Oxnard's Jade Regent

Game Master Nathanael Love

Jade Regent

Caravan and Inventory Sheet


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F CG Kitsune Rogue 3 | 24/24 HP | AC15 T13 FF12 | CMD14 | F +2 R +6 W +2 | Spd 30 | Init +3 | Perc +7 | Acrobatics +12, Bluff +9, Climb +3, Disable Device +11, Disguise +6, Intimidate +7, Local +9, Perform (Act) +7, Sense Motive +6, Sleight of Hand +9, Spellcraft +9, Stealth +9, Survival +2, UMD +7 | Active Conditions: None

I vote for the room to the east of V4.


LG Samsaran Inquisitor of Erastil 1/Monk 2 | HP: 21/21 | AC:16 T:12 FF:14 | CMB: 4, CMD: 16 | F: 5 R: 5 W: 8 | Init: 7* | Perception: 10 (Low-Light Vision) | Speed 20ft.
Resources:
| Spells: (1st): 2/2| Judgement: 0/1 | Perfect Strike: 1/2 | Wand of CLW: 1 Charge |
Active conditions:

"I am absolutely relieved to see you recovering fully!" Talios says putting a reassuring hand on the shoulders of the his companions as they head back down.

"I believe we should try the single door before we open the double doors."

East of V4 as well.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

After a few feet you come to another door to the south- you think it might lead the same spot as the door from V7, or you can continue down the hall further. . .


LG Samsaran Inquisitor of Erastil 1/Monk 2 | HP: 21/21 | AC:16 T:12 FF:14 | CMB: 4, CMD: 16 | F: 5 R: 5 W: 8 | Init: 7* | Perception: 10 (Low-Light Vision) | Speed 20ft.
Resources:
| Spells: (1st): 2/2| Judgement: 0/1 | Perfect Strike: 1/2 | Wand of CLW: 1 Charge |
Active conditions:

Talios looks to the others, "Is this a sign to check this room or should we clear the rest of the level...I do not like having doors behind us." he whispers.


F CG Kitsune Rogue 3 | 24/24 HP | AC15 T13 FF12 | CMD14 | F +2 R +6 W +2 | Spd 30 | Init +3 | Perc +7 | Acrobatics +12, Bluff +9, Climb +3, Disable Device +11, Disguise +6, Intimidate +7, Local +9, Perform (Act) +7, Sense Motive +6, Sleight of Hand +9, Spellcraft +9, Stealth +9, Survival +2, UMD +7 | Active Conditions: None

"Let's check the closer room," Mitsuru replies.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Not quite a torture chamber, this dungeon features three cells made of iron bars—one to the north and two to the south. A filthy, nestlike bed lies in the middle of the room, heaped around a central stone pillar next to what can only be a half-eaten giant centipede the size of a horse.

One cell holds an ulfen woman, stripped to her underclothes, and the other holds a gnome likewise stripped, the third cell has a pile of what must be these prisoner's gear.

But between you and the cells stands an ogre!

Initiative:

Emili Initiative: 1d20 + 4 ⇒ (16) + 4 = 20
Kage Initiative: 1d20 + 3 ⇒ (1) + 3 = 4
Mitsuru Initiative: 1d20 + 4 ⇒ (2) + 4 = 6
Rin/Red Oni Initiative: 1d20 + 3 ⇒ (10) + 3 = 13
Talios Initiative: 1d20 + 3 ⇒ (16) + 3 = 19
Kaloora Initiative: 1d20 + 3 ⇒ (5) + 3 = 8
Ogre Init: 1d20 + 1 ⇒ (20) + 1 = 21

Round 1
The creature moves with surprising quickness, swinging his great club at Mitsuru:
Great Club: 1d20 + 9 ⇒ (10) + 9 = 19
Damage: 2d8 + 9 ⇒ (6, 2) + 9 = 17 a crushing blow!

