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Lershoth Sholme's page

132 posts. Alias of DinosaursOnIce.


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Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

It would have been a strong incentive to, yes.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Sorry to see the game end, it was fun. TTT, if you pop back on here at some point, I'm curious. Did you have any particular direction you planned on things going over the long term. <- Just curious on how the general world was expected to progress outside of our actions/development.

@Jalel and Korak
LOL, it would have been fun to see such things play out. Lershoth would have supported...

Drumroll:

Sorry to disappoint but no one had his particular support. It would have been all about who he thought would do best going forth. xD That and the least likely way to end up with a dagger in his back.
(True Neutral for the win)


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Bah, figures we make it out of the cave with the rat only to run into these louts. Not much to be done at the moment, perhaps if the opportunity presents itself to run but that seems unlikely.

Lershoth's tail twitches in annoyance but otherwise he does his best to smile (if only grimly) at his captors and follows their lead.


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Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth's thoughts on the holidays in picture form.

Happy holidays!


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Fine with me. I'm going to be doing a lot of stuff tonight (packing+shopping+cleaning) and then have to work & drive for 10 hours tomorrow so probably won't be particularly active.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth raises his hands "Of course, we'd be happy to come have a chat with your captain."

Lershoth's tail twitches nervously as he gives his companions an unhappy shrug.
Sense Motive: 1d20 + 11 ⇒ (8) + 11 = 19
Just trying to get a feel for our new friends.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoths tail twitches in agitation at the revelation. "What do you mean it won't open? Here let me have a look at it."

Lershoth moves up and inspects the door. If it is locked he tries to disable it. If not, he will try and remove the hinges (if any).
Perception to see what's up with door: 1d20 + 11 ⇒ (17) + 11 = 28
Disable Device: Lock/Hinges: 1d20 + 12 ⇒ (17) + 12 = 29


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Fort: 1d20 + 3 ⇒ (5) + 3 = 8 whomp whomp
Lershoth groans a little, inspecting his arm and wincing.
"Where in the blazes did that thing come from? We ought to be careful, that rat was similar to a species that used to be used to guard things. There might be others around."

Lershoth drinks his CLW extract.
CLW: 1d8 + 4 ⇒ (8) + 4 = 12


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

"If either of you has got some sort of fire, that ought to do something."
Lershoth takes two swipes at the rat.
Shortsword 1: 1d20 + 5 + 2 + 1d6 ⇒ (4) + 5 + 2 + (6) = 17 Burning 2 points of Inspiration.
Shortsword Damage: 1d6 + 1 + 2 ⇒ (4) + 1 + 2 = 7

Shortsword 2: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26
Crit Confirm: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
Shortsword Damage: 1d6 + 0 + 2 ⇒ (4) + 0 + 2 = 6
Crit Damage: 1d6 + 0 ⇒ (6) + 0 = 6
Relevant Mods: Studied Combat, 3 Rounds Remaining


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth stands a little off guard, somewhat stunned at the beastie. "That doesn't seem right... I wonder how it got so big?"

Curiosity momentarily abated as the rat goes after Polmar. Lershoth springs into action, moving towards the rat, drawing his swords as he moves. Moving into position he carefully studies the creature looking for weaknesses to exploit.

Move Action -> Move+Draw, Move Action to use studied combat on the creature (duration=4 rounds).

Knowledge Nature?: 1d20 + 9 + 1d6 ⇒ (20) + 9 + (1) = 30
To ID it.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Back alive now. Ruh Roh. A rat huh?


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Any sort of relevant knowledge to that thing?

"What do you think Polmar, safe to go? Why don't you go kick it, you're small, if it was trapped it would probably be set for someone more my height, or Jalels.
Lershoth does his best to appear to be suggesting an innocent question.

Going to be a bit busy this weekend so posting will probably drop.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Island of Doom:

Lershoth lets out a low whistle. [b]"This is a rather surprising find, watch your step, no doubt there could be traps.

Items:

Admittedly, I don't have anything in "particular" I'm looking for. If your talking about generic items of interest well I can give a list.

Lershoth will looks through the various things, looking for useful items for himself, any of the other residents, their current mission, or for the community at large.
Perception: 1d20 + 11 + 2 + 1d6 ⇒ (9) + 11 + 2 + (1) = 23
Burning an Inspiration point.

