Huritt floats across the room, keeping his palms up and out wide, and looking Terentius in the eye. "You're okay now. It's okay. We'll find your book." Move Movement
Spellcraft: 1d20 + 18 ⇒ (8) + 18 = 26
Huritt opens the door and shouts, "This is why the smart people stayed in the hallway!" He then speaks a couple of sentences in half-intelligible sounding words, his voice clearly slowing down and slurring toward the end. Move Open Door
Slide #3 updated with spells cast here. Should probably also explicitly mention that Huritt flies a foot off the ground as much as possible.
Huritt claps his hands together loudly and shouts a sentence in something draconic sounding, then conjures a sovereign dragon along the mist's edge. As it inhales, a sound like an orchestra warming up in an iron-walled room echoes around jarringly, then stops suddenly as the dragon smiles at the garipans. Full Round Cast persistent minor image (DC 26 Will)
Huritt looks down at the dwarf's body, then pulls out a metallic rod. "Perhaps we should prepare ourselves before continuing any further?" After casting a few spells on himself and Riddywipple, he focuses on the dwarf's body. Knowledge (arcana): 1d20 + 11 ⇒ (1) + 11 = 12
Casting darkvision, enchantment foil, extended see invisibility, greater false life, greater false life (Riddywipple), overland flight. Then checking the dwarf with detect magic.
"That's not so unusual," Huritt replies, "The Ruby Phoenix Tournament sees a similar spike in magical accidents right before its grand opening. Well, it used to anyways. "Eventually they realized that the causes were a combination of increased ambient magical energies--from the overseers' preparations--and decreased oversight and discipline--also from the overseers' preparations. Obviously, they could not not prepare for the tournament, so instead they sent away those most susceptible." Huritt looks after Seska and gives a brief, small smile, "In your case, I suppose that would mean a vacation for the students, no?" Bluff: 1d20 + 31 ⇒ (19) + 31 = 50
"My king! That's what you have guards for!" Huritt leans over and presses a palm to the floor, bringing the wood of the room and its furniture to life. Thick trunks instantly sprout from every available surface, then smaller branches weave together and fill in the empty spaces--save for a single vertical slit every few feet. Once the wall is up, he steps behind Emberwik and pulls a roll of parchment from his sack. "Riddy, don't you think Chak's feathers look a little dry? I thought tengu feathers were all slick and oily!" Crunch: Standard Cast silent image (DC 24 Will)
None 5-ft. step Move Retrieve a scroll of breath of life Effectively, I am aiming for a floor-to-ceiling wall with an arrow slit in each square.
"Congratulations, Jandar! That is quite an achievement. If there's time, I'd love to hear about the Acadamae. What's the best coffee house in this neighborhood? You know, the one that all the professors and best students go to." Huritt pats Jandar on the back of the shoulder, "Coffee's on me, stories on you?" Seconding Molly's idea, though I can only aid on Diplomacy.
Huritt frowns at Balik's response, "Your head shaman warned us that this might happen, but all is not lost." Huritt's smile returns. "He used a strong abjuration to hide you from divination magic, but said that long exposure to it might even hide parts of you from yourself. Fortunately, there is a way to recall your memories and original personality. "You must cast off your disguise. Act like the king you are, and the lost memories will gradually return. Or, in more humble words, fake it 'til you make it." Bluff: 1d20 + 31 ⇒ (8) + 31 = 39 ---------- "How will the winner identify himself? Must he bring back a certain object? And those three rules are the only ones?"
"Please forgive our companion, his behavior is actually a finely trained and long practiced defense mechanism." Huritt pauses and looks at Molly, "Now, I know you think I'm making a joke about his fear of commitment, but I'm not. Balik Ulfenssen is not his real name. He is actually a King of the Ulfen!" "He was the youngest king ever, some say the king. He slew his linnorm at only 11 years old. But he was betrayed by his kin, hunted by both the witches of Irrisen and his own countryman. For his own safety, he had to adopt a new identity, as ignoble as his true identity was noble." Huritt turns to Balik before continuing, "But with this prize, you may finally reclaim your throne, my king. The time for hiding and deceit is past, show us all your true and noble self!" Bluff: 1d20 + 31 ⇒ (10) + 31 = 41
The odor of hay and horsesh-t enters the room first, announcing its owner like a herald--who is actually a herald. The man bows deeply, then speaks in a deep, booming voice, "His immortal majesty, Lord of the Fangtooth Forest and Master of the Seventeen Rivers, Riddywipple the Spectacular!" Knowledge (arcana) (T10): 10 + 21 = 31
Player Name Granta (Scott)
Molly the Lost wrote: One more thing for the group. Because telepathy is a kind of mental intrusion, is there anyone that would not want to have Bubbles talk to them in this manner? I like being able to talk to each other silently and potentially secretly but some player characters did not like something poking around their brains. Riddywipple does the same, though usually he speaks aloud.
Now that everyone has safely escaped that combat, I am going to safely escape this scenario. This isn't hard mode, it's just plain inappropriate. I am sorry for abandoning my fellow players, but I have some very strong disagreements with GM_Starson's style. Strong enough that I will even encourage the rest of you to leave as well. There are too many issues to list, so I will just focus your attention on one: spell ranges. Previous to this post, we had already had questions about distance to target multiple times. GM_Starson was aware of the long distances between combatants and the need to check them. Except he didn't; he killed a PC with an illegal attack. Yes, he undid the attack when corrected, but the fact that it occurred at all concerns me greatly. Especially when I read the following on his profile: GM_Starson wrote:
Do the rest of you keep track of your kills? Do you brag about them publicly? Do you want to play with a GM who cares enough about his kills to count them, but doesn't care enough about your characters to count some squares before killing them?
Huritt watches the enemy carefully, timing his next spell to trap the caster inside the image of a stone cube. Message to Allies:
"The stone isn't real."
DC 24 Will to disbelieve, +4 on your save. Crunch: Standard Ready to cast silent image; Trigger The bad guy casts a spell
It will look like he is suddenly surrounded by stone walls, floor and ceiling. Basically, it removes his line of sight right when he is about to cast.
Dammit, he's too far away for what I really want to do. As soon as he sees the darkened globe return, Huritt vanishes. Round 2 action will wait to see what allies do. Riddy delays again. Crunch: Standard Cast invisibility on self
Spell Durations
|