Turn Order:
1. Ogre
2. Emili
3. Talios
4. Red Oni
5. Kaloora
6. Mitsuru
7. Kage

Status:
Mitsuru: 7/24

Everyone is up after the Ogre here! Kaloora- I know you probably can't do anything inside a cell and without your gear currently, but put you in there anyways


M CG Human Fighter 2 / Swashbuckler 1 | HP 26/30 | AC 16 T 14 FF 12 | CMB +3, CMD 17 | F: +5, R: +7, W: +2 | Init: +4 | Perc: +4, SM: +0 | Speed 30ft | Panache 2/2 | Active conditions: None

Sh*t! Emili’s whip falls easily into his hand, uncoiling like a snake about to strike. ”I don’t think you need that club - why don’t you just...”

CRACK!!

”...let it go?”

Disarm, Whip vs Ogre: 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27


LG Samsaran Inquisitor of Erastil 1/Monk 2 | HP: 21/21 | AC:16 T:12 FF:14 | CMB: 4, CMD: 16 | F: 5 R: 5 W: 8 | Init: 7* | Perception: 10 (Low-Light Vision) | Speed 20ft.
Resources:
| Spells: (1st): 2/2| Judgement: 0/1 | Perfect Strike: 1/2 | Wand of CLW: 1 Charge |
Active conditions:

"By Erastil. I am glad this thing wasn't left to torture these prisoners. We must deal with it quickly." Talios exclaims as he pushes through the tight hallways before getting behind Mitsuru to heal her.

CLW: 1d8 + 1 + 2 ⇒ (8) + 1 + 2 = 11

"Quickly move back before it gets a chance to strike you again!"


Male Gnome Spiritualist 3 | HP 30/30 | AC 18 TO 14 FF 15 | F +6 R +4 W +3 (+2 v ill/fear/despair) | CMD 12 | Init +3 | Perc +4 DV LLV | Channel 3/3 | Et Hope 1/1 | Heal Hand 3/3 | Heal Satc 10/10
Spells:
1st 3/4
SLA:
Ghost Sound 1/1 Grease 1/1 Silent Image 1/1 | Enhanced Diplo 1/1 Know Direction 1/1 Purify F&D 1/1 Recharge Innate 1/1
Phantom:
HP 19/19 | AC 16 TO 12 FF 14 | F +4 R +3 W +3 | CMD 16 | Init +2 | Perc +6 DV | DR 5/Slash | Bane 2/3 Bless 3/3

GM: to avoid the awkwardness (since Kaloora could have summoned his phantom), maybe we can assume he had been gagged and tied to prevent him from doing any rituals? I can't find anywhere what he actually needs for the ritual. Or maybe we can assume he had been kept unconscious to make it easier (and he can be shaken awake by someone?)


Male Wayang Sorcerer 1/Rogue 2 - HP: 20/20 | AC:14 FF:11 T:14 CMD:11 | R:6 F:1 W:2 | Init:3 | Perception: +8 (darkvision)

Hearingthe crash up ahead, Kage says "That doesn't sound good." and casts Mage Armor.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Kaloora- alternately, I'm fine with assuming that you didn't summon your phantom based on the calculus that your phantom alone would be likely to die to the ogre and have been waiting for a chance to bring it (him? her?) out advantageously


F CG Kitsune Rogue 3 | 24/24 HP | AC15 T13 FF12 | CMD14 | F +2 R +6 W +2 | Spd 30 | Init +3 | Perc +7 | Acrobatics +12, Bluff +9, Climb +3, Disable Device +11, Disguise +6, Intimidate +7, Local +9, Perform (Act) +7, Sense Motive +6, Sleight of Hand +9, Spellcraft +9, Stealth +9, Survival +2, UMD +7 | Active Conditions: None

Mitsuru, discombobulated equally by the powerful blow and Talios's quick healing, hesitates for a moment as her brain processes what's going on.

Is Emili able to disarm the ogre?


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Round 1
Emili's whip cracks out and pulls the great club from the ogre's grasp!

Talios cures Mitsuru!

Kage casts mage armor!

