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CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() GM Lupulus wrote: @Colin I don't believe that being pinned qualifies for coup de grace. I looked and don't see much support for that, so if you disagree please give me some official or very compelling source, because I see more support that pinned and helpless are two separate conditions, and pinnned does not cause helpless. FWIW, I agree, but I believe that if we tie them up, or bind them with manacles, that would make them helpless? Ivan moves up and throws another bomb at the outsider, Bomb vs Touch AC: 1d20 + 11 ⇒ (10) + 11 = 213d6 + 5 ⇒ (5, 5, 4) + 5 = 19 ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() "You know I can do zee fire!" Ivan says as he moves a few feet south and throws another strafe bomb at the outsider, avoiding hitting his allies as well, Fire damage vs touch AC: 1d20 + 11 ⇒ (19) + 11 = 303d6 + 5 ⇒ (2, 6, 1) + 5 = 14 ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() I'm fine with keeping my actions ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() "Colin.... iz ziss zee troupe that vee encountered a few dayz ago?" Ivan shouts over the swarm of primates, waiting before producing another tangleburn bag and lobbing it at the outsider, Touch attack vs Outsider: 1d20 + 11 ⇒ (11) + 11 = 22 if it hits, the outside is entangled and must make a DC 15 reflex save to not be stuck to the floor; It also needs a DC 20 reflex save vs catching on fire for 1d6 ⇒ 3 fire damage. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Spellcraft: 1d20 + 13 ⇒ (8) + 13 = 21 Defenses first, and offenses if available as well please. Ivan moves around to get a clear shot before lobbing a strafe bomb at the creature, Fire Bomb vs touch AC: 1d20 + 11 ⇒ (11) + 11 = 223d6 + 5 ⇒ (6, 2, 4) + 5 = 17 If they are not a single creature, one might need to make a relfex save for the bomb splash damage. it would be 8 fire damage, dc17 for half. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Next room sounds good, who wants the bindi? it has an 11 minute buff on it ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() spellcraft: 1d20 + 13 ⇒ (10) + 13 = 23 to ID the Naga scale Bindi's color? ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Seeing the more immediate threat in front of him, Ivan tosses a strafe bomb at the looter in front of him, Strafe bomb vs touch AC: 3d6 + 5 ⇒ (5, 2, 5) + 5 = 17 fire damage the target is the closest looter to Ivan, and the one behind him takes 8 fire damage and can make a DC17 reflex save for half. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() "Oh dear vee are starting a fight arent vee?" Ivan says pulling out a tangleburn bag but waiting before whatever they are running from to appear. Ready action to throw the tangleburn bag at a new enemy entering the map within 30 feet of me. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Ivan will drink extracts of Darkvision, protection from arrows, and False life. False life: 1d10 + 5 ⇒ (3) + 5 = 8 Seeing that he is not standing in the way, and Mika and Colin are the ones blocking the center path, Ivan says "Vell, go on out of zee vay." sense motive: 1d20 ⇒ 17 "And be ready, zey are not running from nozing!" he adds downing his exract of reduce person as he steps forward 15 feet behind the cover of the wall, hoping to see deeping into the temple and what is chasing them. Perception, if needed: 1d20 + 9 ⇒ (16) + 9 = 25 ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() As soon as the temple was in sight, Ivan would have downed his hour/lvl buffs. Should I assume he has done that or is this event happening right as we locate the temple? ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Colin Mercer Rosenthal wrote: Colin will heal up the Baron with CLW wand. Ivan has 2 prepared extracts of CLW he can offer the baron before you expend the charges... 2 CLW CL5 extracts: 2d8 + 10 ⇒ (7, 3) + 10 = 20 that should save you 4 castings... GM Lupulus wrote:
Ivan rushes to help the Baron up from the fight, producing 2 vials and offering them, "'Ere take zem, zey vill 'eal your wounds," once the baron is back on his feat and healthy, "Vill you take a trophy Baron?" Ivan says, Hoping the glue and fire have not ruined its pelt. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() It will still need to make a dc20 reflex save, while entangled, to not catch on fire. its basically a tanglefoot bag AND alchemist fire. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Ivan takes out and throw a tangleburn bag at the tiger,"Step away baron, Ziss should slow zee beast down!" he shouts, Thrown vs touch AC: 1d20 + 11 ⇒ (20) + 11 = 31 crit, though I dont think the fire damage can be multiplied
The Leucrotta is entangled and must make a DC 15 reflex save to not be stuck to the floor; It also needs a DC 20 reflex save vs catching on fire. entangled: Entangled: The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Seeing the beast maul the Baron at the edge of his darkvision, Ivan yells,"BARON!! ZAT IZ NO TIGAR!!! IT IS A LEUCROTTA!!!", before drinking his Mutagen and diving over the ledge of the Machan, hoping to roll into his landing to mitigate some damage, acrobatics: 1d20 + 12 ⇒ (2) + 12 = 14 and if he is still on his feet, advance towards the Baron screaming,"ZEE BARON IZ INJURED, 'EE NEEDS HEALING NOW!" ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Question before I post GM, has it been more than 5 hours since sunset, when Ivan would have taken his extract of Darkvision? IF he still has Darkvision, would he have seen anything more in the darkness than what was described? ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Ivan will clamber up the rope and sets up in the corner, taking an Extract of False life and Protection from arrows. If it is or becomes dark he'll also drink his extract of darkvision while they wait. All of them have a 5 hour duration. False Life: 1d10 + 5 ⇒ (5) + 5 = 10 ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() I thought Ivan had several of them but It's not on his sheet, sorry. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Handle animal assist: 1d20 - 2 ⇒ (20) - 2 = 18 "Just tell me vhere to stand Colin" ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() "Zee snakes are all gone, but Someone needs to calm zat beast!" Ivan has diddly squat to calm this elephant. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Ivan quickly moves south away from the large snake, lining up a lane to unleash a strafe bomb at them, focusing on the yellow baby, attack vs touch AC of Baby Yellow: 1d20 + 9 ⇒ (7) + 9 = 163d6 + 5 ⇒ (1, 4, 5) + 5 = 15 fire damage move action to go 2 spaces south, standard action to throw an explosive strafe bomb. if a 16 touches yellow it take 15 fire damage. The other 3 Baby snakes all take 8 fire damage for splash damage, DC17 for half. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Having narrowly missed his shot on the bison the day before, Ivan excitedly accepts the crossbow again, hunting: 1d20 + 8 ⇒ (7) + 8 = 151d8 ⇒ 1
"Look Baron! That bush is not a bush, it is an animal!" ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() While fireballing the monkeys is right up Ivan's alley, I think we have a Druid in Colin who can probably try to handle animal this situation first? ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Ivan will try his hand at the hunt and borrow a crossbow, Hunting attack roll: 1d20 + 8 ⇒ (3) + 8 = 111d8 ⇒ 7 "you know Baron, It vould be eazy enough for me to throw one ov my strafe bombs to flush out any animals hiding in the brush, and zey vould be unable to flee through zee flames, or at least I vould imagine so." He offers as well. Can I use a bomb as an Intimidation? ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() GM Friendly Sauce wrote: [Dice= ] 1d20 sorry this was supposed to be Ivan’s heal check “it iz olwayz better to be safe zan sorry iz zat not how they are saying it?” Ivan says eyeing the bite and the spider, as if he has any idea what either are, ”I am quite confident I can vip up some antivenom in a….vat is word…..JIFF!” Ivan offers to use alchemy to craft antivenom for the count ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Ivan will follow the baron, popping his head in the tent to see if any assistance is needed but staying quiet. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() likewise not a sociably charming person, Ivan will go with Colin, curious about vermin repellent, "Vat do you mean you do not just use fire to repel vermin? no ixploseeves either?" ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() GM Lupulus wrote:
"Yass, vee shall give 'im vat fore indeed Bahron. Dis time next zeazon 'ee vill be 'anging from your vall I am thinking." Ivan says in agreement to the baron. He will eat and drink his fill and continue with pleasant conversation, but has no more questions for the two. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() "Vell Travelled indeed Barohn, I made a bit of a name for myselv in Pridon's Hearth, one ov zee souzernmost colonies on zee coast of Zargava. I own my own little jungle retreat zere as vell. I 'ave ahlso been on 2 missions since joining zee Pathvinders, one was a case of missing persons, and the other was dealing with some ghosts, er spirits zey vere called, a school of them." he says, spearing another serving of dinner with his fork. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Ivan looks around at all of his companions and then back to Ambrose, "Vell it seems verry forvard straight as dey say no? Vee vill 'elp zee old man kill ziss Tigar of 'is and vee vill make a verry nice and noble friend along zee way yes?" he says. "'Ello Friends, I am Ivan zee Alchemist. I 'ave never been to ziss jungle but I am sure I vill be being very useful if vee are needing tings to be blown up or set on a fire yes yes harhahar." Looking back to Ambrose,"Vhen vee do find ziss temple, are vee to begin exploration? Or are vee simply there to "mark zee spot" for anozer team? And if vee are expected to explore ziss temple, iz zerr anyzing vee should know about ziss Magaraga Keebeen-Zold and zee temples 'ee abandoned?" ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Is tomorrow the kick off? ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Player: Friendly Sauce