If you are talking general then anything Alchemy related, tools useful to an aspiring skill-monkey, weapons, armor. If you are asking for specific items then things like:
Restless Lockpicks (or better Lockpits in general)
Gloves of Reconnaissance
Traveler's Any Tool
Investigator's Hat
Investigator's Pipe
Better Shortswords
Mithral Chain Shirt
Cloak of Resistance
Wizard Book w/ Spells (for my Formula List)
Etc.
Sorry, I wasn't sure what you meant.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Mary-Ann:

"Here, let me have a look at it, I might be able to pop it open."
Lershoth approaches the door, giving it a once over to make sure it isn't trapped.
Perception: 1d20 + 11 + 2 + 2 ⇒ (9) + 11 + 2 + 2 = 24
Assuming it looks clear he will break out the lock-picks and try to unlock the door.
Disable Device: 1d20 + 12 ⇒ (10) + 12 = 22


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

I can make a car out of bamboo but not fix a hole in a boat.:

Lershoth looks down the hallway.
"Hmmm, well doors always lead somewhere. I say we have a look."
After Polmar makes it down, Lershoth will start to move slowly down the tunnel, keeping an eye out for anything unusual.
Taking 10 on both.
Stealth: 10 + 12 = 22
Perception: 10 + 11 + 2 = 23 25 vs Traps


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

If not for the courage of a fearless crew:

Lershoth watches Jalel begin to climb down. Before he joins he quaffs an extract of Heightened Awareness (40 Minutes Duration) and then climbs down after Jalel.
"See anything?"


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Gilligans Island:

Lershoth considers helping as he watches Polmar climb about but decides against it. Not so sure his body was up to that task.

Lershoth uses a shortsword to pierce a coconut to get something to drink. Eventually he works on prying it open for a quick meal. Eventually he will work his away over to the whole, peering down into the hole to see what he sees.

"Well what's down here? Either of you know how to magically create light by any chance?"
Perception if Needed: 1d20 + 11 ⇒ (13) + 11 = 24 Darkvision 60


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Polmar/Jalel:

Lershoth looks a little uncertain himself.
"Well, I guess it seems logical. I can't imagine bringing something like this into shallow water would go super well. How exactly are supposed to get to land though? Perhaps we should sail around the island first and see what there is to see?"


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth comes crawling into the helm area.

Dice:

Fortitude to see how Lershoth feels: 1d20 + 3 ⇒ (14) + 3 = 17
Fort again: 1d20 + 3 ⇒ (1) + 3 = 4

Getting to his feet, the nausea having passed though with the lingering green on his face. Wiping some remaining bile off his face, Lershoth does his best to compose himself.
"Right here Jalel. Indeed, it would have seemed wise in retrospect to have perhaps sorted this out before leaving. Nevertheless, here we are.

No one ever talks about getting sick in the books." Lershoth grumbles to himself before doing his best to help assist Jalel at the helm until more pressing matters come to hand.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Reflex: 1d20 + 8 ⇒ (6) + 8 = 14
Lershoth does his best to head towards the helm.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Polmar and Jalel:

Prior to Rock
Lershoth doesn't look so great.
"Yes well, I'm glad your having fun." he grumbles to himself 'how hard could it be? Indeed as he tries to keep whatever dead rat he has left in his stomach. "We'll see I guess, I don't see a lot of point in getting our hopes up. If decides it doesn't like us, at least we'll be dead before we really know what's going on."

Lershoth is too occupied with his stomach to notice Polmar's current state, and far too sick to comment much more.

After Rock
Lershoths attempts at keeping lunch down fail immediately as he runs to the side of the ship and occupies himself for a minute.

Wiping gruel off of his face.
"Yes, keeping an eye would be good. I'll try and, and..."
He then goes a finds a place to curl into a small fetal position.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Polmar and Jalel:

"Yes, well, if any of us fall in it's unlikely to be a long expedition. So let's not do that."


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

@Rose (From Earlier)
Lershoth nods in thanks. "I'll do my best, doesn't me much good to die when we've only recently begun to explore."

Polmar and Jalel:

Polmar Finn wrote:

Polmar is shaking with anger after this curt display Everybody thinks they're so damn important...I hate being treated like an invader in our own homeland you know Lershoth? And I hate that we feel the need to act so damn hesitantly towards what is ours. This land, it's our birthright, we need to start acting like it.

He begins to walk slowly, resenting that he now acts at the behest of another for a fire that he doesn't truly see as his fault Well let's get going, that ship won't sail itself

I suppose it depends on your perspective, I'm sure the creatures in the caves were none to thrilled with our presence back then. Though, admittedly, I don't fully understand what you mean? Are you saying we should be more aggressive in claiming territory? As it is, I'm all for letting the Dragon have whatever it wants. Doing otherwise seems... unwise.

Lershoth looks visibly distressed over the boat. A boat? Water? I've never sailed nor swam in my life... Grumbling to himself, his tail twitching, he does what little he can to assist with manning the ship. At some point, we will take the time to make an extract of 'Monkey Fish' using my last 1st level slot.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth obviously headed back once ready.
"Fair point, perhaps only a few should go out. I myself am ready.

Lershoth will follow after Polmar. Keeping an eye out for any trouble. Taking 10 on perception for a 21


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Oh right, the not so happy dragon and the mass destruction of the forest both were things. Duh.

