Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
Halsere lets fly with a 2nd level spell shot Magic Missle at the Vampire. 4d4 + 4 ⇒ (1, 4, 3, 1) + 4 = 13
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
Will cast the fireball as above trying to catch the clerics and as many other creatures in the radius as I can. Always take down the casters :D
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
Halsere then moves 30 foot away Mirrel, staying within the bless but hopefully out the area affected from breath weapons.
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
Halsere staggers to his feet changing and reaches out to fireball the green dragon and the throne together, hopefully catching the remnants of the bloodsuckers guard, the burned dragon and the vamp himself in the burst. Fireball: 8d6 ⇒ (6, 2, 2, 6, 3, 6, 6, 2) = 33 DC17
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
Halsere fires off a fireball towards the side with the blue dragon and overlapping the vampire and his mages. 8d6 ⇒ (4, 1, 1, 1, 1, 6, 1, 5) = 20 for DC17 Greeeeat - check out all my 1's :(
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
Halsere is damaged for the first time in this area BUT has nearly been killed by the blast of fire. He lies moaning on the ground.
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
It'll take 10 minutes but let me check them for traps and open them first. Investigation 1d20 + 6 ⇒ (20) + 6 = 26 Investigation 1d20 + 6 ⇒ (12) + 6 = 18 Thieves tools 1d20 + 6 + 3 ⇒ (20) + 6 + 3 = 29 Thieves tools 1d20 + 6 + 3 ⇒ (5) + 6 + 3 = 14
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
Thats why the good lord invented firebolt! Burrrrrrn!, he screams blasting the creature with fire. 1d20 + 7 ⇒ (9) + 7 = 16 for 2d10 ⇒ (4, 2) = 6
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
History: 1d20 + 5 ⇒ (18) + 5 = 23
Tola was disliked by the royal family though she wormed her way into being acknowledged by the crown. San Tellik was a folk hero who disliked the aristocracy... not sure why he is buried here. Maybe to appease the people? What a strange collection to be in the one place.
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
Halsere carefully lines up the mathematics of the dimensions in his head and throws a fireball that will, gods willing, not impact in on his allies. Dex 15 save 8d6 ⇒ (3, 4, 3, 2, 5, 4, 6, 3) = 30
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
History 1d20 + 5 ⇒ (10) + 5 = 15 Duh! Well lets check around - may as well open them all May I question the the very high DC? In PF a 20+ DC is normal to see but in 5th ed with bounded accuracy the bonuses tend to be lower so the DCs should also be lower as well. The max we could have in History is 5 for int and 3 for proficiency bonus... and thats if all the stars align. In PF by level 6, it would be possible to have +10 or so with not a lot of effort.
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
Wow... more magical items. Pity I can't use them but maybe one of you can throw them before charging in?
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
Okay all. I've been in a depressive slump for about 10 days now coming out of a gruelling work cycle. Just bear with me for the rest of this week and I should be good
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
I don't think so. In any case, my apologies for being out for a week without any communication. Been dealing with some personal s%#@.
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
We've grown in prowess - but it would be a mistake to try to plow through things. Slow and steady, thats the way.
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
Halsere hurls a bolt of cleansing fire at the creature. 1d20 + 7 ⇒ (9) + 7 = 16 for 2d10 ⇒ (6, 3) = 9
Human Wizard (enchanter) 6/Rogue 1 (Spy) AC16 HP 9/[37] passive perception 17 passive insight 11 Saves: S+0 D+3 Cn+1 I+5 W+3 Ch+2 Spells: 1st (3/4) 2nd (2/3) | HD 1/1(d8)|4/4(d6) | Insp: [Y] Fire Resistance
We're settled - with only 300p left I am sort of out of options for scrolls. I'll buy 4 potion of Healing (200gp) just in case and I am now ready
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