Turn Order:
1. Ogre
2. Emili
3. Talios
4. Red Oni
5. Kaloora
6. Mitsuru

7. Kage

Status:
Mitsuru: 18/24

Yes! pending the rest of the party here


Male Gnome Spiritualist 3 | HP 30/30 | AC 18 TO 14 FF 15 | F +6 R +4 W +3 (+2 v ill/fear/despair) | CMD 12 | Init +3 | Perc +4 DV LLV | Channel 3/3 | Et Hope 1/1 | Heal Hand 3/3 | Heal Satc 10/10
Spells:
1st 3/4
SLA:
Ghost Sound 1/1 Grease 1/1 Silent Image 1/1 | Enhanced Diplo 1/1 Know Direction 1/1 Purify F&D 1/1 Recharge Innate 1/1
Phantom:
HP 19/19 | AC 16 TO 12 FF 14 | F +4 R +3 W +3 | CMD 16 | Init +2 | Perc +6 DV | DR 5/Slash | Bane 2/3 Bless 3/3

Kaloora notices the commotion, and moves to sit down. He doesn't have anything with him - but at the same, he has everything with him. He could even cast his spells and spell-like abilities - he does so based purely in his emotions, which he has under control now - but they're not offensive. He was always a protector.

Instead, he starts humming and bouncing with his head, side by side. This was his biggest opportunity - whoever these people were, they were fighting the ogre. Even if they were somehow still enemies, at this moment they were enemies of his enemies - and, besides, he wanted to trust someone and have hope. Yes, hope - never lose hope. Don't bleach.

He puts his arms up as his chanting intensifies, as if showing the initial marks of the Bleaching starting to impact his skin. In his mind, in his heart, he had only the gnome heroes of the past, that after their deeds ended up succumbing. And he was calling them...

Starting the ritual to summon the phantom. I can't find rules anywhere of the ritual requiring the candles, incense or something of the sorts, so I will assume it's purely flavor :)


F CG Kitsune Rogue 3 | 24/24 HP | AC15 T13 FF12 | CMD14 | F +2 R +6 W +2 | Spd 30 | Init +3 | Perc +7 | Acrobatics +12, Bluff +9, Climb +3, Disable Device +11, Disguise +6, Intimidate +7, Local +9, Perform (Act) +7, Sense Motive +6, Sleight of Hand +9, Spellcraft +9, Stealth +9, Survival +2, UMD +7 | Active Conditions: None

With a sudden flash of insight, Mitsuru grabs the ogre's club, dragging it back through the door and beyond the giant's reach.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Just pending Rin/Red Oni now for round 1


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Round 1
Mitsuru drag away the club, while Kaloora begins summoning his phantom.

Round 2

The ogre shouts, "No, why? You aren't supposed to be here!? Unless yous want to go in the cage? You want go in the cage!?"

The ogre reaches forward to grab Talios!
This provokes from Talios if he threatens

Grapple: 1d20 + 11 ⇒ (9) + 11 = 20 he snags Talios, and pulls him close to his oversize, ugly body!

Turn Order:
1. Ogre
2. Emili
3. Talios
4. Red Oni
5. Kaloora
6. Mitsuru
7. Kage

Status:
Mitsuru: 18/24
Talios: Grappled

That bring up the party; Rin has two actions available


Female Human Vigilante (Teisatsu) Lv 3 - HP: 24/24 NL: | Ki: 3/3 | AC:17 FF:14 T:13 CMD:16 | Ref:6 Fort:3 Will:3 | Init:3 | Perception: 6 (Low light vision)

Sorry, been without power or water for a bit. Round 1: Move action, standard action attack Ogre. Round 2: Full attack, 1 ki for extra attack

Seeing Mitsuru take a crushing blow, Rin dashed behind the Orge and unleashed a flurry of blows upon the creature. Hoping to take it down before it could finish off her friend.

Acrobatics, Avoid AoO: 1d20 + 8 ⇒ (20) + 8 = 28

Whispering Shrike; Flank: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14
Slashing: 1d6 + 2 ⇒ (4) + 2 = 6
Hidden Strike: 2d4 ⇒ (4, 3) = 7

--

Whispering Shrike; Duel Wield, Flanking: 1d20 + 6 - 2 + 2 ⇒ (7) + 6 - 2 + 2 = 13
Slashing: 1d6 + 2 ⇒ (2) + 2 = 4
Hidden Strike: 2d6 ⇒ (5, 4) = 9

