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Grcles de Cross's page

Organized Play Member. 87 posts. No reviews. No lists. 1 wishlist. 11 Organized Play characters.


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Grand Lodge

This is a simple question, where do I get the rules for the Kineticist class?

Grand Lodge

Two simple questions:
Does Vengeful Hatred break the idea of an NG Champion Redeemer?

Can a Dwarf have Undead as the focus of their Vengeful Hatred?

Thanks

Grand Lodge

This has been great. I really got the info I needed.

Grand Lodge

I was looking over my weapons for a character and noticed my trusty longish-range weapon, my Sling. I stopped and asked if I could put a +1 Potency rune on this weapon. Would this give my 10 leaden balls a + 1 bonus to hit or damage? Could these balls be ghost touched, etc? If I hung my potency crystal on the sling and activate it does this make the balls +1?

Thanks for the input.

Grand Lodge

My character has a bag of 10 sling bullets. He also has a potency crystal. While I usually use the crystal on my primary melee weapon, I wondered why this could not be used on my bag of bullets, arrows, or bolts.

Grand Lodge

I am putting together a new catfolk character and think that I would like to have him be a Firebrand. But I am told you need a special boon to do this. Will someone here please tell me more and how I could get this boon?

Thanks

Grand Lodge

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Thanks! Just wanted to be sure.

Grand Lodge

I run and play Pathfinder 2e on Roll20. I am wondering if it is legal for me to take an image of a Pathfinder Hero point and use it in my game? The image is marked TM, so I am wondering who would give me permission to use the image in a game on Roll20?

TIA

Grand Lodge

I have a Champion with a Scimitar. I am trained and 3rd lvl with a strength mode of +3. I believe that the first swing is +8, and the second swing gets a circumstance bonus of the number of weapon damage dice.

My question is for the 2nd swing does that mean I get +1 (1 die) or +6 (ie d6) or +8 (d6 + ?). And what is the double on the 3rd swing?

Grand Lodge

1 person marked this as a favorite.

Wow, that is the information I need. I can even understand it!
I'd buy you a cup of coffee if I could. Everyone has been very helpful.

Thank you very much

Grand Lodge

Nefreet wrote:

For maps, HERE is some advice I offered last month.

Starburst work great for "figurines"! Also Hershey's kisses. But, if you have time and are somewhat crafty, you can purchase a thin, 8.5"x11" foam sheet from a craft store for like $.99 and glue or double-sided-tape an image of your monster to both sides, then stick the whole thing in a pawn base.

Nefreet, That is a very good idea. I was thinking of doing it with Cardboard, but foam sheets sound like they may last for more than one game. Cool, Thanks.

For F2F play what do you do for maps? If it is general wilderness or a small bunch of buildings or a room or two, I will draw it beforehand. But when it is a large cavern or underwater citadel that doesn't work for me (I have a -10 modifier on my art talent). It is only a little over a week until the Con, so I can't buy them from the Paizo store (ships in 11+ days from the warehouse). Do you use a program to enlarge the maps Paizo gives in the module to full 5 to the inch format (I hope the local Staples could print it if I could come up with a compatible format for their machine)?

Grand Lodge

I am very grateful for this advice! As I think over games with good(some great) GMs all of these items fit their actions and attitudes. I will aim to keep all of these in mind as I do the best job I can.
I also remember that most of the best GMs aim at all the players having fun and trying to keep for TPK (as the dice allow)

Thank you very much.

Grand Lodge

I am going to be GMing two scenarios F2F in two weeks at a good size Con. I started looking over the modules and realized just how much I am used to doing things on VTT. I now need to get the physical items like mini/pawn and mats.

So, first off, what do you all do when the scenario says "Creature X", do not have any "Creature X" mini/pawns and the encounter needs 6. If this was a home game I would just 6 coins and show them a picture of X. Since this is a Con, however, I am less inclined to do that.

Likewise, There are 3 encounter maps in each game, again that I do not have. Now there are images of the maps in the scenarios. So do I break out the dry erase marker and dup the maps on 5-to-the-inch tiles? Or is there a good way to do "theater of the mind"?

I think I have become a little lazy playing two-plus years on VTTs. I think I may have lost some of my edge.

Grand Lodge

I am going to enjoy GMing again in a while. I remember playing the Scenario back when it first came out. That seems like a lifetime ago. I want to make this a real 6 out of 5 experience for the players.

