Quinn

Jaxom "Exo-G" Sandstrom's page

233 posts. Alias of Zahir ibn Mahmoud ibn Jothan (RPG Superstar 2014 Top 16).


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Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Again, thanks for the game. If folks want to keep going, hit me up.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Culture: 1d20 + 4 ⇒ (15) + 4 = 19 Doh!


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

No dayjob here.

Tripp.elliott@gmail.com

Thanks for the game!


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom tries exercising his geekness to determine where the controls for the bay doors are...

Engineering: 1d20 + 9 ⇒ (19) + 9 = 28


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

I rolled and failed. No one else has tried rolling.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom does what he can for Jagjug with his medkit...

Medicine: 1d20 + 9 ⇒ (2) + 9 = 11

After which, he looks about...

Perception: 1d20 + 2 ⇒ (6) + 2 = 8


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2
Jaxom "Exo-G" Sandstrom wrote:

Jaxom lets out a whistle. "Unless my eyes deceive me, that's a Sanjaval Vagabond! She looks a bit old, but they are pretty common."

Jaxom tries delving into his memory to retrieve the specs on a Sanjaval Vagabond to answer the questions about what it might be armed with, and how effective that might be on the creature.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

The one I had is used.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

With the creature that far away, Jaxom takes the time to pull out a full battery.

”Ok, so what do we do now? That thing is bad ass!”


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2
GM Dinketry wrote:
Correct me if I’m wrong, Jaxom, but you’ve only got one more those, right?

As requested, I am correcting you! I can technically do this 3 more times.

I have 1 more level 1 spell slot today.

I can also power it up with my spell cache once, you know, the tattoo of Diamaante.

And then, I can, as a move action, so I will only get 2 missiles that time, power the spell once using one of my full batteries due to my 2nd level Magic Hack.

So, I can put out another 8d4+8 damage over the next 3 rounds, but after that, I'm back to the crappy pistol.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom yells, ”this is the best I’ve got,” as he keeps firing his finger gun at the creature!

magic missile: 3d4 + 3 ⇒ (4, 1, 1) + 3 = 9


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom points his finger gun at the creature and launches three more missiles at the beast..

magic missile: 3d4 + 3 ⇒ (1, 4, 1) + 3 = 9

”Bang, bang, bang!”


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom will cast his new spell at the creature...

magic missile: 3d4 + 3 ⇒ (3, 4, 4) + 3 = 14


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Gahhh!!!


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom follows.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

”Shall we?”


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Engineering: 1d20 + 9 ⇒ (17) + 9 = 26

Jaxom lets out a whistle. "Unless my eyes deceive me, that's a Sanjaval Vagabond! She looks a bit old, but they are pretty common."


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom gestures at the two corpses, and in a wavering voice, he asks, ”Do I need to point out just how much that creeps me out?”


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom moves as directed.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

As does Jaxom!


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom beams at his success, "who's first?"


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2
GM Dinketry wrote:
Please?

Didn't you get it? I sent it right after I posted.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom will move to the door and attempt to geek it open...

Computers: 1d20 + 12 ⇒ (1) + 12 = 13 Woot!


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2
GM Dinketry wrote:

Holo-tattoo of Diamaante, eh, Jaxom? I only just noted that.

Could you send me an email with your level 3 character, please?

Thanks.

So, as I interpret this, you went to my profile, and read it, but you need me to cut and paste it into an email and send it to you.

No problem.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Ok, I updated Jaxom. I'm using the Hero Lab Online, so I exported his BBCode, and inserted it into my profile here, and then I made appropriate changes to my various roller code thingies.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2
GM Dinketry wrote:

Hey folks, it seems that we might be back after a lengthy website outage.

I'm keen to get you guys to (at least) the end of this module. Would the four of you let me know that you're still interested?

Thanks,
Your GM

Aren’t we just about done with book 1 and quitting at that point?

Why bother leveling up if we’re about done? Press on and let’s finish this!


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

I’m taking a bunch of Cub Scouts camping this weekend, so don’t expect any posts out of me until, and unless, I survive and return!


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2
GM Dinketry wrote:
Does Jaxom have a medkit?

He does indeed!


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

”I was wondering the same thing. Should we try it out?”

When the time comes, Jaxom will “treat disease”

Medicine: 1d20 + 7 ⇒ (12) + 7 = 19

If that beats the disease DC, then the inflicted gets a +4 on their next saving throw.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

I can help Telion with my Medicine skill to have a better chance of recovering? Yes?


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom chases after the others.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

I’m good to move without resting, but some needed the rest, so Jaxom is patient.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

”Not me. I am more anxious to find our way off this place!”


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Culture: 1d20 + 1 ⇒ (4) + 1 = 5 Doh!


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Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

”Nice try Jagjug! I had it plenty unlocked, and you know it. Great job being brave and opening the hatch though.”


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom steps backs and points at the hatch, ”I think you can open it now.”


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom moves forward. "Let me see if I can geek the thing open..."

Engineering: 1d20 + 8 ⇒ (14) + 8 = 22


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom also moves up.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

”Wow! Where the heck did that thing come from?”


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom continues firing at the robot...

Azimuth Laser Pistol: 1d20 + 4 + 1 + 1 - 4 ⇒ (14) + 4 + 1 + 1 - 4 = 161d4 ⇒ 1 Fire, Burn 1d4

Azimuth Laser Pistol: 1d20 + 4 + 1 + 1 - 4 ⇒ (17) + 4 + 1 + 1 - 4 = 191d4 ⇒ 3 Fire, Burn 1d4


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom launches a volley of two shots at the target of Diamaante’s ire.

Azimuth Laser Pistol: 1d20 + 4 + 1 + 1 - 4 ⇒ (6) + 4 + 1 + 1 - 4 = 81d4 ⇒ 1 Fire, Burn 1d4

Azimuth Laser Pistol: 1d20 + 4 + 1 + 1 - 4 ⇒ (17) + 4 + 1 + 1 - 4 = 191d4 ⇒ 2 Fire, Burn 1d4


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Feliz cumpleanos!


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Yes, we need to finish the module!


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

I’m glad I’m not the guy at Paizo whose annual bonus hinges on website uptime metrics.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

For a company that relies so much on their web presence and sales for their overall business model, I can’t believe how crappy Paizo’s web servers and forums are. And this isn’t anything new. We’ve had this complaint for years.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Site seems intermittently up, and down, but one can finally post.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom moves around the corner and snaps off a shot at the robot.

Azimuth Laser Pistol: 1d20 + 4 ⇒ (14) + 4 = 181d4 ⇒ 3 Fire, Burn 1d4


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

If we’re in low light, then Jaxom makes sure to turn on his suit’s flashlight.


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Somehow I totally missed Idar bowing out due to schedule and such.

i hope all is well with the four-armed guy!


Male Human Technomancer/3 (Xenoseeker) | SP 13/15 HP 14/19 RP 4/4 | EAC 14 KAC 15 | F +1 R +4 W +3 | Init +3 Perc +2

Jaxom keeps up with the others...