[Outpost VI] PFS1 #6-08 The Segang Expedition by GM Lupulus (Inactive)

Game Master Lupulus

Maps & Slides


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Sovereign Court

Male Elf Rogue (Unchained) (Scout) 4 HP26/26; AC 18 T14 FF 14; Fort: 1 Reflex +8 Will +1; Initiative +4 Perception+9, Active Effects: NONE

Andrelis jumps down from the tree, drawing his blades as he does so, muttering under his breath about heroism and fools...

Acrobatics: 1d20 + 9 ⇒ (10) + 9 = 19

And stabs at the leucrotta with his one sword, setting up the Baron in a good spot.

Attack, flanking: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19
Damage- cold iron, Sneak attack: 1d6 + 3 + 2d6 ⇒ (6) + 3 + (4, 3) = 16

Grand Lodge

Male Human Lion Shaman Druid 8 + Envoy of Balance 2

"I will show you what real tiger can do." Colin calls forth a tiger rushing toward the leucrotta.
Totemic Summons to standard action spontaneously summon young tiger on the ground, command tiger to charge.

Charging, pouncing with rake, flanking:
Claw: 1d20 + 10 + 2 + 2 ⇒ (1) + 10 + 2 + 2 = 15 Bite dmg: 1d6 + 6 ⇒ (4) + 6 = 10
Claw: 1d20 + 10 + 2 + 2 ⇒ (6) + 10 + 2 + 2 = 20 Claw dmg: 1d6 + 6 ⇒ (6) + 6 = 12
Claw: 1d20 + 10 + 2 + 2 ⇒ (5) + 10 + 2 + 2 = 19 Claw dmg: 1d6 + 6 ⇒ (2) + 6 = 8
Claw: 1d20 + 10 + 2 + 2 ⇒ (7) + 10 + 2 + 2 = 21 Claw dmg: 1d6 + 6 ⇒ (1) + 6 = 7
Bite: 1d20 + 10 + 2 + 2 ⇒ (15) + 10 + 2 + 2 = 29 Claw dmg: 2d4 + 6 ⇒ (2, 2) + 6 = 10

Colin will command Winifred to approach the leucrotta as well.


Winifred tries to climb down the tree and jump from the tree to the other side of the stream
Acrobatics, break fall: 1d20 + 4 ⇒ (11) + 4 = 15 Acrobatics, jump: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16

double moved to be next to the summoned tiger


Maps & Slides

Didn't Colin say he was going to cast fly? I think Mika agreed to wait for Colin's spell that he had offered.


Maps & Slides

@Colin I'm looking for confirmation whether Colin is casting Fly on Mika as offered or casting the summon spell instead.

Grand Lodge

Male Human Lion Shaman Druid 8 + Envoy of Balance 2

Sorry, I totally forget. Ignore the whole summoning thing.
Colin cast fly on Mika and direct Winifred to close in distance


Maps & Slides

@Colin - Thanks!

Colin casts fly on the Mika the paladin, who has prepared herself to take off and heal the Baron with her channeled energy.

Andrelis gets into a flanking position and lands an advantageous hit!

The Baron recovers to better fighting shape. "My thanks, miss. Now let's give this monster what for! This may be no tiger, but yet it is the creature that killed my fellows!"

The Baron steps back and takes a shot with his musket.
mwk musket: 1d20 + 7 ⇒ (4) + 7 = 11 Damage: 1d12 ⇒ 1

Rudyahm manages to land a shot on the Leucrotta. It's another grazing wound on its opposite haunch to match the one it received 5 years ago.

The Leucrotta seems hellbent on the Baron, and steps closer to follow the hunter as it unleashes its attacks on him again.
Bite: 1d20 + 12 ⇒ (11) + 12 = 23 Damage: 2d6 + 7 ⇒ (2, 5) + 7 = 14
Hoof: 1d20 + 7 ⇒ (6) + 7 = 13 Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Hoof: 1d20 + 7 ⇒ (6) + 7 = 13 Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Only the creature's bite lands. The Baron is once again bloodied but still standing.

ROUND 2
Leucrotta (-17)
-> Mika
-> Ivan
-> Jheda
Colin
Winifred (-2 CON)
Andrelis
Baron Rudyahm (max hp 34) (-26)

(Mika I moved your token to the ground to a point where the Baron was in range and the Leucrotta out before they moved. You can alter that interim position as you wish.)