I was wondering if any of the GMs that are doing this regularly could give me some ideas of what I could do to make this game really great. I am going to get the scenario printout tomorrow. So I should have some ideas then.

Thanks for any ideas you care to share.

Greg

Grand Lodge

Ed Reppert wrote:
multiclass dedication feats are class feats, so you get them every even level. If you got Druid dedication at the 2nd level, you can get your 2nd feat at the fourth level, and your 3rd feat at the sixth level. Then at the eighth level, you could add another dedication, another at the fourteenth level, and another at the 20th. Not sure such a character would be viable, though. :-)

Ed, thank you for making a clear statement about this. The only issue that didn't touch on was if these feats are in lew of gaining Sorcerer Feats or in addition to them. I know that this may sound simple. But I don't want to go into Paizo Con 2022 and have to rush corrections on the character.

Thanks

Grand Lodge

I am a little uncertain about a PFS 2e process

I have a Sorcerer (9 LVL) he has a Druid Dedication (Wild).
I need to gain at least two more feat levels in the Druid. But at what level do I gain these feats?

The description of Druid with order Willed is that you also gain the Wild Shape druid feat. You gain the wild morph order spell also. Is this feat in addition to other feats that I obtain or in lew of them? The same question for the spell. Does this spell count against the spell slots for the druid or is it an innate spell?

Thanks

Grand Lodge

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I will come out and state first that I am new to preparing PFS 2e, and have zero hands-on experience doing for VTT.

Therefore my request would be for one or two of you "Done it a hundred times" GMs to do a podcast (or series) taking a year 1 scenario and walk us, newbies, through "GM Prep for VTT" 101.

Before you ask yes I would be willing to through my bag of copper and silver coins in to be able to watch/download this.

Thanks for thinking about it.

GregDC

Grand Lodge

Considering that I have only played these Mega-Table games F2F I am wondering how (or even if) those of us that will be playing online during Gencon 2022 will play this game? Will, there be a single VTT used? Are VTTs even taken into consideration in the design? I could easily understand why it might be a huge amount of work to include it.

Oh, I am also wondering when I could pre-Order this game.

GregDC

Grand Lodge

I was checking my subscription downloads and found 3-10 is "Pending". Where do I go to find out why?

Grand Lodge

Well, another year another missed F2F at Gen Con. But I am very happy that there is going to be an Online component to this year's gaming!!! I thank you very much.
Now I just have to get my act together and grab some slots before they all go away!

Grand Lodge

The Raven Black wrote:

My additional advice for hero points would be for the players : only use them on saves' critical failures, on heroic recovery or on a skill check you really missed and where doing well is critical to the mission.

Because you can almost always roll worse than you first did.

Good Point

Grand Lodge

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Wow! You people are great! I am going to start doing a LOT of reading and "start low and then build up". I am glad that half of the group has played PF2e before (mostly scenarios). So I think this will go OK, I have been playing PF2e scenarios since they came out. So this will be fun.

Grand Lodge

I am starting to put together a new homebrew adventure series based on PF2e. I have done this with D&D3e many years ago. I need some pointers on how to populate the various encounters. I have heard that there is a system to start picking monsters. Can anyone point me in the right direction?

Thanks
Greg

Grand Lodge

Castilliano, Thank you for the very clear reply!! I appreciate the clarification.
So I will avoid Oozy things until I stick a time or two with an arrow.

Grand Lodge

I have a +1 Dagger with a return rune engraved on it. At the beginning of my turn, I throw the Dagger at the opponent.

1. Does it have time to hit, do damage, and return to me in time for my next attack with it?
2. If the attack fails to hit does the dagger get back to me in time for my next attack with it?
3. Are there any opponents that could stop the dagger from retuning?

Thanks for the information!

Grand Lodge

On the question of what spells one player can offer to another player to copy from their spellbook. Could someone tell me the book and page where I can start reading the rules about this, please?
Thanks

Grand Lodge

I am wondering where I would find the rules on "blade ally" for my champion. I have searched my books and online resources but have not been able to find them

TIA.

Grand Lodge

I am about to start playing a Redeemer Champion with a background as a Bounty Hunter. My questions are simple:
--when the party encounters a group of foes does the Redeemer need to give a verbal opportunity to each foe he/she faces to repent?
--Does the Redeemer then have to wait for a personal response?
--If the foe turns away from the Redeemer and then turns and attacks one of the Redeemer's allies is the Redeemer OK to attack and possibly kill the foe?
--Is the Redeemer only obligated to try to redeem charters with above an X Intelligence?

