About Rory CorneliusInitiative: 4 = 4 [dex]
AC: 22 = 10 + 5 [+ 1 chain shirt] + 4 [dexterity] +2 [+ 1 buckler] + 1 [size]
Fort: + 8 = + 4 [base] + 2 [constitution] + 1 [race] + 1 [cloak]
Base Atk + 3
Melee: + 4 = 3 [base] + 0 [strength] + 1 [size]
Hero Points @ 2/3 Stats: Str. 11, Dex. 18, Con. 14, Int. 13, Wis. 14, Cha. 9,
Abilities:
Race Traits: Fearless: Halflings receive a +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck. Halfling Luck: Halflings receive a +1 racial bonus on all saving throws. Outrider: Some halflings specialize in mounted combat. Halflings with this racial trait gain a +2 bonus on Handle Animal and Ride checks. This racial trait replaces sure-footed. Weapon Familiarity: Halflings are proficient with slings and treat any weapon with the word “halfling” in its name as a martial weapon. Keen Senses: Halflings receive a +2 racial bonus on Perception checks. Traits: @ 3 AP Student Survivalist: +2 trait bonus on all Survival checks. In addition, you gain a +1 trait bonus on all attack rolls against foes that threaten your mentor. NPC Choices: Shalelu. Combat Armor Expert Race: Helpful Feats:
Hunter
Spells
favored class bonus: + 1 HP
Skills:
45 = 5(6 [class] + 1 [int] + 2 [background]) class skills are Climb (Str), Craft (Int), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Perception (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Stealth (Dex), Survival (Wis), and Swim (Str). Acrobatics + 3 = 4 [Dex] - 1 [armor] Bluff -- 1 [Cha] Climb +3 = 0 [Str] + 1 [rank] + 3 [class skill] - 1 [armor] Craft (leather) + 8 = 1 [Int] + 4 [rank] + 3 [background skill] Diplomacy - 1 [Cha] Disguise - 1 [Cha] Escape Artist 6 = 4 [Dex] + 3 [rank] - 1 [armor] Handle Animal + 9 = - 1 [Cha] + 5 [rank] + 3 [class skill] + 2 [race] Heal + 2 [Wis] Intimidate - 1 [Cha] Knowledge (dungeoneering) + 6 = 1 [Int] + 2 [rank] + 3 [class skill] Knowledge (nature) + 7 = 1 [Int] + 2 [rank] + 3 [class skill] Perception +12/14 = 2 [Wis] + 5 [rank] + 3 [class skill] + 2 [race] + 2 [Alertness] Performance + 4 = - 1 [Cha] + 2 [rank] + 3 [background skill] Profession: Tanner + 9 = 2 [Wis] + 4 [rank] + 3 [background skill] Ride + 13 = 4 [Dex] + 5 [rank] + 3 [class skill] + 2 [race] - 1 [armor] Sense Motive + 2/4 = + 2 [Wis] + 2 [alertness] Spellcraft + 5 = 1 [Int] + 1 [rank] + 3 [class skill] Stealth + 15 = 4 [Dex] + 5 [rank] + 3 [class skill] + 4 [stealth] - 1 [armor] Survival +12/+14 = 2 [Wis] + 5 [rank] + 3 [class skill] + 2 [trait] + 2 (track) Swim +3 = 0 [Str] + 1 [rank] + 3 [class skill] - 1 [armor] Gear:
Worn: Outfit, Explorer’s + 1 scimitar (3rd P) 2 lbs. 1d4, 18–20/x2, S Halfling rope-shot: (OG) 1/2 lb. 1d4, x2, B, disarm + 1 Buckler: (3rd P) 2 1/2 lbs. +1, -1 +1 chain shirt (2nd P) 12.5 lbs. +3, +5, -1, 20 ft. dagger: (OG) 1/2 lbs Sling: (OG), N/A Sub-total: 18 lbs. He purchased a Kit, Cavalier’s which includes animal feed (5 days), a backpack, a bedroll, a belt pouch, Backpack: 1/2 lb. (all OG)
Items carried by Storm:
Consumables
Weight of items carried by Rory: 22 3/4
Carry Capacity
wealth:
200 gp. - 161.2 gp. = 38.8 + 251 gp. - 262.5 = 27.3 gp. + 58 gp. = 85 gp. 3 sp. + 2,989 gp. - 2967.5 gp. = 106 gp. 8 sp. Animal Companion:
His wolf companion looks as scruffy and dust covered as Rory. They are a product of the Cornelius' breeding program which goes back to when the halflings started living in the Forest. All the wolves are tall and thin, bred for durability and endurance first, then bursts of speed for short distances. Contrary to popular belief they are not a vicious animal, but will defend themselves and their pack, which they consider Rory to be a part of. StormStorm’s eyes are amber and his coat is an even dark gray, with black rings around his eyes and black tips on his ears and tail.