"Iz verry gud potion tooday ya?" ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() I’ll just roll a 4th level character, I’m thinking some kind of gunslinger so I can still be a good artillery, I’ll play him as Ivan the artillerist! I’ll get to work on a build now. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() yes if I need to make a 4th level character I may not want to play the build exactly as is. I had GMed Ivan up to 5th for a reason. But I will wait for the GM's decision until rolling something other than 5th lvl Ivan up. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Ivan couldn't believe it, all those requests to be sent to Cailean related missions finally payed off. or maybe it was forgeries and sneaking into the Venture Captains office? hehehee who cares? im am in a place of vorship! he thinks as he steps onto the pier and immediately reaches down into his robes and begins sifting through over a dozen holy symbols until he find the one that looks like a tankard. Ahhh here we go, now to head to the biggest bar in the city, and Record, Record and imbibe with the locals. he makes his way through town and begins to ask about the best bars for the festival. Diplomacy to gather info: 1d20 - 2 ⇒ (7) - 2 = 5 unfortunately now that he is a little disoriented from his months long boat ride and he manages to ask the right questions, in the wrong language. "privet khoroshiye druz'ya p'yanogo boga! Ne mogli by vy ukazat' mne na luchshiy bar v vashem gorode? pochemu ty tak na menya smotrish'? Sladkiy yachmen'! pochemu vy vse tak smotrite na menya?" Translation from elvish: hello good friends of the drunken god! Could you point me to the greatest bar in your city? why are you looking at me like that? Sweet Barleybrew! why are you all looking at me like that? ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Name:Friendly Sauce
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![]() "Greetings. I am Ivan ze Achemist! I 'ave been hearings zat you are looking for a crew? I 'ave alvay's had a fascination vith ze sailing lifestyles and vould like to join you." says the towheaded, tall, lanky elf before you. He wears lumpy scholars robes hiding his many potions and other mysterious vials, as well as his mithril chain. The elf has a smell of alcohol with a slight hint of sulfur. "Qvest? what is mean this word Qvest?" he rolls his eyes and takes a sip from a small vial in his robe. "OHHH a Qvest. Make as much gold as I can and blow up as many tings as possible. I also make various alchemical tings... Like grain alcohol. I am being sure a ships crew would like grain alcohol yes?" he asks rhetorically while rubbing his hands together and winking at you. "I suppose I 'ave never thought about vat kind of ships zer are...I believe anyting vith lots and lots of cannons vould be best, yes? Oh my ideal position? does ziss mean you will be taking me? I vould make an excellent cannon engineer I believe, possibly providing experimental alchemical cannon balls, yes?" he looks expectactantly at you waiting for a permission to board. Ivan is a 5th level alchemist ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Not my faction, not my deal ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() "hehe only wan?" Ivan says in response to Umberto playfully."Well Madam if you are pleased I am pleased." ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Hey you'll have to do better zan zat to get me!" Ivan says as he throws another bomb, this one explosive. deselecting Guntir, Umberto, Ser Willem Explosive bomb, 10ft radius VS touch AC: 1d20 + 13 ⇒ (5) + 13 = 183d6 + 5 ⇒ (2, 1, 5) + 5 = 13 if it hits, the wraith is on fire and takes 1d6 fire damage on its turn and the blue goon takes 8 fire from splash ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Ivan sees Enora begin shooting her magic at the child, who then becomes a hideous wraith,"Well I did not see that one coming, lets get down to business," he says as he smiles and steps to the side while drawing bomb and throwing it. Strafe bomb, 40ft line vs touch AC: 1d20 + 13 ⇒ (16) + 13 = 29 fire damage: 3d6 + 5 ⇒ (3, 4, 6) + 5 = 18 "and business is booming! he yells as he unleashes a gout of flame. Assuming this wraith has a touch AC below 29, it would take 18 fire damage and the yellow ghost behind it would take 8pts of splash damage (also fire) ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() heal: 1d20 ⇒ 19 "yes, I think it is time to be being drinking my extracts"[/]b, he says as he downs the reduce person and hands an extract of shield to Umberto,[b]"this will keep you safe for 18 eh maybe 22 seconds so be careful with it friend." ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Ah ok, then in that case I will only use my spider climb and mutagen. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Go ahead and take the shield then, its CL4. Also if I take my Mutagen and a reduce person, I become a VERY thin and short elf. I'm imagining a gnome slender man lol GM, Please note my perception and initiative have changed. Also did we get the CL for the "potions" ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() are we using minute per level buffs now? if so: Once Ivan realizes everyone else is casting spells and using consumables he will begin chewing up the reduce person and spider climb "potions" they found, followed by uncapping, and drinking his mutagen. Almost at once, his limbs elongate and his eyes widen as the already tall elf gains almost another foot in height and loses several inches in the waist. Once he is ready, "I have a shield extract and a reduce person if anyone else would like them." if we aren't fully buffing up, Ivan will still drink his Mutagen, as it lasts for 50 min. ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() Ivan dodges most of the rubble, then takes out another haunt syphon and opens it, hoping to finish the spirits once and for all! haunt siphon: 3d6 ⇒ (5, 4, 4) = 13 ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() reflex: 1d20 + 9 ⇒ (19) + 9 = 28 Will: 1d20 + 2 ⇒ (5) + 2 = 7 ![]()
CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6 ![]() "Oh look Grishan, your name is here," he says as the enter. once the shadows begin to form he will ready an action to activate the haunt syphon in his hand if it does turn out to be a haunt. readied action to activate haunt syphon: 3d6 ⇒ (2, 3, 2) = 7
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