Ki Whispering Shrike; Duel Wield, Flanking: 1d20 + 6 - 2 + 2 ⇒ (20) + 6 - 2 + 2 = 26
Slashing: 1d6 + 2 ⇒ (5) + 2 = 7
Hidden Strike: 2d6 ⇒ (6, 5) = 11
Crit Threat: 1d20 + 6 - 2 + 2 ⇒ (20) + 6 - 2 + 2 = 26
Crit Dmg: 1d6 + 2 ⇒ (5) + 2 = 7

Mtk Cold Iron Wakizashi; Duel Wield, Flanking: 1d20 + 6 - 2 + 2 ⇒ (10) + 6 - 2 + 2 = 16
Slashing: 1d6 + 2 ⇒ (1) + 2 = 3
Hidden Strike: 2d6 ⇒ (4, 5) = 9


M CG Human Fighter 2 / Swashbuckler 1 | HP 26/30 | AC 16 T 14 FF 12 | CMB +3, CMD 17 | F: +5, R: +7, W: +2 | Init: +4 | Perc: +4, SM: +0 | Speed 30ft | Panache 2/2 | Active conditions: None

”Oi! Drop him!” Emili cracks his whip again - this time aiming for the ogre’s leg!

Trip, Whip: 1d20 + 8 + 2 ⇒ (18) + 8 + 2 = 28

”Or that.”


F CG Kitsune Rogue 3 | 24/24 HP | AC15 T13 FF12 | CMD14 | F +2 R +6 W +2 | Spd 30 | Init +3 | Perc +7 | Acrobatics +12, Bluff +9, Climb +3, Disable Device +11, Disguise +6, Intimidate +7, Local +9, Perform (Act) +7, Sense Motive +6, Sleight of Hand +9, Spellcraft +9, Stealth +9, Survival +2, UMD +7 | Active Conditions: None

3 nat 20s in a single turn! Wow~

Dropping the club, Mitsuru draws her rapier and rushes in after Rin. Once in position, she takes advantage of Emili's next maneuver and strikes for maximum effect.

Rapier vs Ogre, flanked and prone: 1d20 + 6 + 2 + 4 ⇒ (15) + 6 + 2 + 4 = 27
Damage: 1d6 + 3 + 2d6 ⇒ (5) + 3 + (3, 1) = 12


Male Goblins!Solo Dungeon Crawl

Round 2
Emili trips the ogre!

Now prone, Rin and Mitsuru each hit, Rin three times and shred the ogre!

That -4 for prone made the difference between 1 hit from Rin and 3 there

End of combat

Status:
Mitsuru: 18/24

You are left alone in the room with the ogre's corpse, and the two prisoners. . .


Male Wayang Sorcerer 1/Rogue 2 - HP: 20/20 | AC:14 FF:11 T:14 CMD:11 | R:6 F:1 W:2 | Init:3 | Perception: +8 (darkvision)

"Well. That was...anticlamactic.


LG Samsaran Inquisitor of Erastil 1/Monk 2 | HP: 21/21 | AC:16 T:12 FF:14 | CMB: 4, CMD: 16 | F: 5 R: 5 W: 8 | Init: 7* | Perception: 10 (Low-Light Vision) | Speed 20ft.
Resources:
| Spells: (1st): 2/2| Judgement: 0/1 | Perfect Strike: 1/2 | Wand of CLW: 1 Charge |
Active conditions:

Talios dusts himself off and climbs up from the floor, "Luckily, for my sake. Thank you everyone but I need to make sure these prisoners are safe as well."

He heads over to the cells but keeps his distance, "My name is Talios, is anyone badly injured while we figure out a way to release you and learn who you are?" he asks.

Diplomacy: 1d20 ⇒ 6

Perhaps that came off more like orders than requests.


Female Human Vigilante (Teisatsu) Lv 3 - HP: 24/24 NL: | Ki: 3/3 | AC:17 FF:14 T:13 CMD:16 | Ref:6 Fort:3 Will:3 | Init:3 | Perception: 6 (Low light vision)

As the remains of the ogre slid to the ground, Rin nodded at Mitsuru, glad her friend was alright. "Want to try your magic on their chains while I look for a key?" She said with a hidden smile to her flanking buddy.

