Kyten's 8-04 Wardens of Sulfur Gulch (Classic) (Inactive)

Game Master Incendiaeternus

8-04 Wardens of Sulfur Gulch (Classic) for PFS

GM Notes:

Perc
[dice=Favian]1d20-1[/dice
[dice=Hania]1d20+0[/dice
[dice=Draa]1d20+7[/dice
[dice=Ryster]1d20+17[/dice
[dice=Hedra]1d20+15[/dice
[dice=Yanndu]1d20+17[/dice

Int
[dice=Favian]1d20+14[/dice
[dice=Hania]1d20+4[/dice
[dice=Draa]1d20+1[/dice
[dice=Ryster]1d20+7[/dice
[dice=Hedra]1d20+1[/dice
[dice=Yanndu]1d20+4[/dice


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Fangwood Keep Maps

DR 5/—; Immune acid, elemental traits

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Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

In addition to the usual tricks against precise damage and flanking, you shouldn't bother with acid.

Favian moves forward drawing his blade which is quickly sheathed in elemental energy. He casts a spell through his weapon and slashes with it as he complete the spell. Automatically casts defensively.

Spend arcane pool as a swift action to add flaming, frost, and shock to his weapon.

Cast Chill Touch, using spellstrike to attack as a free action.

Attack: 1d20 + 16 ⇒ (17) + 16 = 33
Damage: 1d8 + 8 ⇒ (5) + 8 = 13
Cold: 1d6 ⇒ 3
Fire: 1d6 ⇒ 4
Electricity: 1d6 ⇒ 3
Negative Energy: 1d6 ⇒ 5 DC 16 Fort of 1 Str damage.
On a hit, Favian gains resist 10 acid for 1 round. (Mimetic weapon property).

Desmond:
Favian's familiar protects him against the first 3 attacks by aiding his AC.

Aid: 1d20 + 11 ⇒ (9) + 11 = 20
Aid: 1d20 + 11 ⇒ (4) + 11 = 15
Aid: 1d20 + 11 ⇒ (5) + 11 = 16

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Fangwood Keep Maps

Damage taken (oww). Sorry to make the map bigger I had to rotate it, it should be all in correct places.

Black Stalker will attack back.
Slam 1: 1d20 + 15 ⇒ (3) + 15 = 18 - Misses
Slam 2: 1d20 + 15 ⇒ (3) + 15 = 18 - Misses

Haunt will target Random via initiative order target: 1d6 ⇒ 1, and attempt to dispel magic on Favian Greater Dispel Magic: 1d20 + 11 ⇒ (9) + 11 = 20. -- Fails

[u]Initiative [/u]
Favian
Stalker-Black
Haunt (yes not normal haunt initiative)
Ryster
Hania

Stalker-Orange
Stalker-Gray
Yanndu
Hedra
Draa

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

"Sorry lass...." Ryster mumbles as he softly wedges the crystal in his bandolier. Then, raising his musket, he takes careful aim at the nearest stalker.

RTA, DA, PBS: 1d20 + 18 + 1 - 3 ⇒ (20) + 18 + 1 - 3 = 36
Damage: 1d12 + 9 + 6 + 1 ⇒ (5) + 9 + 6 + 1 = 21

Crit?!: 1d20 + 18 + 1 - 3 ⇒ (2) + 18 + 1 - 3 = 18
Extra Damage: 3d12 + 27 + 18 + 3 ⇒ (5, 7, 1) + 27 + 18 + 3 = 61

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Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

Sadly they are elementals and not subject to crits.

Silver Crusade

Paladin of Shelyn 17

Hania prays to the Lady of Grace to give her strength activate smite evil as a swift action, then charges at the screen and swings her sword at it.

attack+smite+charge: 1d20 + 22 + 4 ⇒ (9) + 22 + 4 = 35
damage+smite, first success on undead: 1d8 + 10 + 22 ⇒ (7) + 10 + 22 = 39 auto bypasses all DR

AC is -2 from charge for this turn, +4 against target of smite until target is dead

Dark Archive

Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

Knowledge the Planes: 1d20 + 16 ⇒ (20) + 16 = 36

Weaknesses, Special Attacks, Special Abilities

Dark Archive

Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

@GM: I'm curious if you think we're going to be done before Christmas weekend? I'm planning some gaming with old friends during the week of Dec 25 and let's say that they have indicated they would prefer my 10th level psychic to my 10th level fighter for the adventure they're planning to run... :) thanks!

