Goblin

Kaloora Plimp's page

86 posts. Alias of adsapiens.


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Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Hey team! Sorry about the lack of updates - Paizo’s outage unfortunately was combined with some issues here at work and I’m having to put out some fires. I should go back to normal posting next week. Please feel free to bot me!


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora feels it's time to go and try to gather information the old fashioned way. - says the Goblin Paladin - Let's head there and talk to them.

Diplomacy: 1d20 + 4 ⇒ (20) + 4 = 24 Gather Information?


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Pleasure is all Kaloora's!

The goblin that had been on the back of the room - very, very hard to ignore - steps out to speak, finally. While no one would really dare say he is handsome for a goblin, yet he had definitely a warm smile - if you could ignore the many, many sharp teeth for some moments.

Kaloora Plimp, Pathfinder too. - he introduced himself - Kaloora, Paladin of Fire! Here to lend smile and blade for the greater good. Kaloora liked song, but hates killer! We all hunt killer for the Society.

He seemed a bit too excited for the word "Fire" in particular. The nonsense image of the Goblin in a breastplate, holding scimitar and heavy shield, would be hard to forget - as was the crude symbol of Sarenrae painted on the breastplate, clearly by the artistic paladin himself.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Chess here with my Paladin of Fire :) Finishing the last adjusts but we're almost there. The main idea is here!


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Hi,

I'm posting this on all my PbPs, as player or GM - I had a family emergency last Monday, due to an accident, and had not been able to post or even communicate of my absence. In parallel, as a consequence of the situation not improving, my undivided attention on such matter will be required on the months to follow and, therefore, I'm stepping out of most of my activity online. I apologize for the inconveniences it might cause and I wish you all the best, and fun on your games. Thanks all for the understanding and for the opportunity to play with you.

The Chess / adsapiens


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Perception: 1d20 + 1 ⇒ (16) + 1 = 17

Kaloora looks at Thral in confusion, after they drop the enemy behind the curtains.

You're scaring longshanks, kobold bitter! - he says, as the woman gasps and open her eyes.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora swings electricity against the enemy, with his hands visibly moving with fear. The goblin was glad his companions were so brave, but he for sure wasn't.

Ranged Touch Attack: 1d20 + 5 ⇒ (5) + 5 = 10 Jolt
Damage: 1d3 ⇒ 3


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

There we go again! - says the goblin spellcaster, and his hands immediately start forming a cold smoke - More grey things!

Initiative: 1d20 + 7 ⇒ (10) + 7 = 17


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora not good at it either..., says the goblin, already wondering if the Dwarf was simply going to try to smash the door open. Kaloora had understood what Thral said, but simply pretended not to and ignored the kobold.

Maybe Thral has abilities for that! - he completes, though, trying to bring the attention of the clever godling.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora nods his head in agreement.

Yes, let's take madman-that-sees to Winter.

The goblin is a little apprehensive, but doesn't say anything; in his thoughts, he wonders if the smart-ghoul was another friend of them, and how they'd react to the news that he had been killed. Yet, they weren't the ones who killed the guy, but freed him... So what's the worst that can happen?


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora seemed more frustrated to not have understood much about the ghoul, than by the fact Belrim decided to end it.

Kaloora doesn't know who's worst! Trigger-happy Dwarf proud using his big weapons against who can't defend, or bitter kobold trying to use creature already locked in cursed existence to be thrown in an even worse one as a... Ugh! Dog of sorts. And longshanks say Goblins are evil!

The goblin scratched his own face, then continued.

Kaloora thinks at least now he might be able to properly rest. - he completes, looking at the ghoul - Even if it doesn't solve the issue we actually have at hand. What about Zandalus-that-sees?


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora doesn't understand how Ghoul is smart, though. - he says, approaching Belrim and Grendl - Something wrong. Eyes might be fooling us. Don't know what to do. Who is Grey Faces?


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

You ghoul now! You dead already! - says Kaloora, confused with Argade's words. The goblin follows Grendl's instructions and keeps his distance. He waits for Zandalus' answers to Thral.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Argade! - the goblin asks, approaching but keeping a safe distance - Even after what...? What happened?


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Wait! Ghoul thing! Ghoul longshanks! We friends. We mean no harm. Give more words!

Bluff: 1d20 - 1 ⇒ (15) - 1 = 14


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Knowledge (Religion): 1d20 + 6 ⇒ (5) + 6 = 11 It's the same roll for Arcana, History or Planes, if one of the others is more appropriate in this situation

Kaloora doesn't trust the chained longshanks! - the goblin whispers to his companions - And Kaloora never saw intelligent speaking ghoul!