I created the Character to be a Bounty Hunter that always tries to bring the bounty in alive. I am wondering how this has played out with people here.

Grand Lodge

1 person marked this as a favorite.

I would be interested in seeing what would be on these cards.

Grand Lodge

With the dropping of the limit on the quantity of Catfolk will there be a price drop to go along with it?

Grand Lodge

David knott 242 wrote:


The next feat you need to take is "Basic Wilding", which is a 4th level feat that grants you a 1st or 2nd level druid feat. You would use Basic Wilding to gain the 1st level Animal Companion feat.

I assume that you selected the animal order as your order with Druid Dedication, right?

Yes, I took the Animal Order as my Druid Dedication. I am going to look into Basic Wilding and Beastmaster. I seem to have missed some important info here.

Thanks to all of you for helping me get this straight.

Grand Lodge

I have seen all sort of answers to this question:
I have a Cleric that has taken a Druid Dedication. This Cleric Played in Plaugestone so he got the boon for the Leopard. But I am told that he can not have an animal companion unless he takes the Druid Animal Companion Feat. But I find nowhere in the description of the Architype that says that I can take this Feat.
I am not the sharpest knife in the Bandelier but I have tried to find where to find this. Can I get a direct answer about this?
Thank you very much!

Grand Lodge

I am hoping that this gets posted and answered by Thursday morning (AKA start of PaizoCon)
At what level can a Warpriest take a Druid Architype?

Grand Lodge

TriOmegaZero wrote:
Non-VIP signups open at 6 PM PDT tonight, likely to give time for Pacific timezone attendees a chance to sign up with everyone in later timezones.

OK, Thank you. I didn't know about the VIP/Non-VIP thing. Warhorn has VIP, but I thought that it the Warhorn-VIP's starting a couple of days ago. So that makes some sense.

Grand Lodge

PaizoCon Online 2021 Warhorn is open for registration

I am still getting the "You may not sign up because you do not have permission" message on events. I paid my $25 a while ago. What am I missing????

Grand Lodge

1 person marked this as a favorite.

Wow, between you great people and some help from a Phenix Area GM, I feel that I can tackle this problem now.

Of course, that is like my second level fighter wanting to take on a 4th level barbarian. (AKA you should have thought this through first :) )

Thanks all!!

Grand Lodge

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I should have this skill by now, but all my spells are SNAFU in my Roll20 spell sheet. The damage never rolls up correctly! So I am asking if some understanding soul will help me.

I am a 7th level Sorcerer. I have the following spells:
Cantrips
1. Disrupt Dead
2. Ray of Frost
4. Acid Splash
5. produce Flame
6. shield
7. Tanglefoot
8. Telekinetic Projectile
Focus
1. Dragon Claws
2. Dragon Breath
Innate
1. Detect Magic
1st Lvl
1. Mage Armor
2. Magic Missile
3. Shocking Grasp
4. True Strike
2nd Lvl
1. Acid Arrow
2. Darkvision
3. Resist Energy
4. Telekinetic Maneuver
3rd Lvl
1. Fireball
2. Haste
3. Lighting Bolt
4. Vampiric Touch
4th Lvl
1. Phantastasmal Killer
2. Spell Immunity
3. Weapon Storm

I know there has to be a formula for at least some of these (Base_Damage+Chr+Level_Bump) but I don't seem to get it right when I try to put it into Roll20 Character Sheet.

Thanks to anyone that wants to help me!
GDC

Grand Lodge

Deadmanwalking wrote:
Er...how do you have the ability to add Focused Rejuvenation and Independence? If it's something on top of just having 6 Familiar Abilities available to pay for being a Faerie Dragon it would stack, yes.

These two abilities are listed as abilities that someone can give their Familiar ( APG page 146 ).

OR am I missing your point and the 6 abilities that these familiars have is all it can have?

Grand Lodge

Deadmanwalking - Thank you that helps a lot! A clarification, please. If I chose a Dragon it will have all 6 abilities AND I can add Focused Rejuvenation and Independence Once per day. I really hope I got it right this time.

Thanks

Grand Lodge

I seem to be easily confused.

The CRB states " Your familiar can’t be an animal that naturally has more familiar abilities than >your daily maximum< familiar abilities."