Lershoth briefly considers Polmar's offer. "Well, it would be an easy excuse to go out and collect more samples and to investigate the world around us a little further. I would be delighted to come.

Perhaps we should speak with Rose and the others, to see if any would be interested in joining. If nothing else, I'm sure the fire will have attracted attention and it is probably best to be safe. I shall return shortly once I make a few preparations and grab my equipment."
Lershoth will go back to his lab to acquire his standard gear and take a few minutes to prepare a few extracts.

Extracts Prepared:

1st) Shield, Heightened Awareness, Cure Light Wounds (1 Open Slot)
2nd) Focused Scrutiny (1 Open Slot)


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth will precede to awaken and go about his daily morning business, making sure all of his equipment is in order, that nothing is missing.

Lershoth then goes to find Polmar, curious over this "quest" of his. Upon finding the Halfling assuming Polmar can be found.

"So what is this quest you are on about?"
If I'm forgetting something, I apologize.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Hi, nice to meet you, looking forward to gaming with you as well.

In other news, did we decide what we are doing with the collection of potions? Do we want to distribute them, does Polmar want to hold on to the entire set, etc?


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

No one said leading would be easy, especially when you're dealing with a bunch of "adventurers survivors". ^_^


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

"It might be best, given the days events, to call it a night? Perhaps we could send a small group together out to inspect it, you know in case any of the Spiders survived being toasted."

Lershoth has no real plans. It's been an eventful day. After discussion is done he plans to go back and make notes on the days events, the poison on the sap, the Dragon, etc. Maybe read a little before he goes to sleep.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth points to them in order describing them and their effects. With respect to the order TTT listed them in. Was going to type it out, but describing what a boost to your Wisdom or Charisma would do to you is a little odd.

"Generally speaking, each are good for three doses, and will last an hour, but if one were to consume most or all of a single vial then the effects would be magnified. Where did you find these again Polmar? This is some strange magic unlike anything I've really read about.

Suffice to say, I'd would say they won't kill you, at least not immediately."


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

"Yes, well, let's see."

Lershoth begins to investigate the vials.
Taking 10, for a 20, on Craft Alchemy for all of them.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth mostly ignores the bickering, his natural curiosity taking the best of him with the chest. As he approaches the thing to inspect it, he mentions absentmindedly to anyone listening."I'd be happy to take a look.
I found some sort of poisonous material on the samples I collected, it's likely why the whole place went up so quickly. As source of fire that got in contact with that stuff would have likely set it ablaze eventually."

Lershoth bends down and begins to look the chest over.
Perception for Traps and Noticeable Markings: 1d20 + 11 ⇒ (8) + 11 = 19 21 vs traps

Assuming it looks safe.
Disable Device to open it or remove any traps: 1d20 + 10 ⇒ (17) + 10 = 27 29 vs traps


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth, having been excited over his discovery, now joins everyone else outside to see what the commotion is.

My, that's the same Dragon from before. I wonder...

Lershoth clears his mind as he focuses on what the Dragon is saying.
Gods Polmar, why did you go and make a creature like that unhappy.

Lershoth's tail twitches, though in fear or curiosity he doesn't even know.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

"No, unfortunately, Nephele likely had a lead on him but before we could go anywhere with it then fire started. If he's alive he is on his own for now."
Lershoths hands run across the samples he collected, his mind clearly elsewhere at the moment.
"Well, not much good is going on here. I'll be in my lab if you need anything, going to work on establishing if the plant matter bears any unusual characteristics.."

Lershoth hurriedly runs off to his lab to begin research into the samples he collected.
Alchemy: 1d20 + 10 + 1d6 ⇒ (19) + 10 + (1) = 30
Inspiration!

Curious, most curious, it's a shame I don't have anything to compare them to.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Yeah, sorry, Lershoth wasn't intending to go frolicking about into the fire more than necessary for some quick samples.

Lershoth dusts off some soot off of his coat. "Not exactly, we went outside to see if we could figure out where Polmar went. And well... Not sure what happened, but the whole forest is now up in flames.

Which is why we are now back inside. Something is off about the plants though, the fire seemed to spread unusually quick. I managed to grab a few burned and unburned samples, I hope to run some tests."

Lershoth's tail twitches in excitement as the prospect of looking into the plants supersedes other concerns.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth stands somewhat transfixed.
"Huh, that's rather interesting. I wonder if I could take samples, look at the smoke, seems rather odd doesn't it? Perhaps a quick run into the forest, I am fire resistant after all."

Lershoth will move up close to the fire, keeping low with his shirt around his mouth, and attempt to gather some samples of plant material that is burned and some that is not burned. If he manages to get some he will quickly retreat back towards the entrance.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

"Indeed, lead the way Nephele, let's see if we can find ourselves a Halfling."


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Once everyone is ready, Lershoth will take whoever is with them and follow after Nephele outside.