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Fangwood Keep Maps

Yes, we should be done well before then. Sorry had house issue that took most of the day addressing. Small humanoid let a small woodland creature in...

Weaknesses vulnerable to wind
Caustic Creep—inhaled; save Fort DC 18; frequency 1/round for 4 rounds; effect 1d4 Con; cure 2 consecutive saves. The save DC is Constitution-based.
Chemical Burn (Su) Any creature struck by the caustic stalker, or that strikes it with a natural weapon or unarmed attack, is affected as if by the burn special attack, but takes acid damage instead of fire damage. The chemical burn persists for multiple rounds, just as a normal burn, but can be ended
early if the affected creature is doused in at least 1 gallon of liquid (requiring a full-round action from the victim or another creature) or fully submerges itself in water.

Breath Weapon (Su) In addition to taking acid damage, any creature harmed by a caustic stalker’s breath weapon must succeed at an additional DC 18 Fortitude saving throw or be affected by caustic creep poison.
Misty Form (Su) A caustic stalker’s body is composed of a semisolid chemical mist similar to thick foam. The caustic stalker does not have a Strength score and cannot manipulate or wear solid objects. This form grants it the amorphous defensive ability, and enables it to move through areas as small as 1 inch in diameter with no reduction to its speed. A caustic stalker cannot enter water or other fluids, and is treated as a creature two size categories smaller than its actual size (Tiny for most caustic stalkers) for the purposes of how wind affects it.

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Fangwood Keep Maps

The screen shatters into pieces, and the twisted Image of Isirah darkens to black. You still get that odd feeling around a haunt in the area.

Stalker-Orange takes the damage from the gun, and doesn't seem to like that, attacking back at Ryster.
Slam: 1d20 + 12 ⇒ (19) + 12 = 31 - Misses

Stalker-Green (the original color), moves up to attack Hania.
Slam: 1d20 + 12 ⇒ (7) + 12 = 19 - Misses

Initiative
Favian
Stalker-Black
Haunt (yes not normal haunt initiative)
Ryster
Hania
Stalker-Orange
Stalker-Green
Yanndu
Hedra
Draa

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Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

Favian slashes twice at the black stalker.

Attack: 1d20 + 16 ⇒ (15) + 16 = 31
Damage (weapon, cold, electricity, fire, negative): 1d8 + 8 + 1d6 + 1d6 + 1d6 + 1d6 ⇒ (4) + 8 + (4) + (4) + (1) + (1) = 22

Attack: 1d20 + 11 ⇒ (6) + 11 = 17
Damage (weapon, cold, electricity, fire, negative): 1d8 + 8 + 1d6 + 1d6 + 1d6 + 1d6 ⇒ (2) + 8 + (3) + (6) + (6) + (3) = 28

Resist 10 acid (cumulative per hit)

Dark Archive

Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

Yanndu ascends 45 degree up for each of 6 squares traveled (60-foot total, traveling north then veering west; +16 to fly for automatic DC 15 hover).

Yanndu then stares down towards the orange stalker still plaguing Ryster and Hedra and applies his mind powers unto it:

Standard Action; Mind Thrust IV undercast to Mind Thrust III; using 2 pts. from Phrenic Pool via Overpowering Mind Phrenic Amplification to raise Will save from DC 19 to DC 20 (Will Save DC 20 for half damage): 10d8 ⇒ (1, 4, 7, 6, 1, 1, 4, 4, 7, 5) = 40 damage.

Silver Crusade

Paladin of Shelyn 17

Just remember, the reason Shelyn made small humanoids have such high charisma was so we wouldn't kill them...