Mika, Ivan, Jheda are up!

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

Ivan takes out and throw a tangleburn bag at the tiger,"Step away baron, Ziss should slow zee beast down!" he shouts,

Thrown vs touch AC: 1d20 + 11 ⇒ (20) + 11 = 31 crit, though I dont think the fire damage can be multiplied
fire damage: 1d6 ⇒ 2

The Leucrotta is entangled and must make a DC 15 reflex save to not be stuck to the floor; It also needs a DC 20 reflex save vs catching on fire.

entangled:

Entangled: The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell.

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

Mika moves into melee range and swings her scimitar.

attack, smite: 1d20 + 9 + 3 ⇒ (10) + 9 + 3 = 22
damage, smite: 1d8 + 5 + 4 ⇒ (5) + 5 + 4 = 14


Maps & Slides

Reflex: 1d20 + 7 ⇒ (7) + 7 = 14

The Leucrotta curses at Ivan in perfect mimicry of his own voice as it sticks to the ground by means of Ivan's tangley bag.

Mika is easily able to cut deep into the monstrous creature.

ROUND 2
Leucrotta (-31, entangled and stuck)
Mika
Ivan
-> Jheda
-> Colin
-> Winifred (-2 CON)
-> Andrelis
Baron Rudyahm (max hp 34) (-26)

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

It will still need to make a dc20 reflex save, while entangled, to not catch on fire. its basically a tanglefoot bag AND alchemist fire.

Grand Lodge

Male Human Lion Shaman Druid 8 + Envoy of Balance 2

Acrobatics: 1d20 - 2 ⇒ (7) - 2 = 5 jump down the tree and fall prone, Colin will summon a young tiger to charge at the monster and command Winifred to attack. move action to get down tree, standard to cast SNA 3

Tiger charge, flanking, pounce with rake:
Bite: 1d20 + 10 + 2 + 2 ⇒ (3) + 10 + 2 + 2 = 17 bite dmg: 1d6 + 6 ⇒ (6) + 6 = 12
Claw: 1d20 + 10 + 2 + 2 ⇒ (15) + 10 + 2 + 2 = 29 claw dmg: 1d6 + 6 ⇒ (4) + 6 = 10
Claw: 1d20 + 10 + 2 + 2 ⇒ (12) + 10 + 2 + 2 = 26 claw dmg: 1d6 + 6 ⇒ (4) + 6 = 10
Claw: 1d20 + 10 + 2 + 2 ⇒ (11) + 10 + 2 + 2 = 25 claw dmg: 1d6 + 6 ⇒ (1) + 6 = 7
Claw: 1d20 + 10 + 2 + 2 ⇒ (7) + 10 + 2 + 2 = 21 claw dmg: 1d6 + 6 ⇒ (6) + 6 = 12


Winifred full attack w/ power attack and Chaos Reign:
Bite: 1d20 + 4 ⇒ (7) + 4 = 11 claw dmg: 1d6 + 4 ⇒ (5) + 4 = 9
Claw: 1d20 + 4 ⇒ (15) + 4 = 19 claw dmg: 1d4 + 4 ⇒ (4) + 4 = 8
Claw: 1d20 + 4 ⇒ (14) + 4 = 18 claw dmg: 1d4 + 4 ⇒ (4) + 4 = 8
Slam: 1d20 + 4 ⇒ (12) + 4 = 16 claw dmg: 1d6 + 4 ⇒ (4) + 4 = 8


Maps & Slides

Reflex vs catch fire: 1d20 + 7 - 2 ⇒ (9) + 7 - 2 = 14
The Leucrotta catches fire as well.

The pair of tigers rip the enemy apart.

After the fight, the Baron inspects the corpse. "This is the creature that attacked me all right. This scar on its flank - that's its old wound to match my leg. This jungle is a safer place for our deed today."

The Baron thanks you for defeating the foe that was more than everyone had signed up for. You head to the lodge, and rest there while recounting the events to the Count.

The next morning you can set out for the swamp in the Urapangi Lowlands to locate this temple. Searching will be difficult in the swamp - requiring a daily Survival check. Since you have made such a favorable impression on the Baron, he offers to halp you find it, though his first preference would be to rest up at the lodge before making the return trip. He has a +9 which you can ask for.

