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Quick fast question. English is not my primary language, so maybe I didn't understand it well or maybe I just didn't see it... But someone can help and explain this to me? The first Part of the book, the tomb of Roslar. It is in the Boneyard... Correct? Is it the REAL one? Or some copy of it like Roslar Coffer ?? How can the items in the tomb be there then if it's a copy... But if it's the real one.. how?? XD Thanks a lot guys! (French is my first language if someone think they can explain it to me better in french) ![]()
James Jacobs wrote:
Thanks a lot for your fast response to me! :D ![]()
Hi Mister, So... I have a question in my mind for a while now. I looove Pathfinder and I really love the Sihedron stars.
I like it when the star is black, but I really like the Rune with it (Pride, Wrath, Gluthony, Greed etc etc) But... there is my question. The sihedron star artefact AND the artwork of the sihedron star have different color for the rune or the shard. Soooo What are the real color that represent the rune and/or the shard better... Wrath :
? The color of the artefact itself (so much blue there!) or the color of the rune ? :P Thank you!! I appreciate it!!! ( Someday I really want the Sihedron for a tats :P ) ![]()
Hmm, Thanks. Like I said, nothing we know about the pharaoh himself and nothing to help me really. I know it's nothing that affect the story, but my players want it to be important in some way, and I find it nice and fun to give some importance to want my players want. I found some ideas anyway. :) Thank anyway. ![]()
Hi, I am running Mm campaign and one of my player took the trait Blood of Pharaoh. I am not sure how to deal with it in the story. Does it have something somewhere for this trait or I have to found something ? I don't have any idea right now about Wich pharaoh and what happen to it etc etc. If someone could help me. Maybe with some ideas or just by telling me where in the campaign we actually found something if it's suppose to be in the campaign etc. Thank you and sorry for my english mystakes. :P ![]()
![]() Wolfgang Baur wrote:
And I think they might depend on where you decide gearforged come from. If you'd like to treat them as truly artificial life, constructs animated by magic and mechanics, then I would second Wolfgang's suggestion above. On the other hand: in Midgard canon, all gearforged were once truly alive, their minds and souls ported into new mechanical bodies. This is certainly the more complicated option, but easily more interesting in terms of roleplaying and backstory. Who on Golarion would be doing such a thing and why? - Numerian automaton/android cults ("one of us...one of us...")
This points at the broader question of the role that you want them to have in your campaign world (and your appetite for Golarion canon-juggling if they are especially numerous and/or commonplace anywhere other than Numenera). Lots of possibilities. Fun stuff. ![]()
![]() DM_aka_Dudemeister wrote:
You're exactly correct. That's a dumb mistake on my part. I've started going through it very closely after many months away - hopefully we can fix a few things up soon. |