Appearance:
At first glance you might assume that Rory was raised by wolves. Your assumption would not be too far from the truth.The simplest description of Rory would be, well, scruffy. Not quite to the point of filthy or mangy and certainly not slovenly or squalid; but well beyond raggedy and unkept. One could certainly say he looks like he was raised by wolves and it wouldn't be far from the truth. As halflings go he's average height (an even 3 ft.) and a little thin, (32 lbs.) But you wouldn't be able to tell because of the bulky studded armor he wears. His shaggy dark brown hair normally looks wind-blown and his still growing sideburns look like they are continuously brushed up and back. At closer glance his personal affects: belt boots, leggings and weapons, though dust covered, are well made and well cared for. Though normally dirt smudged, he has a pleasant face with heavy eyebrows, high cheekbones, a broad nose and a strong chin. His brightest features are his quick smile and his eyes that shift between dark brown, hazel and a yellow almost as bright as his wolf’s. Other things we've learned: bow-legged, left handed,
personality:
Quite, observant and industrious Rory is more likely to do something than to try and convince others to. He understands and appreciates community, but when given the opportunity he will spend most of his time alone with his wolf. On the Myers Briggs scale Rory is a Virtuoso Rory’s Background:
Bullet points Ilsurian was founded in 4631 AR by Ilsur, Halfling slaves were brought with them from Korvosa. Through the years many slaves escaped, setting up an 'underground railroad' as it were through the Sanos Forest. Many of the Slaves started working the rivers, but many stayed in the forest, a high percentage intent on helping the escaped slaves. The 'underground railroad became so successful that halfling slavery in Ilsurian became a thing of the past. Many halflings still live in Sanos, still untrusting of 'long shanks' they do business in the Gnome towns, where they feel safer. Rory’s parents grew up in the Sanos Forest, His da Angus a member of the 'order of the Paw' and his ma Katherine a herbalist and leather worker. It was their wolves, Thistle and Panda, that got them together. Rory’s Da, Angus Cornelius, lived in a Halfling hole cleverly disguised as a wolf lair, they called it “wolves den.” He was the youngest son of Sean and Irlana Cornelius, Angus’s parents had been the last of the Sanos Forests 'Order of the Paw'. The order was founded to protect the halflings, escaped slaves and other halflings, from the tall folk. And 'Wolves Den' had been one of the original hideouts for the 'underground railroad' The ‘Order’ continued to protect the Halflings in the area. At its lowest point the ‘Order’ had dropped to two riders, grandma and grandpa. With the births of Angus (Rory’s da) and Ian and Sean (his uncles) that count went to five. While their ranks have swollen comparatively with the explosion of both Ian and Sean’s families Angus and Katherine had only one child; Rory. “Wolves Den” was aptly named. It had been built under a pile of large sandstone rocks, with the narrow entryway in the cleft between two rocks that went back and down fifteen feet. You entered the first chamber, the stables, which looked like an ordinary wolves' lair, big enough for a large pack; dug out of rock and sand. The doorway to the Halflings home was well hidden in the rear. The house was carved out of the sandstone itself, what had been natural fissures were now halls and rooms much more space than Angus’ large family ever used. Angus has a gift with the staff sling, even as a young man he was asked by the elders to teach the militia how to use it. That is where he met Katy, for Angus it was love at first sight. Katy needed some convincing. Eventually Angus’ persistence paid off and she succumbed and with her father’s permission they were wed. Angus and Katy moved into 'Wolves den' Eventually having Rory. Though an only child there were a lot of extended family. Rory learn to fight and ride from his father and learned about nature and spell craft from his mother. At the age of eighteen Rory decided to strike out on his own and headed north. Caught in an unexpected storm, he and 'Storm' had dug a small snow cave. After several days and running out of food, Shalelu heard Storms howling and rescued them. Since then, she has been teaching him more about survival in the Deep northern woods.
possible feats:
Fencing Grace (Combat) Weapon’s focus…. Ride-by Attack (Combat) Mounted Combat Improve crit. improved init. boon companion recommended spells:
Magic Fang/Obscuring Mist/Greater magic fang/barkskin/greater magic vestment last hours as we get leveled Ideas:
agical items Spell Lattice Runestone of Power Mnemonic Vestment useful spells: Aerial Tracks Carry Companion Fog Cloud Gust of Wind Hydraulic Push Lesser Restoration Read Weather Spider Climbing teamwork feats Ferocious Loyalty: This is a +1 attack bonus most of the time. Improved Spell Sharing: Many of our buffs last much longer than we could possibly need. Precise Strike: An extra 1d6 damage per hit is nice. Paired opportunist: s +4 to AoO add spellcraft so Rory can help aid Mukluk in making stuff
NPC's:
Relating to he city of Kalsgard Asvig Longthew owner of the golden lion emblems Madam K’s Perfumery Fynn Snaevald owner of the blade list of clues |