Perception; LL vision: 1d20 + 6 ⇒ (17) + 6 = 23


Male Gnome Spiritualist 3 | HP 30/30 | AC 18 TO 14 FF 15 | F +6 R +4 W +3 (+2 v ill/fear/despair) | CMD 12 | Init +3 | Perc +4 DV LLV | Channel 3/3 | Et Hope 1/1 | Heal Hand 3/3 | Heal Satc 10/10
Spells:
1st 3/4
SLA:
Ghost Sound 1/1 Grease 1/1 Silent Image 1/1 | Enhanced Diplo 1/1 Know Direction 1/1 Purify F&D 1/1 Recharge Innate 1/1
Phantom:
HP 19/19 | AC 16 TO 12 FF 14 | F +4 R +3 W +3 | CMD 16 | Init +2 | Perc +6 DV | DR 5/Slash | Bane 2/3 Bless 3/3

Kaloora stays chanting, eyes turning up as if he was in a trance of sorts. At this point, he was particularly glad the ogre was already gone.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

The ogre carried a small, ratty pouch made out of a cow’s stomach in which he keeps his collection of shiny river rocks, a few dead turtles for munching, the key to the three cells, 77 gp, a filthy masterwork dagger for pimple care, and his lucky rock (which appears magical when inspected with detect magic).

In the third cell, Kaloora and Kelda's gear is piled.


F CG Kitsune Rogue 3 | 24/24 HP | AC15 T13 FF12 | CMD14 | F +2 R +6 W +2 | Spd 30 | Init +3 | Perc +7 | Acrobatics +12, Bluff +9, Climb +3, Disable Device +11, Disguise +6, Intimidate +7, Local +9, Perform (Act) +7, Sense Motive +6, Sleight of Hand +9, Spellcraft +9, Stealth +9, Survival +2, UMD +7 | Active Conditions: None

Rubbing at her partially healed bruise, Mitsuru nods in reply to Rin. "Good thinking with that whip, Emili," she says, withdrawing the lockpicks from her sleeve. "Bet he didn't see that one coming." Just then, though, she spots the keys and decides to give those a try. I'm not lazy, I'm just practical!


LG Samsaran Inquisitor of Erastil 1/Monk 2 | HP: 21/21 | AC:16 T:12 FF:14 | CMB: 4, CMD: 16 | F: 5 R: 5 W: 8 | Init: 7* | Perception: 10 (Low-Light Vision) | Speed 20ft.
Resources:
| Spells: (1st): 2/2| Judgement: 0/1 | Perfect Strike: 1/2 | Wand of CLW: 1 Charge |
Active conditions:

"Should we wait for them to at least respond before opening the cage. Not that I assume they are dangerous but caution is advised in here." Talios asks stepping closer to the cages.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Sure enough the cages open- and some of you recognize Kaloora! The gnome has spent time in Sandpoint, though departed there of late. . .


M CG Human Fighter 2 / Swashbuckler 1 | HP 26/30 | AC 16 T 14 FF 12 | CMB +3, CMD 17 | F: +5, R: +7, W: +2 | Init: +4 | Perc: +4, SM: +0 | Speed 30ft | Panache 2/2 | Active conditions: None

”If they weren’t able to escape the ogre and were locked in cages, they’re very likely the victims here,” Emili answers Talios after bowing to Mitsuru with a flourish. ”At the very least we can let them out.”


Male Gnome Spiritualist 3 | HP 30/30 | AC 18 TO 14 FF 15 | F +6 R +4 W +3 (+2 v ill/fear/despair) | CMD 12 | Init +3 | Perc +4 DV LLV | Channel 3/3 | Et Hope 1/1 | Heal Hand 3/3 | Heal Satc 10/10
Spells:
1st 3/4
SLA:
Ghost Sound 1/1 Grease 1/1 Silent Image 1/1 | Enhanced Diplo 1/1 Know Direction 1/1 Purify F&D 1/1 Recharge Innate 1/1
Phantom:
HP 19/19 | AC 16 TO 12 FF 14 | F +4 R +3 W +3 | CMD 16 | Init +2 | Perc +6 DV | DR 5/Slash | Bane 2/3 Bless 3/3

The gnome stays focused, and it seems obvious that he's working on some sort of ritual of summoning. For the people more used with Sandpoint, they should recognize the old shorty as a good hearted brewer who supplied the Rusty Dragon - and that he, himself, used to drink a bit and laugh over past stories together with the owner, Ameiko. He was a regular, at least once a month, though not as much in the most recent times.