Also, feel free to react at the end of the hunt or when meeting up with Count Matsanda again.

Grand Lodge

Male Human Lion Shaman Druid 8 + Envoy of Balance 2

Colin will heal up the Baron with CLW wand.
6 charge CLW: 6d8 + 6 ⇒ (2, 4, 7, 1, 5, 3) + 6 = 28

Sovereign Court

Male Elf Rogue (Unchained) (Scout) 4 HP26/26; AC 18 T14 FF 14; Fort: 1 Reflex +8 Will +1; Initiative +4 Perception+9, Active Effects: NONE

Thank you Baron, that is most kind of you to help us! Let's set about it in the morning. Andrelis agrees.

Was there something faction-specific I had to do with the Baron, I didn't see anything other than 'make nice'

Grand Lodge

M Half-elf Swashbuckler 3 HP 28/28 Init +8 Perception +7 AC 18 FF AC 13

"Well, that was easier than I expected."

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6
Colin Mercer Rosenthal wrote:
Colin will heal up the Baron with CLW wand.

Ivan has 2 prepared extracts of CLW he can offer the baron before you expend the charges...

2 CLW CL5 extracts: 2d8 + 10 ⇒ (7, 3) + 10 = 20

that should save you 4 castings...

GM Lupulus wrote:


After the fight, the Baron inspects the corpse. "This is the creature that attacked me all right. This scar on its flank - that's its old wound to match my leg. This jungle is a safer place for our deed today."

Ivan rushes to help the Baron up from the fight, producing 2 vials and offering them, "'Ere take zem, zey vill 'eal your wounds," once the baron is back on his feat and healthy, "Vill you take a trophy Baron?" Ivan says, Hoping the glue and fire have not ruined its pelt.

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

Mika's posture goes from high alert while fighting evil to calm, but she continues to look around for other threats.

Grand Lodge

Male Human Lion Shaman Druid 8 + Envoy of Balance 2

"We were attacked while we're waiting on the tree. The spell I mentioned earlier would have prevent him from sneaking up on us."

After the not-tiger business is deal with and people rest up, on the following day Colin will take the lead for traversing the jungle. He will prepared 2 casting of Deadeye's Lore daily for 10h of survival skill boost

Survival: 1d20 + 16 + 4 ⇒ (8) + 16 + 4 = 28 Can I take 10?


Maps & Slides
Andrelis asked wrote:
Was there something faction-specific I had to do with the Baron, I didn't see anything other than 'make nice'

You haven't missed anything. Things are looking good as far as the Baron goes.

Ivan asked wrote:
"Vill you take a trophy Baron?"

The Baron grimaces in thought. "I had thought to make the beast a centerpiece to my collection, but this monster is a completely different sort of creature. It would feel wrong to mount a thing that can speak, no matter what evil it may have done. Leave it for the creatures that do belong here."

Baron Rudyahm expects to meet up here again for the return trip unless you are particularly delayed. But he expresses his thanks (as does the Count) and Rudyahm mentions his positive impression of the Pathfinder society and openness to talk to representatives of the Lords' Alliance upon his return.

Not sure about take 10 here, but you can't roll and then take 10. Not that it matters cuz you are succeeding there, but just in case it matters in the future during this game.
With Colin taking the lead in locating the temple, the Baron remains at the lodge. It only takes Colin a day to locate

Columns line the walls of this small room, each decorated with a high-relief carving of a monkey in a different pose. Some of the monkey sculptures sit serenely in meditation or reach out with their hands as if to deliver blessings to the viewer, while others adopt more naturalistic poses. The floor is littered with decaying plant matter and mud, and the stench of rotting muck pervades the area. An open archway leads south out into the jungle, while a second leads north deeper into the temple.

------------------------------------------

As you approach the temple and begin to ascend the stairs, you see a group of humans running your way from within the temple. Several of them carry sacks, partly full of who-knows-what. Seeing you blocking their path to leave the temple the woman at the lead shouts "Out of the way! Move aside and let us pass!" She and the others already had weapons drawn when first you see them, and they hold them at the ready as they keep running toward you.

DC 15 Sense Motive:
They are looking behind themselves more than ahead toward you as they approach, and you detect fear in the voice of speaker.

We are on a new map. You have little time to react - whether to say something to them (and make a skill check if appropriate), or move aside as demanded, or stand firm in case combat breaks out.

