Sorcerer

Jerikyo's page

104 posts. Organized Play character for JASON RODARTE.


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RPG Sheet is filled out.

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Performance 1d20 + 7 ⇒ (4) + 7 = 11

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Thanks to my fellow players and the DMs!

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Religion 1d20 + 5 - 1 ⇒ (12) + 5 - 1 = 16

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The halo he has up should influence the heal correct?

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Religion check
1d20 + 5 ⇒ (17) + 5 = 22

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Can I cast my halo before, just to have it up in case we need it?

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He will refocus.

What are our hp totals?

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I think the clrric has medicine.

We can also take afvantage of my halo.

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This scenario seems to be kicking our buttocks.

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I am not sure if the +1 to damage from the bardic inspiration would impact if the vitality energy hurts them. Would dangerous sorcery if it works as well?

So that would be a +1 and a +1 for 7 vitality?

DC 17

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This might be either a smart or dumb move, so he might need someone to bring him up if it goes dumb

He will cast a 3 action heal
1d8 + 2 ⇒ (3) + 2 = 5

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Would using his shield reaction help?

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The sorcerer moves away, casts shield and then casts angelic halo as he manifests his angelic blood

15 ft. emanation

You gain an angelic halo with an aura that increases allies' healing from the heal spell. Allies in your halo's emanation who are healed by a heal spell gain a status bonus to Hit Points regained equal to double the heal spell's level.

Bloodline Ability: An angelic aura protects you or one target, granting a +1 status bonus to saving throws for 1 round. He is the target.

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1d20 + 7 ⇒ (11) + 7 = 18 will

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Know Religion to see if he knows how to impact the rift
1d20 + 5 ⇒ (6) + 5 = 11 religion

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He is not the most physical of characters, would something like singing to help guide the Pathfinders who are in trouble be appropriate?

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He thinks back to see if he can remember anything in his PFS training to see if he can help repair the broken things

1d20 + 4 ⇒ (17) + 4 = 21 Pathfinder Society Lore

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1d20 + 7 ⇒ (20) + 7 = 27 he sings a song of heavenly things to inspire the group

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Nice Roll!!

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If we roll again, will the DM roll the damage or do we?

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I moved up closer to the darkness [

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I am okay with which ever character comes because being down 1 is going to be a pain in the neck 2 joints down

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The sorcerer will again cast divine lance at the big guy who knocked him silly
1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22 divine lance
2d4 + 1 ⇒ (2, 1) + 1 = 4 spirit

and will then make a hasty retreat

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Did his damage and to hit from last round go up by 1 because of the bard's song?

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Who would play those?

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Bye Nyx, be safe.
Do I need to change who gets the hero point>

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The sorcerer re-loads his sling and then fires divine energy at the dino
1d20 + 7 ⇒ (3) + 7 = 10 divine lance
2d4 ⇒ (3, 1) = 4 spirit damage

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I am not sure if I can do this in 3 actions, pick up a rock, cast light on it and then chuck it at the darkness?

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Happy Easter to all who celebrate it!

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de nada

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He will prepare his sling in case it is needed.

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1 person marked this as a favorite.

I have 2. Nyx and Mao.

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He concurs on the Rift Watchers

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Nyx Kirath wrote:
was going to start collecting all their new books, but I discovered PF2e and haven't looked back since.

I played in a PF1e DL campaign for a few years here on the boards. You can look it up under my profile name, Terevalis Unctio of House Mystic. I believe it was called Heroes of a New Age.

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Sorry, had no internet on Monday and came home last night with a sinus headache, allergies are really bad right now.

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5E Dragonlance is a hot mess.

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I love Dragonlance! It is my favorite fantasy setting. I love the Wizards of High Sorcery. One of my PFS2E is named Thalasi Elevas.

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Nyx, does your presence indicate the return of the Silvanesti eles to their ancestral home'>

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The aasimar will go to look at the wolverine.

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The aasimar snaps his fingers and a lance of energy comes out of his hand as he spreads his fingers after he has snapped, shooting at purple
1d20 + 7 ⇒ (14) + 7 = 21 divine lance
2d4 ⇒ (3, 3) = 6 vitality damage

he then draws his sling.

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+1 to see the gardens

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RECALL KNOWLEDGE RELigion1d20 + 5 ⇒ (10) + 5 = 15 on da pool.

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Can we re-roll the Magical Investigations checks?

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I have found it helpful to make a separate profile for my familiars and my animal companions, when I have or use them.

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He will aide in magical investigations
1d20 + 5 ⇒ (13) + 5 = 18

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GM, can you please deactivate Atae from the game?

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A young human with eyes that glow a bit blue enters the room. He is dressed all in white. His hair is black and shines. He carries a spear, a morning star, and other adventurers' gear.

He introduces himself, I am Jerikyo . he states. His voice is melodic.

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I will go ahead fill in the information now.

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Thanks again! Everything looks good.

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