He likely recognizes some of you as well, as even in his concentration he smiles warmly in an almost peaceful manner.

GM: Please let me know when a minute has passed :) Also, I imagine Kaloora himself likely knows one or more of the other PCs, even if just having seen them around the tavern.


Female Human Vigilante (Teisatsu) Lv 3 - HP: 24/24 NL: | Ki: 3/3 | AC:17 FF:14 T:13 CMD:16 | Ref:6 Fort:3 Will:3 | Init:3 | Perception: 6 (Low light vision)

"If she was so bad we should leave her locked up in her small clothes then she probably would have been working with the monsters. Also, that's Kaloora, he was one of the suppliers of the Rusty Dragon, we can trust him. Kal what are you even doing here!?"

Rin is Ameiko's younger sister and worked in the Rusty Dragon she and Kaloora would be familiar.


LG Samsaran Inquisitor of Erastil 1/Monk 2 | HP: 21/21 | AC:16 T:12 FF:14 | CMB: 4, CMD: 16 | F: 5 R: 5 W: 8 | Init: 7* | Perception: 10 (Low-Light Vision) | Speed 20ft.
Resources:
| Spells: (1st): 2/2| Judgement: 0/1 | Perfect Strike: 1/2 | Wand of CLW: 1 Charge |
Active conditions:

"I just remember how some dangerous creatures prey on anything, even bandits but since you are familiar with Kaloora then I am at ease. I spent too much time outside the city to know many people." Talios says shifting into a more relaxed stance as he moves closer to inspect them for any injuries he can help with.

"I wonder if that was the only of those brutish creatures lurking about in here."


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

The Ulfen woman speaks, "My name is Kelda Oxcutter. We were not captured by THAT brute."

A minute would have passed about now we can say


Male Wayang Sorcerer 1/Rogue 2 - HP: 20/20 | AC:14 FF:11 T:14 CMD:11 | R:6 F:1 W:2 | Init:3 | Perception: +8 (darkvision)

"The lizard things that were outside?" Kage asks, hopeful.


F CG Kitsune Rogue 3 | 24/24 HP | AC15 T13 FF12 | CMD14 | F +2 R +6 W +2 | Spd 30 | Init +3 | Perc +7 | Acrobatics +12, Bluff +9, Climb +3, Disable Device +11, Disguise +6, Intimidate +7, Local +9, Perform (Act) +7, Sense Motive +6, Sleight of Hand +9, Spellcraft +9, Stealth +9, Survival +2, UMD +7 | Active Conditions: None

"He's a bit strange," Mitsuru adds, "but I guess for gnomes that's actually quite normal." She turns to Kelda and performs a theatrical bow. "It's a pleasure to meet you, Kelda. Who did capture you? Did they leave you here for the ogre on purpose or did he just wander in?"


Male Gnome Spiritualist 3 | HP 30/30 | AC 18 TO 14 FF 15 | F +6 R +4 W +3 (+2 v ill/fear/despair) | CMD 12 | Init +3 | Perc +4 DV LLV | Channel 3/3 | Et Hope 1/1 | Heal Hand 3/3 | Heal Satc 10/10
Spells:
1st 3/4
SLA:
Ghost Sound 1/1 Grease 1/1 Silent Image 1/1 | Enhanced Diplo 1/1 Know Direction 1/1 Purify F&D 1/1 Recharge Innate 1/1
Phantom:
HP 19/19 | AC 16 TO 12 FF 14 | F +4 R +3 W +3 | CMD 16 | Init +2 | Perc +6 DV | DR 5/Slash | Bane 2/3 Bless 3/3

As the time passes, Kaloora once again stands up. Behind him another figure starts forming out of thin air - a somewhat translucent, gnome-looking phantasmagoric creature, dressed in what appears to be a very old and battered war armor.