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

As soon as the temple was in sight, Ivan would have downed his hour/lvl buffs. Should I assume he has done that or is this event happening right as we locate the temple?


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Maps & Slides

Yeah you can take your long lasting buffs that you would have cast upon seeing the temple before approaching the door.

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

is there time for a move action to use detect evil on the leader?


Maps & Slides

Sure, the woman speaking does not detect as evil.

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

Ivan will drink extracts of Darkvision, protection from arrows, and False life.

False life: 1d10 + 5 ⇒ (3) + 5 = 8

Seeing that he is not standing in the way, and Mika and Colin are the ones blocking the center path, Ivan says "Vell, go on out of zee vay."

sense motive: 1d20 ⇒ 17

"And be ready, zey are not running from nozing!" he adds downing his exract of reduce person as he steps forward 15 feet behind the cover of the wall, hoping to see deeping into the temple and what is chasing them.

Perception, if needed: 1d20 + 9 ⇒ (16) + 9 = 25

Grand Lodge

Male Human Lion Shaman Druid 8 + Envoy of Balance 2

Sense Motive: 1d20 + 15 ⇒ (5) + 15 = 20
Long time buff: Barkskin+2 and Feather Step(wand) on Colin and Winifred, heighten awareness on Colin, Communal Delay Poison on everyone except Mika (she is probably holy enough to not care about poison? and my CL is not high enough).

Colin will move aside after Ivan yell at him.

Sovereign Court

Male Elf Rogue (Unchained) (Scout) 4 HP26/26; AC 18 T14 FF 14; Fort: 1 Reflex +8 Will +1; Initiative +4 Perception+9, Active Effects: NONE

But wait, aren’t we here to catalog artifacts? They seem to be running away with the artifacts! he calls out, but obliges the orders of the senior pathfinders getting out of the way.

Grand Lodge

M Half-elf Swashbuckler 3 HP 28/28 Init +8 Perception +7 AC 18 FF AC 13

"Stop moving, let us inspect those sacks, and you can be on your way"
diplomacy: 1d20 + 5 ⇒ (9) + 5 = 14


Maps & Slides

Andrelis can see a bit more into the next chamber, and with a good look does not see or hear what they might be fleeing from.

The trio is unconvinced to stop by Jheda's inspection demand. "We got here first, what's ours is ours, but there's more if you lot can deal with the fiends within!" They keep pushing, ready for a fight if everyone doesn't allow them to pass.

They will not be stopping, and with some of you moving aside will push through. It seems they have looted some of the temple ahead of you. Most of you have stated you will allow them to pass. I just need further action from two of you to basically either let them go or else i will roll initiative.
Mika hasn't reacted since using her detect evil, and may still choose to try a social check, and pending that should either let them pass or we will roll initiative.
Jheda failed to convince them to stop for an inspection, so now should either let them pass or we will roll initiative.

Grand Lodge

Male Human Lion Shaman Druid 8 + Envoy of Balance 2

I think I misunderstand the situation as well as Ivan's word I thought he's telling me to move out of the way but it's hard to read that spelling. Colin wounldn't have let them go if he realize that they're carrying stuff out of the temple.

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

Mika is not going to give way to bullies.


Maps & Slides

Initiative:

Ivan: 1d20 + 9 ⇒ (10) + 9 = 19
Colin: 1d20 + 2 ⇒ (5) + 2 = 7+6 w/ Heighten Awareness
Jheda Grejades: 1d20 + 8 ⇒ (18) + 8 = 26
Andrelis: 1d20 + 3 ⇒ (17) + 3 = 20
Mika: 1d20 + 4 ⇒ (5) + 4 = 9
Asvika: 1d20 + 2 ⇒ (13) + 2 = 15
Front Looter: 1d20 + 2 ⇒ (7) + 2 = 9
Back Looter: 1d20 + 2 ⇒ (12) + 2 = 14

The two parties of temple looters square off for a fight.

ROUND 1
-> Jheda
-> Andrelis
-> Ivan (8 THP)
Asvika
Back Looter
Colin
Winifred
Mika
Front Looter

Sovereign Court

Male Elf Rogue (Unchained) (Scout) 4 HP26/26; AC 18 T14 FF 14; Fort: 1 Reflex +8 Will +1; Initiative +4 Perception+9, Active Effects: NONE

Andrelis slides forward smoothly, drawing his blade and plunging it at the unprepared opponent.

