Ghanymae Syntheab's page

8 posts. Alias of fnord72.


RSS


so are you wanting me to switch to cleric, or just be able to secondary heal with the druid? I can go either way.


dm:
I'm currently working on trying to get this character into two games. For your game, the only change would be to swap place names and remove the trait pioneer.


I am presenting Ghanymae for consideration of your expedition. She is Aasimar, and I hope that will not be a problem?


Need to do some tweeking for this campaign, but here's a druid for consideration.


I am withdrawing, the race selection focuses on those with penalties to charisma and rejects those that would do well in said positions.


Profile is up, still need to complete a few items for the crunch.

Hooks:
Rangverh Brightcloud druid that she learned from, hasn't been seen for years.

Isoeph YngvarBaker's son, wants her as a wife, not reciprocated. Threatened to report her for witchcraft.

Gersy ShortshoreInn proprietor, close friend.

Will flesh them out more later tonight.


So if CAssian learns the language, why can't he teach anyone else?


1d3 + 15 ⇒ (3) + 15 = 18
1d3 + 15 ⇒ (1) + 15 = 16
1d3 + 15 ⇒ (2) + 15 = 17
1d10 + 6 ⇒ (8) + 6 = 14
1d10 + 6 ⇒ (5) + 6 = 11
1d10 + 6 ⇒ (4) + 6 = 10

Nice mix there, I have two options, both plain ol' vanilla wizards. I'd rather go with the first, but if there is a need for more under the 'monster' side of things, I could go with the second.

Background:

The first is a human from Cygnus. She was just about ready to go into training to be a warcaster before she was invited to join a slightly different group. Instead, she does special assignments for a branch of the government, along the lines of an independent marshal. Which makes for interesting times as an arcanist amongst all the gun-lovers. She works to protect Cygnus from those forces not easily defeated by a bullet. Or through public and open channels. She was born and raised in the capital of Cygnus. While she was away at school, her parents were killed during a raid by undead, leaving her with a burning hatred and desire for vengeance. Since then she has focused on her studies and remains aloof from close relationships. She is looking forward to her first assignment.

The second option is a wayang (Races of the East). A teleportation spell went horribly wrong, and she ended up in the jungles, seperated from everything she knew. She now spends her time searching for a way back to her people, but first she has to learn where they are in relation to where she is, or when. It doesn't help that she was only just starting out as a journeyman wizard either.

Personality:

Regardless of the origin, the personality is transparent. Ghanymae is morally flexible. She generally prefers to work within the laws she knows, but knows that greater needs frequently require flexibility in the application and observance of those laws. And while she is generally good at heart, not prone to self serving acts at undue hardship to others, she isn't above using unsavory methods to serve the greater good. Frequently developing ingenious practical jokes, she does work to ensure no lasting harm comes of them.
She is cautious of others, and fiercely loyal to those she considers friends, even if only for the moment.
Her ambitions are focused on increasing her personal power. For the wayang, this is to get home. For the human, to protect the ideals of Cygnus.

Description:

Ghanymae the human stands just at 6'0", making her one of the tallest humans she knows. Lithe for her frame, she usually keeps her red hair braided down her back. Her emerald eyes often sparkle with laughter, as easily as they can hold a knife sharp glint when angered. While her dress generally appears to fit in with the mainstream, she vastly prefers the maneuverability of zouaves to dresses, often in charcoal and dark green coloration.

Ghanymae the wayang doesn't quite reach 3' in height, has dark skin with a purplish shine. Her deep purple, unkept hair is often spiking off in odd directions. She often wears clothing as dark in color as herself, covered by a cloak of mottled blacks and greys to blend herself into the undergrowth of the jungle at night, her prefered time of activity.

Crunch, in process:

Human
STR 11
DEX 17 +2 =19
CON 14
INT 18 +2 =20
WIS 10
CHA 16

Wayang
STR 11 -2 =9
DEX 17 +2 =19
CON 16
INT 18 +2 =20
WIS 10
CHA 14

School of Magic: Conjuration (Teleportation)

Organized Play Characters



Liberty's Edge Honua Tua'ah

Half-Elf Fighter 1 (0 posts)

Grand Lodge Theron Lay-Sleeper
(0 posts)
Dragon
Silver Crusade Nagau Varanus

M Nagaji Samurai 1 (0 posts)

Vigilant Seal Ulfr Bloodeagle
(0 posts)

Vigilant Seal Mogstad C. Hammertoe
(0 posts)

Aliases


Safan Domvesia
Aeleanor Asaaru

Female Dark Elf Rogue 2 (94 posts)
Arlindil
Althos Tiraliis

Male Elf Sorcerer 1 (2 posts)
Redcap
Bomgar

Male Gnome Barbarian 1 (0 posts)
Armistril's Shield
DM Silversnout
(0 posts)
Priest of Desna
Flofer Nighthawk

Male Human Hellknight 4 Bard 3 HP:71/71; AC:32/27/12 (190 posts)
Racoon
Kleinman the Honey Badger

Male Honey Badger Barbarian 1 (0 posts)
Elminster
Klonimus

Male Human Sorcerer 1 (0 posts)
Shoanti Tribeswoman
Nymeria Tárkony

Female Half-Elf Sorcerer 4 Bard 0 (201 posts)
Maftet
Salla Q'urtali

Female Human Fighter 3 (4 posts)
Explorer
Shortsleeves

Male Human Rogue 1 (0 posts)
Valeros
Skølrykk Dråthenborn

Male Human Fighter 3) (HP: 35/35, AC: 17, Touch: 13 (114 posts)
Radi Hamdi
Syrus Umarek

Male Human/Aasimar Cleric 3 (1 post)
Harsk
Thordak son of Throtgar

Man-Dwarf Dwarf Ranger 9 (HP: 115/115, AC: 22, Flat: 19, Touch: 15, +14 Perception(+2 on Stonework/fe/ft) Hunter's Tricks: 6/6 (1,200 posts)