Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Having no understanding of technology (no technologist feat) Hedra considers Isirah device as a place holder for her soul. She can't let her stay forever inside and hope that going back to the Society she could be able to save her soul. So I'm with Hania. No keeping of tech but trying to convince Jala to let them keep Isirah.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra casts prayer to help her comrades and weaken her ennemies. May Aroden help us in our fight while weakening our ennemies. Prayer: +1 luck bonus to attack, damages, saves, skills to all allies, -1 to attack, damages, saves, skills to all ennemies
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra, takes Idhira from Ryster's hand and show it to the haunt.
Isirah! Despite all your best effort, you are dead. Millenia have past since it. But, you were able to save your soul inside this strange device.
Diplomacy: 1d20 + 19 ⇒ (20) + 19 = 39 +5 with Yandu's spell
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra tries to understand what just happened. Know. (Religion): 1d20 + 18 ⇒ (19) + 18 = 37 After looking around for any new clues of what a happened eons ago or the purpose of this room. After she agrees to continue their exploration.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra stays in the room and says. Ryster, asks Isirah’s good spirit inside the crystal to talk while I try to convince Isirah's bad spirit to calm down. Taking her holy symbol of Aroden, Hedra begins to speak. Isirah! Despite all your best effort, you are dead. Millenia have past since it. But, you were able to save your soul inside this strange device.
Diplomacy (+Aroden's help): 1d20 + 19 + 10 ⇒ (2) + 19 + 10 = 31
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Well done Ryster! Says Hedra. By Aroden, it was a nasty fight. I've never seen an haunt like that... Seeing Favian spewing vapors from his mouth she asks Are you ok? while taking a look at him. Heal: 1d20 + 11 ⇒ (20) + 11 = 31
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra continues to curse the last stalker. May Aroden's Eye judges you! Will DC22: The creature tooks -4 to save for 1 round if it made it, or 10 round if not
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra looks at one of the gaseous creature. Brandishing her symbol to be sure the creature sees it she says. May Aroden's Eye looks upon you! Will DC22: The creature tooks -4 to Attack for 1 round if it made it, or 10 round if not
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Is that magic? asks Hedra before showing her empty hands to the apparition. did she seems human, any knowledge roll? We are not natives, but explorers. Who are you powerful being? She says adding I'm Hedra Dreamcaster, follower of Aroden, God of Humanity
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life [ooc]Unfortunately, Hedra is not able to channel positive energy...[ooc] Lets go west then. says Hedra after Isirah notes that her personnal chambers was in this direction. It was a haunt, the remaining spirit of something terrible that happened here.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life @Yanndu object are immune to magic missile Know. (religion): 1d20 + 18 ⇒ (20) + 18 = 38 I can send my Eye to the place to trigger the haunt. He is immune to a lot of things, thanks to Aroden's blessing. She turns to Favian and says We have given our word that no technical object will leave this place.
A tiny voice coming from Hedra's sword adds Hey! If she's alive she must decide for herself. No one can command her to do something she don't want. If nobody object, Hedra will send Eye to the Haunted Place
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life I think this object is like a mirror of life trapping but more "gentle". The soul of this woman is trapped in this strange device which works like a soul gem. says for herself and for her comrades Hedra. Speaking to Isirah she says My Lady I fear it's a very long time since your soul is trapped in here. Many centuries have past since what we call here on this planet the "Rain of Stars".
Diplomacy: 1d20 + 19 ⇒ (6) + 19 = 25
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life The magical item she uses to communicate with us seems broken you're right Yanduu.
Hedra asks Eye to repare the device.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life What magic is this? Is that some sort of magical device that give you the ability to speak from another place?
Says intrigued Hedra.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life For Info, I will fly to New-York for Thanksgiving and get back to France on Monday.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Can't failed either of roll May Aroden gift me with the ability to speak says in a short prayer Hedra Tongues I'm Hedra, follower of Aroden, and these are my comrades. We are Pathfinders, who are you ?
