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Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() "My suspicion, Roshelle, is that these objects were interred for sentimental value.
"As to this door, I think we need Haftor to call upon the blessings of Torag."
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Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() How many of us can Aid Another at once on a crowbar? Kronug will try to help Jarrek.
He can't get good leverage on the crowbar in the cramped conditions. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() "what say you, Haftor? Does Torag approve of taking and selling all of the grave goods that were interred with this Dwarven hero?
If he were merely a banker or merchant I would not care at all and I would say take what you like. But he was a great warrior and that makes it different to me. To use his weapons and gear may be honorable for the right cause; to peddle it is not. Because as long as his belongings are in our care, we can be certain they are put to honorable use and we can plan to return them after this war. Once they leave our hands, we have no such assurances. Let us figure out what the value of these goods might be. I will personally pay you out of my future shares from legitimate spoils of war. Otherwise, I should feel compelled to buy these goods back once you sell them, then make a trip here to return them to their resting place. That would be unnecessarily burdensome. Your wealth is no different if I compensate you." ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() How much do you think the mundane stuff is worth? Kronug will pay the party out of his own shares of future gold if you are really worried about being too far behind WBL. I'm just not seeing how we are entitled to claim this stuff. Our initial conversation on the approach was using the weapons to fight giants. Looting grave goods from a hero's tomb to sell is a far cry from that. My guess is it comes out to a couple of hundred gold per PC. Take it out of Kronug's future shares of legitimate gains. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() "As I said before - to use the weapons of Steelhand to fight the giants is acceptable to me; to loot and sell them to collectors is not. We are not grave robbers. As to the other grave goods, I see no reason to take them, and no right of claim. They were interred with Steelhand as a sign of respect." ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() I guess Kronug is fine where he is. He has no skill at identifying or appraising items and so would probably not be investigating the carpet. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() The Stone Fist wrote:
"I agree. To use the weapons of Steelhand to fight the giants is acceptable to me; to loot and sell them to collectors is not." ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() "I am sure that either Seamus can get us out, or we can break the door down.
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Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() "I'd rather find Lokmorr first and deal with him, then examine the sarcophagus at our leisure.
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Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() I don't mind either taking the Trapper Ranger level or adding a 5th PC as an Arcane Trickster (or Eldritch Scoundrel, Archaeologist Bard, Investigator, etc. - casty rogue). My worry about adding a full arcane caster is that they could trivialize the AP. Not Trienne - she was great. But my old Kingmaker game had a recruitment for a wizard at 5th level, and we got so many OP Glitterdust specialist submissions. Persistent at DC 20 or something. Which would make every encounter "The party heroically hacks the blinded foes to death." And that wasn't even a campaign focused on poor-Will enemies. Wizards can be built to target giants' weak spots very, very easily. It's to Trienne's credit that she did not go that route. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() When it comes to our door procedure, I'm going to repost this from before since I think it might have been missed. Kronug the Merciless wrote: Trianne doesn't normally prepare Open/Close, but I see that Jarrek has only picked 5 of his 6 cantrips known. Might he consider that as his last one? It is super useful. Because PF has been known to do things like "You open the door and are immediately within range of 3 overlapping DC 20 Confusion auras." I will open doors if needed, but if there is a smarter way of doing it then I am all for that. It's also nice to not let the enemy get a surprise round with you in line of sight. Open/Close can be used from an oblique angle. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Kronug looks at the damage to the panels.
Seeing Jarrek's examination of the footprints, he takes a closer look himself. He's guessing that is just one set of dwarf-sized tracks, the same being walking around here quite a lot. Survival: 1d20 + 6 ⇒ (20) + 6 = 26 ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() "Haftor, you are a 'son' of Torag, are you not?
"My other thought is that the stone disk might turn by itself, like a clock. And so resting here as Jarrek suggests could be the right thing, and in time the runes would line up." ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() "Perhaps the stone disk rotates, so that the runes on the face of the disk line up with corresponding runes in the circle surrounding it." ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Kronug has a suspicion about the mummified dwarves, but it is so grotesque that he says nothing. Knowledge (Religion): 1d20 + 2 ⇒ (7) + 2 = 9 The runes mean nothing to him. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Kronug is at 20 damage taken, so 50/70. It's not urgent that he be at 100% - I think it unlikely that we will encounter giants in this crypt - but he'll take healing if someone has it to spare or is Channeling or whatever. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Kronug hefts his greatsword high and tries to finish off Stilgrit. Attack, PA -2, IC +2: 1d20 + 13 - 2 + 2 ⇒ (10) + 13 - 2 + 2 = 23
Iterative: 1d20 + 8 - 2 + 2 ⇒ (2) + 8 - 2 + 2 = 10
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Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Kronug swings Gorum's Thorn at Stilgrit, hitting once. Attack, PA -2, IC +2: 1d20 + 13 - 2 + 2 ⇒ (6) + 13 - 2 + 2 = 19 Iterative: 1d20 + 8 - 2 + 2 ⇒ (17) + 8 - 2 + 2 = 25
With 1 ally adjacent, Kronug has +2 sacred bonus to AC and saves vs evil foes (for AC 28), and +2 untyped to all saves. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Kronug slashes at the creature next to him (Blue). If he drops it with his first swing, then he will take his iterative at the webs entangling him. Attack, PA -2, IC +2, Entangled: 1d20 + 13 - 2 + 2 - 2 ⇒ (15) + 13 - 2 + 2 - 2 = 26
Iterative: 1d20 + 8 - 2 + 2 - 2 ⇒ (3) + 8 - 2 + 2 - 2 = 9
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Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Looks like 1 ally adjacent for my teamwork feats. With Auspicious Birth, that is +2 untyped from Shake it Off, and +2 sacred from Lastwall Phalanx (if the foe is evil). Fort, Shake it Off +2, Lastwall Phalanx +2: 1d20 + 7 + 2 + 2 ⇒ (1) + 7 + 2 + 2 = 12 Can't do much about a Nat 1. Entangled. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Kronug readies to strike with his sword if the creature comes within reach. Readied Attack: Attack, PA: 1d20 + 13 - 2 ⇒ (11) + 13 - 2 = 22
Damage: 2d6 + 8 + 6 ⇒ (5, 2) + 8 + 6 = 21 ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() DM Carbide wrote: Besides Seamus in front, what's your single-file marching order, and what are you using for light? Roshelle cast Light on her glaive and indicated she wanted to be near the middle. Kronug is behind Seamus.
