Ranger

Grcles de Cross's page

Organized Play Member. 87 posts. No reviews. No lists. 1 wishlist. 11 Organized Play characters.


Grand Lodge

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Thanks! Just wanted to be sure.

Grand Lodge

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Wow, that is the information I need. I can even understand it!
I'd buy you a cup of coffee if I could. Everyone has been very helpful.

Thank you very much

Grand Lodge

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I will come out and state first that I am new to preparing PFS 2e, and have zero hands-on experience doing for VTT.

Therefore my request would be for one or two of you "Done it a hundred times" GMs to do a podcast (or series) taking a year 1 scenario and walk us, newbies, through "GM Prep for VTT" 101.

Before you ask yes I would be willing to through my bag of copper and silver coins in to be able to watch/download this.

Thanks for thinking about it.

GregDC

Grand Lodge

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Wow! You people are great! I am going to start doing a LOT of reading and "start low and then build up". I am glad that half of the group has played PF2e before (mostly scenarios). So I think this will go OK, I have been playing PF2e scenarios since they came out. So this will be fun.

Grand Lodge

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I would be interested in seeing what would be on these cards.

Grand Lodge

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Wow, between you great people and some help from a Phenix Area GM, I feel that I can tackle this problem now.

Of course, that is like my second level fighter wanting to take on a 4th level barbarian. (AKA you should have thought this through first :) )

Thanks all!!

Grand Lodge

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I should have this skill by now, but all my spells are SNAFU in my Roll20 spell sheet. The damage never rolls up correctly! So I am asking if some understanding soul will help me.

I am a 7th level Sorcerer. I have the following spells:
Cantrips
1. Disrupt Dead
2. Ray of Frost
4. Acid Splash
5. produce Flame
6. shield
7. Tanglefoot
8. Telekinetic Projectile
Focus
1. Dragon Claws
2. Dragon Breath
Innate
1. Detect Magic
1st Lvl
1. Mage Armor
2. Magic Missile
3. Shocking Grasp
4. True Strike
2nd Lvl
1. Acid Arrow
2. Darkvision
3. Resist Energy
4. Telekinetic Maneuver
3rd Lvl
1. Fireball
2. Haste
3. Lighting Bolt
4. Vampiric Touch
4th Lvl
1. Phantastasmal Killer
2. Spell Immunity
3. Weapon Storm

I know there has to be a formula for at least some of these (Base_Damage+Chr+Level_Bump) but I don't seem to get it right when I try to put it into Roll20 Character Sheet.

Thanks to anyone that wants to help me!
GDC

Grand Lodge

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I am told that my questions about Familiars should be posted in this forum, and not in general Pathfinder 2ed forum. Though I will say that all the people that responded to my question "Does a Raven familiar have a beak attack" were very nice and had a very lively discussion on the topic!
Anyway -
My original question as you can see was "Does a Raven familiar have a beak attack", the general consensus was that familiars do not have any of the natural attributes of a Raven. The familiar is nothing but a "Statblock" to which the magic-user can give to attributes per day. One of these attributes MUST be "flight" (thou that was still being discussed). I had also asked that if the familiar was just a "statblock" could it be changed from Raven today and Cat tomorrow. The answer seemed to be NO once a raven always a raven "statblock".
Lastly, I asked that if the reason for it being a fixed entity was that the CRB said that you pick an animal to be your familiar so that is the type of familiar you will always have. I then said if I picked a raven as a companion then I could teach it to have a "Fly-by Attack". Thus I asked

"if the familiar is an animal and animals can be trained to do a given task, then a familiar could be trained to do given tasks"

I am asking this forum where (and why) my logic is incorrect. I am not trying to break rules, but I am trying to understand and still think outside the box on things.

Thank you for your help.

Grand Lodge

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OK, I think I get it. I picked a raven, so raven it is. I can choose from the list of familiar abilities and pick two. The number shall be two. Not Three or Four, unless you have a feat for that. What the familiar is it has no "natural abilities". But it will always be a statblock that looks like the name you gave it when you picked it to start with. So there is NO effective difference between familiars EXCEPT the two abilities I give it each day.

Again thank you all for your input!

Grand Lodge

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Thanks all. I still wonder why the word "Propel" was put into the description. But what is - is, and it is just a game and not real (Thank God, I would not want to turn the corner and face a Litch).

Grand Lodge

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I really need to learn to read that guide more carefully. Thanks!

Grand Lodge

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Thanks for the information. I have now gone back and read the guide for organized play (a couple of times). I think I am understanding Fame and Prestige.

I have seen some inventory form for the items you buy. That is good. I haven't found any for track the Prestige transactions, so I will have to make one up, should be very simple.

Thank you, and the others that have gotten back to me, for your help. It is very much appreciated.

GdC