![]()
![]()
![]() I am not new at the PBP but I am also not a veteran. I have been around for about 5 years now and still playing my first Kingmaker. We are on our third GM but still have three of the original players.
I feel it is hard to bring a good group together without being in person. Every person has their own way of doing things and sometimes those things do not mesh well with others. I have seen my fair share of people that want to play power games and go on a power trip to people playing Lawful Good as Lawful my way or else. Everyone is different. It is hard to get a group together that will work well together. When it works it is great and everyone is enjoying themselves. People leave for personal reason or real life steps up and says no more gaming fro now. In my opinion...mostly people leave due to a to slow pace game or the Dm's style does not work with the players style. We are just looking for that Goldilocks game. I have left games on a few occasions...once the DM would disappear for several weeks to a month without word. This happened several times and I was not the only player to not come back. I am here to have fun and hopefully to make others have fun as well. It is hard to tell exactly what someone means while on a computer but for the most part you can get the idea. I enjoy watching the story unfold. The vast majority of the games I have been in have fail due to...I am sorry to say this...due to the DM not realizing just how much work goes into a PBP game. It is a long term commitment. I do not have the time to invest in GM of a game. I am very thankful to those that can run a game. I would think that when you have a new GM take over for a game, it slows things down as everyone is getting used to the new style. When this happens three or four times, you get a group that is playing the AP Book 1 for 5 years. ![]()
![]() I present Hjorleaf Asvidrson
Character's Voice: Having singed on to escort a merchant group from the Icestair all the way to Katheer was a long and profitable journey. The merchant captain had high hopes of bring the furs of the Mammoth Lords along with exotic items from far away Tian Xia to the cities of the Inner Sea. A most bold and crazy endeavor that would see the spices of Qadira come to the north men of the cold climates. The ship did well on its way through the Innersea and all went profitable and well...that was until they made port at Golsifar. Having shore leave always brought a smile to the large man's face along with a lightening of his coin purse. His drinking and the strong military presence sometimes led to a misunderstanding. After a night in jail, Hjorleaf returned to port to see his ship sailing away. He was not sure what to do or even where he was. Bound and determine to get home, the north man did what he did best he escorted merchants to their preferred destination. This time it was just a single man that was returning home now that his time in the imperial navy was at an end. The overland travels to Heldren was quiet and uninspiring, that was until they notice the snow. It was odd but it did bring a sense of home. Once in Helfren Hjorleaf made his way to a tavern to relax and enjoy a drink or four. He ordered and walked to a table by himself. He sat on the floor next to the table as was his way. The chairs were too brittle for his frame and often made one soft and too relaxed when the time for action was needed. The men of the north desired no such comforts; instead wish to feel the earth beneath their bones as true warriors. His meal arrived and he paid with silver coins and went about his business. While he ate, men and women came and went as the day went on. Often times a look was given to him but for the most part he was left alone. Alone that is until several human came into the tavern, locals by the look of them. As they past by one of them whispered something to another of the men. They laughed, kept walking a few steps until another one turned around and looked at Hjorleaf. Hey Dwarf, when did you get into town. The jest was in a tone the made it clear the were trying to be funny and not confrontational. Hjorleaf just stared at the men, his eyes roaming over them. He watched them for a good amount of time, wondering when they would react to his stare. He did not have to wonder long. The speaker stepped closer to the table and asked Do you not speak Taldane? The room got real quiet and Hjorleaf continued to stare. The local man shoke his head and muttered to himself. more dwarves...great His voice is strong and its tone casts no misunderstand that he is not happy.
The "dwarf" stood up from his seat at the table but it was not a dwarf nor was he sitting in a chair at the table. His full frame stood taller than any other person in the room. Looking down at the locals, Hjorleaf laughs loudly and deeply.
Snow falls...how is that unusual? Even in summer it snows... ![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Sorry for your confusion.
but just in case you do not like that then
Now if you wish or the DM wishes to keep you around since you are the last one from the original group, I will happily step aside and leave the game. I even sent the DM a message some time ago stating the same thing because of the RPing. I said that it would come to blows if something was not done. Nothing was done hence the dead Magus. Timm Tones
As a after thought
Please remove me from the game so that it will clear from my campaign list and I will not get updates. ![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() After the hex washes over him Hjorleaf counters the magus' attack with his own. Seeing him stagger back bleeding from a gaping hole in his chest brings a smile to his face. Hearing the words from the others makes him shake his head. He grows at the magus.
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Seeing that the Magus had no intention of becoming an outlaw , Hjorleaf lets his initial attack continue and when the Magus begins to cast a spell, the large man swings his weapon again.