I am sorry for my manners. - says Kaloora, in a nice and warm tone, approaching slowly - Gnomes aren't actually too normal in any standards, right? My name is Kaloora... Kaloora Plimp, from the Lands of Linnorn Kings.

He turns to Rin.

And I know some of you! Like young Rin. We never talked much, but I was likely Ameiko's best customer! Hah. - he said, with a chuckle - Thanks for the rescue. I was travelling with Kelda when we were captured.

Finally, the gnome turns his hands towards the phantom, speaking with some reverence.

And this here is Jareremoono, a mythic hero, hierophant of our legends, that gracefully agreed to accompany us today. - and as he spoke, the other gnome silently and emotionless greeted the others. Different than most gnomes, he didn't seem to have any more joy in anything: like many others, he perished to the Bleaching.

Name of the Phantom was just invented, and most of the time a Priest of the Fallen calls to different heroes of the past, so we can all assume each phantom is a different gnome that died to the Bleaching.

I didn't find a way in Hero Lab to make the Phantom small neither found rules for it, so I made him medium. I guess we can assume all phantoms look like very large gnomes? :D


F CG Kitsune Rogue 3 | 24/24 HP | AC15 T13 FF12 | CMD14 | F +2 R +6 W +2 | Spd 30 | Init +3 | Perc +7 | Acrobatics +12, Bluff +9, Climb +3, Disable Device +11, Disguise +6, Intimidate +7, Local +9, Perform (Act) +7, Sense Motive +6, Sleight of Hand +9, Spellcraft +9, Stealth +9, Survival +2, UMD +7 | Active Conditions: None

They've got oversized personalities!


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

Kelda tells her tail. . .

"We came here to seek the treasures of this lost place- legendary Brinewall Castle, but disaster struck even as we were just arriving! A terrible Sea Drake attacked in the harbor and slaughtered most of our company-- only Kaloora and myself escaped!"

You saw their damaged long ship in the harbor

"Nevertheless, we forged on and came into the castle- but what we encountered was a simply dreadful monstrosity! Tentacles, TEN tacles, two with claws, leathery wings, and a monstrous face, and it dwelt in the utter dark!"


Female Human Vigilante (Teisatsu) Lv 3 - HP: 24/24 NL: | Ki: 3/3 | AC:17 FF:14 T:13 CMD:16 | Ref:6 Fort:3 Will:3 | Init:3 | Perception: 6 (Low light vision)

"A Sea Drake!? I'm glad we didn't come by ship then. I'd definitely rather fight bandits and goblins than Sea Drakes."

Kelda wrote:
"Nevertheless, we forged on and came into the castle- but what we encountered was a simply dreadful monstrosity! Tentacles, TEN tacles, two with claws, leathery wings, and a monstrous face, and it dwelt in the utter dark!"

Kelda's description caught Rin's attention. "Wait, what was it that Ameiko was muttering? Something about a 10 handed thing having a key and fear being an ally?"


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

From Earlier, One of Ameiko's Mutterings:
"A key you seek lies in the grip of the ten-handed one—his fear is your greatest ally...”

Pending party decision on which way to go next


LG Samsaran Inquisitor of Erastil 1/Monk 2 | HP: 21/21 | AC:16 T:12 FF:14 | CMB: 4, CMD: 16 | F: 5 R: 5 W: 8 | Init: 7* | Perception: 10 (Low-Light Vision) | Speed 20ft.
Resources:
| Spells: (1st): 2/2| Judgement: 0/1 | Perfect Strike: 1/2 | Wand of CLW: 1 Charge |
Active conditions:

"The danger in those mutterings are far more literal than I had hoped, it seems. We must proceed with extreme caution...what kind of creature could match such a description!" Talios exclaims at the story.


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M CG Human Fighter 2 / Swashbuckler 1 | HP 26/30 | AC 16 T 14 FF 12 | CMB +3, CMD 17 | F: +5, R: +7, W: +2 | Init: +4 | Perc: +4, SM: +0 | Speed 30ft | Panache 2/2 | Active conditions: None

”One with ten hands presumably,” Emili answers with a straight face. ”So, shall we investigate that door over there?” He jerks his thumb over his shoulder towards the passageway to the north.