The goblin approaches near the Dwarf, but his hands seem to move - ready to cast a spell, probably.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Distracted with the items he found, Kaloora enumerates them to his comrades.

Here! Friends! Kaloora very useful. Found items. - he said - This religious symbol of the skinny skeleton Lady Goddess of Death, small steel framed reflective water thingie that longshanks ladies like, this silver knife of great quality... And that! Red leather boots with cat skin, expensive looking! Nothing magical, though.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora inspects the debris while Belrim goes check the door.

Perception: 1d20 + 1 ⇒ (20) + 1 = 21

Detecting Magic as well


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora follows in silence, hiding in the middle of the group the best he can.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

K-Kaloora rather go deal with other shapeshifters! - said the Goblin, pretending to be brave but clearly stuttering.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora looks to Grendl, as they wait for the others.

Frog friend casts spells too, right? - he whispers, trying to not be heard - Kaloora doesn't know how he can cast spells, but Kaloora likes it.

Just to do some RP while we wait. I can simply lurk around and shut up if you guys prefer :)


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

I have a bad feeling about this! - whispers back the Goblin, still shaking to his core.

Nevertheless, though... - he continues - ... Kaloora agrees we need to pull the breathing longshanks and the thingie body here.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Ready... - says the nervous Goblin, clearly afraid but trying to pretend he's brave.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora approaches, and the first thing he does is to check for traps at the door.

Perception: 1d20 + 1 ⇒ (7) + 1 = 8

Absolutely convinced it was safe - but unskilled to disable devices, despite his considerable agile hands - the Goblin bowed to open way for someone who could at least try. If he and the dwarf can't, maybe the grippli or the kobold could?


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora goes a little behind Belrim, and every some steps he stops to detect magic, trying to cover the entire hall (or, at least, all doors). He stops to concentrate if he detects magic, as to identify more about it (school, aura strength, etc.).


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Sorry! The site isn't showing updates to me on the past days!

Kaloora cowers for some seconds, then finally speaks in a stuttering tone.

Maybe echoes on the mind? Kaloora going crazy!

The goblin looks around, curious as if analyzing the room and what Belrim said. He thinks he saw battles in his past, besides the ones from this escape. Or has he?

Perception: 1d20 + 1 ⇒ (13) + 1 = 14


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora was running out of spells, but didn't want to wait.

We go! Move! Escape! - said the Goblin, following right behind.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

I'm not sure if I'm correct about those assumptions, by the way! I never played an Eldritch Godling before, but I always get shocked when I read this type of thing about the class :s


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Hi GM! My AC is currently 20 (not 16) because of Mage Armor. Besides that, eldritch goblins (I mean, godlings) don't need to make concentration checks, as far as I understand the ridiculously broken class


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora positions himself and casts Color Spray, trying to hit the creatures (as many as he can).

Using the Northeast corner of my square and spraying Southeast, it should get all of the three on the 15-feet cone, and not get my allies. The Will DC is 16. All creatures count as if their HD was 5 less for this effect. I think Eldritch Godlings don't have to concentrate to cast defensively, right? I'm still learning the "Godling" thing :$


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Can I assume the Mage Armor I cast on the previous fight is still one?

I don't see the enemies on the map - neither where we "come from" there. Could you please point out? I want to know where can I move to and angle myself so I can use one of my spells, hopefully without catching Thral on the area of effect.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora runs ahead, hopping as a rabbit, and tries to climb the ventilation shaft. The goblin was worried with Belrim and Grendl, but not so much with Campre.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora grows increasingly paranoid as the man speaks, touching his arms and legs searching for needle holes. Yet, on the top of his distraction, he's brought back to reality by the screams of Belrim towards Grendl.

Kaloora has what Kaloora needs already. We run!


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Who are you? - Kaloora finally asks, with the subtlety of a dragon at the back table of a small inn - What we doing here? What happening here?

The Goblin looks around, frenetically, almost as if trying to keep tabs on his companions and the man while searching for bugs.

Kaloora hungry!


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora collects his belonging, instinctively knowing he owned them, somehow.

Me Plimp! - says the Goblin - Kaloora Plimp! We know each other!

And, then, he starts poorly searching around.