I always found PFS to be quite fond of the 'clogged pipe' formation where everybody is so packed in that nobody can move. I tend to find it not a great idea. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Knowledge (Nature) untrained: 1d20 + 1 ⇒ (8) + 1 = 9 Kronug isn't sure about the spiders. "So this traitor was caged alive in Steelhand's tomb? What do you think the odds are that we will find him as an undead or something?" ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Kronug will try to cut himself free of the webs. Attack vs Web, Entangled: 1d20 + 13 - 2 ⇒ (1) + 13 - 2 = 12
Iterative: 1d20 + 8 - 2 ⇒ (13) + 8 - 2 = 19
He cuts himself free and steps up next to Jarrek. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() My turn as posted was not to cut myself free, but to ready to attack the first creature within reach. There is a roll in the post. I may try to cut myself free next round. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Entangled isn't that bad, and the standard action to escape makes the attempt of dubious value. Kronug will ready to attack the first creature within reach. Readied Attack:
Attack, Entangled: 1d20 + 13 - 2 ⇒ (5) + 13 - 2 = 16
Damage: 2d6 + 8 ⇒ (5, 5) + 8 = 18 Can we also try to escape by slashing at the webs? Kronug has an iterative attack, so that might be better than expending a standard action to escape. Like, slash at webs, 5' step, take iterative attack on an enemy. Next round if needed. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() "May as well also poke at the webs. Some spiders respond to the vibrations." Kronug takes a small stick and tosses it lightly at the webs. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Kronug follows along behind the gnome, ready for battle.
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Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() I could dip a level into Trapper Ranger at our next level-up.
No prize for guessing what I would pick for Favored Enemy. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() "We will put the weapons of Nargrym Steelhand to use again, and give honor to his name and ours as we battle the giants, if Gorum so wills it." Kronug is ready to go. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Roshelle Zaire wrote: "I'm not saying that you're rough and ugly, by the way." "Eh. Rough would be accurate." Kronug shrugs and takes no offense. He isn't repulsive or anything, and he makes some effort to keep his gear and clothing clean, but he's neither handsome nor charming, even among Kellids. He's educated and even multilingual, but where he really excels is killing things. Kronug will likewise buy trail rations (21 days for 10.5 gp, leaving him 3,787 gold). He is ready to go. "Enjoy yourself, Jarrek," he says with a shake of his head. Doesn't sound like the best way to start a long march to me, but it might be an orc custom. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Kronug, as a follower of Gorum, is a bit surprised by the new recruit. "Ah, how should I say this?
The Kellid waits to see how she responds. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() The Stone Fist wrote:
Why can't Haftor use the wand? Summon Monster III is on the Cleric list, and wands are not designated as specifically arcane or divine, nor does Haftor need to be of a sufficient level to cast the spell, only have it on his spell list. Summon Monster III has some good options like the Lantern Archon (damage that bypasses all DR). Kronug can carry the potion of CSW. He can't heal himself, and the rest of you can heal yourselves I think. The scrolls could be useful with UMD checks; both Seamus and Jarrek have +13. Either one would need a UMD check of 23-27 to emulate the casting of a Druid of the appropriate level, and a separate UMD check of 27-29 to emulate the Wis required. So it could be done more easily by stacking bonuses like Inspire Competence, Eagle's Splendor, Heroism, and (from our new cleric) Bit of Luck. Kronug has just under 4,000 GP now. No purchases at this time. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Jarrek Everstand wrote:
A Belt of Giant Strength +2 normally costs 4,000; it would be 6,000 (50% more) if added on as a secondary enchantment to an item that has other functions. I was looking at Belt of Giant Strength +2 myself but it is out of my price range even without the 50% increase. ![]()
Human Ftr6 | HP 50/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6
![]() Kronug will of course present Dame Blix with the ring.
What are we waiting on? Somebody to track loot and do a division?
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