There are no negative hit points - if you take damage equal or greater than your HP, you go down to 0 HP and get the Dying 1 condition.
If a crit knocks you to 0, you gain Dying 2 instead of Dying 1.
Each round, you must make a save to stabilize. The save DC is based off the enemy - a boss may have a higher death DC than a mook, so you are more likely to be killed by bosses.
If you reach Dying 4, then you are dead.
If you make the stabilize check, you gain a hit point, but are still Dying. If you make another save at 1 HP, you are no longer Dying, and you regain consciousness.
If an ally heals you while you are Dying, you still have the Dying condition, even though you have positive HP. You still need to make a stabilize check to regain consciousness. But, once your HP is positive, you are no longer at danger of death from failing your checks - failing a stabilize check just means you stay unconscious.
The Stabilize cantrip puts you at 1 HP.
I was actually thinking of homebrewing a means of running a PF game with no bleedout. This might be (roughly?) what I was looking for.
@WW, I am. The book was written the year I learned to walk. But if I was walking away from Omelas in '73, it wasn't on purpose. I didn't even turn one yet. I didn't know where the hell I was going.
@Omelas, WIS is usually my dump stat (which works as well for me as joining too many games works for you). But I've played PbPs with some people from this site, and the community seems quite welcoming. Maybe I'll catch you later, as I intend to keep an eye out for one-shots, or whatever the PbP equivalent of a one-shot is.
True, Omelas. Part of what I'll do to reduce the odds of me jumping ship: I'll play one game on the site. I appreciate your encouragement, but I accepted an invite to a game last night from a GM, and all of the players voted me in earlier today.
I'll commit to that one game, but I think you have a good attitude about GM'ing so I'm sure your campaign will be fun. I wish you well!
Hey, all. I'm new to this site and new to lawful alignment, but I'm gonna give it a go with Wu Chen the Fighting Nun of Yet-to-be-Determined-in-Game-Goddess! If there's a goddess of dancing (or a Lord of the Dance), that'll do. Wu Chen will either appear human or actually be human, and being a monk, she won't cut into the party's weapon/armor budget. Unless there's a really nice cestus available, so she can double her crit range and punch sharks.
Anyway, it's late. I'll check out the game thread tomorrow and hopefully finalize my character soon so I can jump in the game, if Wu Chen is welcome.