@Nephele
"True, but I'd trust someone of your skill could find him without too much difficulty. He's short, not invisible. So what have you got?"

Perception: 1d20 + 11 ⇒ (12) + 11 = 23
Just keeping an eye out for anymore unwelcome guests.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Sorry, been having internet problems..

"Well... alright then, let's go and see if we can find him. Anyways, everyone needs to be careful, it does us no good if we end up dying or worse while we are out there. And everyone should have a weapon of some type.

Everyone meet up at the exit in around 10 minutes or so.

Jalel, you mind going and fetching your 'friends'? "

This can't go poorly at all... Lershoth grumbles internally to himself while going off to find his own equipment before taking a few minutes to prepare extracts of shield and CLW.
Last extracts.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6
Talirin wrote:
Just keep in mind that the food group was going to be back by mid-day. You could always wait until some of your hunter/fighters get back to help lead the search...let alone your elected leader...

Yeah, I was kind of hoping people would get back, Lershoth did spend the morning teaching. TTT What time is it around now anyways?


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth sighs before clearing his throat. Why am I the one talking? Why did I think think this was a good idea?

"You're right Jalel." turning to the people he was talking to "apologies, I didn't mean to sound condescending. But we have a person who is currently missing. So right now there are three of us plus a few muscle that might help. Is anyone else interested in going to look?
Diplomacy to Convince Others to Help: 1d20 + 11 ⇒ (7) + 11 = 18

Nephele, do you think you might be able to track him?"

Lershoth stands there his tail swishing back and forth. Blast it all, stop staring at me!


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth's tail twitches slightly. "What do you mean, 'who'? Are you people as forgetful as you are pale?"

Lershoth raises his to the approximate height of Polmar. "He's about this tall, blond hair, a mustache. He's a Halfling. Rather adventurous. Able to generate food and water. You know..."

Lershoth stands there expectantly.

@Jalel
"Can we... trust them?"


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

This assumes the food hunting party is still out.

Lershoth sighs to himself, realizing Polmar had not yet returned. He decides to rally whatever able bodied people who have any idea on how to track someone (as Lershoth does not). Or who might have some skill at arms or magic. Specifically he looks to go find Nephele and Jalel I think they are the only other people of PC's around. along with anyone who looks like they might know how to fight.

Once gathered "So I don't believe Polmar ever returned, and I have no idea where he went, nor do I have any skill at tracking him. But we should probably set up a group of people to go out and look for him, to make sure he hasn't gotten himself into any sort of trouble. So, whose interested in going?"

Internal grumbling of rather be reading or doing research.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

We are alive again!

Sorry, I am currently lack creativity on anything particularly relevant to be doing atm. I love the concurrent bit of Polmar possibly being in mortal peril while Rose and Talirin pleasantly(ish) discuss him.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth, after having finished lessons for the day will go about and consider the various possibilities for the immediate future. Not seeing the others back from gathering food he lurks around for a while, scares some children with some particularly salty glares and moves about seeing what the talk of the community is concerning recent events obviously pretending to not be terrifying their children while doing so
Diplomacy for Gather Information: Taking 10: 10 + 11 = 21


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Just going to focus on training for now. Get them training units in.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth will focus on gathering up the alchemy class and recontinue his lessons. Given recent events he changes his focus from gardening and does some preliminary testing himself on the samples Rose took and will distribute the rest to the class and have them use the samples as practice and to see where the class currently stands skill wise.

Craft Alchemy to test samples for poisons: 1d20 + 10 ⇒ (11) + 10 = 21


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Lershoth shrugs I'd be happy to run some tests on them to see if I can learn anything. I suppose it seems rather moot, but I can continue to train our aspiring alchemists while I do so.

Lershoth takes the samples and prepares to head back to his laboratory, but decides to wait around until the end of the meeting to listen to any further discussion. During this time he takes a seat and prepares a few extracts before handing them to Rose to take.Four extracts to be precise.
Two of those are extracts of Cure Light Wounds.
One is an extract of Shield. And the last is an extract of Focused Scrutiny, useful if you find yourself needing to do some talking. They'll each last about 24 hours.

He'll leave when everyone else does.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Sounds reasonable to me.

Lershoth accompanies Rose to get everyone together for the evening.


Male Tiefling Investigator (Empiricist) 4 | HP: 34/40 | AC: 18 (14 Tch 14 Ff, +1 Dodge vs Traps) | CMD: 18 | F: 3, R: 8 (+1 vs Traps), W: 4 (+2 vs Illusions) | Init: +6 | Perc: +11 (13 vs Traps), SM: +11 | Inspiration: 3/6

Rose, that vial your holding looks to be a, almost complete, healing potion. To finish it we would just need a mollin, I believe they were last seen south of us.

Perhaps tomorrow some could be sent to try and find some?