Attack: 1d20 + 7 ⇒ (11) + 7 = 18
Damage, Sneak attack: 1d6 + 3 + 2d6 ⇒ (3) + 3 + (3, 2) = 11

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

"Oh dear vee are starting a fight arent vee?" Ivan says pulling out a tangleburn bag but waiting before whatever they are running from to appear.

Ready action to throw the tangleburn bag at a new enemy entering the map within 30 feet of me.

Grand Lodge

M Half-elf Swashbuckler 3 HP 28/28 Init +8 Perception +7 AC 18 FF AC 13

Jheda 5-foot steps and stabs the enemy that he can reach.
attack: 1d20 + 9 ⇒ (11) + 9 = 20
damage: 1d6 + 1 ⇒ (3) + 1 = 4


Maps & Slides

Two blows land on the front looter. He seems pretty roughed up by it.

The looter in the back moves up 10 feet (now bottom), tumbling through Ivan't maybe threatened space as he does so. He attacks the paladin who has not yet acted for his own sneak attack attempt.
acrobatics: 1d20 + 7 ⇒ (17) + 7 = 24
hooked axe: 1d20 + 7 ⇒ (12) + 7 = 19 damage, sneak attack: 1d8 + 3 + 1d6 ⇒ (8) + 3 + (5) = 16
It's a pretty nasty hit on Mika.

The woman in the back is apparently a spellcaster. She steps up 5 feet and as she casts a spell her arms elongate - enough that she can deliver her touch to Ivan.
Melee Touch: 1d20 + 4 ⇒ (5) + 4 = 9
But she misses the alchemist.

ROUND 1
Jheda
Andrelis
Ivan (8 THP)
Asvika
Bottom Looter
-> Colin
-> Winifred
-> Mika (-16)
Top Looter (-15)

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

Mika swings her scimitar at the looter who attacked her.

attack: 1d20 + 9 ⇒ (14) + 9 = 23
damage: 1d6 + 5 ⇒ (6) + 5 = 11

Grand Lodge

Male Human Lion Shaman Druid 8 + Envoy of Balance 2

Colin summons a Leopard in the temple and tells it to charge at the women
Totemic summmon for standard action summon, spend lv2 spell slot to cast from SNA 3 list with young template
Charge, Pounce, Rake
Bite: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20 Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Claw: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26 Damage: 1d2 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15 Damage: 1d2 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28 Damage: 1d2 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26 Damage: 1d2 + 3 ⇒ (1) + 3 = 4

Leopard have AC18 Touch 17, HP24, Fort 5 Reflex 9 Will 2

Colin will tell Winifred to defend himself to ready action vs enemy in range


Ready action to attack enemy in reach
Bite: 1d20 + 4 ⇒ (5) + 4 = 9 Damage: 1d6 + 4 ⇒ (3) + 4 = 7


Maps & Slides

The fox-like paladin hits her attacker and the cat-like cat hits theirs four times.

The top temple looter that doesn't happen to be part of the pathfinder society attacks Andrelis for landing the biggest hit against him.
Hooked Axe: 1d20 + 7 ⇒ (17) + 7 = 24 Slashing Damage: 1d8 + 3 ⇒ (5) + 3 = 8
His blow lands on the rogue.

Nothing ever appeared that Ivan could see pursuing this smaller party.

ROUND 2
-> Jheda
-> Andrelis (-8)
-> Ivan (8 THP)
Asvika (-21)
Bottom Looter (-11)
Colin
Winifred
Mika (-16)
Top Looter (-15)

Sovereign Court

Male Elf Rogue (Unchained) (Scout) 4 HP26/26; AC 18 T14 FF 14; Fort: 1 Reflex +8 Will +1; Initiative +4 Perception+9, Active Effects: NONE

Andrelis, seeing the best way to go is through the enemy, tucks his head, dives and rolls into the second rank of the fleeing looters...

Tumble into the open square w/o provoking

Acrobatics: 1d20 + 9 ⇒ (14) + 9 = 23

He rolls to his feet, stabbing the foe between him and Mika, driving the blade deep into the man's back.