However, the APG states, for the dragon, ">Required Number of Abilities 6<
Granted Abilities amphibious, darkvision, flier, manual dexterity, speech, touch telepathy"

I gather I MUST give this familiar "flight" each day. I can grant one more ability BUT "manual dexterity", "amphibious", "darkvision", "speech", and "touch telepathy" are also Familiar abilities.

Where am I missing the logic?

Thanks for the help.

Grand Lodge

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I am told that my questions about Familiars should be posted in this forum, and not in general Pathfinder 2ed forum. Though I will say that all the people that responded to my question "Does a Raven familiar have a beak attack" were very nice and had a very lively discussion on the topic!
Anyway -
My original question as you can see was "Does a Raven familiar have a beak attack", the general consensus was that familiars do not have any of the natural attributes of a Raven. The familiar is nothing but a "Statblock" to which the magic-user can give to attributes per day. One of these attributes MUST be "flight" (thou that was still being discussed). I had also asked that if the familiar was just a "statblock" could it be changed from Raven today and Cat tomorrow. The answer seemed to be NO once a raven always a raven "statblock".
Lastly, I asked that if the reason for it being a fixed entity was that the CRB said that you pick an animal to be your familiar so that is the type of familiar you will always have. I then said if I picked a raven as a companion then I could teach it to have a "Fly-by Attack". Thus I asked

"if the familiar is an animal and animals can be trained to do a given task, then a familiar could be trained to do given tasks"

I am asking this forum where (and why) my logic is incorrect. I am not trying to break rules, but I am trying to understand and still think outside the box on things.

Thank you for your help.

Grand Lodge

I really hate to bring this idea up, but that seems to be my superpower.

If the familiar(statblock) is an "animal", animals can be trained as companions, one of the skills is "flyby attack". So if A is a subset of B, then action C that works on B should work on A.

You can now tutor me on why logic does not work in the PFS universe.

Grand Lodge

1 person marked this as a favorite.

OK, I think I get it. I picked a raven, so raven it is. I can choose from the list of familiar abilities and pick two. The number shall be two. Not Three or Four, unless you have a feat for that. What the familiar is it has no "natural abilities". But it will always be a statblock that looks like the name you gave it when you picked it to start with. So there is NO effective difference between familiars EXCEPT the two abilities I give it each day.

Again thank you all for your input!

Grand Lodge

First of all, I do apologize for posting in the wrong forum.
Second I thank you all for this discussion. It has been very informative and at times confusing.
Thirdly, I realize I need to spend some more time in the books. There are abilities that say that the familiar must have these two abilities to have this one, but since I can only give two that does not make immediate sense to me. I am sure that some reading will clear that up.

My hope in getting a familiar Raven was the ability to scout ahead for ambushes, obstacles, or specific landmarks report back to at the end of the day. The second was to have a companion that could dive in and do some damage/distraction and then get out of there. It doesn't look good for that now.

Grand Lodge

Nefreet, Now that is a new idea to me (I guess I didn't read the CRB close enough my bad).
Does that also mean that after a long rest I could reshape my familiar into say a badger or a hawk? I doubt I could reshape it into a panther or other small cat.

where in CRB are the lists of abilities that I can train a familiar to have? And how many feats can they have?
(I am going to do a search in my CRB by all I have is the printed version so searching is S L O W.)

Oh, BTW all of my questions are for society play

Grand Lodge

Thanks for the help everyone!

Grand Lodge

Thanks for the info. I don't understand why a raven as an NPC has Beak and Tallon attacks but when it is a familiar it losses natural abilities.

Grand Lodge

Blake, Sorry I should have said, I am playing 2ed.

Grand Lodge

OK, this is going to seem like a rather PFS 101 question. I have a character that has several Cantrips, 1st, 2nd, and 3rd level spells. What are the rules for:
1. Casting Cantrips that has a 1d4 damage as a 6 level spell caster? Is the spell cast as if it were 3rd level aka 3d4? Does that take a 3rd level slot?

2. When casting a 1st level spell (1d8 damage) with a Heightened +1 as a 3rd level spell become 3d8 or 2d8 damage? I know that this will use one of the 3rd level slots up.

Grand Lodge

My character has a Raven for a familiar. In today's game, the question came up if I can command my Raven to do a fly-by beak attack on an enemy. Ravens in the Beastiary have a Melee attack, but some people point to the lack of any fly-by attack for birds under the familiar rules in CRB.
Can I get a clarification?

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