On a more serious note, I hope the situation was resolved with minimum damage or stress to your family, your house, and even the small woodland creature.

Dark Archive

LN Male Human Mystic Theurge 9 | HP: 13/56| AC: 15 (11 tch, 14 fl) | CMB: +4, CMD: 15 | F:+7, R: +5, W: +16 (+7 vs death, +1 vs curse) | Init: +1 | Perc: +7[+9], SM +10, Diplo +5 | Speed: 30 | 1/Day +1 any d20 Arcane Bonded Item 0/1 Divine Bonded Item 1/1 Active Conditions: Spells(on profile)

**"Ryster step over to me. Haste"**

Ready Action for Ryster to step next to Draa:

Cast Haste on Party except Yanndu

**"I could get used to this telepathy"**

Dark Archive

Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

***...it certainly cuts through the red tape...***

Dark Archive

Magical Effect:
Mage Armor, Status, Guidance, See Invisibility, False Life
Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|

Hedra looks at one of the gaseous creature. Brandishing her symbol to be sure the creature sees it she says.

May Aroden's Eye looks upon you!

Will DC22:
The creature tooks -4 to Attack for 1 round if it made it, or 10 round if not


AC 25 T 15 FF 22 | HP 33/33| F +5 R +5 W +5 | Init +3, Perc +12 |

Eye, look at the other creature and says.

HOLD.

Command will DC13 to negate

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Fangwood Keep Maps

Will1: 1d20 + 4 ⇒ (12) + 4 = 16
Will2: 1d20 + 4 ⇒ (15) + 4 = 19

The Stalker-Black dissipates as Favian slices it. The single eyed metal device next to Favian turns and focuses on him. I need a Will save from Favian, DC 19 negates.

Initiative
Favian
Stalker-Black - Dead
Haunt (yes not normal haunt initiative)
Ryster
Hania
Stalker-Orange
Stalker-Green
Yanndu
Hedra
Draa

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

Ryster nods to Draa and takes a step to the southeast. As the spell takes hold, he hisses at Hedra. "Watch yer head, lassie!" He then begins firing at the nearest stalker.

RTA, Rapid, PBS, Haste: 1d20 + 18 + 1 + 1 - 2 ⇒ (19) + 18 + 1 + 1 - 2 = 37
Damage: 1d12 + 9 + 1 ⇒ (2) + 9 + 1 = 12

RTA, Rapid, PBS, Haste: 1d20 + 18 + 1 + 1 - 2 ⇒ (18) + 18 + 1 + 1 - 2 = 36
Damage: 1d12 + 9 + 1 ⇒ (10) + 9 + 1 = 20

Iterative RTA, Rapid, PBS, Haste: 1d20 + 13 + 1 + 1 - 2 ⇒ (8) + 13 + 1 + 1 - 2 = 21
Damage: 1d12 + 9 + 1 ⇒ (7) + 9 + 1 = 17

Tasted RTA, Rapid, PBS, Haste: 1d20 + 18 + 1 + 1 - 2 ⇒ (13) + 18 + 1 + 1 - 2 = 31
Damage: 1d12 + 9 + 1 ⇒ (2) + 9 + 1 = 12

If orange happens to go down, will redirect remaining shots to black. Did not include cover penalty

Also: can't edit map atm

Silver Crusade

Paladin of Shelyn 17

Hania sees no physical sign of the undead, but still feels its weight, so she lifts her holy symbol and prays again.

channel: 6d6 ⇒ (1, 6, 5, 6, 6, 5) = 29 DC 19 will for half

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Fangwood Keep Maps

More than cleared it's AC anyway, last shot takes out the Stalker-Orange

save: 1d20 + 9 ⇒ (12) + 9 = 21 You can hear the haunt scream in rage at the positive energy but it's still hanging around.

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Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

Will: 1d20 + 8 ⇒ (3) + 8 = 11 (+1 vs fear)

Reroll: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24

Something bad almost happened, then it didn't.

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Fangwood Keep Maps
Favian Aldori wrote:


Something bad almost happened, then it didn't.