Attack, Flank: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11
Sneak attack: 1d6 + 3 + 2d6 ⇒ (6) + 3 + (1, 5) = 15

The Exchange

CG Male Snow Elf Alchemist 5 | HP 38/38 Temp: 8 NL 38/38| AC:22, T:15, FF:17 | CMD 18 | Fort +5, Ref +9, Will +2; +2 vs. enchantments, +4 bonus vs. poison | Perc +9 | Init +9| Spd 30 ft.
skills::
Acrobatics +10 (+14 to jump with a running start), Craft (alchemy) +15 (+20 to create alchemical), Disable Device +13, K(arcana) +13, Linguistics +10, Perception +9, Spellcraft +13 (+15 potions), Stealth +10, UMD +6

Seeing the more immediate threat in front of him, Ivan tosses a strafe bomb at the looter in front of him,

Strafe bomb vs touch AC: 3d6 + 5 ⇒ (5, 2, 5) + 5 = 17 fire damage

the target is the closest looter to Ivan, and the one behind him takes 8 fire damage and can make a DC17 reflex save for half.

Grand Lodge

M Half-elf Swashbuckler 3 HP 28/28 Init +8 Perception +7 AC 18 FF AC 13

Jheda will stab the looter between him and Andrelis.
attack: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15 +2 is from flanking
damage: 1d6 + 2 ⇒ (2) + 2 = 4


Maps & Slides

Andrelis and Jheda both miss the looter.

As Ivan throws his strafe bomb, the looter takes his attack of opportunity.
Hooked Axe: 1d20 + 7 ⇒ (11) + 7 = 18 Slash damage: 1d8 + 3 ⇒ (8) + 3 = 11
The looter misses too.

But Ivan doesn't.
Reflex 17: 1d20 + 4 ⇒ (11) + 4 = 15
They both take a torching. Ivan's primary target falls.

The caster retries her touch, this time against Andrelis.
Melee Touch: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9
But she misses.

The second looter attacks Andrelis as well.
Hooked Axe: 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26 Slashing sneak attack: 1d8 + 3 + 1d6 ⇒ (5) + 3 + (4) = 12
Andrelis takes another nasty blow.

ROUND 2
Jheda
Andrelis (-20)
Ivan (8 THP)
Asvika (-21)
Looter (-19)
-> Colin
-> Winifred
-> Mika (-16)

Grand Lodge

Male Human Lion Shaman Druid 8 + Envoy of Balance 2

Colin summons another cat that charge at the caster

Bite: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27 Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Claw: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13 Damage: 1d2 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14 Damage: 1d2 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 25 Damage: 1d2 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30 Damage: 1d2 + 3 ⇒ (2) + 3 = 5

Bite: 1d20 + 9 ⇒ (15) + 9 = 24 Damage: 1d4 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 9 ⇒ (14) + 9 = 23 Damage: 1d2 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 9 ⇒ (9) + 9 = 18 Damage: 1d2 + 3 ⇒ (2) + 3 = 5

Their AoO just in case:

Bite: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29 Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Bite: 1d20 + 9 ⇒ (17) + 9 = 26 Damage: 1d4 + 3 ⇒ (1) + 3 = 4

and command Winifred to attack the looter


5ft step and full attack with Power Attack and Chaos Reign

Bite: 1d20 + 4 ⇒ (13) + 4 = 17 Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Claw: 1d20 + 4 ⇒ (3) + 4 = 7 Damage: 1d4 + 4 ⇒ (2) + 4 = 6
Claw: 1d20 + 4 ⇒ (8) + 4 = 12 Damage: 1d4 + 4 ⇒ (2) + 4 = 6
Slam: 1d20 + 4 ⇒ (2) + 4 = 6 Damage: 1d6 + 4 ⇒ (6) + 4 = 10


Maps & Slides

The cats make quick wok of the caster in the back.

Winifred's attacks miss.

Mika is up.

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

Mika swings her scimitar at the looter diagonally next to her.

attack: 1d20 + 9 ⇒ (13) + 9 = 22
damage: 1d6 + 5 ⇒ (2) + 5 = 7


Maps & Slides

Mika's blade drops the last one.

With the other party of temple looters defeated, you are all free to heal up and/or head inside.

Searching their bags, you find a coral holy symbol of Ragdya the monkey god worth 70 gp, six jeweled tiles worth 5 gp each, and an alluring golden apple.

This does add up to money at the end of the scenario

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