Half-Orc

Kayde Morson's page

173 posts. Organized Play character for Eben al'Jol.


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Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Agreed. I had fun, everyone! And thanks, GM Andrew, for another good game.

Now maybe I can get some versatility on my poor Kayde. :/

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

”I don’t have anything cold, and I’d like to keep my ass intact,” Kayde mutters as she scrapes the mold free of the wall.

Considering that they seem to have opened all, Kayde shrugs. ”I say we use the priest’s chime to check out the rest of this place and head top-side. We turn in our undead-creatin’ friend here, collect our congratulations, and go get a freakin’ back massage.”

I see no reason not to go poking around the rest of this place, but I also don’t see a reason to have to take it room-by-room RP style. A summation as we head topside works for me. :)

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde gives the group a look, then Malakiah a shrug and a pat on the shoulder, "Looks like you may be the odd bird in this crew, Slim. Not many folks are a fan of undead, no matter the situation."

Moving on to the chamber behind 7?

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde seems similarly concerned, giving the undead thing uncomfortable glances as they move towards the next door.

Door with 6 next to it?

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde follows Lyreonira's lead, channeling Cayden's power to destroy the undead.

Channel, damage, DC11: 1d6 ⇒ 3

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

"They're immune to WHAT-ALL?!" Kayde yells incredulously, then he just hangs tight. "I have nothin' to fight it with."

He falls back, "Draw it out and surround it?"

He falls back to do just that, readying an attack should he get a clean shot with his longspear.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde stubbornly picks up every one of those damn necklaces, then stomps his way out, hopping over the trap on his way by.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Once he's patched back up (and assuming there are no more surprises) Kayde begins looking for anything useful.

Perception: 1d20 + 2 ⇒ (19) + 2 = 21
And casting Detect Magic.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

"MOTHER F——"

Kayde instinctively rolls away, dropping his weapon to whip out his wand as he steps past the trapped area.

If nothing else immediately attacks, he'll heal up.
Wand of CLW, x2 charges: 2d8 + 2 ⇒ (3, 3) + 2 = 8

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

... I'll go.

When no one volunteers, Kayde walks warily in, poking at the piles of bones with his lognspear.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde, who'd taken on the duty of keeping Thess alive while she shocks her way through the traps, alternates using her wand and his own. Pocketing his and giving here back, he, too, can't help but be baffles my the dwarf's warm show of support.

"Well, that's new," he mutters as he gives his own clueless shrug in response to Thess's.

Lets split those wand charges for the healing, Thess. You're enduring that on our behalf. I'll take 5; you take 4. :)

Shaking his head, he looks into the room. "So, I guess there's nothing but to take a look inside, huh?"

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)
GM Andrew wrote:
They attack and you promptly beat them to a pulp.

This is my favorite. :)

Kayde follows along, marveling once again at the efficiency of this group.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

"Nope. Not suspicious at all." He backs away, dropping his burdens at the intersection north of them, then returning, longspear ready.

"So ... what do we do? Someone go grab the chain and see what kind of trap this is?"

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

"Sounds good to me," Kayde responds, giving a regretful look at the sulking little goblin-snake-thing. He hefts his burdens once again, "Let's do this."

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde nearly jumps backwards at the sight. He looks uncertainly at the team as he points under the table. "It's some kinda ... goblin ... snake ... thing."

Recovering a bit, he leans back down, trying to get closer to being on its level. "I'm Kayde Morson, from the Pathfinder Society. The Pharasmins hired us to check out some missing body issues they're having down here. You know anything about that?"

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Perception: 1d20 + 2 ⇒ (19) + 2 = 21

Kayde frowns, then leans down to look under the table. "You mean like the debts of the furniture?"

Can he see what's under there?

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

I'm good either way, as well. If people want to go to fast mode, I'm fine with it.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

As the critter walks away, Kayde shrugs, "Here's to hopin' he ain't part of the reason the bodies are disappearin'."

Not sure how to help, and knowing the group has better investigators than himself by far, he uses the time to set down his burdens and lounge on his longspear ... ready to move on when the group deems it's time.

Once again, any unused loot goes in Kayde's bag-o-fun. :)

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde grounds his spear. "I think ti wants to leave." He shrugs, "Least that's the best I can figure without being able to talk to it."

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Sense Motive: 1d20 + 2 ⇒ (7) + 2 = 9

Kayde levels his spear, "It's a little guy. All wrapped up and holding a dagger, but not approaching. Like he's defending against us. He's also creating the darkness, if that makes any sense."

He looks around the room. "The room's got carvings, a stone pedestal, and some cabinets."

He looks back at the creature, "What you doin' little guy? We don't wanna hurt anyone who's not lookin' to hurt us."

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

"Huh?"

It had to be done. :D

I'm good to move forward.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde looks from one door to the other, features a mask of dumb un-comprehension.

”Huh.”

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde responds with a really intelligent-sounding, "Huh."

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde drags his burden up, then drops it. He rubs his back for a moment before leveling his spear in a manner to be able to watch the door at Thessa's back ... freeing her to concentrate on the door she's opening.

"Whenever you're ready."

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde arrives just in time to receive a blast of fire followed by blasts of healing … leaving him a bit dumbfounded but fine. He shrugs dumbly at both scribbles and giblets alike.

He looks at the supposedly-detachable bit, ”So, do we pull it out or leave it in? I mean … the Society might like to study it either way, right?”