Fortitude: 1d20 + 2 ⇒ (9) + 2 = 11
Perception (Charnel Pile): 1d20 + 1 ⇒ (2) + 1 = 3
Perception (Furnace): 1d20 + 1 ⇒ (13) + 1 = 14


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Spellcraft: 1d20 + 6 ⇒ (15) + 6 = 21
Spellcraft: 1d20 + 6 ⇒ (11) + 6 = 17
Spellcraft: 1d20 + 6 ⇒ (20) + 6 = 26
Spellcraft: 1d20 + 6 ⇒ (18) + 6 = 24

I'll get a list of stuff soon. They mostly won't have much effect on anything, so please don't wait for me ;)


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Well... Believe it or not, I'm not proficient with any armors or shields, and can only use simple weapons (which, considering my spells, I'll rarely use anyway). So I'll just pocket the gold and walk around with the masterwork dagger... Unless there's no gold to pocket and we have to spend (which, in this case, I'll buy random stuff like a masterwork backpack or spider silk's rope... Lol).

By the way, Kaloora will Detect Magic on all the potions. Not sure if I should roll Spellcraft as well...


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

The goblin tries to approach the man on the table and help check his health as well.

Heal: 1d20 + 1 ⇒ (3) + 1 = 4

Where's heart of longshanks? Where's his brain? - Kaloora is clueless about Human anatomy apparently.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Goblin is bad with these rays! - Kaloora says, not really remembering his own name, but making an effort.

Will try something else!

He then focus and casts something different - Lesser Confusion - trying to halt the doctor's movements for at least one round.

SR (If needed): 1d20 + 1 ⇒ (19) + 1 = 20 Of course now I roll decently

The DC is 16, Will


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Will: 1d20 + 1 ⇒ (15) + 1 = 16

Kaloora resists and moves, and at the end of his move tries to shoot at the doctor again - missing horribly, though.

Range Touch Attack (Jolt): 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d3 ⇒ 2


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora shoots again his Jolt.

Range Touch Attack (Jolt): 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d3 ⇒ 2


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Belrim, I think you go on the first instance of my name.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora runs outside, as fast as he can. Stopping at a wall, he turns to the enemy doctor and shoots her with a bolt of pure electricity.

Range Touch Attack (Jolt): 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d3 ⇒ 2

He's probably not too impressive, but a Goblin can learn.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora closes his eyes and focus, and again conjures a magic piece of armor around his frail body.

Mage Armor

We charge and attack!


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Hee hee! - the Goblin now laughs almost silently. He's still quite afraid of everything, but as pieces starting falling into place, he's somehow excited with the prospect.

Yes, yes. - he completes, agreeing to work together to get out of there.

GM: Since I cast Mage Armor on a "dream", I assume it's not active and I have the slot? Or am I assuming wrong?


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Dexterity: 1d20 + 5 ⇒ (1) + 5 = 6

Kaloora advances to try to help steal the surgeon's keys, but despite being quite agile, he's still far too paranoid and afraid to do his job correctly, and isn't much capable of succeeding at all.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora was still paranoid, on his corner, but decided to speak. This was all very strange.

Goblin remembers you. Shortshanks, Lizard, Frog, all from dream. But Goblin don't know you. Or who Goblin is. Yet Goblin feels you're... Friends?

The small green goblinoid doesn't even quite remembers his name, yet there they are.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Kaloora looked at himself, surrounded by that weird armor, and wondered how in the green skies was he able to do it. Nevertheless, he had no idea if this would be enough to save him - so he kept booking with his small legs, trying to flee the weird mist monster and the even weirder evil words on the wall.


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Ouch ouch ouch! - yells the Goblin - Ouch!

Very hurt - over half of his health gone - Kaloora shakes to his core, cowering, and runs in a different direction than Grendl. He stops running, after 30 feet, and focus on defending himself.

Will try to cast mage armor... Not sure if he's able to or not


Male Goblin Paladin 1 | HP 17/17 | AC 21 TO 19 | F +3 R +3 W +1 | Perception +0 DV | Hero Points 1/1 | Resist Fire 1 | Spell Points 4/4 | Resonance 4/4

Perception: 1d20 + 1 ⇒ (10) + 1 = 11

Kaloora looks confused at everything. He has no idea what the blood on the wall means, and as a goblin he particularly hates written words. Yet, he feels the grippli has a point. They probably can't fight that thing, whatever it is. He also doesn't have a clue as to why he trusts more the grippli than that thing - why is he assuming his allies are who they are? Yet, he feels a sense of loyalty to them.

He scratches his head, once again, but them finally flees. He flees as fast as he can, running with the grippli. Live to fight another day?, he thinks, Pointless to fight now!

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