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Seeing the newcomer incinerate the fey creature brings a nod of thanks.
Skald:
Thank you for the assist nisse. It is greatly appreciated. His feature turn from grateful to anger as he turns to the Magus. While the others are talking to the new Gnome, the large human approaches the Magus.
Skald:
Just one more thing to deal with. Hjorleaf places himself between the house and the distant town. Moving purposely towards the magus, gripping his ax as he walks. Skald:
You abandoned us to save yourself. I will give you a chance to run and be an outlaw.
He points in the direction of the wilderness. You have to the count of three to start running.If you do not...then I will punish you for the crime of cowardice in the face of the enemy. One...two If he does not flee: ...three Hjorleaf increases his pace as he move quickly to strike at the Magus. Attack, PA: 1d20 + 10 - 2 ⇒ (11) + 10 - 2 = 19
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Gods damn him...
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Stepping away from the attack, Hjorleaf growls in frustration.
Closing the gap between him an his attack, the large man drags his weapon along the snow and then brings it up in an swing aimed at the sky. ![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() At the sound of the warning, Hjorleaf's ax appears in his hand. Moving it about as he scans the area for threats.
Hjorleaf moves towards the house and the mysterious small humanoid.
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Just was looking over a few things to see where we stand with the characters and I noticed that there are different levels.
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Erystelle wrote: ” Hjorleaf, Son of Asvidr, where did you learn your warcraft? That blow you landed on the Warg was well struck. To say the least.” The large man smiles and waves his hand around the landscape. This beautiful land is the best teacher. It is unrelenting and unforgiving. It cares not for who you are or who you think you are. It treats everyone and everything the same. You learn from it, respect it...or you die. Simple and to the point.He slows his pace as he looks again at the landscape.
HJorleaf stops when the body comes into view. His eyes lift up and roam the horizon looking for source of this situation. His words are slow and direct as he keeps scanning the area
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() True...backstrap is good on most animals. Hjorleaf looks to the gnome. Little Nisse...come, you will like the meat... he looks to the cold that is outside their current location.
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Hjorleaf nods his thanks at the elf for the healing. He then looks to the elk and then just motions towards the side of the clearing. Not sure what the elf is saying and with a voice that is too soft for someone so large...
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Looking down at the bloody wound...
Seeing the devastation his strike does...
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Hjorleaf charges the closest Worg, using his speed to add to his swing.
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Come little Nisse...you should always show respect and ask for Erastil's blessing before one engages a bull. Even children know this. Hjorleaf steps away from the area, pulling the gnome behind him in protection. He shakes his head...he keeps his eyes facing the Elk. Perception: 1d20 + 2 ⇒ (18) + 2 = 20 ...and...the wolves might take offense to stealing their food. ![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() In Taldane, Hjorleaf lets a slight smile show on his face...
and it disappears just as quickly.
Hjorleaf stares out to the whiteness beyond. ![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() I do not feel that the GM is at fault. Sometimes players and characters do not mesh well together. I thank you for running this game and sticking with it. As for the future...
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() 2...I think now is a good spot to recruit and I would be fine to take some time to recruit a player.
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Hjorleaf looks around and shrugs when nothing more is said.
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Perception: 1d20 + 1 ⇒ (4) + 1 = 5
Hjorleaf nods as the trap is brought forth. He is a bit confused when they mention about other not approving of them.
He looks the trap over.
He bows slightly
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Hjorleaf steps back a bit to allow the reuniting to continue without their interruption. The tall human chuckles slightly as he scans the surround terrain.
Skald: [b]Looks like you got some explaining to do. Perhaps this would be better done...inside. ![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Skald: Very well, Grim lead the way and... He looks to the large man.
After he man answer Hjorleaf looks back to grim
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Hjorleaf brushes off the spores that the mold creature shot at him.
He looks to the gnome with a look of respect.
The large human nods at Grim
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() No words are spoken as the large man charges forward with a steady gate. His ax is across his back as he comes up to the large man and grabs a large hunk of the creatures. Hjorleaf tries to grab it with both hands and pulls with all his might in hopes of freeing this man of his curse.
![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Looking to grim and Porablum...
I will go after it and try to remove the mold. ![]()
Male HP:13/13 AC:16 T:12 FF:14 F:+4 R:+2 W:+3 Perc:+2 Init:+2 Great axe +5, 1d12+5 CMB:+4 CMD:14 Human Fighter 1
![]() Do you think it is like a plant in that when you remove it from its source of food it will die? Like pulling a weed out of the dirt? Just passing the time as I have not much as to add to this...
|