Favian feels the impulse to attack his closest ally, and before he can really put a full thought to how to do it... it fades as if it was never there.

One of the best choices for a reroll in PFS

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Fangwood Keep Maps

This leaves the final stalker, who will slam attack Hania being the closest thing to it.

Slam1: 1d20 + 15 ⇒ (12) + 15 = 27
Damage: 1d6 ⇒ 1 + chem burn (but it can't get through acid resist)
Slam2: 1d20 + 15 ⇒ (7) + 15 = 22

Initiative
Favian
Haunt (yes not normal haunt initiative)
Ryster
Hania
Stalker-Green
Yanndu
Hedra
Draa

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Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

Favian will move up and slash at the last stalker.

Attack: 1d20 + 16 ⇒ (11) + 16 = 27
Damage (weapon, cold, electricity, fire, negative): 1d8 + 8 + 1d6 + 1d6 + 1d6 + 1d6 ⇒ (3) + 8 + (6) + (4) + (2) + (1) = 24

Dark Archive

Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

Yanndu attacks the mind of the last stalker:

Standard Action; Mind Thrust IV undercast to Mind Thrust III (Will Save DC 19 for half damage): 10d8 ⇒ (4, 7, 1, 7, 4, 2, 4, 5, 7, 1) = 42 damage.

Dark Archive

LN Male Human Mystic Theurge 9 | HP: 13/56| AC: 15 (11 tch, 14 fl) | CMB: +4, CMD: 15 | F:+7, R: +5, W: +16 (+7 vs death, +1 vs curse) | Init: +1 | Perc: +7[+9], SM +10, Diplo +5 | Speed: 30 | 1/Day +1 any d20 Arcane Bonded Item 0/1 Divine Bonded Item 1/1 Active Conditions: Spells(on profile)

Draa will step forward and channel as well.

channel dc 11: 1d6 ⇒ 1 seems pointless lol...

Dark Archive

Magical Effect:
Mage Armor, Status, Guidance, See Invisibility, False Life
Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|

Hedra continues to curse the last stalker.

May Aroden's Eye judges you!

Will DC22:
The creature tooks -4 to save for 1 round if it made it, or 10 round if not


AC 25 T 15 FF 22 | HP 33/33| F +5 R +5 W +5 | Init +3, Perc +12 |

Eye, look at the last creature and says.

HOLD.

Command will DC13 to negate

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Fangwood Keep Maps

Save1: 1d20 + 4 ⇒ (15) + 4 = 19
Save2: 1d20 + 4 ⇒ (14) + 4 = 18

Stalker is not held, but takes the negatives. It will attempt to hit Favian as the last one that hit it.
Slam1: 1d20 + 15 ⇒ (3) + 15 = 18
Slam2: 1d20 + 15 ⇒ (7) + 15 = 22

Initiative
Favian
Haunt (yes not normal haunt initiative)
Ryster
Hania
Stalker-Green
Yanndu
Hedra
Draa

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Sorry goblins
All the slam attacks miss, and initiative.

Initiative
Favian
Haunt (yes not normal haunt initiative)
Ryster
Hania
Stalker-Green
Yanndu
Hedra
Draa

Silver Crusade

Paladin of Shelyn 17

I'm confused by the initiative right now. Favian, Yanndu, Hedra, and Draa all just went, so wouldn't it be the haunt and then Hania and Ryster before the stalker gets to attack Favian?

Dark Archive

Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

Yanndu attacks the mind of the last stalker:

Standard Action; Mind Thrust IV undercast to Mind Thrust III (Will Save DC 19 for half damage): 10d8 ⇒ (4, 8, 6, 7, 5, 6, 5, 6, 6, 1) = 54 damage.

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Fangwood Keep Maps

Hania's correct, sorry I just copied and pasted after being frustrated trying to get thing just to post.

The Haunt Random: 1d6 ⇒ 1, will attempt to affect Favian again (will save DC 19 to save).