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

An intricate iron screen blocks further progress into this large chamber, although a wooden door painted with the image of a tall, beautiful blue-skinned woman sitting on a throne stands in the middle of the screen. Beyond, the room stretches dozens of feet to the east, supported by stone pillars and with deep funerary alcoves to the north and south. The far end of the room seems to have partially collapsed into a large cavern in which faintly glowing motes of light swirl and dance in the air.

DC 10 Knowledge Religion:
the blue woman painted on the door is Pharasma

The door is locked.


F CG Kitsune Rogue 3 | 24/24 HP | AC15 T13 FF12 | CMD14 | F +2 R +6 W +2 | Spd 30 | Init +3 | Perc +7 | Acrobatics +12, Bluff +9, Climb +3, Disable Device +11, Disguise +6, Intimidate +7, Local +9, Perform (Act) +7, Sense Motive +6, Sleight of Hand +9, Spellcraft +9, Stealth +9, Survival +2, UMD +7 | Active Conditions: None

"I've got this," Mitsuru says confidently, examining the door for traps.

Perception: 1d20 + 7 ⇒ (7) + 7 = 14+1 vs magical trap

Assuming I don't find any...

Next, a set of lockpicks drop from within her sleeves and into her hands, and she gets to work on the door.

Disable Device: 1d20 + 11 ⇒ (17) + 11 = 28


Male Gnome Spiritualist 3 | HP 30/30 | AC 18 TO 14 FF 15 | F +6 R +4 W +3 (+2 v ill/fear/despair) | CMD 12 | Init +3 | Perc +4 DV LLV | Channel 3/3 | Et Hope 1/1 | Heal Hand 3/3 | Heal Satc 10/10
Spells:
1st 3/4
SLA:
Ghost Sound 1/1 Grease 1/1 Silent Image 1/1 | Enhanced Diplo 1/1 Know Direction 1/1 Purify F&D 1/1 Recharge Innate 1/1
Phantom:
HP 19/19 | AC 16 TO 12 FF 14 | F +4 R +3 W +3 | CMD 16 | Init +2 | Perc +6 DV | DR 5/Slash | Bane 2/3 Bless 3/3

Knowledge (Religion): 1d20 + 1 ⇒ (18) + 1 = 19 Untrained, DC 10

Ah! Lady of Graves. Pharasma. - said the gnome, looking at the painted woman.

He approached the phantom by his side and touched him, muttering a spell as Mitsuru worked on the door.

Mage armor, 3 hours


Goblinblood Jade Regent King's Land Seeker's Folly Dwarves

The lock clicks, and the gate swings open allowing you to continue into the crypts. . .


M CG Human Fighter 2 / Swashbuckler 1 | HP 26/30 | AC 16 T 14 FF 12 | CMB +3, CMD 17 | F: +5, R: +7, W: +2 | Init: +4 | Perc: +4, SM: +0 | Speed 30ft | Panache 2/2 | Active conditions: None

Emili cautiously takes the lead, whip in hand as he checks each nook. "Might want to have your clubs ready," he quips. "One of us seems to be rather irresistible to skeletons given how many of them we've found."


Female Human Vigilante (Teisatsu) Lv 3 - HP: 24/24 NL: | Ki: 3/3 | AC:17 FF:14 T:13 CMD:16 | Ref:6 Fort:3 Will:3 | Init:3 | Perception: 6 (Low light vision)

Rin nods before sheathing her wakizashis and pulling out her hanbo.

Perception; LL Vision: 1d20 + 6 ⇒ (10) + 6 = 16


LG Samsaran Inquisitor of Erastil 1/Monk 2 | HP: 21/21 | AC:16 T:12 FF:14 | CMB: 4, CMD: 16 | F: 5 R: 5 W: 8 | Init: 7* | Perception: 10 (Low-Light Vision) | Speed 20ft.
Resources:
| Spells: (1st): 2/2| Judgement: 0/1 | Perfect Strike: 1/2 | Wand of CLW: 1 Charge |
Active conditions:

"One can hope that a crypt protected by Pharasma wouldn't have any risen dead but this place hasn't been typical." Talios says making sure he knows where his blunt arrows are. If needed he will cast light on arrows and use them as torches.

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