the following link: Link!
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Hey all! We here are Glenbuckie Publishing just launched our first ever Pathfinder 2nd Edition product, featuring a new barbarian instinct and a bunch of feats! Bring some wrath to your pride parade TODAY by following this link:
Find it here!
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Hi, could I cancel my Pathfinder Roleplaying Game and Pathfinder Player Companion subscriptions? Thanks!
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Heck yes, Amiri greatness!
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Hi all! I'm organizing the OPF events for Gaming Hoopla (link to their site), a really great charity con at the Hilton DoubleTree in Mundelein, IL, which supports Aurora Cancer Care. I'm looking for players and GMs both! Anyone interested in GMing should email me at condochimp@gmail.com and we can work out a schedule.
One note is that because of convention policies and in the interest of supporting the charity, we will not be able to provide free badges.
Thanks so much, everyone!
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Hi all,
I put a couple of print copies of flip-mats in my cart (Pathfinder Flip-Mat: Asylum, Starfinder Flip-Mat: Asteroid) and went to checkout, when I noticed I wasn't receiving the Pathfinder Advantage discount for some reason. I didn't check out for that reason, and I'd appreciate if this could be handled!
Thanks!
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Hi, as per the thread title, I was charged twice for order 7434226. Can the second charge be removed? Thanks
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So, I was looking through the Armory, and saw the graviton pistol. It seemed interesting, especially for the melee operative I'm building to use as a back-up when she can't get close enough. However, I checked the operative, and trick attack has the following wording (emphasis mine):
Trick Attack wrote:
You can trick or startle a foe and then attack when she drops her guard. As a full action, you can move up to your speed. Whether or not you moved, you can then make an attack with a melee weapon with the operative special property or with any small arm. Just before making your attack, attempt a Bluff, Intimidate, or Stealth check (or a check associated with your specialization; see page 94) with a DC equal to 20 + your target’s CR. If you succeed at the check, you deal 1d4 additional damage and the target is flat-footed. This damage increases to 1d8 at 3rd level, to 3d8 at 5th level, and by an additional 1d8 every 2 levels thereafter. You can’t use this ability with a weapon that has the unwieldy special property or that requires a full action to make a single attack.
This seems to imply that if your attack doesn't innately do damage, that the trick attack won't do additional damage, but I can't find anything saying whether or not that's accurate. Given that the graviton pistol has a damage entry of "—", I'd like to know if it's possible to trick attack with it an do the extra damage.
Thanks!
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So, sorcerers are stated to be trained in a number of skills equal to 5 + INT mod. However, there's a matter I'm unsure of how to handle, and it's in the section on how to read a bloodline entry.
Playtest Rulebook, page 129 wrote: Reading a Bloodline Entry
A bloodline entry contains the following information.
Spell List: You use this magical tradition and spell list.
Bloodline Signature Skills: You are trained in the listed skills and add them to your signature skills.
Emphasis mine. So, am I trained in 5 + INT mod skills, AND the bloodline signature skills? Or do I just get 5 + INT mod skills, and the bloodline signature skills are among those options? What is effectively 9 + INT mod trained skills is a lot for a sorcerer...
Hi all, I was looking over the sanctioning document and updated chronicle sheets for Dead Suns, and had a realization. I've been GMing Dead Suns in campaign mode, and applying the chronicle sheets to 1st level characters with reduced credits.
Given that you must normally wait until the character is within the level range for the chronicle sheet to benefit from any of those boons, how does the Legacy of Vanished Ages boon from the chronicle sheet from book 6 work with that? It requires you to have completed all six books and is applied to a new character, but doesn't say that the books' chronicles have to be applied to the same character or anything like that.
So would I have to get the character I apply my book 6 chronicle to up to 11th level before I can use the Legacy of Vanished Ages boon? I would hope not, but I'm honestly not sure.
Thanks all!
Hi, I'm gming this tomorrow and hadba question about a boon.
Hi all, I just got this scenario (I'm GMing it this Saturday) and noticed something odd about the chronicle sheet.
So, is that element of the chronicle correct? Or should there be an adjustment to how much is earned?
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So, I've been conceptualizing a paladin of the oath of charity, and with Merchant's Manifest out, there is now the Knight of Coins. RAW the archetypes stack, but I'm trying to figue out how Charitable Mercy from the oath of charity interacts with Blessing of Prosperity from knight of coins.
A paladin can't normally change their known mercies. A knight of coins can't normally change their known blessings. Blessings of Prosperity can be gained with Extra Mercy.