Initiative
Favian
Haunt (yes not normal haunt initiative)
Ryster
Hania
Stalker-Green
Yanndu
Hedra
Draa

If you acted before now, I'll add it when we get there.

Silver Crusade

Paladin of Shelyn 17

Hania winces as her battle of wills with the haunt continues. She can tell she is running out of strength of will to keep after this haunt. i.e. this is her last channel today. Still has one LoH today

channel: 6d6 ⇒ (1, 1, 4, 4, 4, 4) = 18 DC 19

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Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

Will: 1d20 + 8 ⇒ (6) + 8 = 14

Apparently Favian grows tired of resisting.

Silver Crusade

Paladin of Shelyn 17

Favian, did you include that you are within Hania's auras? Aura of resolve gives you +4 versus charm effects, Aura of Courage +4 against fear effects. I'm not sure if this is any of those.

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Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

I think it's a dominate effect which is a compulsion, not a charm. Even if it does apply I'm still 1 short. If it's a fear effect I have a +5 total, so I would make it.

Silver Crusade

Paladin of Shelyn 17

Do you have a reroll? If you do and don't want to use it, no problem, but if you don't have one, you can 'borrow' my folio for the reroll. It may help my character more for you to reroll than for me to reroll anything later...

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

I used it last round when I failed the original save.

Silver Crusade

Paladin of Shelyn 17

Oh, OK. Oops...

Dark Archive

Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

I can paralyze you or stun you if you don't resist my next spell.
Stun means the bad guy does not get to AoO...

Dark Archive

Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

@ GM: Is my stuff doing any damage to these guys?

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Fangwood Keep Maps

Yanndu -- I had recopied the wrong initiative line, it was actually Hania and Ryster, who I'm waiting on, then was going to add in anyone who had posted before that error was corrected in the proper order. Just need Ryster's.

Favian is correct it it is enchantment (compulsion), I went back through everything that was still active and I found more bonus vs fear, but not enchantments. I was hoping for a different random number.

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

Can't edit map atm.

Ryster steps northwest and fires at the last stalker.

RTA, Rapid, PBS, Haste: 1d20 + 18 + 1 + 1 - 2 ⇒ (18) + 18 + 1 + 1 - 2 = 36
Damage: 1d12 + 9 + 1 ⇒ (3) + 9 + 1 = 13

RTA, Rapid, PBS, Haste: 1d20 + 18 + 1 + 1 - 2 ⇒ (15) + 18 + 1 + 1 - 2 = 33
Damage: 1d12 + 9 + 1 ⇒ (10) + 9 + 1 = 20

Iterative, Rapid, PBS, Haste: 1d20 + 13 + 1 + 1 - 2 ⇒ (1) + 13 + 1 + 1 - 2 = 14
Damage: 1d12 + 9 + 1 ⇒ (8) + 9 + 1 = 18

Tasted RTA, Rapid, PBS, Haste: 1d20 + 18 + 1 + 1 - 2 ⇒ (15) + 18 + 1 + 1 - 2 = 33
Damage: 1d12 + 9 + 1 ⇒ (10) + 9 + 1 = 20

Ryster curses loudly as his gun misfires on the third shot. Gritting his teeth, he quickly clears the dud round.

So, only the first two shots get off

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Fangwood Keep Maps

The first shot takes out the Stalker, and the second goes through it's dissipating form and takes out the camara behind it and the feeling of the haunt fades from this room.

Out of Combat. Let me know what you would like to do, you have a door to the west and the east.

Dark Archive

Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

***...west...***

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

Ryster retrieves the crystal from his bandolier. "See lass, just a figment." Nodding at Yandu, he reloads his weapon and follows to the west.

Perception: 1d20 + 17 ⇒ (20) + 17 = 37

Silver Crusade

Paladin of Shelyn 17

Hania nods to the others, and swiftly follows them. Once it is clear what direction they want to go, she makes her way to the front so that she is the target of any nastiness.

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

Favian, probably got a few odd looks as he started spewing vapors from his mouth. He figured they were likely awestruck admiring his skill with his blade, so he simply wandered west with the others.

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