Member of the Ninth Battalion

Halorn Zakok's page

177 posts. Organized Play character for rchiang.


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Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Thanks for running for us. Definitely a Pyrrhic victory, but I had fun playing with everyone.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

It's not a problem. I got the good adventurer death (taking out the bad guy). Halorn would always be happy to make that tradeoff.

Frankly, I blame the dice roller more than anything else. No character build is hitting anything rolling a bunch of 2's and 3's. I don't usually have that poor luck rolling dice in person.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Stabilize: 1d20 + 2 - 9 ⇒ (1) + 2 - 9 = -6

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Stabilize: 1d20 + 2 - 3 ⇒ (12) + 2 - 3 = 11

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn swings at the last skeleton!

Attack: 1d20 + 5 ⇒ (2) + 5 = 7
Damage (Bludgeoning): 1d10 + 6 ⇒ (4) + 6 = 10

Uh oh. Heading back to old territory...

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Yup, thanks Madge.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

You can use a move action to shorten the Dorn-Dergar to 5' reach. Cut-and-paste from "Dwarves of Golarion":

Quote:

Dwarven Dorn-Dergar: This exotic weapon is a 10-foot-long, heavy metal chain weighted at the end by a round ball of solid iron about

the size of a large fist. By adjusting the slack of the chain, the weapon can be used either with or without reach. Changing between using
it as a normal weapon and a reach weapon is a move action. Though fallen into disuse over the spanning centuries, the dorn-dergar is
still sometimes employed by dwarves who cling to the old ways.
Dwarves treat dorn-dergars as martial weapons.

Save (Reflex): 1d20 + 2 + 5 ⇒ (14) + 2 + 5 = 21

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Save (Reflex): 1d20 + 2 ⇒ (13) + 2 = 15

Halorn steps up. There actually appears to be some look of worry on his face. 5' step, move action to shorten reach weapon, attack Tripe.

Attack: 1d20 + 5 + 4 ⇒ (13) + 5 + 4 = 22
Damage (Bludgeoning): 1d10 + 6 ⇒ (8) + 6 = 14

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Save (Reflex): 1d20 + 2 ⇒ (11) + 2 = 13

I'm not familiar with Alchemists. I'm assuming this attack doesn't allow the dwarven save versus spell/SLA. Please add 5 if I'm wrong.

Halorn moves up again, giving Talon flanking. Meanwhile, he swings again at Tripe.

Attack (Reach): 1d20 + 5 ⇒ (16) + 5 = 21
Damage (Bludgeoning): 1d10 + 6 ⇒ (10) + 6 = 16

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Save (Will, Magic): 1d20 + 5 ⇒ (14) + 5 = 19

Attack (Reach, Skeleton): 1d20 + 5 ⇒ (9) + 5 = 14
Damage (Bludgeoning): 1d10 + 6 ⇒ (7) + 6 = 13

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn moves up to attack Tripe. "Sorry bud, got a job to do."

Attack (Reach): 1d20 + 5 ⇒ (18) + 5 = 23
Damage (Bludgeoning): 1d10 + 6 ⇒ (8) + 6 = 14

Reflex Save: 1d20 + 2 ⇒ (2) + 2 = 4

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

"Wait a minute, he's been lovin' a corpse?" thinks Halorn. His stomach does a slow roll as he thinks a little too long on the subject.

Perception: 1d20 + 4 ⇒ (17) + 4 = 21
Sense Motive: 1d20 ⇒ 17

Edit: Oh sure, now I get some decent rolls.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Yes, I have Halorn in position at about the time about when everyone should be ready to band up. When we get close to him, I can use an ability where we can get a bonus to saves if we stay adjacent.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Welcome to my world. Using my own potion so as not to overmooch.

Potion (CLW): 1d8 + 1 ⇒ (8) + 1 = 9

After drinking a potion, Halorn picks up his dropped weapon and will continue down the corridor with the rest of the party.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn swings again, with much help from his friends.

Attack: 1d20 + 5 + 4 + 2 ⇒ (16) + 5 + 4 + 2 = 27
Damage (Slashing): 1d10 + 6 ⇒ (6) + 6 = 12

Thanks everyone!

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Thanks! Let's hope I get a chance to use it.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Attack: 1d20 + 5 ⇒ (6) + 5 = 11
Damage (Slashing): 1d10 + 6 ⇒ (3) + 6 = 9

Seriously, my last 7 attack rolls: 2,4,4,18,6,5,6.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

"Someone go help Koriar." Halorn swaps weapons and charges the zombie blocking the corridor.

Drop Dorn-Dergar. Draw Dwarve Waraxe and charge.

Attack: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12
Damage (Slashing): 1d10 + 6 ⇒ (8) + 6 = 14

Wow, I can't swing to save my life this combat.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Free Action. Halorn asks "Should we get Koriar up or just keep killin' zombies?"

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn swears up a storm, "@%$%^$^!#@ Zombies!".

Attack: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d10 + 6 ⇒ (1) + 6 = 7

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn moves up to attack the zombie next to Aaziroth.

Attack (Reach): 1d20 + 5 ⇒ (18) + 5 = 23
Damage (Bludgeoning): 1d10 + 6 ⇒ (5) + 6 = 11

OMG, I might finally hit!