Oath of Charity lets you, at 5th, change your mercies each day, unlike a normal paladin. If I have both archetypes, can I exchange blessings?
Relatedly, do blessomgs of prosperity count as having a mercy for prerequisites? Because RAW, a knight of coins has to wait to get their first normal mercy at 6th to take extra mercy.
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Very excited to be on the team for this one!~
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So, I've been meaning to build an armor storm soldier for a little while, and found myself confused by the wording of enhanced tank. It gives one more upgrade than normal beyond its normal maximum number of upgrade slots. I'm confused because I see two clearly obvious interpretations.
1: You can have one more upgrade than normal, no matter the number of slots it occupies.
2: You have one more upgrade slot than normal.
The armor storm FAQ heavily implies the latter, but I'm not certain... Especially because said FAQ's ruling also implies that if it IS one slot, I'm not allowed to have a 2-slot upgrade occupy my bonus slot and one normal slot, which seems like a serious but potentially necessary limitation, depending on how powerful it was intended to be.
Anyone know which one it would ve?
So I'm reading this scenario, as I'm scheduled to GM it in the next couple weeks, and noticed something odd. Page 22 mentions a "Seasoned Explorer" boon that I otherwise can't find any mention of and which isn't on the chronicle.
So, I'm looking this scenario over so I can prep it later, and noticed something on the chronicle sheet.
So, is there a way someone could clarify that boon?
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I reported a Starfinder Society game of the aforementioned AP volume, but my number of Starfinder Tables GM'd did not change. What can be done so I get closer to my first nova and receive credit?
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As the thread title. Thank you~
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I'm getting one for GMing at GenCon, which I realized after adding it to my sidecart and subscribing to the Starfinder RPG Subscription. If it could be removed that would be exceptionally helpful!
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So, I was looking into the Ranged Tactics Toolbox, trying to find anything I missed in my first few perusals. Found the ring of far strike, found here.
My question is, can a magus with one of these rings use spellstrike in conjunction with it, making the melee weapon attack required to use spellstrike at the 30-foot range afforded by the ring?
My inclination is that the answer could be:
-yes because it's a melee weapon attack
-no because it's a standard to use spellstrike and a separate standard to use the ring
-or even no because they're separate specific types of standard actions
And then, if it's the second one, they're separate standards, what about holding the charge? Can I move, cast shocking grasp, choose to hold the charge (purposefully not swinging), then use my next turn to use far strike with my spellstrike?
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I received shipment notice for Order #4304541 last Tuesday, but when I tried to track it this morning it did not give me any information. The same day I received the shipment notice for said order, I received a similar notice for Order #4017918, which arrived last Saturday.
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So, from what I understand, summoning a celestial creature with summon monster gives the spell the good descriptor, and summoning a fiendish creature gives the spell the evil descriptor.
If I use the Versatile Summon Monster (Monster Summoner's Handbook, page 18) to summon a chthonic creature, will the spell itself have the earth descriptor? If I use it to summon a dark creature will the spell have the darkness descriptor?
Thanks for any help that can be provided.
~Lindley Court <3
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As the title states. I love the main RPG hardcover line but cannot currently afford to subscribe to it. Thanks!
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I got an email saying my payment method was declined for this PFS Subscription order, but I can't find the order anywhere on my account or anywhere to correct the payment method.
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Life is always Greener with a Gardener around!
Have your field and grow it too with the new gardener base class, the triumphant return of Glenbuckie Publishing! Enjoy a new base class with the potential to cultivate plants that interrupt your foes' actions, find stability in slow-and-steady strikes, and become a soldier that bridges the path between civilization and nature!
So, go with Glenbuckie, and have your next adventure today.
Available at RPGNow here and Paizo before long!
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I'm happy to have received my subscription order, but when I opened it, I did not have the Curse of the Crimson Thrown Pawn Collection that I'd ordered. Instead, I had the twice-as-expensive hardcover book that I already have from my FLGS.
What can I do to get the product I ordered, and what should I do with the hardcover book I was given on accident?
Everything else came in fine.
Thanks!
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My card was charged, but the order says it was declined for insufficient funds. Is there a way to address this? Thanks.
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I was thinking about how the skald's nature is commonly reduced to merely an angry bard, when the fact that it's so much more is so much more interesting. So I made an archetype built around a variant of spell kenning, with no raging song. If you can critique it, it'd really help. :)
The Kenned Mage
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