I’m back. Just catching up on all my games. :)

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

”Thessa! Nice!” Kayde yells as he rushes to help. Sliding to a stop, he tries to skewer the little metal snake again.

longspear: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18
damage: 1d8 + 4 ⇒ (3) + 4 = 7

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde holds his ground, longspear leveled at the little snake in case it decides to move on Amelie.

Ready an attack on the snake should it come in range of Kayde's longspear.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Suddenly all alone with an automated death-snake, Kayde stabs again then falls back with Amelie.

longspear: 1d20 + 3 - 4 ⇒ (11) + 3 - 4 = 10
damage: 1d8 + 4 ⇒ (7) + 4 = 11
Then fall back to two squares north of Amelie (can someone move my token?)

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

"More snakes?!" Kayde yells as he drops his burdens and tries to stab it ... around the corner and through traffic.

longspear: 1d20 + 3 - 4 ⇒ (19) + 3 - 4 = 18
damage: 1d8 + 4 ⇒ (7) + 4 = 11

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde once again tries to peer past their shoulders. "I guess let's do it."

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

"Sure," Kayde mumbles, edging a bit closer to the pit for a look down, then immediately regretting it and heading back to his discarded burdens. He picks them up, then looks around.

"So who crosses the deep pit to nowhere first? And do we want tie them onto a line in case they fall?"

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

When the snake-thing crumbles, Kayde hits it two more times for good measure. Then, standing up, he stands looking at it, breathing hard from the momentary exertion.

So ... for real ... what was that thing?" He hikes a thumb to where the alchemist still lies bound and slumped on the ground. "You think it's also one of his?"

Perception: 1d20 + 2 ⇒ (8) + 2 = 10

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde can't help but give a strained grin at the Ulfen woman's bravado as he does his best to land a telling blow on the skeletal snake-thing.

"You tell it, Thess!"

Morningstar: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16
damage: 1d8 + 4 ⇒ (2) + 4 = 6

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Following Thessaly’s lead, Kayde steps in, swapping spear for morningstar, and swings wildly … yelling wordlessly at the same time.

Drop longspear, draw morningstar (move action), 5’ step in (map updated), attack.
cold iron morningstar: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
damage: 1d8 + 4 ⇒ (6) + 4 = 10

… if only his accuracy reflected his intensity.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde jams his spear forward. ”DIE UGLY SNAKE THING!”

longspear: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23
damage: 1d8 + 4 ⇒ (2) + 4 = 6

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Will DC15: 1d20 + 4 ⇒ (19) + 4 = 23

Kayde lets out a decidedly UN-half-orcly shriek as the thing pops up right in front of the group. He is, however, able to keep his wits. He drops his burdens and calls out for Cayden's blessing.

"LUCK OF THE DRUNK!"

Divine power washes over everyone.

Cast Bless, duration 1 min

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

"So close the doors and go some other way?"

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde peers past his teammates’ shoulders at the pit, then shakes his head.

”Uh .. let’s not have this turn out to be a story that includes the words, ‘and then they all fell down a pit’ anywhere in it. Anyone got any other rope?”

Perception, any surprises: 1d20 + 2 ⇒ (15) + 2 = 17

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

"And guarded by undead doggy things."

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde follows Lytenira in, longspear at the ready. "It really is," he responds with a shiver, taking up a position guarding the room's only other entrance. "Kind of a creepy kinda cold."

Moved Kayde on the map.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde stands his ground and tries to stab between his teammates. ”What are these things?!”

longspear, cover: 1d20 + 3 - 4 ⇒ (20) + 3 - 4 = 19
damage: 1d8 + 4 ⇒ (4) + 4 = 8
— confirm: 1d20 + 3 - 4 ⇒ (2) + 3 - 4 = 1
— add'l damage: 1d8 + 4 ⇒ (6) + 4 = 10

EDIT: sheesh. These rolls. (Not that I'm complaining)

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

I'm assuming we've discovered that the northern door out of here goes into the hallway we've already explored?

Assuming that's the case, I say we go north through that long eastern hallway we just came out of.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Reach weapons and timely crits FTW!

"Why are there two walking dead alone behind a trapped door?"

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

AoO, Longspear vs prone: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24
damage: 1d8 + 4 ⇒ (4) + 4 = 8
— crit confirm: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16
add'l damage: 2d8 + 8 ⇒ (7, 4) + 8 = 19

Kayde stabs ... hard.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde drops his burdens and rushes into the room, stabbing even as he steps to the side to make room for the rest of the team.

Move in, stab at dark blue
longspear: 1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 8
damage: 1d8 + 4 ⇒ (4) + 4 = 8

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde huffs and puff his way in—dragging alchemist and loot bag. "What?! A freakin' dead end? BAH!"

He looks at the crew, "Anyone else wanna take a turn? No?" He picks the burdens back up, ready to move on.

"Secret door, it is."

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

"NO KIDDING!" Kayde yells as he—finally able to take a shot on one of the walking bones—slams his morningstar down with both hands.

2-hnded power attack on Yellow.
morningstar: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24 <— CRIT?
damage: 1d8 + 4 ⇒ (8) + 4 = 12
— crit confirm: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18
— add'l damage: 1d8 + 4 ⇒ (6) + 4 = 10

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde is preparing to charge when Malakiah steps in his path. His charge becomes a stumbling approach, bringing him right up to the fray.

Double move. Ending adjacent to orange. Can someone move Kayde on the map?

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

The alchemist, longspear, and loot bags hit the floor, abandoned, as Kayde rushes to help, drawing his morningstar on the way.

Agreed on the +0 BAB and drawing weapons thing … oof.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Using the rope, Kayde laboriously lowers the alchemist down, then follows.

"This is gettin' ridiculous."

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