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

"Thanks," says Halorn as he feels the injuries fade. "Everyone's been doing a great job teamin' up."

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn will need to drink a potion unless someone is willing to spare a CLW wand charge on him.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

"Let's keep going this way. Maybe it'll hook up with where we started and we won't have to squeeze back past that statue." Halorn continues down the hallway.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Perception: 1d20 + 4 ⇒ (12) + 4 = 16

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn steps up 5' and swings again. Maybe he'll even connect.

Attack: 1d20 + 5 ⇒ (4) + 5 = 9
Damage(Bludgeoning): 1d10 + 6 ⇒ (10) + 6 = 16

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Attacking the one on Aaaziroth or 5' step and attacking the one behind that, depending on resolution.

Attack: 1d20 + 5 ⇒ (4) + 5 = 9
Damage (Bludgeoning): 1d10 + 6 ⇒ (8) + 6 = 14

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn moves up and attacks.

Attack (Reach): 1d20 + 5 ⇒ (2) + 5 = 7
Damage (Bludgeoning): 1d10 + 6 ⇒ (2) + 6 = 8

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Talon, did you do a full double move? I only counted 7 squares for myself

Halorn moves up, keeping pace with Talon.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

As Halorn walks back, he looks carefully at the group. He counts the people, and then counts again on his fingers. After a moment he says,
"Hey, don't you guys know you should never split up the group?"

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

"Man, I'm all for lookin' for loot, but that pile looks pretty nasty. Hey! If any of that is fresh, then maybe this is being thrown down the shaft. If all the detectin' is now clear, maybe we ought to take a look."

If the detecting is clear, then Halorn can go down the hallway and peek in both directions with darkvision.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

5' step up and swing

Attack: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d10 + 6 ⇒ (7) + 6 = 13

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

"Tactics! Now that's what I'm talkin' about!" Halorn shouts in approval.

Move action: Pull in chain, no reach, no cover?
Attack (Green Hand): 1d20 + 5 + 4 ⇒ (9) + 5 + 4 = 18
Damage: 1d10 + 6 ⇒ (6) + 6 = 12

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

No problem. Totally understand about cover--figured there might be a chance I missed by 1.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Oops, I typed my attack bonus as +4 instead of +5 and I can't seem to edit it now. Let me know if that +1 makes a difference. Sorry about that.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Ready goes off. Attacking the one on Koriar.

Attack: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d10 + 6 ⇒ (3) + 6 = 9

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Player: Ray Chiang
Character: Halorn Zakok
PFS#: 40644-2
Faction: Grand Lodge
Email: paizo [at] planet-ed [dot] com

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn moves back and readies his weapon. He has reach, so he should be able to attack in front of Koriar or in Aaziroth's square if they're small enough to enter his square.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn sighs, loosens the chain to his weapon and looks around in the room.

Perception: 1d20 + 4 ⇒ (14) + 4 = 18 +Darkvision

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn shakes his head, "Only if we can close these doors properly. There was somethin' movin' in that room and I'd rather not let it sneak up behind us if we get into trouble in a different room. Plus now that the door's open anythin' can probably hear us too if we cause a ruckus."

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

"If them statues are fixed to the floor, we'd need to use a pickaxe to get them uprooted. Sounds like more trouble than they're worth." Halorn looks around.

"There's also them double doors leading out of this room. Maybe it's easier to check them out first?"

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

I've put Halorn's icon where I think we could go as an alternative.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

"Meh. Let's go around the hallway that we haven't looked at yet. No need to set somethin' off."

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn shakes his head, as if to clear it for some reason. "Well, I can see them priests being scared of that thing."

He looks around at the party, seeing quite a bit of wounds and catching of breath. "You guys rest a bit. I'll look around for loot and take inventory." Halorn looks around and gathers up whatever he can find.

Perception: 1d20 + 4 ⇒ (11) + 4 = 15

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage (Bludgeoning): 1d10 + 6 ⇒ (2) + 6 = 8

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Man, this thing is hard to hit

Attack: 1d20 + 5 ⇒ (11) + 5 = 16
Damage (Bludgeoning): 1d10 + 6 ⇒ (6) + 6 = 12

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

"Man, this thing sure is tough!"

Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage (Bludgeoning): 1d10 + 6 ⇒ (4) + 6 = 10

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn swings.

Attack: 1d20 + 5 ⇒ (15) + 5 = 20 (please apply cover, if it still applies)
Damage (Bludgeoning): 1d10 + 6 ⇒ (10) + 6 = 16

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn moves up and attacks (around corner, using reach, past Koriar)

Attack: 1d20 + 5 ⇒ (13) + 5 = 18
Damage (Dorn-Dergar, Bludgeoning): 1d10 + 6 ⇒ (9) + 6 = 15

GM, please apply cover penalties as needed.

Grand Lodge

Male Dwarf Cavalier 1 || AC 18 - Tch 12 - FF 16 || HP 12/12 || Fort/Refl/Will +4/+2/+0 (+5 vs. spells/sla) || CMD 17 || Perception +4

Halorn moves up, but there is no room for him to fit. He adjusts to change to a longer reach.

Done.

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