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Fortitude save: 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16 how much is the save? The warrior under her command continues to swing his weapon at the immediate threat. Damages (orange gearman): 2d4 + 6 ⇒ (1, 3) + 6 = 10
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra moves as quick as possible toward her blinded comrade. Double move She's followed by her Eye. She asks her warrior to continue to attack the gearman near Ryster. Damages: 2d6 + 4 ⇒ (6, 6) + 4 = 16
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra moves toward Yanndu, and makes appears a wand in her hands. May Aroden bless you with his presence. Bless: +1 moral bonus to attack and to will save against fear effect
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life @GM yes, Hedra will accept the next two spells. Don't worry, Aroden will provide you heal if needed. Don't go too far as even Aroden's reach is limited.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Before entering the place, like Yanduu Hedra prays Aroden to gift her with His blessings. First, she links three of her comrades with her Status on Favian, Yanndu and Draa I will know if some of you are hurt or worse. She asks Aroden to give her the gift of Vision May your Eye opens Mine my Lord See Invisibility and the gift of protection False Life Just before entering as Yanndu asks her to use the life bubble, she agrees. Yes.. but she's interrupted by the arrival of five metallic figures. False Life (temp HP): 1d10 + 10 ⇒ (10) + 10 = 20
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra bows to Xol-Nomag. Greeting, chief of the Ghost Wolf, and thank you for the invitation. We are most honored to be in your presence.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra clearly avoids Yanndu as he wanders through the tribe concentrating. But when not avoiding Yanndu she shares her knowledge about the History of Golarion, the Rise of Aroden and his numerous fight against the ennemies of Humanity. She emphases on the famous battle between Tar-Baphon - before he named himself the Whispering Tyrant - and her God which leads to the death of the future Lich. Know. (history): 1d20 + 26 ⇒ (6) + 26 = 32
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra with Aroden's gift takes her time to talk to the elders about their stories.
She also talk about Aroden, not to proletize but to make them remember that Aroden is the First god of humanity and that he must live trough their stories as she share her own stories with the elder tribe as she often talk about the twelve guises of Aroden and the lessons we can learn from them. She also tries to help the wounded or the sick with her first hand knowledge of medicine or her healing power, gift from Aroden. Heal: 1d20 + 11 + 1 ⇒ (12) + 11 + 1 = 24 At last she amuse the children with Gamin, the sword that talk ! Making them remember that something broken could still be useful.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra is good on diplomacy and can be the lead diplomat here Greetings proud warriors of the Ghost Wolf were are travelers from the Pathfinder Society and will be honored to be welcome by your chief.
Diplomacy (take 10): 10 + 19 = 29
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Me neither. adds Hedra after Dara's response. As for haste I cannot cast this spell but I have its divine equivalent. For healing I can transform all my prepared spells into cure spell.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life For the sake of everyone, I will of course contribute to the cost of the purchase of two scrolls of Life Bubble Hedra has enough money to contribute to her share.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life As I said before, the fact that Aroden is rather difficult to reach make me unable to have access to some spells usually accessible to my cleric's colleagues like the one praying the usurper.
Says Hedra.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life I'm not able to protect everyone with a bubble of life, but like Hania and Draa, I could prepare a delay poison, communal spell. Says Hedra before asking some questions to the Venture Captain. Venture Captain, what can you tell us about Ghost Wolf and how they will honor their favor giving so long ago to us ? I'm afraid - like Ryster - that they could have "forgeting" it.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra is beautiful human woman with eyes of different colors, black hair - loose on her shoulder - and of tanned skin. She's not very tall and she's clearly of chelaxian heritage.
Around her, fly a winged Eye, looking at everyone with scrutiny. She bowed gracefully to each of you and said Greetings everyone, I'm Hedra Dreamcaster, cleric of Aroden. Before anyone said something she added and no, is not dead, even if some people have lost faith in Him.
A small voice cames from her side saying He ! Don't forget us ! Aroden is great no doubt, but we also are here ! She smiles and adds Forgive me Gamin. looking at everyone she says This is Gamin, my sword and my friend. He guides me and helps me. And This she points to the flying Eye is EYE, Aroden's gift to me. I. Am. Eye the Eye says.
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Player Name/Alias: Ilmakis
Need to update my character to 10, already done on paper need to do it here
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Thanks for running Lithrac !
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra was almost without ressources but she try to protect her comrades with her most powerfull prayer. Holding her holy symbol, she asked again for Aroden's power. Aroden, may you take out the last breath of this creature ! Suffocation Fortitude DC21 RM: 1d20 + 9 ⇒ (10) + 9 = 19
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Hedra try to heal the Riftwarden, first with first aid, then with magic. Heal: 1d20 + 11 ⇒ (17) + 11 = 28 She then call for Aroden's blessing to cure the man from his wounds. Cure Moderate Wounds: 2d8 + 9 ⇒ (8, 3) + 9 = 20
Magical Effect: Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|
Mage Armor, Status, Guidance, See Invisibility, False Life Yes, we are Pathfinders. Thanks to Eye, I know, two other Riftwardens are still alive but held in another room. If you can walk or help us in any way, please do it. added Hedra to Oswin's words. auto-assist in diplomacy
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